Remix STL in Fusion 360 | Convert STL to Parametric Model

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  • Опубликовано: 29 сен 2024
  • Once your STL file has been converted to a parametric model you can use all the normal tools to cut, shape and add features to a part. This opens up the opportunity to take other's designs and customize them for your application.

Комментарии • 28

  • @swamihuman9395
    @swamihuman9395 2 месяца назад +4

    - To simplify via CONSOLIDATING COPLANAR TRIANGLES...
    --- Method 01: 'Split Body', then 'Combine(join)': automagically consolidates many triangles (sometimes, and to some degree).
    --- Method 02: With Timeline/history off, in 'SURFACE' context tab, do 'Merge' (w/ 'Select Chain' active), select single face... accept w/ 'OK'. Repeat, if necessary. *Remember to turn Timeline back on.

  • @billyspears396
    @billyspears396 2 месяца назад +17

    Making Prismatic a paid option, making highly complex shapes nearly impossible to edit, is such a dick move by Autodesk

    • @TheOfficialOriginalChad
      @TheOfficialOriginalChad 19 дней назад

      I haven’t run into a shape that’s impossible to edit. Example?

    • @billyspears396
      @billyspears396 19 дней назад

      ​@@TheOfficialOriginalChadanything with a lot of triangles. Curves or complex curves.
      It takes Fusion forever to think with those parts.

    • @TheOfficialOriginalChad
      @TheOfficialOriginalChad 19 дней назад

      @@billyspears396 hmm. not my experience at all. I get the 10,000 triangle warning all the time, it doesn’t skip a beat.

    • @billyspears396
      @billyspears396 19 дней назад

      @@TheOfficialOriginalChad go edit an octopus and let me know how it goes

    • @TheOfficialOriginalChad
      @TheOfficialOriginalChad 18 дней назад

      @@billyspears396and that’s why I asked for an example…
      Prismatic conversion would not improve the performance. Parametric CAD is simply the wrong tool for an octopus lol

  • @SmallBatchFactory
    @SmallBatchFactory 2 месяца назад +4

    STL editing is just a nightmare. I'm "glad" others struggle just as much as I do

    • @buildtestbuild
      @buildtestbuild  Месяц назад

      If you are uploading a design, please upload the STEP file as well. If you are feeling extra generous, upload the native design file from your CAD program too. It helps everyone who wants to remix.

  • @avilaworld
    @avilaworld 6 дней назад

    How long did it takd you to print your multiboard tiles, did you print them stacked or single? Curious to know how fast you printed that size tile with a .6 nozzle. Thanks.

  • @ali-sleimanchehade6129
    @ali-sleimanchehade6129 13 дней назад

    Yes please YESSSS more multiboard part in parametric in fusion!!!!! 🙏🙏🙏🙏

  • @gregorysember2164
    @gregorysember2164 3 месяца назад +2

    I've been wondering how to do this properly. Thanks for this!

  • @yesyesno4521
    @yesyesno4521 3 месяца назад +2

    Finally, A video that is exactly what I want on my youtube feed

  • @billcedarheath387
    @billcedarheath387 3 месяца назад +2

    This video got you a sub. Looking forward to more on this STL/Fusion coverage.

  • @JohnVanderbeck
    @JohnVanderbeck Месяц назад

    An aside, Multiboard REALLY should make a version for 0.6mm nozzles. As you said we could save a LOT of time using 0.6mm AND the prints would be stronger.

    • @buildtestbuild
      @buildtestbuild  Месяц назад

      You can print them with a 0.6mm nozzle now!
      The designer of Multiboard recommends 3 layers with a 0.4mm nozzle and a layer height of 0.2mm. 3x0.4=1.2mm wall thickness. I printed all of my tiles with a 0.6mm nozzle and 2 perimeters (2x0.6=1.2mm). At least for the tiles you don't need a model change, you can just change them in the slicer and print with a 0.6mm nozzle. On my Creality printers (CR10 and Ender3) it saved an enormous amount of time printing with the 0.6mm nozzle at 0.2mm layer height and I don't see any issues in the prints at all.
      The biggest time saver is the tiles because they are the biggest parts. And there is no reason you can't print the other parts at 0.4 or 0.6 depending on what you want. The only issue I saw was the front edge and that's really me being picky, the parts were entirely functional. It is on my todo to post these modified parts as remixes In case anyone else is as picky as I am.

    • @JohnVanderbeck
      @JohnVanderbeck Месяц назад

      @@buildtestbuild So you kept the same layer height of 0.2mm even with the larger nozzle?

    • @buildtestbuild
      @buildtestbuild  Месяц назад

      @@JohnVanderbeck Yes, that's how I printed mine, and I'm happy with the result.
      I'm sure you are well aware that generally the rule of thumb is half the nozzle width is your "optimal" layer height. So for 0.6mm that would normally be 0.3mm. In the slicers, however, they give you a bit of a range around that, for 0.4mm nozzle 0.12mm to 0.28mm isn't uncommon. In order to preserve the detail I decided to lower the number of walls to the wall thickness would be identical and keep the layer height at 0.2mm to maintain the vertical resolution.
      The only thing you are giving up is the time savings of 0.3mm per layer vs 0.2mm per layer. If you wanted to experiment with optimizing the print time further, I'd suggest printing out the Multiboard 4x4 tile with 0.6mm nozzle and 0.3mm layer height as well as with a 0.2mm layer height and determine if you personally find the tradeoff acceptable.

    • @JohnVanderbeck
      @JohnVanderbeck Месяц назад

      @@buildtestbuild So I did some tests on my Bambu X1 Carbon. Swapped to the 0.6mm nozzle and did one 8x8 core tile with your recommended settings. Print time 2h31m. Compared it to the "proper" tile and couldn't see any difference. Tested a few screw ins and snaps and everything worked. 2h31m vs 3h10m with the 0.4mm nozzle and suggested settings. But of a savings.
      Then I did another test with the 0.6mm nozzle and just the normal "standard" bambu profile which is 0.3mm layer height and 2 walls. Only change I made was to set seams to random. Everything else stock settings. Again compared this to the originals and there was only a SLIGHT issue on the top layer where there are the occasional pinholes around the joints of the small holes. Very tiny, really just cosmetic and you wouldn't notice from a distance. Again everything functionally worked. Print time now 1h49m! So with this setting I can basically print two 8x8 tiles in the time it originally took me to print one.
      I think like you said, just print all the other stuff with the 0.4mm nozzle, but for cranking out the likely hundreds of tiles I will need, this is much faster.

    • @buildtestbuild
      @buildtestbuild  Месяц назад

      @@JohnVanderbeck that's an awesome result! Thank you for sharing with the community so others can benefit from your test as well.
      For anyone out there planning a multiboard build, definitely consider using a 0.6mm nozzle for at least your tiles.

  • @NickBR57
    @NickBR57 2 месяца назад

    Dtrangely, Generate Fave Groups no longer works on my (latest) version of Fusion. It usedto but now does not produce the coloured groups. Weird.

    • @buildtestbuild
      @buildtestbuild  Месяц назад

      That is very strange, I just tested this on Fusion version 2.0.19966 x86_64 and it did generate the different color groups. Perhaps try it again on a different part with more angles and facets?

  • @loubano
    @loubano 2 месяца назад

    Great tutorial ❤
    Thanks a lot 😀😀😀😀