STMap in nuke : how to use? and when to use?

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  • Опубликовано: 8 сен 2024
  • hello everyone in this tutorial we are going to see benefits of using stmap in nuke most important thing is how to use and when to use this technique. it's using nice way to distort your image or 2.5D track using smart vector and all other stmap supported nodes.
    SORRY FOR THE BACKGROUND BIRD SOUND!!!!!!!
    #compositing #stmap #nuke #foundry #MPC #tracking #distortion
    Project file: / vfxshowdown
    Subscribe: goo.gl/M2fQoC
    Video link: • STMap in nuke : how to...
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    Petreon: / vfxshowdown
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Комментарии • 16

  • @ronydey2696
    @ronydey2696 Год назад +2

    SO thankful it's much needed

  • @janardhanaraothota8796
    @janardhanaraothota8796 10 месяцев назад

    Thanks you sir sharing knowledge thanyou so much very usefull

  • @madlookzvfx
    @madlookzvfx Год назад +1

    Your tutorials are really good!

  • @Simpleshape3
    @Simpleshape3 Год назад +2

    So this is how we create normal pass by using scanline render , for facebuilder 3d model. By using this Method we can relight the face.

    • @VFXSHOWDOWN
      @VFXSHOWDOWN  Год назад +1

      any 3d model which we render through scanline render we can have normal pass just go to scanline render shader tab>surface normal

    • @Simpleshape3
      @Simpleshape3 Год назад

      @@VFXSHOWDOWN thanks bro i got it now

  • @ChristyAK47
    @ChristyAK47 3 месяца назад

    😍

  • @salvomichielli
    @salvomichielli Год назад +1

    Very nice thanks!!
    it could be useful to have this script to see the nodes by our self to understand better. Can you upload it in a zip?

    • @VFXSHOWDOWN
      @VFXSHOWDOWN  Год назад +1

      yh i already uploaded in my patreon account. please check the video description to download the project file thanks,

  • @ramkumar2192
    @ramkumar2192 Год назад

    great tutorials