How to use UV Project node in Nuke

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  • Опубликовано: 8 сен 2024

Комментарии • 21

  • @janardhanaraothota8796
    @janardhanaraothota8796 9 месяцев назад +2

    Again I gained great knowledge for your tutorial thankyou so much sir

  • @shakirvfx6269
    @shakirvfx6269 9 месяцев назад +1

    really helpful for this

  • @rinkubihan
    @rinkubihan 9 месяцев назад

    Thanks for the video i will try this

  • @marcospalazzesi8013
    @marcospalazzesi8013 9 месяцев назад

    Thnaks a lot!

  • @sarenshrestha6023
    @sarenshrestha6023 Месяц назад +1

    How did you curved the highly subdivided card so well?? I did try but it worked only when I use less division card

    • @VFXSHOWDOWN
      @VFXSHOWDOWN  Месяц назад

      use deform tab in the card properties panel,

  • @ronydey2696
    @ronydey2696 9 месяцев назад

    NICE

  • @justinjieungkim2028
    @justinjieungkim2028 9 месяцев назад

    It’s really good tutorial. So both of way result is same right?

    • @VFXSHOWDOWN
      @VFXSHOWDOWN  9 месяцев назад

      thanks,, yh result will be same but UVProject have more advantages compare to project3d, it's really depend on shot by shot

  • @lofixmb
    @lofixmb 8 месяцев назад

    Make video 3d matth painting with 3d projection

  • @ViralKiller
    @ViralKiller 3 месяца назад

    showing us your massive project file is not a tutorial. Start from scratch

    • @VFXSHOWDOWN
      @VFXSHOWDOWN  3 месяца назад

      hey, i'm sharing the comp walkthrough and the process what i did,
      i will do live comp very soon,

  • @Naruto_uzumaki7979
    @Naruto_uzumaki7979 9 месяцев назад

    Hey shahid I watched this video very closely but I'm still in a bit confusing whats the use of UV project node its the same like project,3d can you explain it in a simple way here . Thanks

    • @VFXSHOWDOWN
      @VFXSHOWDOWN  9 месяцев назад

      use when you want to stick the texture on a card or geo that time you can use UV Project,

    • @Naruto_uzumaki7979
      @Naruto_uzumaki7979 9 месяцев назад

      @@VFXSHOWDOWN thanks