When You Have a Note Taker in Dungeons and Dragons
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- Опубликовано: 22 ноя 2021
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#dnd #dungeonsanddragons #notetaker Развлечения
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Why did you have to link that site? I see a bag of "Mystery Dice" and now I need all the shiny math rocks! That's it, you're going in *The* Book of Grudges.
When your brain is a note pad then the DM really worries;)
Why my DM & party purposely give me free hard booze in an attempt to dumb me down.
Wizard main without real life spell notes because the DM won't let you have paper IRL
The note taker lied to us
The amount of notebooks I own that are FILLED with notes from D&D
Also congrats on 300k!
Notetaker: "I took notes."
DM: "I have altered the continuity. Pray that I do not alter it further."
That's kind of me, originally one of the NPCs was supposed to be older than she ended up being, oh, and the NPV wasn't supposed to be in the campaign. So that tells you how consistent my plans are
Notetaker: "Oh guess I'll stop bothering then, there's no point."
DM: "Wait, no."
@@Snickersnek DM: "Please no, your notes were the only thing keeping the world from dissolving into random unorganized spontaneous chaos!"
Note taker: Noted
every time i dm one of my players pulls the "Uh no cause that dose not fit with what i have in my notes" and i simply pull the "any lore up till now dose not applies to this situation"
As someone who is playing a sane character for once in a campaign I take notes because my character also happens to have the highest scores for intelligence and wisdom
Then I don't need to take notes if my character have memory of a goldfish and my memory is also of a goldfish
i also have a character with high inteligence and wisdom, but is a drunken pirate, so i dont need to roleplay the big brain it has or care to take notes, waaaaay easier for a smooth brain like me
My cleric and leader of our group required many extensive notes, we had a serious campaign, a serious DM, and a bunch of goofs as players lol
A sane character?! What, are you a powergamer or something?! Let me guess. You also take calculated decisions, listen to the advice you get from other players and don't just rush head first into the insta kill laser?! Pff way to have fun with the game man!
My Wizard's "notes" are more like Charlie working in the mail room in IASIP. Which fits him even more as he's quite neurotic and all about the drugs and drink.
Funniest part is that I actually remember a lot more than my dice usually allows my character to remember. My notes are based on how my character is. My Cleric is the diligent note taker. :)
Note taker: Wait we heard this phrase before!
Other Players: Wait, we have?
DM, thinking: Wait, they have?
My character a Skald that nothing goes well for makes a magnificent save against an enemy designed by Gary Gygax that my dm threw in on a lark. Runs into a exceedingly beautiful lady, leader of the town, rich, powerful, immediately interested in him.
"This is a trap."
DM"What?"
"She's one of the four demonic brothers."
DM"What? They're brothers."
"The four brothers are Master, Bearzerker, puppeteer and the maiden. So even if its not a woman its dude looks like a lady."
DM"*shakes head* You're crazy."
One session later woman casts charm magic and a bulge can be seen in her dress as she tries to lead me off to suck out my soul like a succubus.
PRIMAL SURGE burst the charm spell "CALLED IT!" Stabs woman.
@@Sandman382 You put a period instead of a question mark for the quote, "What? They're brothers." It should be, "What? They're brothers?".
@@saltyralts the dm is clarifying that they are brothers, not asking or questioning (specifically the "They're brothers" part). So a period is correct after "they're brothers."
Note taker: Wait, we have heard this before!
GM thinking: Wait, they have?
GM saying: Ah.... so you finally found out. ... Let's continue next session.
GM thinking: I have one week to make this work!
@@saltyralts Imagine failing to be a grammar Nazi.
As a forever DM that is always unprepared, i love my note taking players. They know more about all the NPC´s i play than i do.
I do a lot of improvise as a DM ( partly from lack of planning, partly from players being players) so the note takers are a gift that keeps my improving consistent.
This. Been DMing for over 20 frickin years now and I just run a skeleton outline world with ad hoc everything at this point. Players only see the tip of the iceberg and little do they know, that's all that's there.
He’s been over this there is no such thing as a prepared DM
Considering how often the player will throw away a character you designed for a plot purpose, only to 'adopt' some random N.P.C. that was just a background extra... yeah! Often they know more about the character because it was a shallow as a drop of water, and they fleshed that character out through forced interaction. They didn't even have a name before we had to make one up on the spot!
Better hope someone wrote that name down somewhere?!
Cause I will forget it while struggling to find some way to make that Extra into the Big Bad....
Ugh..I hope I actually get to play more..I'm trying to get my friends into TTRPGs, one of them already has the know how and likes them but he's so busy right now with tech school he can't hang out..so if I wanna get the other 3 into it (past the one single session we had in the past that was basically throwing them in the deep end) I'm gonna have to step up and be the GM..I've got two games lined up but..no idea what I'm doing for either lol. Heavy Metal Thunder Mouse uses the Fate/Fudge dice system while the other is a simple beginner RPG using D&D style rules called Animal Adventures where all the characters are animals.
I'm the only note taker in my group, but I also share my notes with everyone, including the DM.
I think it helps him focus on the session rather than remembering everything that happened.
Taking notes is important, but we mustn't forget that sharing is caring.
Share your session notes my fellow adventurers, your DM and friends will thank you.
Me and one other player took notes initially and caught different things. Around halfway through I stopped due to sickness however....and nothing changed because the gm had started just winging shit at about the half way mark and nothing really made any sense anymore......even further when I decided to pick up where he left off for another game and asked him for his notes to find that he had 6 nations 4 without names, 6 cities one without a name and the names of the gods who were the standard pathfinder gods with the serial numbers filed off strangely. He didn't even have down the names of the villains in his notes that weren't in the program he ran the game in and there were only 6 names that carried through the campaign anyway....He lost the name of the dwarven king and we had to make it up based on the name of a previous king I had written down in my notes...... He had a plot, half way through running it he mostly forgot it and how it worked and just started winging it to a close. (the game until then was investigation to find out the cause of a phenomenon, then discovery of the plot and defeat of one of 4 major villains we knew of. By the end we were fighting villain #5 who became the mastermind of the plot despite having been dead until 33% of the way through the game and unable to command anyone and the uncommandable villains 2, 3, 4, and spontaneous 6+7 who were entirely unrelated since they were from utterly different era's and never interacted with 5 even possibly....all were serving him completely for reasons they were unwilling to elaborate on because there wasn't a reason, he just felt like the major villain of a different continent we thought would be a part 2 should suddenly be here fighting alongside a madman who doesn't listen to anyone except is listening to the big bad for ????.... it was a really good campaign so honestly it kinda bothers me that it was a slow build up to a first climax and then rapidly fell off a cliff.)
As a DM, I usually write a "recap" of each session and give it to the players. Very short, only the major things that happened
But yeah, it is super-helpful when players give you their notes, because lets face it, you make up half the stuff on the spot anyway and forget to write it down yourself...
@@ottokarl5427 our dm scared me so badly even most the npc I have burned in my mind for the horrific deaths they went through, every town we met, even the girl I got incinerated by my not dead teammate that set his room with explosives... I told them good luck because he was about as paranoid as me now.... two years of torture, four campaigns. And a few "resets" which are actually the destabilizing of the world that one of my characters is causing because he tried to fix some the damage that happened and well....yeah.... no.
Ya, I did that too. Guess what? I wasn't invited back to the session. No one liked that I was taking notes...
My group has a shared document that we all use for notes. It's also useful if someone missed a session, or zoned out and missed some dialogue.
Note taker: "We've heard this before!"
Other players: "Oh yeah."
DM: "Oh yeah- I mean- oh no! I have been foiled!"
DM: "Wait, that happend?" Checks notes. "Oh right... I mean, Oh no. You figured out my plan, that I obviously had from the beginning of this campaign"
@@unnamed1613 As a new DM running my first campaign, this speaks to me on a spiritual level
@@carlackersii It´s like a dugeon puzzle. Just make up a riddle without an answer and let your player pander about it until someone comes up with an answer you think is reasonable.
Most of my DMs can and will bring back details from old sessions. I had one instance where an entire year of real time passed without seeing an NPC that I'd met in the first few sessions only for them to return with a vengeance to cash in on untold hours of foreshadowing by stealing an artifact and ascending to godhood right in front of me. The entire continent was cast into a night of terrible nightmares and I experienced an entire lifetime of living in an apocalyptic wasteland over the course of a few seconds due to a wave of his hand.
What an ungrateful cat.
@@carlackersii As a dm for the same group of several years, this speaks to me as well.
"You just noted so hard you broke forth wall"
Pure gold. This was noted.
Write that down
Write that down
I died on that! 🤣
That was the most creative 4th wall break I've ever seen.
lol
As someone who takes detailed notes and plays high Int characters?... Yeah, this is accurate.
During one campaign, I may or may not have gotten a rep for accidentally breaking entire arcs because of them. On the other hand, I also shared all my notes with the DM (to the point he just stopped writing his own) so I think it balances.
Wait he stopped taking notes, that's bad because what if you accidentally mis wrote something
@@GasperV0 it would probably become canon
@@davidmc8478 .....yeah fair point
@@GasperV0 Yeah that was a risk. On the other hand, if I did, none of us ever noticed. Granted, over a single year, I had over 300 pages of notes sooo...
so, you are the scribe of the table. interesting
“You just noted so hard you broke the fourth wall” is such a great line XD
Them : "Oh so you're the note taker."
Note 'taker' : "Yeah I stole them after drugging the DM."
DM : "YOU DID WHAT ?!"
Me the DM who uses his laptop excessively for everything from random npc generation to encounter rolls to even being a DM screen sometimes- WHAT
I had a notetaker in one of the games I run, and he singlehandedly changed my entire campaign. My players were searching through a library, and I was coming up with titles of books on the fly, one of them being "The Tome of Dragon Lore" that was written in draconic, which none of them knew. Then my notetaker created a new character, who happened to know draconic, and immediately said "what's in the book?" And I had to scramble and created my own entire dragon lore. Now the party's campaign is about diving into all of the interconnected temples of what I've called The Bane Dragons. It's actually content I'm super proud of, so thanks notetaker!
Wait, your note taker just spontaneously created a new character? Like, their previous character died and this was convenient timing, they narrated themselves finding a convenient individual to help, or…?
@@alecLogan we had just finished playing a module and were about to transition into my homebrewed campaign. Before we started, he expressed that he felt limited by his high-elf rogue, so I suggested that he create a new one for this campaign. He's now a gnome artificer, which suits his play style waaaay more and was a better fit for the party!
@@alecLogan it also created a super fun moment because the party encountered a band of rogues that my notetaker's first character had backstabbed. His character cut and run (with a chunk of the party's gold lol), but a round of combat later, his new 2ft tall gnome artificer riding a walking magical cannon named Blasty came and helped save the day! It was a really fun way to transition his character and my players had a great time with it, which mattered most!
@@LucidValkyrie I thought I had responded before, but thank you very much for the detailed response!
Note taking is important. And I felt called out by that glare for waiting 8 months into a campaign to start taking notes.
That makes two of us. When my character has been asked for something important plot thing in our campaign, Ibcouldn't remember it, because I started to takes notes when we hit Level 5
Getting into Princes of the Apocalypse (longest module for 5e, levels 1 to 15 in theory) i knew note taking was imperative. Now i'm the "previously on..." guy for the campaign
I'm starting to understand how it is. Not so long ago I've started to take notes of my group's sessions... But you see, we're playing Storm King's Thunder. I've been around since lvl 5, in the way to Goldenfields, and we pretty much just finished the whole module last session, now entering a high level homebrew of the DM. I may or may not have a lot to write about
I wasn't sure whether that was a "you should have been taking notes" glare or a "what are you taking notes for, just enjoy the ride!" glare 😅
But yeah I'm also the recap guy after we had a recap gal in one of my previous groups and it was just a nice experience. Also serves to get everyone on one page, whether my notes are accurate or not.
Dang I started taking notes when we first started our campaign and it has been really useful!!
"Speaking of unimpressed, _I also found your mother_ "
This is the second best delivered your mom joke in history, exceeded only by meet the spy
I love players like this. Except for the stealing my notes part. It makes the intricately woven plot worth it when SOMEONE actually appreciates how intricately planned out it actually is, instead of just stumbling through it.
Back in the 1980's one of my players would look at my campaign notes when I went to the bathroom. Once I figured it out, I started making FAKE campaign notes, which made it very easy to figure out who was doing the peeking.
Peer pressure fixed the problem from then on out.
I am a die-hard notetaker. In the first-ever campaign I was in, I couldn't help but take notes, but my rogue/bard dual class couldn't care less, so I shared my notes with the player of our Knowledge-Domain cleric.
This campaign, much to the DM's chagrin, I am playing our capped-Int wizard with a +9 to History and Arcana, and our DM alternates between hating me and being grateful. The grateful is because for the last several months, we've been opening every session with a recap (featuring me & my notes, lol), and it's helped him keep track of details as well as figure out which things we, as players, are most keyed in on. Or at least what my lore-hound wizard is keyed in on, which at least gives him a heads-up as to what I'll go for once play begins XD
I also do the recaps for my sessions! And I’m the only person who takes such detailed notes. Our campaign has been going for a little over a year and I sometimes worry I’ve spoiled my friends lol
I also take notes, and sometimes handle the recap.
I've yet to play a character with Keen Mind outside of a silly 4th level one-shot we did, though.
I played a Goblin Wizard, using Keen Mind and Find Familiar to figure out where to go through the labyrinth of streets that is the big city as we tried to find the captain of the guard and steal his magical helmet!
(It was a Dread Helm. And we pulled it off, too!)
Wish I could notetake this easily but I always forget
* take notes
Record the sessions and take notes off the recordings.
My DM thought a certain NPC was being mistreated and unfairly disliked by us. But I have video record of another NPC calling him “useless.”
Easiest way to remind yourself is to simply bring a pen and notebook and leave the notebook open in front of you during the session. At some point, you will accidentally take notes.
If you can't seem to remember to bring the notebook, set a reoccurring notification on your phone.
As a DM, I try to take good notes of what happens, but I'm always impressed by what my players note down.
I take notes compulsively...like every single detail will end up in my notes, including the rolls of everyone during combat, items we all pick up and who's carrying them, the list of locations we visited. At some point I even had a spreadsheet with all the details branching out into unresolved plotlines and let me tell you it was a lot.
...I think I'm any overthinking DM's sleep paralysis demon.
In my old campaign I was literally the only one who took notes for roughly 40 sessions and it is incredible frustrating to be the only one who had any idea of what's going on. It was one of the many reasons I left this campaign, but I digress. Please don't make players like me and also your DMs go insane, take notes even if it's just the bare minimum ♥
Fun fact: all my notes for the old campaign were on paper and it met a tragic fate in a washing machine. I still have the picture of the notebook post-accident so I can show it if one of my friends ever asks for them.
Dang, are you that fast of a writer, or was your game very low-paced?
I as some who has never had a chance to play dnd yet but wanting to play with a 14 int. Rogue speaking of speak sheets I was wondering if these was a thing.
Is it possible there is a program with a search function to quickly jump to specific things to add additional info to. Like a location of a town and you want to add the time or weather of a certain event
in my first campaign I was a fighter and often get bored in combat so I would write everything in the notes. I didn't even realise how excessive it was till one of my friends looked at it.
Wow, you're so good it's scary
@@ghuito8202 Both, i can write a bunch without looking at my hand so it helps
I like to take notes based on things my character would remember. Playing a druid in a big city? Notes of displeasure for the people and that there was an incredibly neat store for herbs and medicine. Playing a teacher after a social encounter? Comment on the social ticks they had and how best to get through to them next time. I used to take too many notes, so this helps me take them without being excessive and I remember things that were important to my character.
That is eerily close to what could have happened in my campaign. I had the notes with every part of the BBEG’s plan. But I deliberately didn’t share it because 1) I as a player overlooked two things, and 2) everything else was something my medium Int player wouldn’t be able to piece together himself.
I was also the only note taker in the campaign. And my character had a secret to his backstory. I dropped so many hints, that when the reveal happened I asked every player to make a History check, just so I could go through each clue depending on their roll. I had enough for every even number up to 22, and a few odd ones for those I halved a DC for an individual. I even had a special Nat1 for the Dragonborn who wanted to become a full dragon.
Wow.
Would you mind sharing this story further?
I get it if you don't want to, it sounds "in-depth".
But yeah, figured I'd ask. Lol
@@benjaminholcomb9478 It’s a long story… 15 sessions in the making. And if I gloss over things, I lose those subtle clues to both my reveal and the DM’s, which cheapens the telling.
I’ve submitted the story up to two sessions ago to All Things D&D via email. I will resubmit once the campaign is over, maybe 3 sessions.
If that doesn’t end up happening, I might upload to my own channel. It doesn’t have any D&D yet though, so don’t go looking for more things in this genre.
Hey another Meta-Gamer, it is always nice to find those out in the wild.
Thank you for understanding that your Character posses different knowledge then you, the player, and treating that Meta with respect.
@@LocalMaple I'll just place this comment here in hope of a future notification.
@@LocalMaple that would be super cool.
I love that the character canonically takes note.
my note taking is just like this, it's so surreal watching this as an outsider.
I not only to take notes, but also do journal like stories of how my character lived the session!
That way I can connect even more with my characters, and develop better how their relationships work
Okay, that's cool!
I did the same thing for one of my early characters on my DMs recommendation! Made it so much easier to really get into roleplaying and avoid metagaming.
Please, teach me your ways, oh wise Mistress!
As a forever DM I love when players have that much commitment to their characters that's awesome
Btw thank you for an idea. I don't have a campaign yet, but really thank you for the tip
Every campaign I'm the note taker. The party doesn't always need me, but when they do - the sheer validation!
One of my players takes very diligent notes and shares them with the party so they can collaborate and figure things out (I like using lots of mysteries/foreshadowing in my campaigns) and they've crafted theories so interesting that I've used them in future adventures. Cherish your note-taking players
Ahhh yes. Notes. The bane of my existence.
As a DM who runs a campaign with a group that takes notes religiously and another group that forgets the npcs name they are talking too while talking too them. They are both enjoyable and very different to DM for after a few sessions if a story.
I actually make most of my character (if they arent dump as a tree) to have a small notebook to write stuff down so i force myself to take notes too. A little character trait that can help me to be a better player, try it if you want!
"you just noted so hard you broke fourth wall"
Best quote in D&D (?
I love to take and share notes and the DM appreciates the easy "what did I already tell them"-reminder. But I also learned quickly that transcribing the frantic scribbles of a session into comprehensive and colour coded text is best done asap, or else I can't understand half of it myself. :D
Listen pal I take notes in the games I play!
And this is accurate
Love it
I felt personally attacked because first session we met a super important person and when we got back every one for got this dwarves name and we all felt horrible and the dm wouldn't tell us his name.....yeah
*glances at massive pile of notebooks* This feels familiar...
I can't tell if this played how I expected or if I was woefully unprepared for those twists. Given my good memory/prediction skills and my complete lack of notes, I'm going to say both.
Plot twist: the priest is a normal npc and the dm couldn't come up with a cool thing to say on the spot so he reused a line he used earlier. The npc had no evil intentions and was just part of the random encounter.
As the official stenographer in every campaign that both the players and the gm ask for refreshers... I feel personally attacked. Well done xD
My notes are just full of character npc with misspelled names. Whenever i say the dwarves name out loud, my chair starts floating
You should keep repeating something over and over and then replace it little by little, if they look back, they will see and then you hit them with the "As you correct him, you feel a suddenly chill run down your spine, you hear chains breaking, as if something was freed, as you stare in-shock, the monster talks to you "Thank you for freeing me mortal, the only way I am able to be freed is by making a powerful individual say specific magical words" and then, watch them die.
The only time I was a player, I was also the only player who took notes. They don´t remember we have a captive with us, nor does the DM. I can remind them, or forget about it. I literally control the NPC´s existence. Feels great when you have so much power.
Avril Knight Furry has to be a beast humanoid race end game boss from the notes I've taken seeing this one extra R you put in fury. 😂
Great vids btw keep them up. 👍
I love 1985Games. I got their "The DM's Masterclass Bundle" and honestly, it makes it so easy to prep my maps/scenes. Since I'm now my local game shop store GM, this saves a ton of time. Not to mention their customer service was excellent when I was missing 2 pieces and they sent me an extra dice with the missing pieces. 10/10 would recommend
As a DM, I like persons that making notes in my games. Not only that makes my world more belivable, but also allows me to check wtf was on my mind when I was improvising during the session :D
my memory is actually pretty good with remembering the campaign,....i did start taking notes on my 2nd campaign,but unless it's names and who has what item,plot points events i normally remember pretty good
I'm the note taker of the group (everyone takes notes to some extent but I TAKE NOTES)., And the pure giddyness I feel when the DM approaches me to ask about details from my notes is just *chef's kiss.,
Technically, the acted out D&D session is a fiction within that fiction, so he took notes so hard, he even broke the fifth wall.
Me, last session of our campaign: "I'm gonna wave to Andarion since it's been some time since I've seen him."
DM: "You met Andarion, what?"
Me: "Yeah, right here, in my notes, I said he was a distinguished and refined gentleman."
DM: "Huh... Guess he waves back, then."
That callout for non-note taking players is amazing lmao
As the notetaker I feel attacked and vindicated at the same time.
I take notes in the margins of my character sheets and it drives my friends crazy when they see it but hey I can actually remember who we talked to and where we are going so it's worth it
Sounds like something I'd do, but I try to keep my character sheet clean as the only piece of paper not scribbled on
I am currently in three campaigns (One I am DMing for), and in the second campaign I've ever been in, I was the only one that took notes - no matter how many times our DM asked us to take notes, no one else did. He pulled me aside out of character later and said not to help them whenever I knew the answer and they didn't.
So I kept my mouth shut. I solved minor puzzles easily. My friend was having a story arc, and at the finale, he needed to remember a name said at least 3 times throughout the session. Kev directly told me not to say anything and he struggled immensely with a two minute time limit. He needed a hint to pass on who his descendant was. He passed just barely, with the Werewolf King as an answer, when the name was Fenrir. More happened, a character got stabbed and died (His Daughter), we were fast enough to bring her back. But it still traumatized him enough to start taking notes because of the sheer pressure.
I remember my first game, I took notes, but did it in the guise of my character having a journal. New entry went in after every long rest.
I write recaps in narrative form, and it certainly is an extra burden one puts upon oneself! (Especially when you also DM another table) I personally have discovered a sadistic pleasure in poking at plot holes my fellow DM makes, or by scheming the death of high level NPC’s or monsters that we’re not supposed to fight… it helps that I’m paying an evil char, I guess!
I'm a chronic note taker. I like to look back at what we did.
In a campaign i'm a part of, because of time and space distortion shenanigans that make our PCs more or less aware they're in a game, some sessions actually require us to steal our DM notes. One time our DM got possessed by the BBEG and tried to trick us into changing his fate so we had to distract him and rewrite the session's notes. Anyways, this campaign gives me headaches but goddam do i love it.
I take notes for my party as of last year; before that I just tried to remember everything and didn't realize how much information I was forgetting. I post them to the group's discord with fun titles like "Session Notes from the Neurotic Cleric" and "A Professional's Perspective"
Wonderful video as always! Wish every player would ruin my plans like that XD
Be careful what you wish for... XD
here's a video idea: When an inexperienced DM DM's for experienced players
Much love for the longer videos
Love the longer format!!! This was great 😊🤗
Here's my question, an honest one: Would it be rude to bring a voice recorder to a D&D campaign so you could take notes from it later?
I didn't know why til much later, but I always took the longest in school to take notes and fear my notes would be messy if I analized everything there.
Would it make it better if I sent a copy of the recording to the DM/players?
As long as you asked everyone if it's okay I can't imagine most people having an issue with it. In fact I'll bet a lot of them ask you to share the recording online so they can review the session afterwards as well.
Sounds great. Ask for permission. As a dm I actually dislike note taking as they slow the session with meticulous notes about exact spelling and detailed maps. Recording would be better to keep the flow.
I used my phone and my dm loved it, too bad they’re hours and hours long so I can’t send them to him😭
@@alexlivingston5369 what about Dropbox?
@@alexlivingston5369 upload them from your phone to Google drive and send them the link.
Went to finish Return To The Dragon’s Den and this came up. How perfect is that? Did you plan this?!
Me: *Looks at my 200+ Google Doc summary of literally everything that happens in the campaign* I feel called out.
I love your skits! They are always on point!
Perhaps the DM needs to take notes on who is taking notes so they can pull them away from the party when important story happens and then they can't take notes!
When your intelligence modifier is -2 but your charisma is +5
I love this longer format
Thanks to Ginny D's vid on note taking my latest character's writing letters to a friend updating her on his adventures because normally I can't read my own choppy confused smatter of disjointed words and phrases.
as someone who notes EVERY GODDAMN DETAIL DOWN....I feel outed-
But in my defense, my character is meant to be the type who can connect details together super easily and swiftly. Like he's smarter than I could ever dream to be and if I have a single hope in hell of roleplaying that successfully I have to at least have all the details together to have a chance at piecing things together before others in the party do😂😭
Hi
#comedygold
LMFAO "Like a good player would...you know who you are."
Shared with all my players ;)
I have lurked your content for a minute and showed it to friends but this was the one that got me to sub. Hilarious.
Love the chandelier-induced character break at the end
Great vid👍👍 the length is perfect, the longer the better. Keep up the great work💪🤩
I started taking notes on my last sessions. Which was my third ever D&D playsession ever.
1:47 when you flip around the notes it has your current line which is awesome XD
After a period of not playing, we had a quick recap from every player on what their characters did last session and I got to use my notes and it was such a wonderful feeling!
This was one awesome sketch
Your so good at this. Always entertained by your videos.
Had a blast watching.
I love the office reference at the end, it's PRICELESS
Yeah I'm almost always the only person who takes notes and because of that we could be talking about a campaign years later and I will still have notes that help people remember what happened.
As someone who only recently discovered your channel (but watched almost all of the video's so far) and is super hyped about the one-shots that did not turn out to be one-shots: IF THIS VIDEO IS IN ANY WAY RELATED TO THE STORYLINE THAT WILL GO DOWN WITH AVRIL NIGHTFURY I WILL LOOSE IT (in a good way tho, lòve the cameo and I really hope some of the bits of this sketch will somehow come back in that story line)
Great sketch, loved it, eager to see what you are up to next!
Thank you YT algorithm for showing me this after watching something completely unrelated to D&D. Been binge-watching all of your videos and they're great!
In my 250 Hours of playing Dnd ive made notes once. It was the travel distance and time between places to help out the dm. Not once have i taken notes for myself. Pog.
Had the speed on 1.5 from another video. that made it even funnier XD
Yay! A dnd journal!!
I have a Notes taker in my group. Helps me as the DM keep track of the small things I otherwise forget.
Love ya Silas
Love the longer video amazing job lol
1:55 The twist when the note taker becomes the note TAKER...
Another day and another happy time vibing with that adorable D20
-Did you note absolutely everything?
-YES! In fact...
-Roll perception.
*Everything seems fine after the roll, but the seed of uncertainty will grow!*
"Avril KnightFURRY" 🤣 0:58
Love the attention to detail this guy gives.
I think this is your best video yet!
I am trying to start up my redo of my first campaign. These videos are making me glad I been trying to think of ways to handle whatever the players actions in depth. I still need to set up more things but this is pretty good on giving me ideas.
OH MY YES!! I LOVE THIS SO MUCH!! thank u, good player, you are a great example to all of us. maybe one day we will be able to break down our fourth wall.
CONGRATS ON 300K
Oh my god dude these are bloody genius ahaha. Utterly hysterical
You really outdo yourself
Oh my, the 4rth wall break. I know who to send this video to now ! Great writing (and good luck DM, the note taker seems ... awesome. I wanted to say awesome, as you should write in your notebook!)
congrats on 300,000 subs!!!