Getting Started with Disintegration FXs - Procedural Simulation Template Pack

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  • Опубликовано: 11 июл 2024
  • Disintegration FXs is the latest Procedural Simulation Template pack from Hell FX. This allows you to quickly disintegrate animated 3D characters into anything you like.
    Disintegration FXs |
    Gumroad: hellfx.gumroad.com/l/disinteg...
    Blender Market: blendermarket.com/products/di...
    See How I Made These Disintegration FXs:
    • I Made The Perfect Dis...
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    / hellfx
    and get first looks, more tutorials, and some good content
    #disintegrationFX #simulationnodes #blender
    𝑪𝒐𝒎𝒎𝒆𝒏𝒕 𝒚𝒐𝒖𝒓 𝒕𝒉𝒐𝒖𝒈𝒉𝒕𝒔, 𝑸𝒖𝒆𝒔𝒕𝒊𝒐𝒏𝒔? 𝑩𝒆𝒍𝒐𝒘
    𝑨𝒏𝒅
    𝑭𝒐𝒍𝒍𝒐𝒘 𝒖𝒔 𝒐𝒏 𝒔𝒐𝒄𝒊𝒂𝒍 𝒎𝒆𝒅𝒊𝒂 𝒇𝒐𝒓 𝑴𝒐𝒓𝒆:
    𝗜𝗻𝘀𝘁𝗮𝗴𝗿𝗮𝗺 | / mdreamslk
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Комментарии • 27

  • @DavidWinstead
    @DavidWinstead 11 месяцев назад +1

    Wow, that's an awesome looking effect, I love it! Thanks for creating and sharing!!

  • @Rugras.
    @Rugras. 3 дня назад +1

    Particle_Inside_Fill does not work. Any help? They are simply not appearing.

  • @mlbbbrnews
    @mlbbbrnews 11 месяцев назад

    wow thanks a lot bro, you are amazing !!

  • @qwer291
    @qwer291 3 месяца назад +1

    OMG thank you so much , ty ty ty

  • @AlexandreDelhaye-uy6eh
    @AlexandreDelhaye-uy6eh 2 месяца назад +1

    I don't understand, when I hide in viewport and disable in renders, the subject is no longer visible at all in the scene, only the rig and the particles remain.

  • @mastjappa
    @mastjappa 4 месяца назад

    Nice setups! I bought the pack as well and seems like a great addition to my library. Is there a way to apply it to an imported allembic animation in Blender?
    It seems to be stuck on the first frame after applying the effect.

    • @mastjappa
      @mastjappa 4 месяца назад

      Nevermind. I figured out where it went wrong. There was a scale issue with ABC and when I use the animated abc as guid mesh it works!

  • @TheFutoryan
    @TheFutoryan 3 месяца назад

    Hi! I recently purchased this bundle and am having issues with the materials of the guide mesh. I'm trying to dissolve an object that has multiple material slots and I'm not sure how to go about adding those separate materials back onto the mesh created by the geonodes setup. There is only one Set Material node in the Vanishing Mesh geonode setup, and I added Vertex Groups to the original object, but I'm unable select those vertex groups, since they're assigned to the original object and not the Vanishing Mesh object. Thank you in advance for any help or guidance that you can offer!

  • @iiikrowniii
    @iiikrowniii 10 месяцев назад +2

    Just bought the nodes and i can use vanish just fine but when i choose anything else the model created by the node doesn't appear.

    • @minig_official
      @minig_official 9 месяцев назад +1

      same here

    • @Creative-Thrive
      @Creative-Thrive 8 месяцев назад +1

      This is happening to me currently

    • @jodeblend1638
      @jodeblend1638 6 месяцев назад +1

      have your found a solution ?
      @@Creative-Thrive

  • @SurenAl
    @SurenAl 5 месяцев назад +1

    Hey i bought this and it worked really good. I just have a problem with Objects who have more than one Material. How can i fix that? it can only apply one material to the Vanishing_Mesh

    • @TheFutoryan
      @TheFutoryan 3 месяца назад

      Have you found a solution by any chance? I'm struggling with the same issue.

    • @SurenAl
      @SurenAl 3 месяца назад

      you just have to separate the objects by material and use the effect on each of the different parts - there is no other solution right now@@TheFutoryan

  • @emmanm5633
    @emmanm5633 10 месяцев назад

    hi can you create tutorial on how to install and use this please!! I want to purchase this when it has the tutorial how to use and install this

  • @leeyeunseo6085
    @leeyeunseo6085 9 месяцев назад

    Hello, I bought this and it worked great! However, i have to export this simulation into amblic cache so that i can render it in ue5. can you tell me how can i do this?

    • @mdreamslk
      @mdreamslk  8 месяцев назад

      Hi, Thanks for purchasing the pack. There is not a proper way to export geometry nodes based volumetric to other applications. How ever if you take these geo setups and add them to a volume object, instead of the mesh object(comes by default), then you will be able to export it in usd format. when exported it will create a volumes folder containing the simulated volume as a vdb file. which supports by many applications. Not sure how to do this with alembic files.

  • @addepaddes
    @addepaddes 7 месяцев назад +1

    bought this producty yesterday in hope that I didn't have to replicate your tutorial you also uploaded. I can't get it to work tho? My controller doesn't interact with the mesh even tho I've plugged it in. is it a 4.0 thing or am I just stupid?

    • @mdreamslk
      @mdreamslk  7 месяцев назад +1

      Disintegration FXs works in Blender 4.0, it could be a scaling issue. Make sure your mesh has applied scale (1,1,1). Otherwise controller will interact with the original scale of the mesh.
      To apply the scale you can use Ctrl+A

    • @addepaddes
      @addepaddes 7 месяцев назад

      @@mdreamslk yeah It may be so! Thx for the tip!

  • @jodeblend1638
    @jodeblend1638 6 месяцев назад

    hello, I bought the nodes but I can't seem to make it work, the there is no dissapearing mesh even when I hide the original mesh

    • @mdreamslk
      @mdreamslk  6 месяцев назад

      Hi, Thanks for purchasing DisintegrationFXs.
      If you are refering to "Vanishing mesh" preset, you can enable the delete geometry option. it will delete the actual geometry. turning it off will keep the mesh but make it disappear through its material.
      If this is not your issue try refreshing the simulation cache. delete the cache files and replay the animation or simply close and reopen blender.
      If nothing worked get back here and I will help you to solve the issue. (anyway, I am currently working on an update to Disintegration FXs which will improve and optimise it for Blender 4.x and will release in coming weeks)

    • @jodeblend1638
      @jodeblend1638 6 месяцев назад

      No i'm actually having trouble with the particles only preset. I selected my guide mesh and eveyrthing, the particles appear but the mesh does not dissapear@@mdreamslk

    • @mdreamslk
      @mdreamslk  6 месяцев назад

      Disintegration FXs made in a way that allows the user to combine a few different effects to achieve different looking effects.
      Particle only setup will show you only disintegrating particles. To make your original mesh disappear, use vanishing mesh preset.

  • @PedroBarrosBra
    @PedroBarrosBra 2 месяца назад +1

    doesn't work