Hello, Question for the third Cascade does it have to be a grid with initial liquid fill, suppose that we don't have square shape rather something curvy will initial liquid fill work the same ?
That’s right. It doesn’t have to be an ocean fill. The ocean fill option just make it easier to maintain the level. But it can be a liquid grid with any other parameters and sources.
thanks for this. i am not even able to do the first step. my first filles the whole siulation box instead of just the circular part so i am assuming i am doing something wrong while making the emitter from the main object. it would be really kind if you can share the scene as i am not a pro with phoenix but its always helpful to see the settings and play with them to learn better. the modelling part is important too for a person like me to learn.
Oh, I'm not even sure if I kept the scene, since this recording was made last year. But you can ping me privately and show me your settings, and we can try to figure out what is going on with your setup. Just have to note that the first simulator doesn't need the initial fill option enabled. That will fill the entire simulator to the level that is set. Instead, you need to right-click on the object itself and set an initial liquid fill in its properties.
Hi! Thank you for reaching out. Unfortunately, due to my full-time job commitments, I am unable to dedicate the necessary time to teach an individual one-on-one. My suggestion would be to focus on a specific project or task you wish to complete. Commit to it by reading, asking questions, and watching tutorials related to that topic. I'm always happy to answer specific questions and provide assistance whenever possible.
The best tutorial I've ever seen about waterfalls and phoenix, thanks for sharing
would have loved the sample file to understand better
Best tutorial ever . Thanks a million times .
Hey, I’m really glad you liked it. :)
Wow! After many, many years, everyone is waiting for this. Thank you so much for sharing this knowledge, and I appreciate your time and skill.
this is very helpful to the whole Phoenix community! please make more!!
nicely done Zdravko! Thanks for sharing.
I have been trying cascades since 2010. This is really good.
I’m really glad that it was helpful. :)
Amazing one Zdravko!
Thanks! :)
Hello, Question for the third Cascade does it have to be a grid with initial liquid fill, suppose that we don't have square shape rather something curvy will initial liquid fill work the same ?
That’s right. It doesn’t have to be an ocean fill. The ocean fill option just make it easier to maintain the level. But it can be a liquid grid with any other parameters and sources.
@@zdravkopavlov okay thank you ❤️
that was great. thanx.
thanks for this. i am not even able to do the first step. my first filles the whole siulation box instead of just the circular part so i am assuming i am doing something wrong while making the emitter from the main object. it would be really kind if you can share the scene as i am not a pro with phoenix but its always helpful to see the settings and play with them to learn better. the modelling part is important too for a person like me to learn.
Oh, I'm not even sure if I kept the scene, since this recording was made last year. But you can ping me privately and show me your settings, and we can try to figure out what is going on with your setup. Just have to note that the first simulator doesn't need the initial fill option enabled. That will fill the entire simulator to the level that is set. Instead, you need to right-click on the object itself and set an initial liquid fill in its properties.
@@zdravkopavlov thank you brother. how can i connect with you
@@zdravkopavlov also when first simulator is only done for 1 frame its not animated any longer right?it shows as till water in whole animation
That's correct. It is just one single frame that is frozen and stays still for the entire duration.
I'm on Facebook, so you can try messenger, perhaps?
facebook.com/zdravko.pavlov/
Thanks!
Welcome!
Hey, could you write please a video, with ocean simulation, so we could use it in our 3 D viz. For example photo from the beach.
Hey. I might do an ocean sim at some point. Probably not anytime soon though.
hi @Zdravko Pavlov can you please teach me from scratch to pro level this ?
i can pay for you if u can teach me Chaos Phoenix FD
Hi!
Thank you for reaching out. Unfortunately, due to my full-time job commitments, I am unable to dedicate the necessary time to teach an individual one-on-one.
My suggestion would be to focus on a specific project or task you wish to complete. Commit to it by reading, asking questions, and watching tutorials related to that topic.
I'm always happy to answer specific questions and provide assistance whenever possible.
@@zdravkopavlov if it possible to teach me i'm expecting this one only whenever you are free please let me know
if you did a step by step video would be useful. This on the other hand is not
I’m sorry that you don’t find it useful. Step by step videos are usually longer and I think fewer people are watching it.