Pokemon Colosseum/XD Music? Let's GO!!!! Some extra notes: - If you have 2 sprites with different custom palettes loaded in the same map (both using palslot 10), then only one of them will get loaded correctly. (you can see this with regular Ho-oh and Lugia) - Don't change the colors in palslot 0 no matter what -- it messes with emotes and preview arrows. - From my experience, some custom sprites don't load their water reflections correctly, though I think that requires more exploration. Other than that, this video is incredibly made and concise! Well frickin' done, comrade!
Man, Cardi, this is gonna be so helpful for so many people. It's always neat to see custom sprites in the overworld. I said it before and I'll say it again, Cesare CBass is awesome. You guys working together for Mini was such a great thing. All the new sprites are simply beautiful.
i really liked having these types of tutorials when i was child i remember that every video was like you need this files (advance map, c++, etc) how do you use them? idk good luck, i never could create a script because in the videos nobody said how xD good explanation, simple and short 10/10
Espectador brasileiro aqui, eu conheci seu canal graças aos seus tutoriais e só devo dizer muito obrigado eu realmente estava com dificuldades de contínuar com minha hack rom Voce me ajudou muito, obrigado
i am currious when this comes out fully. not sure if youve mentioned it, as when i saw a rom for emerald. i was happy. where will it be able to download from
So if you do use complete fire red upgrade you don’t have to worry about color palettes 10-15 and potentially breaking the summary screen palettes? Also do you only get an extra 6 color palettes and that’s it? I’d really like to have a lot of custom designs (both for the characters and the maps), but I’m a little confused and don’t want to break the game.
@@bensupermario I would avoid using 11-15 as much as possible, but I think you’ll be okay in CFRU because the engine dynamically swaps the palslots for you. I still have to do a lot more testing to know the exacts
yo everytime i do this the sprite appears like normal in the editor but in game it just shows up as full black or yellowish, do you know how to fix this? thanks
Can you please do a video on how to get Mew to Obey in Fire Red. On the forums people are saying, "At offset 0x1D402 changed hex byte [97] to [00]" The problem is, I don't have a clue where to find this, let alone how to do this. Can you please help me?
Hey I have a question. I'm currently working on a ROM hack using Radical Red 4.0 as a base but the abilities aren't showing the problem isn't that I can't change mon's abilities, the problem is Tough claws in 4.0 doesn't work and I want to fix it any advice?
does anyone know how to add new tiles to fire red without replacing the original ones? I'm trying to make the hoen, jotoh, and sinnoh region all in one game with kento.
Aww, I can understand how sad it feels to lose a Pokemon you get really attached to in a nuzlocke, and a favourite at that too. Indy, I feel for you. Also, love your little banters in between. Looking forward to another soul-link of you two ❤.
Pokemon Colosseum/XD Music? Let's GO!!!!
Some extra notes:
- If you have 2 sprites with different custom palettes loaded in the same map (both using palslot 10), then only one of them will get loaded correctly. (you can see this with regular Ho-oh and Lugia)
- Don't change the colors in palslot 0 no matter what -- it messes with emotes and preview arrows.
- From my experience, some custom sprites don't load their water reflections correctly, though I think that requires more exploration.
Other than that, this video is incredibly made and concise! Well frickin' done, comrade!
This is so helpful. Now i can finally add waltuh white as a post game legendary
my name is Walter Hartwell white. I live at route 125
HE'S CATCHABLE!?
Jesse too! With Magnemites.
WALTUH
Man, Cardi, this is gonna be so helpful for so many people. It's always neat to see custom sprites in the overworld. I said it before and I'll say it again, Cesare CBass is awesome. You guys working together for Mini was such a great thing. All the new sprites are simply beautiful.
Great video, very helpful. I'm so glad you're making tutorials again
Thank you SO much! All those people releasing romhack with not even a single pink butterfree ???? I can finally make it mine obtainable.
i really liked having these types of tutorials
when i was child i remember that every video was like you need this files (advance map, c++, etc) how do you use them? idk good luck, i never could create a script because in the videos nobody said how xD
good explanation, simple and short 10/10
Great video, man! Superb stuff
SO HELPFUL! I love you and your videos, They help me so much
Oh that Cesare CBass guy sounds so neat! Hope I can get to know him one day lol
Besides the joke, awesome video, now I know this stuff properly
You post great content :)
Espectador brasileiro aqui, eu conheci seu canal graças aos seus tutoriais e só devo dizer muito obrigado eu realmente estava com dificuldades de contínuar com minha hack rom
Voce me ajudou muito, obrigado
U should do a tutorial on how to add areas on town maps and that kind of stuff bc I haven't figured out how to do that yet in hma lol
now I just need a tutorial on how to add pokemon from later gens in emerald :, )
i am currious when this comes out fully. not sure if youve mentioned it, as when i saw a rom for emerald. i was happy. where will it be able to download from
Man pls pls pls make a tutorial video on how to insert new pokemon sprites from gen 9.🙏
Dude i have a question not related to the video but how do i give the player running shoes in the start?
So if you do use complete fire red upgrade you don’t have to worry about color palettes 10-15 and potentially breaking the summary screen palettes? Also do you only get an extra 6 color palettes and that’s it?
I’d really like to have a lot of custom designs (both for the characters and the maps), but I’m a little confused and don’t want to break the game.
@@bensupermario I would avoid using 11-15 as much as possible, but I think you’ll be okay in CFRU because the engine dynamically swaps the palslots for you. I still have to do a lot more testing to know the exacts
@ thank you sir, when I get deving I’ll test a bunch of stuff out too but I’ll generally avoid 11-15. Much appreciated.
Whats the max amount of new palettes that can be added? Could i just create a new palette for every OW sprite that i plan to add?
yo everytime i do this the sprite appears like normal in the editor but in game it just shows up as full black or yellowish, do you know how to fix this? thanks
Very helpful. How can we maximize ivs for all mons and remove evs from the game completely?
Question- What if i want to replace the sprites and tiles with gen 1/2?
i need help implementing prites ,im having a hard time understandind tutorials and cant find sprite sheets
Colosseum music?!
Can you please do a video on how to get Mew to Obey in Fire Red. On the forums people are saying, "At offset 0x1D402 changed hex byte
[97] to [00]" The problem is, I don't have a clue where to find this, let alone how to do this. Can you please help me?
Do you know how to implement gen 4 sprites?
is it different in fire red? because i got stuck literally at the first step on the palletes :p
Can you make a video how to add custom tilesets and maps thx
Can you add custom music?
Hey I have a question. I'm currently working on a ROM hack using Radical Red 4.0 as a base but the abilities aren't showing the problem isn't that I can't change mon's abilities, the problem is Tough claws in 4.0 doesn't work and I want to fix it any advice?
HMA is not designed for editing other people's ROM hacks
@@ShinyTillDawnis there any other firered rom base that I can use? I'm just started rom hacking
does anyone know how to add new tiles to fire red without replacing the original ones? I'm trying to make the hoen, jotoh, and sinnoh region all in one game with kento.
can your next video be about tilesets please?
I Don't understand How to Make a Custom Pokemon
shoud i use radical red as the base engine ?
@@poomon.h no, HMA isn’t designed to edit ROM hacks, I tried this and had lots of issues and glitches
@@kingcradi oh aight
Aww, I can understand how sad it feels to lose a Pokemon you get really attached to in a nuzlocke, and a favourite at that too. Indy, I feel for you. Also, love your little banters in between. Looking forward to another soul-link of you two ❤.
Is this accessible in phone?