Rock 'n Rage (Arcade) All Bosses (No Damage)

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  • Опубликовано: 10 дек 2024

Комментарии • 33

  • @Shadowserg
    @Shadowserg  6 лет назад +16

    Boss list:
    00:25 Boss 01 Tutankhamen
    01:08 Boss 02 Sorceress
    01:49 Boss 03 Enchantress
    03:05 Boss 04 Minotaur
    03:53 Final Boss - Monster Kids

  • @mechaboy0288
    @mechaboy0288 6 лет назад +20

    5:38 I like that when they return after whatever the hell happened involving a interdimensional kidnapping, rather than taking their time to rest or process what just happened they instead go back and continue their Rock'n Rolling like nothing happened XD

    • @willjace789
      @willjace789 6 лет назад +2

      They must have predicted when they'd come back and set back up their concert,then wait for them to come back here.

    • @mechaboy0288
      @mechaboy0288 6 лет назад +3

      @@willjace789 oh XD

    • @Dorelaxen
      @Dorelaxen 6 лет назад

      Gotta make that cocaine money man.

  • @AnonymousFlower5
    @AnonymousFlower5 6 лет назад +6

    Ah. The golden era where video game plots didn't need to make sense. Just have a girl be kidnapped by a monster so that you have to travel through time and space beating the shit out of things with your guitar. Truly a classic.

  • @jojobizadTRASH
    @jojobizadTRASH 6 лет назад +12

    That minotaur fight reeks of amateur pixel art from the 2010s.

    • @willjace789
      @willjace789 6 лет назад +1

      I can't think of any design badder than that right now.

    • @RokuroCarisu
      @RokuroCarisu 6 лет назад +4

      That sprites was clearly designed to be half as big as it ended up being.

    • @RokuroCarisu
      @RokuroCarisu 6 лет назад

      @@willjace789 Cthulhu from El Viento. Fewer pixels that the player character, but stretched so much he barely fits on the screen.

  • @viento3110
    @viento3110 6 лет назад +17

    Help Meee

  • @Lanedude08
    @Lanedude08 6 лет назад +6

    Monster Kids? There was like only one of them...

    • @Sparkbomber
      @Sparkbomber 6 лет назад +2

      Probably a translation error. Quite common in that era.

    • @alexcordero8432
      @alexcordero8432 2 года назад

      According to the arcade flyer, the main baddie's name is "Monster Kizz", makes sense since he's obviously based on the KISS Demon (aka Gene Simmons). It's a mistranslation indeed

  • @xxgoku7774
    @xxgoku7774 5 лет назад +1

    05:25 what happens if you do not break that in time

    • @alexcordero8432
      @alexcordero8432 2 года назад +1

      It's basically a cutscene. the moment you beat the boss it moves on its own.

  • @budspudsy436
    @budspudsy436 6 лет назад +2

    Seizure warning on that first screen transition

  • @aglamau
    @aglamau 6 лет назад +1

    Ce soir j'aurai appris un truc, d’où viennent les musiques du premier générique de rétro&magic^^ (feu nolife)
    toonight, i learn something, where come from the music of the first retro&magoc opening's( ex nolife)

  • @Tendollargames
    @Tendollargames 6 лет назад

    lol you whupped that wizards ass

  • @flarex10
    @flarex10 6 лет назад

    hold up! did everyone just stand there and wait for that whole thing? that ending.

  • @joshuaforbes8610
    @joshuaforbes8610 5 лет назад

    The boss theme sounds like the boss theme from ghostbusters for the genesis

  • @boogieboss
    @boogieboss 6 лет назад +1

    Dud i try this at my company all bosses no hit💪🏼

  • @zazelby
    @zazelby 6 лет назад +3

    This really doesn't look like Konami. Their mid-1980s art style was usually so polished, and this... is not polished. (The Enchantress' final form and the Minotaur look especially bad, but the vibe I get from all the character artwork and most of the backgrounds is somewhere between "over-ambitious Commodore 64 game" and "1990s Strata")

    • @valcristhikaru2614
      @valcristhikaru2614 6 лет назад

      looks more like Data East tho. I feel like they had a shit ton of games that looked like this

    • @alexcordero8432
      @alexcordero8432 2 года назад

      Ironhorse, Rush'n Attack and Jailbreak were released the previous year and still featured the simplistic character sprite so common in Konami's games for the NES (aka the Konami faceless man). This game is actually an improvement. If it's not Konami enough for you, check some of the cool sound effects borrowed from Mikie and Top Gunner (also, the laugh heard during boss fights was later used in Bayou Billy)

  • @Frikislovaquia
    @Frikislovaquia 6 лет назад +1

    That was fun. Good game

  • @willjace789
    @willjace789 6 лет назад

    The power of music vs monsters and/or aliens,huh? Interesting.
    I wonder how many games that involves using music to save the day are there?

  • @X3ThreeGaming070
    @X3ThreeGaming070 6 лет назад +1

    le gusta a bro ❤️ 👆🏻👍🏻😊