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This is a great game and you should do a comparison video of Moon Patrol. I even have the Nec Pc-8001MkII version of it as well for you to use in the next video
I simply must know how home computer owners justified games like this in the waning days of their systems. Did C64 and Amstrad people try to say that they didn't need advanced graphics and background music because they were more mature or something?
We justified it by saying: "I'd like to spend a few quid to play this game on a computer I already own - because I can't justify spending three months' wages on an Amiga or Atari ST."
@@andyc6542, mostly curiosity, but if it's a good port, then I can play it more often. Better hardware not always means better games. Mario All-Stars and Ninja Gaiden Trilogy is a good example for SNES and Batman Revenge of Joker for Sega example.
@@Deimos_Fresh I had it back in the day and it is good for what it is. Just be sure to have a 4 player adapter and a lot of joysticks if you want to play it with two players, playing with a single controller sucks.
- Great comparison video! - Can you do a comparison of Mega Man X3 (PS1 & SNES), Mega Man & Bass (SNES & GBA), Wily Wars (NES & Genesis) & Mega Man World Series (GB & GBC)?
Puedo verlo 1.000.000 de veces, y me encanta el presentador con las muñequitas, me recuerda al estilo ese de la peli de arnold, the running man. Fantástico. LAs visceras en version arcade por lo menos están conseguidas. Es duro el jefe no? se ve q en amiga te tuvo q llevar un tiempo Xd. Lo notas por el cambio de las vidas del personaje Xd.
Volví a ver la película hace poco mientras hacía la comparativa del otro canal, me encanta, jaja. Un rollo la de Amiga, tuve que recortar porque solo ese combate eran como cinco minutos... En SNES, a pesar de ser tan fiel al Arcade, este boss también es bastante más duro y también tuve que hacerlo.
El arcade es el juego original pero viendo sus ports mas fieles: Snes hay censura con la sangre pero es un buen port para las 16 bits hasta conserva los sonidos, las versiones de play y xbox aumentaron la cantidad de carga en la munición y bajaron la resistencia de Mutoid Man. El personaje jefe Orcus de Total Carnage (secuela espiritual) su diseño es prácticamente la fusión de Mutoid Man, Scarface y Die Cobros.
Amiga and ST are both fair ports, just Amiga is lot smoother. Im glad that c64 managed that huge boss sprite, bu total lack of backround graphics... On cpc and zx, the boss moves so stuttery, its a joke.
C64, Spectrum and CPC are computers from 1982-84 with limited memory compared to later machines. They only had so much memory space to fit games from the arcade into. Sacrifices were always going to be made.
@@retrosutraThat’s interesting, I’ve always assumed they were emulation, based on the PSX and Xbox being powerful enough to emulate the arcade. In my mind, writing a port would be much more work! You may very well be right, I’d just like to know more about your reasoning. Thanks for a great video!
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👉 Check my versions comparison with Spanish commentary: ruclips.net/video/EWkOKKiPzFA/видео.html
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I remember when this guy spooked me as a kid especially that laughing noise he makes lol.
Brutal comparison!
I'd buy that for a dollar
This is a great game and you should do a comparison video of Moon Patrol. I even have the Nec Pc-8001MkII version of it as well for you to use in the next video
I'll keep it in mind. Thank you very much, my friend.
You're a genius!
I simply must know how home computer owners justified games like this in the waning days of their systems. Did C64 and Amstrad people try to say that they didn't need advanced graphics and background music because they were more mature or something?
And the c64 is plenty capable of doing music as good as the NES did
Some people couldn't afford other systems, So they held on to what they had.
We justified it by saying: "I'd like to spend a few quid to play this game on a computer I already own - because I can't justify spending three months' wages on an Amiga or Atari ST."
How many heads do you want?
Yes
Amiga Mutoid Man: 😑
Why does he look better on the C64 than the Amiga and ST? Man, Ocean had the wrong team working on those. It should look way better than this.
No way!
They was needed to use one color background trick for NES to make boss bigger and more colorful. It worked for Contra C and some other Konami games
Presumably that trick works by making the boss 'sprite' out of background tiles, and using scroll registers to move it around the screen?
Didn't know there was NES version. Gonna try it eventually.
Why though? Other than it being an odd curiosity, it really isn’t a great way to play the game if you can play it on better hardware.
@@andyc6542, mostly curiosity, but if it's a good port, then I can play it more often. Better hardware not always means better games. Mario All-Stars and Ninja Gaiden Trilogy is a good example for SNES and Batman Revenge of Joker for Sega example.
@@Deimos_Fresh
I had it back in the day and it is good for what it is. Just be sure to have a 4 player adapter and a lot of joysticks if you want to play it with two players, playing with a single controller sucks.
- Great comparison video!
- Can you do a comparison of Mega Man X3 (PS1 & SNES), Mega Man & Bass (SNES & GBA), Wily Wars (NES & Genesis) & Mega Man World Series (GB & GBC)?
Thanks! Mega Man X3 sounds good although It has more versions: Windows, Saturn and mobile
@@retrosutra same goes for Mega Man & Bass & Wily Wars
Awesome game with the two controller set up. Otherwise not so much.
Hahaha, yes. One of my sons helped me by shooting with one controller while I moved with the other in some versions (Amiga, ST, Commodore 64...)
Yeessss! C64 forever. Great game i finished the c64 one
Puedo verlo 1.000.000 de veces, y me encanta el presentador con las muñequitas, me recuerda al estilo ese de la peli de arnold, the running man. Fantástico. LAs visceras en version arcade por lo menos están conseguidas. Es duro el jefe no? se ve q en amiga te tuvo q llevar un tiempo Xd. Lo notas por el cambio de las vidas del personaje Xd.
Volví a ver la película hace poco mientras hacía la comparativa del otro canal, me encanta, jaja.
Un rollo la de Amiga, tuve que recortar porque solo ese combate eran como cinco minutos... En SNES, a pesar de ser tan fiel al Arcade, este boss también es bastante más duro y también tuve que hacerlo.
El arcade es el juego original pero viendo sus ports mas fieles: Snes hay censura con la sangre pero es un buen port para las 16 bits hasta conserva los sonidos, las versiones de play y xbox aumentaron la cantidad de carga en la munición y bajaron la resistencia de Mutoid Man. El personaje jefe Orcus de Total Carnage (secuela espiritual) su diseño es prácticamente la fusión de Mutoid Man, Scarface y Die Cobros.
I notice in those computer versions the Mutoid Man looks more puzzled by the situation.
Amiga and ST are both fair ports, just Amiga is lot smoother. Im glad that c64 managed that huge boss sprite, bu total lack of backround graphics... On cpc and zx, the boss moves so stuttery, its a joke.
CPC and zx are Hulk hogan. Only 4 moves⬆️➡️⬇️⬅️
C64, Spectrum and CPC are computers from 1982-84 with limited memory compared to later machines. They only had so much memory space to fit games from the arcade into. Sacrifices were always going to be made.
Muy Difícil, lo llegué a terminar jugando junto a un amigo con controles con auto disparo, pero muy divertido.
Sí, un juego durillo. Le pedí ayuda a mi hijo con varias versiones para que él apuntara con un mando y yo moverme con otro xD.
The Amiga and Atari ST versions look bored.
Super Nintendo knocked it out of the park 1st
Why even show the PSX and Xbox versions? They're just the arcade version. So you showed the arcade version three times.
I think they are ports and not emulated versions.
Why not
@@retrosutraThat’s interesting, I’ve always assumed they were emulation, based on the PSX and Xbox being powerful enough to emulate the arcade. In my mind, writing a port would be much more work! You may very well be right, I’d just like to know more about your reasoning. Thanks for a great video!
@@PeranMe Fun fact, the PS1 Namco Arcade games are true ports, and not emulation