I had no problem noticing that Guitar B was the one because the fret noise was identical every time regardless of chord or note position. Guitar A's fret noise was appropriately different with different chords. What is really needed for realism is different pitches, durations, & fret noise, (or string noise) as fingers squeak across them. Nobody actually memorizes the sound of fret noise so the only thing that matters is that it varies a bit depending on notes, strings, & neck position, so that it sounds realistic. That was the main "tell" that gave away which guitar it was. So if you want realistic sounding guitar you need a sampler & you need to record fret & string noise from a guitar to replace the "same-sounding" articulations with variations. That's a tough call since the manufacturer of the VST could put those in with a contextual feature to either "randomize" the variations or contextualize them. Randomizing them gives variation but it applies randomization to the same moves. (which is more authentic in some ways (because you seldom if ever get the same fret/string noise from the same moves). However if you contextualized the variations so it sounds similar every time you play a "D" - 3 note chord on 1st 3 strings but different if you play that chord in a different position or different number of strings. Looks like that's not a long ways off as I just spotted a flaw & described a remedy that would work (from a programmers perspective) & not put any additional burden on the user to learn more in order to use that articulation.
A few other comments mention writing the parts rather than playing them in via kb. If you take that approach a good option is to write in tab, which you can do with a program like Guitar Pro. Ample reads that tab and adds the key switches for mutes, etc and also other guitar artics not mentioned, like hammer ons, pull offs and slides. Then you can further humanize timing and velocity in the piano roll, tho you have to be careful to not disturb the key switch events.
Mike and Creative Sauce is my new Studio One Secrets channel. This explanation on guitar is excellent (especially since I’m not a guitar player). Mike’s tutorials are not filled with Studio One jargon, but are easy to understand and follow. He’s so good that I can almost try out his suggestions after one viewing. Mike, you’ve got a new member…THANKS!
the B guitar had a fret noise (which was always the same) without you moving your fingers over it and it didn't have the little imperfections that guitar A had :)
Great vid! I see this DAW doesn't recognize note-off. Sadly most users didn't even realize that they weren't getting the most realism from their V2 libraries: most DAWs don't support key-off, so all of those natural release samples, which Ample Sounds so meticulously sampled, in those DAWs were never triggered in real-time leaving you with a-albeit great but- more sterile sound (if you'd ever clicked the strings on the GUIs or open the lib's in VSTHost they sounded much more organic and alive). This was rectified in V3 after they'd listened to a few of us who brought this to their attention. What a great company! They actually listen to their customers!
As a guitarist ... I find the idea of making the guitar sound like a clavichord very interesting. In fact, since I never really considered using guitar VST save for backing tracks to test stuff now I would like to approach VST's by breaking these rules (probably played along with a real guitar, just to bring out some of these qualities and maybe emphasize them) Anyway incredibly insightful, great video
Great video. I use several ample guitars in my set up and I think they are awesome. I'd agree completely with all these tips and hints. No matter how good a VST instrument is, if you play it like a keyboard it will sound fake.
Hi, thanks so much for watching. I agree, I've only just recently discovered thier plugins, but several look great. You make a great point, and it's also great fun to learn about all these instruments, thier quirks and limitations kind of make them what they are. A bit like humans!
@@CreativeSauce Yup. And actually acoustic or "real" instruments all have quirks so I quite like that carrying over to the virtual world. We spent decades trying to make instruments perfect only to realise it's the imperfections that makes music so human. I rarely use quantise for exactly that reason. Anyway good luck with the new channel. I look forward to future videos and insights.
I don’t even use my midi keyboard. Or their strum pattern thingy. I just write my strum patterns directly in my DAW. Easier to tweak. Velocity and all.
Creative Sauce same. It’s a powerful software. Better than most. Depending on the reasons you’re using it. (Perfect tone/mic positioning) it just works. The trick to perfecting guitar vsti’s is to be an actual guitarist. Understanding tone and rythme. Honestly? The only reason why I went this route was because 1) I hate editing live tracks 2) room conditions cost more 3) 🎤 gear gear gear. This gives us complete control over every note.
really great tips. If you're using an electric guitar vst a good tip is use the DI or bypass the effects and use a better amp sim, you will have way more control and it will sound better.
yes . exellants tricks and informations for for all keyboard players in fact. all the solutions to the anomalies (that guitarists instantly notice) are listed in that video. but trying to simulate guitar with a keyboard seems more complicated than learning some basic chords on a real guitar^^
This lesson pretty much nails it. I've been using virtual guitars almost as long as I've used real guitars in the past. You can tell by my photo lol. I'm more into rock and metal though
1:36 as soon as i saw those MIDI notes I realized one of my biggest problems. At first I had absolutely no staggering on my guitar chords, though I did adjust them off-beat slightly to sound "human". Later on I staggered them but just barely, and only 1 or 2 of the strings which totally misses the point. From now on I will be spreading these out a lot more, at least when it's supposed to be a gentle strum. Great video Also my guess was right. Gold star for me.
Impressive! I only figured out which one was virtual by the fact that the finger squeaks were too uniform, and that's something a typical audience would never figure out.
Hello Mike; First of all - Thank you very much for this and all other videos that you bring to us. They are really full of so much knowledge and I find it so much helpful understanding of many things about music composition. Now talking about the puzzle that you presented here for differenciating the Real V/s Virtual guitar - I considered B as virtual because the finger slide from one fret to other is not possible to produce in that, reason being the notes are played through a keyboard. 🙂
bugger... I thought you were tricking us, I thought they were both the Ample VST. but this is the video I needed to watch before I did my Skye Boat song, I could have made it so much better. Next time I will master it.
Hey Mike! That was really instructive. Thanks. I guessed "B" because the fret noise were all the same. If the company would include some random round robins for the fret noise, it would be much harder... maybe impossible to dtect the difference.
Great video and great timing! Just subscribed!! I just finished writing a guitar lead for a country guitarist in Nebraska. He came to my little home studio in middle TN earlier this year and recorded about eight songs, him singing lead and playing his acoustic-electric rhythm guitar. However, after he returned home, he asked if I could insert eight bars and write a fiddle solo, which I did, and then insert eight bars later, and write an acoustic-electric guitar solo, which I did. My feedback from him last night was that the guitar sounded more like a harpsichord. I am using Apple’s Logic Pro X and Finale, and neither of them has impressed me with the sound of their virtual guitars. I am doing both picking and strumming, and making use of holding certain notes over, and staggering the strum. But still.... Now to figure out how to incorporate the virtual guitars from your recommendation. Thanks again!
Well I hope that works out man! Strumming is the harder in my opinion, as there are many subtle variations. But it can be ok in the mix. To get very good picking parts, you need to be a little surgical, but the results can be very impressive.
Similar to David Matheny (Any relation to PAT ??) it was a Tuning inconsistency in guitar 'A' that gave the game away.. interestingly I didnt catch it first time through . . . . . . I guess tip 6 in your five tip list might be to adjust tuning by few cents on 'G' string or you have a bit where you dig in a bit more and press harder on strings that pulls the guitar out of tune a bit. Not that you wold do that in a band context as its hidden in the mix but if your into that then have at it !
I like to create alternative music but i produce music in various genres as required by my clients. I like to use guitars in my tracks so Hope to see more videos from you using guitar vsts. @@CreativeSauce
I’m not a guitarist, So I really want to learn how to program midi guitars for writing demos. How do I learn to apply guitar voicing to the piano roll? (As you mentioned it is different per chord).
These are very helpful tips. However, I already have some experience with guitar VSTs and I find it most difficult to make a natural strumming. I'm not really sure if it's even possible with VST that doesn''t have pre-recorder strumming sounds for whole chords.
Thanks for the tips, the VST looks really good however we felt the VST was easy to detect, shows how difficult it is to programme / sequence guitar samples.
Fair comment! I guess at times people may not have access to the real thing, so it's best to have some techniques to do as good as possible. Thanks for watching, hope to see you again!
@@CreativeSauce Thank you very much I'm not a guitarist but my band is and I want to learn this on my own so I don't have to bother him. Oh last question on voicing electric. How does this work for a seven string and how would I write this for power chords?
@@derocklong5122 for those extended guitars, especially for rock, you may want to look at the Metal Hellrazer I reviewed here: ruclips.net/video/67wcRrTT8sA/видео.html For power chords I would focus on getting the root note on the low E string, and build your 5th and octave from there.
Hi Mike! Thanks for the quite helpful video! I'm just beginning the segue from just piano to electronic music production. The sound I'm going for is authentic rock/blues with only virtual instruments (and piano, of course). I know it's a pretty steep learning curve but your video has definitely got me starting out on the right foot. Looking forward to more great tips!
Hi Jack, firstly, thanks for watching and subscribing! Reading your comment gave me a grin from ear to ear - coz this is honestly the most rewarding part of the process. Although I've been doing these things for many years, I'm still learning everyday - but its just great to know that what I've been able to pass along, can help someone else on their way! Thanks again, and I hope you can find more videos helpful!
Thanks mate- good vid. Any tips for making my Harpsichord VST sound more like a real Harpsichord? I stuff that into 1/2 of my Kinks + 60's covers. I'll check in Tuesday to see if you respond. See you next Tuesday.
@@CreativeSauce i hate to bother busy people i have ran fl studio back about ver 3- 5 when I try to run yamaha midi 453 i can hear note in speakers but the rest of cake comes thru headphones also not getting getting the notes to piano roll using keys
The Ample guitar plugin is glorious, but the free Lite version is hobbled in a serious way--you can't play strings above the 5th fret except on the first string. This means that setting up chord voicings higher up the fretboard is not possible. You CAN play single note runs across the whole range of the guitar, but if you want to play anything higher than the 5th fret A on the first string you are restricted to the first string. This is a bummer, as the complete plug-in is quite expensive.
@@CreativeSauce exactly, eventhough the midi notes are perfectly quantized and on grid.. the only way to make it work is to move the midi notes earlier before the grid then it would make sense. other than that nice plugins. I dont have this problem with other plugins. I've noticed this with ample sound :/
@@artbluevibe6629yes I see. I'm mobile at the moment, so I can't give you a precise answer, but I'm sure in the settings, there is a way to setup an offset for the samples, so they line up to the grid. This was explained to me once by the developer, and I believe it's to do with the fact that there is a little sound in the sample, before the main transient hits. Having said that, I'm not sure why the offset isntxset by default! I often find this to be an issue with string instruments.
I thought I knew which one was virtual at the beginning (sounds great of course) but I was so afraid to be wrong in the end lol. I was sure when I took a closer look at the videos, I think fret noise didn't match with finger movements. I wonder if I could tell the difference without looking at the screen 🤔Anyways great vid, subscribed! Good luck on growing your channel!
Lol - I'm glad it at least played some mind tricks on you! welcome to the channel - thanks for watching! P.S One of the guys from Amplesound actually got it wrong!
It is too easy hear B is virtual one. Firstly, your fret noise is too quantize. Moreover your notes programming timing and velocities are not humanize. For example, every different chords you may make some different in different notes. Even 1-5 velocity can be a bigger difference for listener. Second, it guitar sounds intonation are too perfect. Sometimes you should make some notes slightly up or down a bit micro tune. Thirdly, there is a slide sounding in your A part. In B there is no slide sounding when you slide the bass notes.😁 Btw the tips are useful keep it on👍
Nice video! 4:45 I'm wondering if it would make sense to release all the notes at once instead of how you did it here? Also, arpeggios are the hardest thing to me cause I don't know when I should sustain certain notes and when not (I don't want to make it physically impossible to play :D). By the way Ample Sound stuff is great, I have their AME but if I ever grab an acoustic one it will be either this or some other one by them for sure.
Hi, thanks for watching, that was a good spot! Just overlooked on my part. But on the subject of releasing, we don't always release at the same time. For example, when a guitarists changes from an E major chord to an A major, they both share a high E note. That note will tend to ring on and bleed into the next chord, mostly because it's an open string, isn't fingerred, so isn't affected by the hand movement. This could happen as much out of sloppiness as design!
@@Tremendouz yes, always a good idea to watch the real thing! Another point on not length, is to make sure there is some small gap between notes, for when the player moves the hand to another chord. This isn't so much a musical length, as just some fraction of a second. But definitely don't allow chords to butt up against each other.
I'd be more interested in a video about how to mix Ample Sound's guitars (especially the electric ones) so that they sound realistic in something other than just metal.
Mike I have been trying to program guitar arpeggios on a keyboard but failing miserably. I know now that guitar chord voicings are different from keyboard chord voicings. Is there any way to work out how to translate for example a C Major chord on a keyboard to a C Major chord on a guitar as you demonstrate at 4.05 In other words is there a translation technique for the non guitarist who knows their piano chords to translate those chords in guitar chords when programming guitar chords in a Midi Editor? Thanks
Turn up gain to 100 and drop kick your keyboard? that's my method, lol. Great video here, good tips. Edit: I guessed B! The finger sliding on the string sounded a little weak and monotone.
ample guitar has a strumming mode where you create a strum pattern. The left hand on the kybd would change the chord by an assigned note like C2 and the right hand plays a single note with ample playing the entire chord.
Stupid newbie question. Do you use the VST instrument in a midi or instrument track? On an instrument track I can pluck a chord on the Ample Guitar VSt with my mouse, I can hear it and see the green volume gauge registering. But when I enable record and pluck the strings or play a strumming pattern nothing records even though I can hear it when I`m `recording`. There must be a setting I`m getting wrong. Midi input...? On an instrument track.....? Have searched elsewhere and it seems to be a common problem with newbies.....
funny hahaha. Nice video. Helped alot Sir. woooou i was damn right. I knew it was B, with all the reverb and all of that. But it sounded real too though.
01:30 tip 1
03:07 tip 2
04:14 tip 3
05:36 tip 4
06:22 tip 5
Thanks for doing this
MVP shit. Thanks bro
I actually guessed right lol but this VST sounds really good. Im amazed.
I had no problem noticing that Guitar B was the one because the fret noise was identical every time regardless of chord or note position. Guitar A's fret noise was appropriately different with different chords. What is really needed for realism is different pitches, durations, & fret noise, (or string noise) as fingers squeak across them. Nobody actually memorizes the sound of fret noise so the only thing that matters is that it varies a bit depending on notes, strings, & neck position, so that it sounds realistic. That was the main "tell" that gave away which guitar it was. So if you want realistic sounding guitar you need a sampler & you need to record fret & string noise from a guitar to replace the "same-sounding" articulations with variations. That's a tough call since the manufacturer of the VST could put those in with a contextual feature to either "randomize" the variations or contextualize them. Randomizing them gives variation but it applies randomization to the same moves. (which is more authentic in some ways (because you seldom if ever get the same fret/string noise from the same moves). However if you contextualized the variations so it sounds similar every time you play a "D" - 3 note chord on 1st 3 strings but different if you play that chord in a different position or different number of strings. Looks like that's not a long ways off as I just spotted a flaw & described a remedy that would work (from a programmers perspective) & not put any additional burden on the user to learn more in order to use that articulation.
A few other comments mention writing the parts rather than playing them in via kb. If you take that approach a good option is to write in tab, which you can do with a program like Guitar Pro. Ample reads that tab and adds the key switches for mutes, etc and also other guitar artics not mentioned, like hammer ons, pull offs and slides. Then you can further humanize timing and velocity in the piano roll, tho you have to be careful to not disturb the key switch events.
Thanks for that great info!
Mike and Creative Sauce is my new Studio One Secrets channel. This explanation on guitar is excellent (especially since I’m not a guitar player). Mike’s tutorials are not filled with Studio One jargon, but are easy to understand and follow. He’s so good that I can almost try out his suggestions after one viewing. Mike, you’ve got a new member…THANKS!
the B guitar had a fret noise (which was always the same) without you moving your fingers over it and it didn't have the little imperfections that
guitar A had :)
Great vid! I see this DAW doesn't recognize note-off. Sadly most users didn't even realize that they weren't getting the most realism from their V2 libraries: most DAWs don't support key-off, so all of those natural release samples, which Ample Sounds so meticulously sampled, in those DAWs were never triggered in real-time leaving you with a-albeit great but- more sterile sound (if you'd ever clicked the strings on the GUIs or open the lib's in VSTHost they sounded much more organic and alive). This was rectified in V3 after they'd listened to a few of us who brought this to their attention. What a great company! They actually listen to their customers!
Ten years after! I love that song
The most realistic guitar tutorial I've come across on RUclips. Thanks!
I could tell is was B because it was completely in tune.
Interesting!
I guessed B because its recorded at a very high level so the sound is really good and clear. Also I recognised the guitar sound from the video.
As a guitarist ... I find the idea of making the guitar sound like a clavichord very interesting. In fact, since I never really considered using guitar VST save for backing tracks to test stuff now I would like to approach VST's by breaking these rules (probably played along with a real guitar, just to bring out some of these qualities and maybe emphasize them)
Anyway incredibly insightful, great video
Great video. I use several ample guitars in my set up and I think they are awesome. I'd agree completely with all these tips and hints. No matter how good a VST instrument is, if you play it like a keyboard it will sound fake.
Hi, thanks so much for watching. I agree, I've only just recently discovered thier plugins, but several look great. You make a great point, and it's also great fun to learn about all these instruments, thier quirks and limitations kind of make them what they are. A bit like humans!
@@CreativeSauce Yup. And actually acoustic or "real" instruments all have quirks so I quite like that carrying over to the virtual world. We spent decades trying to make instruments perfect only to realise it's the imperfections that makes music so human. I rarely use quantise for exactly that reason. Anyway good luck with the new channel. I look forward to future videos and insights.
I don’t even use my midi keyboard. Or their strum pattern thingy. I just write my strum patterns directly in my DAW. Easier to tweak. Velocity and all.
@@azazelone905 I tend to do the same, the strums are ok, but I like to make it very specific to the song.
Creative Sauce same. It’s a powerful software. Better than most. Depending on the reasons you’re using it. (Perfect tone/mic positioning) it just works. The trick to perfecting guitar vsti’s is to be an actual guitarist. Understanding tone and rythme. Honestly? The only reason why I went this route was because 1) I hate editing live tracks 2) room conditions cost more 3) 🎤 gear gear gear.
This gives us complete control over every note.
really great tips. If you're using an electric guitar vst a good tip is use the DI or bypass the effects and use a better amp sim, you will have way more control and it will sound better.
So much solid advice here... to imitate a guitar, you have to understand guitar. Great video!
Thank you! I have some more videos coming on this subject soon!
yes . exellants tricks and informations for
for all keyboard players
in fact. all the solutions to the anomalies
(that guitarists instantly notice) are listed
in that video.
but trying to simulate guitar with a keyboard
seems more complicated than learning some basic chords on a real guitar^^
It's helps a lot. Thank you mom for forcing me to take piano and guitar lessons!
This lesson pretty much nails it. I've been using virtual guitars almost as long as I've used real guitars in the past. You can tell by my photo lol. I'm more into rock and metal though
Thanks for watching, I'm glad you liked it cheers!
1:36 as soon as i saw those MIDI notes I realized one of my biggest problems. At first I had absolutely no staggering on my guitar chords, though I did adjust them off-beat slightly to sound "human". Later on I staggered them but just barely, and only 1 or 2 of the strings which totally misses the point. From now on I will be spreading these out a lot more, at least when it's supposed to be a gentle strum. Great video
Also my guess was right. Gold star for me.
Cheers Mike ... Great video, I installed this plugin, and getting much pleasure from learning all about it, and using it .... thanks!!
Awesome Phil, thanks for watching :)
Impressive! I only figured out which one was virtual by the fact that the finger squeaks were too uniform, and that's something a typical audience would never figure out.
you can use a guitar squeaks library and mission accomplished :)
Hello Mike; First of all - Thank you very much for this and all other videos that you bring to us. They are really full of so much knowledge and I find it so much helpful understanding of many things about music composition. Now talking about the puzzle that you presented here for differenciating the Real V/s Virtual guitar - I considered B as virtual because the finger slide from one fret to other is not possible to produce in that, reason being the notes are played through a keyboard. 🙂
bugger... I thought you were tricking us, I thought they were both the Ample VST.
but this is the video I needed to watch before I did my Skye Boat song, I could have made it so much better. Next time I will master it.
"Quartarone Guitar Reveries" is one of the most interesting and attractive libraries I’ve heard in a while.
Well done Mike , nice sounding....a little bit of Nuno
I love Nuno!
Wow, this would work really well for my Metal X modern metal plugin as well! Probably easier with distortion. lol
Very nice tips! Found your channel via Pete Johns, keep up the good work. Greetings from Norway
Cool! Pete is one of my favorite RUclipsrs!
Hey Mike! That was really instructive. Thanks. I guessed "B" because the fret noise were all the same. If the company would include some random round robins for the fret noise, it would be much harder... maybe impossible to dtect the difference.
Great video and great timing! Just subscribed!! I just finished writing a guitar lead for a country guitarist in Nebraska. He came to my little home studio in middle TN earlier this year and recorded about eight songs, him singing lead and playing his acoustic-electric rhythm guitar. However, after he returned home, he asked if I could insert eight bars and write a fiddle solo, which I did, and then insert eight bars later, and write an acoustic-electric guitar solo, which I did. My feedback from him last night was that the guitar sounded more like a harpsichord. I am using Apple’s Logic Pro X and Finale, and neither of them has impressed me with the sound of their virtual guitars. I am doing both picking and strumming, and making use of holding certain notes over, and staggering the strum. But still.... Now to figure out how to incorporate the virtual guitars from your recommendation. Thanks again!
Well I hope that works out man! Strumming is the harder in my opinion, as there are many subtle variations. But it can be ok in the mix.
To get very good picking parts, you need to be a little surgical, but the results can be very impressive.
This channel kicks ass!
Wow! Very helpful advise. Thanks for sharing.
Thanks to you for watching! Please help out by subscribing if you are not. Cheers!
I also did a good guess; however, I want to learn to be absolutely correct great explanations.
Love Ample Sounds, own 2 guitars from them myself. Love Studio One, so I subbed. Welcome to the family of RUclips Creators.
Hey - thanks for watching, and your kind comments! I've watched a number of your videos in the past and love your content and style - inspirational!
The giveaway is the fret noise of the slides in A were different lengths, in Clip B they all sounded exactly the same
This video helped "More than Words" can express. 🤣
Haha :) Cheers Bret!
Great video.. especially the voicing! Learned alot.. thanks!
Thank you my friend. As ever, your comment is most encouraging. I'm very happy that you liked the voicing part, its key!
Excellent tutorial! Thanks
Really cool!
Thx man!
I'm glad you enjoyed!
Similar to David Matheny (Any relation to PAT ??) it was a Tuning inconsistency in guitar 'A' that gave the game away.. interestingly I didnt catch it first time through . . . . . . I guess tip 6 in your five tip list might be to adjust tuning by few cents on 'G' string or you have a bit where you dig in a bit more and press harder on strings that pulls the guitar out of tune a bit. Not that you wold do that in a band context as its hidden in the mix but if your into that then have at it !
Aloha from O'ahu. Marvelous! Mahalo!
Excellent video...i guessed right!!yes , please make more!
Thanks for watching! I'll be sure to make some more in depth videos!
Guessed the guitar ok but am trying to figure how to do slides in Ample guitar M II lite in Studio one. first position G&B strings A C to B D
Lovely video. Wish I discovered your channel earlier 😊
cool opening to the video
Thank you, and thanks for watching!
Great Video and nice tips...I have been using Ample Guitar for a while now but learned some new things today.. Also loved the music at the end.
Hi Amit. Thank you so much for watching, and I'm glad it helped. What kind of music do you like to create?
I like to create alternative music but i produce music in various genres as required by my clients. I like to use guitars in my tracks so Hope to see more videos from you using guitar vsts. @@CreativeSauce
Can you give a tutorial on strumming in this vst
Should be coming soon - thank you!
This one got me to subscribe!
Happy to have you on-board!
Harpsichord is is seruously a Lovely instrument
I’m not a guitarist, So I really want to learn how to program midi guitars for writing demos.
How do I learn to apply guitar voicing to the piano roll? (As you mentioned it is different per chord).
These are very helpful tips. However, I already have some experience with guitar VSTs and I find it most difficult to make a natural strumming. I'm not really sure if it's even possible with VST that doesn''t have pre-recorder strumming sounds for whole chords.
good lesson
true legend
What about sliding and articulating electronic guitar bat ?
Great video. Hope you explain how to program the electric guitar techniques as well. Thanks!
Sure will! Thanks :)
Thanks for the tips, the VST looks really good however we felt the VST was easy to detect, shows how difficult it is to programme / sequence guitar samples.
Fair comment! I guess at times people may not have access to the real thing, so it's best to have some techniques to do as good as possible. Thanks for watching, hope to see you again!
I really liked your channel I was hoping does this technic apply to electric guitar?
Hi, thanks for that. Yes, the same principles apply to electric.
@@CreativeSauce Thank you very much I'm not a guitarist but my band is and I want to learn this on my own so I don't have to bother him. Oh last question on voicing electric. How does this work for a seven string and how would I write this for power chords?
@@derocklong5122 for those extended guitars, especially for rock, you may want to look at the Metal Hellrazer I reviewed here: ruclips.net/video/67wcRrTT8sA/видео.html
For power chords I would focus on getting the root note on the low E string, and build your 5th and octave from there.
Excellent
Thank you!
Well done!
Hi Mike! Thanks for the quite helpful video! I'm just beginning the segue from just piano to electronic music production. The sound I'm going for is authentic rock/blues with only virtual instruments (and piano, of course). I know it's a pretty steep learning curve but your video has definitely got me starting out on the right foot. Looking forward to more great tips!
Just wanted to add I subscribed less than halfway through! 😁
Hi Jack, firstly, thanks for watching and subscribing! Reading your comment gave me a grin from ear to ear - coz this is honestly the most rewarding part of the process. Although I've been doing these things for many years, I'm still learning everyday - but its just great to know that what I've been able to pass along, can help someone else on their way! Thanks again, and I hope you can find more videos helpful!
Nice tips except i dont know in which cases to apply them and how
Thanks mate- good vid. Any tips for making my Harpsichord VST sound more like a real Harpsichord? I stuff that into 1/2 of my Kinks + 60's covers. I'll check in Tuesday to see if you respond. See you next Tuesday.
excellent midi drawing
thanks Michael
My absolute pleasure! Thanks for watching :)
@@CreativeSauce i hate to bother busy people i have ran fl studio back about ver 3- 5 when I try to run yamaha midi 453 i can hear note in speakers but the rest of cake comes thru headphones also not getting getting the notes to piano roll using keys
"even harpsichords don't want to sound like harpsichords" ... said the man who likes violas.
Well done Mike!
The Ample guitar plugin is glorious, but the free Lite version is hobbled in a serious way--you can't play strings above the 5th fret except on the first string. This means that setting up chord voicings higher up the fretboard is not possible. You CAN play single note runs across the whole range of the guitar, but if you want to play anything higher than the 5th fret A on the first string you are restricted to the first string. This is a bummer, as the complete plug-in is quite expensive.
Brilliant.
Great video.
Thank you! Glad you enjoyed :)
Thanks🔥🔥
Top notch
Mike, you remind me of filmmaker George Miller
i did well to subscribe on this channel ..... Good ... really
Hi there - thanks so much for watching, and I highly appreciate your subscription. Hearing that gives me lots of energy to keep going. Cheers!
thank you for the video... Do you also have sync problem with strum mode? its very annoying
Hi Art, can you give a little more detail? It's not in time with the metronome even though it's correct on the grid?
@@CreativeSauce exactly, eventhough the midi notes are perfectly quantized and on grid.. the only way to make it work is to move the midi notes earlier before the grid then it would make sense. other than that nice plugins. I dont have this problem with other plugins. I've noticed this with ample sound :/
@@artbluevibe6629yes I see. I'm mobile at the moment, so I can't give you a precise answer, but I'm sure in the settings, there is a way to setup an offset for the samples, so they line up to the grid.
This was explained to me once by the developer, and I believe it's to do with the fact that there is a little sound in the sample, before the main transient hits. Having said that, I'm not sure why the offset isntxset by default! I often find this to be an issue with string instruments.
I enjoyed this video!
I'm glad you enjoyed it. Welcome to Creative Sauce!
@@CreativeSauce thanks man! Do you have any tips for guitar melodies rather than chords!
I was right! It was B! 😆👏
I thought I knew which one was virtual at the beginning (sounds great of course) but I was so afraid to be wrong in the end lol. I was sure when I took a closer look at the videos, I think fret noise didn't match with finger movements. I wonder if I could tell the difference without looking at the screen 🤔Anyways great vid, subscribed! Good luck on growing your channel!
Lol - I'm glad it at least played some mind tricks on you! welcome to the channel - thanks for watching!
P.S One of the guys from Amplesound actually got it wrong!
Harpsichords rule!
It is too easy hear B is virtual one.
Firstly, your fret noise is too quantize.
Moreover your notes programming timing and velocities are not humanize. For example, every different chords you may make some different in different notes. Even 1-5 velocity can be a bigger difference for listener.
Second, it guitar sounds intonation are too perfect. Sometimes you should make some notes slightly up or down a bit micro tune.
Thirdly, there is a slide sounding in your A part. In B there is no slide sounding when you slide the bass notes.😁
Btw the tips are useful keep it on👍
Nice video! 4:45 I'm wondering if it would make sense to release all the notes at once instead of how you did it here? Also, arpeggios are the hardest thing to me cause I don't know when I should sustain certain notes and when not (I don't want to make it physically impossible to play :D). By the way Ample Sound stuff is great, I have their AME but if I ever grab an acoustic one it will be either this or some other one by them for sure.
Hi, thanks for watching, that was a good spot! Just overlooked on my part. But on the subject of releasing, we don't always release at the same time. For example, when a guitarists changes from an E major chord to an A major, they both share a high E note. That note will tend to ring on and bleed into the next chord, mostly because it's an open string, isn't fingerred, so isn't affected by the hand movement. This could happen as much out of sloppiness as design!
Ah yeah, 2 chords sharing the same notes would be a good case in point. I'll try that and perhaps watch some real performance videos too
@@Tremendouz yes, always a good idea to watch the real thing! Another point on not length, is to make sure there is some small gap between notes, for when the player moves the hand to another chord. This isn't so much a musical length, as just some fraction of a second. But definitely don't allow chords to butt up against each other.
thanks!
very good thanx
I'd be more interested in a video about how to mix Ample Sound's guitars (especially the electric ones) so that they sound realistic in something other than just metal.
Good suggestion! I'll do another on electrics down the line, and yeah, a range of genres. Thanks for the input, much appreciated.
Great video, I got the question right too. Thanks for the info.
😂 😂 The intro
This one of the last instrument for the vst to mimic correctly drums was the first.The guitar is so dynamic can they do it?
Mike I have been trying to program guitar arpeggios on a keyboard but failing miserably. I know now that guitar chord voicings are different from keyboard chord voicings. Is there any way to work out how to translate for example a C Major chord on a keyboard to a C Major chord on a guitar as you demonstrate at 4.05 In other words is there a translation technique for the non guitarist who knows their piano chords to translate those chords in guitar chords when programming guitar chords in a Midi Editor? Thanks
And how to make sound clean electric like fender or etc?
can you export the tabs to guitar pro with all the articulations? Thanks!
Very helpful videos Mike...keep up the good work..
Turn up gain to 100 and drop kick your keyboard? that's my method, lol. Great video here, good tips.
Edit: I guessed B! The finger sliding on the string sounded a little weak and monotone.
Those who can tell how many times he said "Harpsichord", will win a bottle of creative sauce!
informative... video....
man the last outro music wass too good
What about like strumming a song "wonder wall" by Oasis .?
ample guitar has a strumming mode where you create a strum pattern. The left hand on the kybd would change the chord by an assigned note like C2 and the right hand plays a single note with ample playing the entire chord.
3:22 what was the name of the chord?
Stupid newbie question. Do you use the VST instrument in a midi or instrument track? On an instrument track I can pluck a chord on the Ample Guitar VSt with my mouse, I can hear it and see the green volume gauge registering. But when I enable record and pluck the strings or play a strumming pattern nothing records even though I can hear it when I`m `recording`. There must be a setting I`m getting wrong. Midi input...? On an instrument track.....? Have searched elsewhere and it seems to be a common problem with newbies.....
what was that harpsichord song? i need that😂
anazubg tips new sub
I like the harpsichord D:
Haha! We all have our taste :P
I actually found the fake one sounded nicer then the real one at the end
NICE
When you asked the question about the fake guitar, I wish you didn't give out any hints. This hurt my feelings - like both of them! 😵💫
funny hahaha. Nice video. Helped alot Sir. woooou i was damn right. I knew it was B, with all the reverb and all of that. But it sounded real too though.