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Wow!!!!! Give this man a tutorial series! This video is pure treasure of zbrush tips.
He does livestreams and post them at his channel. Just search for keos masons, there's a lot of content there
Great guy, great sculptor, great teacher
So much techniques! Marco is really a good teacher!
1:08:50 really good tip
27:40 pulls out a cape out of magicians hat....brilliant
missed this edition, hope to be there next year!!!
great tips thank you
Great tutorial, love watching the pros, Marco and Paul!
53:00
Merci beaucoup !
Many Tricks Marco was on fire!
Amazing stream, a lot of useful tricks to learn!
01:45:22this is the lesson which cost me a full painful day to figure out
I feel guilty watching this free
Are the hidden polygons removed at the end ? what happens to the parts that will never be visible ? are they calculated??
Is there a way we could gain access to the same Base Mesh that Marco uses to start "all his stuff"??
Is that a 27" Cintiq?
Then how to make these all game-ready?
A lot of Normal Maps :)
@@Bubblegummonsters I mean is there any "smart" way of doing it rather than just sitting and retopoing it for 2 weeks?
@@madisarlybayev4208 nope. Eternal suffering. Accepting it makes it hurt less. 😞😞
Hey guys, do somebody know to Marco masked this 3 parts of armor one by one with transpose line, without polygrups in 1:44:20 ? I tried CTrl+ drag but it's only masking one part and I cant mask few in a row :/
maybe try with ctrl+shift+drag
47:00
50:50
Wow!!!!! Give this man a tutorial series! This video is pure treasure of zbrush tips.
He does livestreams and post them at his channel. Just search for keos masons, there's a lot of content there
Great guy, great sculptor, great teacher
So much techniques! Marco is really a good teacher!
1:08:50 really good tip
27:40 pulls out a cape out of magicians hat....brilliant
missed this edition, hope to be there next year!!!
great tips thank you
Great tutorial, love watching the pros, Marco and Paul!
53:00
Merci beaucoup !
Many Tricks Marco was on fire!
Amazing stream, a lot of useful tricks to learn!
01:45:22
this is the lesson which cost me a full painful day to figure out
I feel guilty watching this free
Are the hidden polygons removed at the end ? what happens to the parts that will never be visible ? are they calculated??
Is there a way we could gain access to the same Base Mesh that Marco uses to start "all his stuff"??
Is that a 27" Cintiq?
Then how to make these all game-ready?
A lot of Normal Maps :)
@@Bubblegummonsters I mean is there any "smart" way of doing it rather than just sitting and retopoing it for 2 weeks?
@@madisarlybayev4208 nope. Eternal suffering. Accepting it makes it hurt less. 😞😞
Hey guys, do somebody know to Marco masked this 3 parts of armor one by one with transpose line, without polygrups in 1:44:20 ? I tried CTrl+ drag but it's only masking one part and I cant mask few in a row :/
maybe try with ctrl+shift+drag
47:00
50:50