Sculpting and Posing Complex Hard-Surface Characters In ZBrush - Marco Plouffe - ZBrush Summit 2022

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  • Опубликовано: 18 окт 2024

Комментарии • 26

  • @UgurGuver
    @UgurGuver Год назад +10

    Wow!!!!! Give this man a tutorial series! This video is pure treasure of zbrush tips.

    • @CarlosEduardo-mg4ug
      @CarlosEduardo-mg4ug Год назад +1

      He does livestreams and post them at his channel. Just search for keos masons, there's a lot of content there

  • @GA-br8wj
    @GA-br8wj Год назад +6

    Great guy, great sculptor, great teacher

  • @ming1au455
    @ming1au455 Год назад +4

    So much techniques! Marco is really a good teacher!

  • @mhenvyart
    @mhenvyart Год назад +2

    great tips thank you

  • @Benjamin-vx2ot
    @Benjamin-vx2ot Год назад

    Many Tricks Marco was on fire!

  • @d100763
    @d100763 Год назад

    27:40 pulls out a cape out of magicians hat....brilliant

  • @danielgroenewald3006
    @danielgroenewald3006 Год назад

    Great tutorial, love watching the pros, Marco and Paul!

  • @cyrillimoges9372
    @cyrillimoges9372 Год назад

    Merci beaucoup !

  • @piwypd0
    @piwypd0 Год назад +1

    missed this edition, hope to be there next year!!!

  • @vi8799
    @vi8799 Год назад

    Amazing stream, a lot of useful tricks to learn!

  • @cauecosta9292
    @cauecosta9292 Год назад

    1:08:50 really good tip

  • @yenhsunchen3818
    @yenhsunchen3818 Год назад +2

    I feel guilty watching this free

  • @MrLieka
    @MrLieka 8 месяцев назад

    Are the hidden polygons removed at the end ? what happens to the parts that will never be visible ? are they calculated??

  • @yenhsunchen3818
    @yenhsunchen3818 Год назад +1

    01:45:22
    this is the lesson which cost me a full painful day to figure out

  • @DaCapitalist1
    @DaCapitalist1 Год назад

    Is there a way we could gain access to the same Base Mesh that Marco uses to start "all his stuff"??

  • @TT-rl4su
    @TT-rl4su 9 месяцев назад

    Is that a 27" Cintiq?

  • @tomasla9345
    @tomasla9345 Год назад +1

    53:00

  • @madisarlybayev4208
    @madisarlybayev4208 Год назад

    Then how to make these all game-ready?

    • @Bubblegummonsters
      @Bubblegummonsters Год назад

      A lot of Normal Maps :)

    • @madisarlybayev4208
      @madisarlybayev4208 Год назад

      @@Bubblegummonsters I mean is there any "smart" way of doing it rather than just sitting and retopoing it for 2 weeks?

    • @gopalv7546
      @gopalv7546 Год назад +2

      @@madisarlybayev4208 nope. Eternal suffering. Accepting it makes it hurt less. 😞😞

  • @majkelg2761
    @majkelg2761 Год назад +1

    Hey guys, do somebody know to Marco masked this 3 parts of armor one by one with transpose line, without polygrups in 1:44:20 ? I tried CTrl+ drag but it's only masking one part and I cant mask few in a row :/

    • @zamolze1235
      @zamolze1235 7 месяцев назад

      maybe try with ctrl+shift+drag

  • @lesinj
    @lesinj Месяц назад

    47:00

  • @lesinj
    @lesinj Месяц назад

    50:50