Blender 3D: Create Your Own Sculpting Brushes!

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  • Опубликовано: 15 окт 2024

Комментарии • 28

  • @bradmyers1431
    @bradmyers1431 10 месяцев назад +1

    This video is excellent, thank you! There is one pretty major thing that everyone seems to be missing with custom sculpting brushes and I can't for the life of me figure this out. Say for example you want two variations of the same brush. A move brush, and a move topological brush. Its easy to duplicate the move brush as you show change the name, the icon and set masking to topological. Great. But you can't seem to set a hotkey for the new brush. You can only set a global hotkey for the "move brush" but not the subsets you create. Furthermore, you can't add the new brush to you ui either. I really hope there is a way to do this in blender because its a big deal being able to quickly navigate to custom brushes. Clicking on the brush then the box in the ui to select your custom brush is way way too time consuming if your a professional artist using custom brushes all the time. I appreciate any insights on this.

    • @PhialoDesign
      @PhialoDesign  9 месяцев назад +1

      Hi there bradmyers, there is kind of a solution for this. You can enable the add-on "Interface: Dynamic Brush Menus" (included in Blender). Then you can access all brushes with spacebar in sculpt mode, even your custom ones. If you label your custom brushes with numbers in front they will be shown at the beginning, as the brushes are alphabetically sorted. Hope this helps.

  • @HanSolocambo
    @HanSolocambo Месяц назад +2

    Haven't seen anyone make an alpha for a brush with Photoshop in a while ;) Usually one does that by sculpting a plane and baking a height map. You get way more control over the shape of your alpha by sculpting it.

    • @PhialoDesign
      @PhialoDesign  Месяц назад

      Absolutely, you are totally right! I have an example of a very complex model created with a single brushstroke here: ruclips.net/user/shortsgPITO-8GXJY ...the whole wreath was created with a height map. Used around 20 mil vertices at max to get to that level of detail.
      I will probably explore that technique in new tutorials in the future!

  • @titanmoruma5834
    @titanmoruma5834 3 месяца назад

    Awesome tutorial!

  • @3DWiz
    @3DWiz 5 месяцев назад

    This video is massivly underrated! Thank you so much! Just used your video to do my own elephant-skin texture that wouldve cost me +20$ otherwise; Thank you so much!

    • @PhialoDesign
      @PhialoDesign  5 месяцев назад

      Thanks so much for sharing your experience! Very glad it helped.

  • @josefl87
    @josefl87 9 месяцев назад

    Exactly what I was looking for :)

  • @rubberdog
    @rubberdog 5 месяцев назад

    Awesome video and a great help, thanks for the share 10/10

    • @PhialoDesign
      @PhialoDesign  5 месяцев назад

      You're welcome, thanks for commenting, 10/10 :)

  • @LapinasFox
    @LapinasFox Год назад +2

    Nice work! Any chance you have a tutorial on how you made the initial characters?

    • @PhialoDesign
      @PhialoDesign  Год назад +3

      I am working on a complete course for sculpting, there I will go in-depth into many techniques for creating something like this.

  • @calabozodejake6908
    @calabozodejake6908 3 дня назад

    thank you!!!!!!

  • @iremdemir4490
    @iremdemir4490 6 месяцев назад

    Thanks for this video :)))

  • @hasger1941
    @hasger1941 Год назад +1

    wonder is it possible to do the same with a portrait photo?

    • @PhialoDesign
      @PhialoDesign  11 месяцев назад

      Yes, it just needs a lot more vertices! Otherwise it will just be pixelated and not recognizable.

  • @siege449
    @siege449 24 дня назад

    crazy how I literally came to this video because Im making an octopus. lol

  • @jcrc1717
    @jcrc1717 11 месяцев назад

    Blender needs so manual setup for small things to work the way they are supposed to.

    • @PhialoDesign
      @PhialoDesign  11 месяцев назад

      What do you mean exactly?

    • @freezybean3350
      @freezybean3350 10 месяцев назад

      ​@PhialoDesign I think they mean there's just a lot of steps to make something (like your own custom brush) to work in Blender. Steps that don't feel intuitive/don't make sense to someone who isn't familiar with this kind of program/process. I could be wrong though 😅

    • @PhialoDesign
      @PhialoDesign  4 месяца назад

      The cool thing is that Blender is so customizable. Even if you sometimes need a few steps to get where you want. In principle anything is possible with Blender.

  • @ivanm.612
    @ivanm.612 11 месяцев назад

    Better use tiff instead of png 😊

    • @PhialoDesign
      @PhialoDesign  11 месяцев назад

      Thanks! What are the advantages to use tiff?

    • @HanSolocambo
      @HanSolocambo Месяц назад

      @@PhialoDesign For a bland and white alpha brush to use in ZBrush, Blender, etc. : none ;) The guy doesn't know what he's talking about.