When you can only Seduce 1 unit
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- Опубликовано: 14 мар 2022
- If you want to send me your disaster campaigns email it here. totalwarlegend@gmail.com
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0:27 Legend just treats us like a television educational program for children.
he should have a video that leans fully into this
"Alright, I've paused the battle. Can you guess where I'll be sending the mounted caster to next? That's right! The blob right.... There!"
Reminds me of medieval 2. So many factions, which one to play? Missile cav!
i find it amusing that garrison reinforcements dont reinforce from the garrison but instead outside the settlement.
I'm guessing horse archers to lure enemy away.
A+
You’ve made daddy proud
Also great for recapping lost points and ask yourself where is your army lacking in versatility given the situation and strategy? The answer was speed.
Missile cav always
As a bannerlord player the correct answer is always horse archers!
They should grey out units you cannot seduce. Also add a way to increase seduction if you go Slaanesh.
You can moderately improve seduce budget and cost through tech but I agree its not nearly enough to be engaging
@@ximbabwe0228 He is referring to the Daemon Prince faction, which has no way to increase the seduce unit budget.
The seduced horse archers are the only unit that survive, without a single one dead. So you know which god you should side with now?
The horse god
Sigmar?
Uranus?
I think Kostaltyn knows the answer to this...
Ursun
I just noticed the increase in quality from your videos Legend. Going from 1080 to 1440 might not seem like a big jump but it really is in terms of being able to see the smaller details better. Hopefully you got that PC upgrade you were planning on. Looking forward to seeing a massive increase in the quality of your future videos. Hope you continue to grow your channel and community dude. Been with you since 10K subs lets keep it going.
Rot flies losing to little groms? Nah, they are a weird unit but just recently squad of flies and toads (2 units) managed to get rid of 2 lil groms (2 v 2).
The toads couldn't really do much which was no surprise since they are not made for this but at least they kept 1 grom busy until the flies were done with the first one!
I am glad Nurgle Garrisons got at least some kind of mobility
Which battle difficulty?
@@PatrickOMulligan VH, anything else is cheating against the AI :)
@@elmanhux I have not tried VH on WH3 myself.
Once again speed being the key. Pretty close at the end but a win is a win. 👏
Wow I never knew rot flies were that bad. They're so annoying when the AI have them tho, those legendary buffs are no joke
I felt so proud when I got it right I’m finally learning 😂
Meanwhile I still can't figure out a normal/normal campaign with Harkon or the other normal/normal campaign with Skrag. Seriously you guys who send in campaigns know a lot more of what you are doing than I do XD.
Final transmutation would've made this so much easier
TFW those towers misses 90% of their shots, its painful to watch
@legendoftotalwar you can change your reinforcement position by dragging it along edge of map
I feel like if the starting legion of chaos army didn't have the flies it would've been stronger because of upkeep, especially to newer players who think high tier immediately means good.
Could you make a tower guide for each of the factions? Ie which is the most cost effective etc.
how to tell i've watched too many disaster battle videos. I knew it was horse archers immediately.
Wow, those towers did work.
When defending that position I have been having some success by building just the standard barrier before the battle begins (where you tried to build the spike trap), the enemy then doesn't attack that position at all and funnels them through the one entrance. I got that strat from one of your other videos and I wonder if this battle might have been easier for you if you had done that instead. Great vid as always Legend!
Is it going to be horse archers?
Ah - you watched the video too!
lol i guess the horse archers correctly :D they are completely abuseable :D
Ah my daily dose of Legend. I have withdrawal symptoms. I hope CA hurry up... 'Time is ticking away'
That day the only kislevites who managed to came back alive from that bloody siege where the seduced horse archers: traitors of the Motherlands, heroes of the Legion of Chaos.
You can't move the arriving point of reinforcement by dragging it durint deployment?
Why did the those little grooms run into melee?
another good one!
Another victory for the Tower Defense Army
I slowed it down to 50% and realized he's not saying Leged of Total War but LegendTotalWar =)))
Horse Archers, the most abusable unit since the dawn of Total War.
In the game where choosing where your reinforcement comes from is a feature, it's impossible to choose where your reinforcement comes from.
Rot flies the new Carrion? Lol
Did the patch upgrade the Siege AI? Because they seem a lot more eager to attack barriers and towers.
A random and unrelated thought pops up in my mind while watching: here’s a big inconsistency in the game storyline - if the advisor (or maybe the Tomb of Fate) were so important and unique why other factions could compete against the player for the bear god’s soul? Supposedly other factions should have no way to figure out that they need to into the 4 realms and find the path. If the advisor and his tomb are not that important…. we probably shouldn’t see him in the game talking at all. Most of the faction leaders would just kill the advisor during the talk cinematic.
Yeah, a lot of people, including Legend, have made that point.
What if found a way to allow himself to be in every place? Guiding everyone to be able to claim it. So who ever claims it first, he will benefit off of them?
@@ThomasJProd he’s doctor stranging it, searching for the best timeline and method to get his hands on ursun’s blood. So he’s playing all sides at once but when the actual events happen it’s only the winning participant that goes to the realms of Chaos.
horse archers to bait enemy away and buy time for towers?
you can actually move the reinforcements around, but it will increase the time of reinforcing
Not in this instance. When you control a small army (Or rather, do NOT control a large army), you can't decide where reinforcements come from. It may be specific to settlement battles, but either way in this instance, you can not change the reinforcing point.
is there a disaster battle that legend cant win
Hey Legend, would you ever do a campaign as Sudenburg? They seem to be kind of a joke faction that is supposed to wear their own blood from turn 1, BUT WHAT IF THEY WEREN'T?!.
I think that would be quite a fun campaign to watch as i imagine the difficulty would be intense..
So, I know this might not seem profitable at the moment, but I gotta say - I am missing your good old Mortal Empires campaigns. Would you ever consider returning to WH2 livestream-campaigns while we wait for Immortal Empires & patching for WH3?
Modded WH2 for the win!
Obligatory "but playing off Large battle is cheating LegendofTotalWar!"
Oh hey I guessed right
horse archers?
Towers keep shooting their old ammo while an upgrade is on the way, I think.
So maybe it would've been better to do that instead of buying new towers in positions where they have almost no hope of getting a shot in? Particularly for Undivided, if their t4 tower is an upgrade to the t3 one. That doesn't apply to all factions, like Ogres.
If you watch closely the tower refuses to shoot almost everything, the shot homes on the edge of units and often misses entirely
@@PropheticShadeZ Yeah, that's why it's a bit pointless to upgrade. You need more shots, some will hit okay. Not less more powerful shots.
@@chobankovic I haven't played Undivided yet so I wouldn't know if their firing rate is slower. I just honed in on Legend saying the t4 tower is more powerful but less cost-efficient. Which is why I was wondering whether it's better to upgrade a tower that brings value for +1300 supply or make a new tower for 1400 that "might" get a shot or 2 in at the end? Just regarding the last tower he built.
@@PropheticShadeZ it's the same with catapult towers with ogres. These towers reach their max potential when it's shooting a unit in combat, standing still, or shooting a range unit that's firing.
war sleds are what the empire carriage things should've been more like.
Should've, Could've, unfortunately didn't. At least they were meme'd on for being shit
"When you can only seduce 1 unit"
So, almost every battle against Kislev?
1:56 you can't control where your reinforcements come from?
You can but moving it makes them arrive later
What's up with this towers man. They are missing everything!! It's not like ahhh acc is bad. Nooo, thry miss every fking moving target
Only seduce one? Those are rookie numbers. Need to pump those up.
Can you actually get more cash to seduce units as Undivided?
How is a Tzentch army seducing units?
Chaos undivided can use traits from other chaos factions if they have high enough favour. Ie: Slaneesh will give you the ability to seduce, tzseentch gives you teleport stance, and khorne gives you bloodletting stance.
Legend: Oh god look at all the fucking sleds!
Kislev: Lol... warsleds go RAWR!
Is it really true that Rot Flies lose to Little Grom? 01:35
kislev bears like bug meat apparently
@@Nightmare_52 I tested out in custom battles on Very Hard battle difficulty wether Rot Flies would lose or not but Little grom lost big time. I gave Kislev a weak ice wizard so they wouldn’t participate and myself a lord that hid away, and so I watched the 1v1 and it wasn’t even close.
Rot Flies lost no models and very little health and in return smashed the little grom. So LOTW gave a very non accurate fact. I know Rot Flies aren’t the best but cmon they won’t lose to that.
It might be another story if the little grom shot 1-3 rounds but it wouldn’t matter since the damage I saw it dish out wouldn’t be enough to kill them.
Custom battle is not vhard battle difficulty. The stat buffs granted by difficulty allow the little Grom to kill several harassing units.
AI cheats way more in campaign on higher difficulties than in custom
@@calaranisordo5709 But in Custom Battles the Very Hard difficulty made the rot flies have less leadership, but still Little Grom is Anti-infantry and is a single entity that can't hit all of the Rot Flies.
Your mom?
the chaos rift mechanic tuned me out of the game and dont watch content anymore
the game is crap
A.I. is so faking stupid in this game, sending u their units 1 by one every single time in battles like these and noone is complaining ?
I have seen the AI being really really smart tho too. I was fighting in multiplayers with my friends and the enemy outmatched us by a lot but their only problem was that they attacked with a small army meaning that his strong army will need some time to get in. I knew we would loose this so our only chance was to smash that small army before its too late. But the AI placed his army in the corner and was running away until reinforcements were coming bc it knew his small army is no match. In the end the AI won the battle.
I'm guessing horse archers to lure enemy away.