It's my favourite boss! :D It gets better: Its boss theme is such a big part of its identity, it's the only boss that keeps its boss theme in the Piklopedia's engage mode.
If I had a nickel for every time Louie was the final boss of a Pikmin game, I’d have two nickels, which isn’t a lot, but it’s weird that it’s happened twice.
Some people buy any new Nintendo games and Finish that game already who does that I Play for a Few hours only the Dumbest people play lot Hours that how people Die for playing games Too much 😑
It’s funny how people are saying that the Waterwraith’s fight was a huge downgrade. My guy, his fight has always been like that. After dealing with him throughout the entire cave, you finally get to teach him a lesson with Purple Pikmin. It’s catharsis, no matter the game!
oatchi makes the game very easy plus it felt like he took forever to spawn each floor. deadass he never dropped sublevels 1-4 for me, thats how long it took
I love Groovy Long Legs so much, that fight felt more like a carnival ride with how often it shook things up in such a quick succession. Pretty sure this is my favorite boss now, sorry Plasm Wraith.
I was doing the Engulfed Castle, when the Waterwraith spawned for the first time. I look at where it was; not too far from where I am, but not close enough that I should panic. Then I remembered that I had put all of my Pikmin aside so that I could transport a treasure with Oatchi easier(I had forgotten that I could just get off of him and send him to do it), and realized with horror where they were. Turns out, they were right around the corner from where the Waterwraith spawned, so I tried to call them to me, only for them to get crushed immediately. Every single one.
These bosses feel a little more restrained than usual. Final boss aside, all the horrifying ones with disturbing anatomy and arenas are retrains of bosses from previous games
Yea that’s the only thing I dislike about this game. I was hoping the final boss would be another wraith variant to add more lore to the plasma wraith but it just being a big angry dog was kinda… just not really interesting ngl but I still do love the idea behind it
Even when a cult following game that didn't succeed financially yet was still good and amazing gets a followup, sometimes the developers look at all the wrong things due to 'money' and then end up fixing what isn't broke. Literally the advertisements for pikmin 3 says it's a cute game and fail to actually show its about leading a species from the threat of extinction. Some of the creature designs in the 4th game feel like they're trying to make it even cuter. Oh, and fun fact. In an interview with Miyamoto and the other visionaries behind the original pikmin trilogy, concept artist Junji Morii says that Tim Burton was the inspiration for the previous 3 games. This is why the series has a creepy atmosphere and unnerving creature designs at times.
I never played the Pikimin games but always saw how bosses had variants or an "enraged'' state once it took enough damage. A bit disappointing it doesn't happen here.
Man at legs in the kitchen is as absurd as it gets, but what if it means the owner of this house is an engineer who built the Man at Legs in order to exterminate insects so they don't contaminate the food
Yeah, why even bother bringing him back, if they don't use the main gimmick of that original boss. It's more like Groovy Long Legs, but it can't really hurt Pikmin.
Why they choose to bring back Puffstool, no clue. But I assume it has to do with them bringing back tons of enemies/bosses from 1, 2, and 3 as a sort of celebration of the series But why not the Puffmin I do think makes sense. In 1 Reds, Blues, and Yellows all had the same body shape, but from 2 on the new pikmin types all have quite different body shapes (not mention Wings fly and Glows don't even have legs). I can completely understand them not wanting to make a bunch of unique puffmin models for just a single enemy type.
Groovy Long Legs name in japanese region is "Damagumo Inferno(ダマグモインフェルノ)" "Damagumo" is a general term for "Beady Long Legs" type monsters. "Inferno" is probably reference to the Disco Inferno... but he's hellish, That’s well put.
No it's a cheap rehash when there's literally only been 4 games in 22 years and the first two already had them. Burrowing Snagret and Long Legs for example have now been in every game. Waterwraith was scary back in 2004, but horror and tension is not a facet of Pikmin at all anymore- but they felt so inclined to make you relive it they actually remade its entire dungeon and fight for no good reason other than pandering. The game spends too much effort reminiscing on 1 and 2 than actually creating its own identity.
@@Hysteria98Yeah you're clearly some kid who got so pissed that Nintendo didn't make the game exactly how you wanted. It isn't a "cheap rehash" whatsoever, they're staples to the Pikmin franchise and haven't been seen in like you even said, 22 years. So what if Snagret and Long Legs have now been in every game? That's like saying it's a problem that Goombas and Koopas are in every Mario game lmao. Water wraith is still just as scary now, let me tell you something that you may not have noticed.....Pikmin isn't a horror game genius. Horror and tension were never a facet of Pikmin, having a more creepy moment and more weird designed creatures HARDLY equals the games having "horror and tension" like tf is wrong with you? That's all people like you ever do, label every single thing pandering because you don't like it lol. It isn't pandering in the slightest, they wanted to bring back the Water wraith and that's what they did, having a whole underground section for it. The game doesn't reminisce on 1 and 2 too much at all, it just has staple enemies from the series in it. That's not "reminiscing on a game" lol. Pikmin 4 very much has its own identity, but whiny little bitches like yourself will always be blind to it.
They cannot make their minds up. 4 muddies the water so badly, so unnecessarily. I think it was meant to reboot the story (or otherwise wash away the continuity), which I could argue is fine, but instead of solidifying that, because this game has so many nuggets of dialogue half-referencing previous events (basically for fanservice pandering at this point), it's impossible to tell what has or hasn't stuck. Effectively, because this games sucks on Pikmin 2 so hard, Louie is the final boss just because he was then. Just like the Waterwraith dungeon. Just like the Dungeons themselves. Just like the 200+ treasures. Just like the Piklopedia. Just like 100 Purple Pikmin treasure, etc...
Ancient sirehound was suprisingly tricky compared to every other boss and a welcome final challenge. Also funny that like titan dweevil electricity is still the most deadly attack phase.
This isn't even all the bosses!!! Like, where on PNF-404 is the Giant Breadbug & Horned Cannon Beetle??? The latter is especially ridiculous since you count the Arctic Cannon Beetle as a boss!!!
Thought it was meant to represent the smoky progg, since the red stuff it shoots out is similar to the red stuff the smoky progg has and how it kills pikmin instantly
9:38 Omg, I used to own Wave Race Blue Storm long ago, before it got stolen, sadly...but on the silver side, I still have my GameCube, and it STILL works to this day. Nice easter egg Nintendo!
It's most likely that Nintendo didn't want to make new models for the puffin as it would most likely delay the game even more bc Pikmin 1 had simple designs
Imagine Ancient Sirehound having normal, an eletric, a fire, a water, a poison, a heavy, a crystal, a flying, a ice and the smoky phases Eletric, fire, normal, ice and smoky phases are already a thing, but what with the others? I made some ideas and I want to you guys tell me what you think and suggest (I know it would be difficult to have that many phases, but it is cool to be creative and imagine) The water phase could be based of him drooling or him being soaked, where he walks it makes trails of water, he could shake himself spitting water through the arena, just like dogs do in real life, but because of the water he is throwing everywhere himself could trip and go sliding, it could use this as an attack, but once he hits the wall he becomes vulnerable or the tail is vulnerable The heavy phase could make him larger and more resistant, the tail would need more pikmin to pull down his tail (making purples a better option), he would be slower in that phase but his attacks would eat more pikmin, he would be able to jump and rush, the main abbility of this phase is he throwing heavy things from the ground or the spikes that fall from the sky once he jump, when he is doing this attack is where you can throw pikmin at his tail, he maybe could stun you by shock waves once he hit the ground or make the Pikmin afraid by screaming The crystal phase could resemble a lot the Emperor Bulblax, make him have the same abbility of jumping just like him and make the same thing from the Queen Sheargrub of doing like jumps while walking that can crush Pikmin, maybe when he hits the ground boulders fall, this phase would consist a lot on the digging abbility of dogs, he would use minerals that he finds while digging to protect and attack, while digging he would set of boulders from behind that could fall into pikmin, I think he would be vulnerable after you destroy crystals that himself put on his back, something like the Calcified Crushblat and the Gildemander (He would have the crystals right after he transforms to this phase) The flying phase would be difficult to relate anything to dogs, water is related to drooling and being soaked, heavy is the imperativity and strenght, crystal is based on digging, and then it comes to flying, but in game once he is in the smoky phase he flies so let's work with that. I think this phase would make him faster at moving, doing moviments close to the scornets (circulating, going left to right, things like that), once in a while he would just dive into you trying to eat your pikmin, he could use as an attack flaping his ears to make air shock waves that would make moviment harder, at that moment you would be abble to attack his tail, winged Pikmin would be able to fly faster and pull his tail but if it isn't a option you will have to fight the wind to get closer and attack The poison phase is definitely the harder for me to think of anything, I don't like to think of an dog suffering from spores like the new poison enemies, and I also don't want to relate it to any disseases (The water phase isn't supposed to be related to rab---, it is supposed to be related to when dogs put their tongue out and make their drool spit everywhere), so what I came with is the idea of medicine, dogs hate to go at the vet and also there are that medicine anti flea that is applied like shampoo, but I couldn't think much of this, what are your thoughts on this? Sorry my bad english! (I'm already going to post this on Reddit, don't think that CleanRide is copying me or I copied someone, if you see a post of him somewhere in reddit, it is just me!)
I don’t think that the puffy blow hog, the hermit crawmad and the grubchucker are bosses. The first is more of an ordinary enemy in a cave with music, and the last 2 are more minibosses
did you know for that ice thing that eats the Pikmin the giant pedal one, yeah, well, that one we could just bring them into the back of it, and all the pikmin attack it
I'm really disappointed with the lack of ideas in these "bosses," merely recycling the same bosses at the end of caves or just putting common enemies as bosses, like the giant Wollywog or Emperor Bulblax 3 times. If it wanted to bring in all the enemies from the prior games, why'd it exclude some Pikmin 2 bosses like the Crabster or Bloyster? Could've utilized switching between Oatchi and MC for the Bloyster fight. The Pikmin 3 bosses could've fit in, too. Armored Mawdad is really easy so long as you have sufficient Rock Pikmin. The Meerslug doesn't require any specific Pikmin, so that would be an easy fit. And the Phosbat's invisibility could be nullified by the Head Lamp, or better yet by Glow Pikmin!
I just miss when the Pikmin games actually had memorable music. I still remember the theme, the Forest of Hope, Wistful Wild, Ai No Uta... Can't remember a single piece of music from 3 or 4. Does 4 even have a theme?
@@Hysteria983 music is amazing, wtf are you talking about. 4's is pretty disappointing for the most part but the themes from Olimar's Shipwreck Tale are really good (not sure why they didn’t just use those without the Pikmin 1 leitmotifs)
@@Grindelsire Don't get me wrong, problems aside, I LOVE Pikmin 3, but the music is bland and forgettable. All EXCEPT the Plasm Wraith. Fantastic piece of music.
The big boublax and the slimeriderthing made me loose so many pikmin. I was sl angry. I even ignored all treasure in the water labyrinth and just wanted it done.
i wouldn't really consider the grubchucker a boss. yeah, it's big and imposing, but they're not that hard to kill. they don't even kill your pikmin until you stop attacking it.
Pikmin 4 (Switch) All Bosses (No Damage) Boss 1 David Vs Goolix Boss 2 David Vs Puffy Boss 3 The Rumpup Boss 4 Master Hop Boss 5 Eber Vs GL Legs Boss 6 Alien's Wrath Boss 7 Porquillion Boss 8 The Emperor Boss 9 Commader Boss 10 SnowMan Boss 11 David Vs Chuck E Boss 12 EberVs Hermit Boss 13 David Vs LegMan Boss 14 The Sorvereign Boss 15 Eber Vs Puffstool Boss 16 Eber Vs Snagret Boss 17 Eber Vs Grogg Boss 18 David Vs BL Legs Boss 19 The Empress Final Boss The Sirehound
5:46 I know I haven’t played pikman but I know what this effect does and I don’t think I can go off so uhh I can say if you beat this beat this boss while this effect is happening then your goatee at this game, but other then that gg i guess 😅
6:00 The fact that the Pikmin sing , the music changes, and the air horns just makes this boss the best
Even the stomps are a part of the beat too.
It's my favourite boss! :D
It gets better: Its boss theme is such a big part of its identity, it's the only boss that keeps its boss theme in the Piklopedia's engage mode.
I actually had my volume down and didnt enjoy any music 😅 in all honesty I was watching in horror as everything seemed to be falling apart really 🤣😅
@@BradfortBottlenoseits my favorite too!!!
I honestly love all the old bosses making a return
Well no.
I think
If you use Oatchi, no it really won't.
Am I the only one in Pikmin 2 who didn't lose any Pikmin to the water raith ( being a new player too)
I mean, not every game has to be hard. I just like the cool enemy designs and the cool setting, I couldnt care less about the difficulty.
If I had a nickel for every time Louie was the final boss of a Pikmin game, I’d have two nickels, which isn’t a lot, but it’s weird that it’s happened twice.
HE’S A BOSS IN PIKMIN 4?!?!?!?!?
@@ID0N0tHaveThatDawgInMenot exactly a boss.......more ON TOP OF a boss.
On top of another final boss
I think I heard that somewhere before
Some people buy any new Nintendo games and Finish that game already who does that I Play for a Few hours only the Dumbest people play lot Hours that how people Die for playing games Too much 😑
It’s funny how people are saying that the Waterwraith’s fight was a huge downgrade.
My guy, his fight has always been like that. After dealing with him throughout the entire cave, you finally get to teach him a lesson with Purple Pikmin. It’s catharsis, no matter the game!
oatchi makes the game very easy plus it felt like he took forever to spawn each floor. deadass he never dropped sublevels 1-4 for me, thats how long it took
@@mahanionsWell the Engulfed Castle doesn't spam walls and dirigibugs everywhere, so aren't constantly delayed.
It was pretty much a downgrade to make him slower
I love Groovy Long Legs so much, that fight felt more like a carnival ride with how often it shook things up in such a quick succession. Pretty sure this is my favorite boss now, sorry Plasm Wraith.
A lot of players are scared when the groovy long legs turned red as shit got serious. This boss is so much fun as it nails its theme and lethality
I haven’t gotten to the final boss yet but for now, the titan dweevil is my favorite
That's actually a pretty dark way to die. Being forced to dance and then getting crushed to death. All while listening to the last song you'll hear
At least it'd be a banger!
Neat how all old enemies from Pikmin 1 pretty much came back. (Goolix is replaced by Foolix, but the Goolix family returned nonetheless)
Plus Emperor Bulblax from 1 is apparently technically Sovereign
Goddamn that groovy long legs battle was a massacre
Yep
And a bop
I nearly laughed my ass off seeing that
It or he forces the pikmin to dance its more disappointed they're no puffmin
Puffstool doesnt turn pikmin into puffmin
I love how wierd all of these bosses are, especially groovy longlegs
Tho it’s sad the waterwraith is now absolutely pathetic
I mean, the Waterwraith does have two boss themes called "Pathetic Escape" and "Pathetic Defense".
I think just the boss was shown. Not the cave.
Don't worry, it'll still probably be terrifying like before.
@@DoctorTexi think its like 10 minutes on a floor to have it show up instead of 5 so not nearly as threatening as pikmin 2
@@tripled2096
No, it just shows us whenever, like in Pikmin 2. The cave isn't as hard as the Submerged Castle, though.
@DoctorTex
Oh, it is.
I was doing the Engulfed Castle, when the Waterwraith spawned for the first time. I look at where it was; not too far from where I am, but not close enough that I should panic. Then I remembered that I had put all of my Pikmin aside so that I could transport a treasure with Oatchi easier(I had forgotten that I could just get off of him and send him to do it), and realized with horror where they were. Turns out, they were right around the corner from where the Waterwraith spawned, so I tried to call them to me, only for them to get crushed immediately. Every single one.
Final boss was nuts
And make people hate Louie ?
Was it though? Purples and Glow Pikmin destroy the fight, alongside reds if you feel like it.
@@egbertmilton4003 Final phase can kill all your Pikmin if your not cautious
He was fun, but I prefered the chaotic showdown against the Plasm Wraith from Pikmin 3.
@@egbertmilton4003final phase was hell
These bosses feel a little more restrained than usual. Final boss aside, all the horrifying ones with disturbing anatomy and arenas are retrains of bosses from previous games
Yea that’s the only thing I dislike about this game. I was hoping the final boss would be another wraith variant to add more lore to the plasma wraith but it just being a big angry dog was kinda… just not really interesting ngl but I still do love the idea behind it
im hoping for dlc that has another wraith
@@DruidPCI hate to dash your hopes and dreams but with Nintendo it’s very unlikely 😔
Even when a cult following game that didn't succeed financially yet was still good and amazing gets a followup, sometimes the developers look at all the wrong things due to 'money' and then end up fixing what isn't broke. Literally the advertisements for pikmin 3 says it's a cute game and fail to actually show its about leading a species from the threat of extinction. Some of the creature designs in the 4th game feel like they're trying to make it even cuter.
Oh, and fun fact. In an interview with Miyamoto and the other visionaries behind the original pikmin trilogy, concept artist Junji Morii says that Tim Burton was the inspiration for the previous 3 games. This is why the series has a creepy atmosphere and unnerving creature designs at times.
I never played the Pikimin games but always saw how bosses had variants or an "enraged'' state once it took enough damage. A bit disappointing it doesn't happen here.
Man at legs in the kitchen is as absurd as it gets, but what if it means the owner of this house is an engineer who built the Man at Legs in order to exterminate insects so they don't contaminate the food
I wanna know who's idea was it to bring back the Puffstool and NOT bring back Puffmin.
Like, what the fuck was even the point then
Maybe dlc?
@@johnBenedictlucas-lk4zkthat very unlikely and still an increadibly stupid decision.
Yeah, why even bother bringing him back, if they don't use the main gimmick of that original boss. It's more like Groovy Long Legs, but it can't really hurt Pikmin.
@@Gaspe19 well all the popular Nintendo game for dlc so maybe just maybe
Why they choose to bring back Puffstool, no clue. But I assume it has to do with them bringing back tons of enemies/bosses from 1, 2, and 3 as a sort of celebration of the series
But why not the Puffmin I do think makes sense. In 1 Reds, Blues, and Yellows all had the same body shape, but from 2 on the new pikmin types all have quite different body shapes (not mention Wings fly and Glows don't even have legs). I can completely understand them not wanting to make a bunch of unique puffmin models for just a single enemy type.
damn that groovy long legs fight was a pikmin massacre
The dog is now commanding the pikmin . They now have a new leader . They have a chances to create a culture
8:14 WaterWraith: Guess who’s back bitches
Pikmin 2 Veterans: *Vietnam Flashbacks* NOOOOOOOOOOOOOO! *throws every purple they have*
Smoky Progg: *Comes Creeping out of the Corner* Oi mah Morsidau
Me: Nani
Progg: *Kills of my pikmin*
Puffstool: *random mushroom noises*
*Flashbacks* wait wheres the puffmin?
Man at legs: *cocks gun*
I JUST HAAAAAAAAD TO OPEN MY MOUTH
As long as Louie is alive, for me, the pikmin saga can continue
It kind of stinks that water wraith is relegated to just a boss but still very awesome that he came back
He’s not just a boss he appears in a dungeon and follows you like the original I believe
@@Colton42-d7b oh nice nevermind then!
A version of the submerged castle is in the game. He follows you like in Pikmin 2
@@masonstewart6232 just 100% the area it was so awesome to see an almost 1 to 1 creation of submerged castle, music and all
im glad they are bring back bosses from pikmin 1, 2, and 3.
How many phases do you want your final boss to have . Pikmin yes
Groovy long legs is the definition of
“I’m here to f*ck sh*t up”
The single greatest possible moment in gaming would be if someone killed Louie
8:13
Oh chuggaaconroy is NOT gonna be happy
The background music with marching snares fits well with the Pikmin's habit of forming up in formation.
14:50 you can tell from this time stamp that he either doesn’t know what he’s doing or panicking
Groovy Long Legs name in japanese region is "Damagumo Inferno(ダマグモインフェルノ)"
"Damagumo" is a general term for "Beady Long Legs" type monsters. "Inferno" is probably reference to the Disco Inferno... but he's hellish, That’s well put.
I'm Italian and "Inferno"
means HELL
So... You're right...
@@mikelanza5589 I learned that Italian word from Yu-Gi-Oh😄
Boss wollylog.
Just to annoy Chugga, it seems.
can't wait for that episode
Groovy Longlegs did not come for peace. Groovy Longlegs came to kill mfs.
Wow pikmin 4 really is the love letter to the pikmin franchise having all major bosses return
No it's a cheap rehash when there's literally only been 4 games in 22 years and the first two already had them. Burrowing Snagret and Long Legs for example have now been in every game.
Waterwraith was scary back in 2004, but horror and tension is not a facet of Pikmin at all anymore- but they felt so inclined to make you relive it they actually remade its entire dungeon and fight for no good reason other than pandering. The game spends too much effort reminiscing on 1 and 2 than actually creating its own identity.
I’m sorry hear you think that. I understand your opinion but wholeheartedly disagree, maybe next game you’ll have a better time
@@Hysteria98Yeah you're clearly some kid who got so pissed that Nintendo didn't make the game exactly how you wanted. It isn't a "cheap rehash" whatsoever, they're staples to the Pikmin franchise and haven't been seen in like you even said, 22 years. So what if Snagret and Long Legs have now been in every game? That's like saying it's a problem that Goombas and Koopas are in every Mario game lmao. Water wraith is still just as scary now, let me tell you something that you may not have noticed.....Pikmin isn't a horror game genius.
Horror and tension were never a facet of Pikmin, having a more creepy moment and more weird designed creatures HARDLY equals the games having "horror and tension" like tf is wrong with you? That's all people like you ever do, label every single thing pandering because you don't like it lol. It isn't pandering in the slightest, they wanted to bring back the Water wraith and that's what they did, having a whole underground section for it. The game doesn't reminisce on 1 and 2 too much at all, it just has staple enemies from the series in it. That's not "reminiscing on a game" lol. Pikmin 4 very much has its own identity, but whiny little bitches like yourself will always be blind to it.
...but no returning bosses from Pikmin 3 ;(
If I had a nickel for every time waterwraith killed all my Pikmin, I’d have 2 nickels, which isn’t a lot, but it’s weird that it happened twice
12:09 clodsire? are you in pikmin now?
That disco boss was my favorite
so is it now canon that Louie is Pikmin's main antagonist?
They cannot make their minds up. 4 muddies the water so badly, so unnecessarily. I think it was meant to reboot the story (or otherwise wash away the continuity), which I could argue is fine, but instead of solidifying that, because this game has so many nuggets of dialogue half-referencing previous events (basically for fanservice pandering at this point), it's impossible to tell what has or hasn't stuck.
Effectively, because this games sucks on Pikmin 2 so hard, Louie is the final boss just because he was then. Just like the Waterwraith dungeon. Just like the Dungeons themselves. Just like the 200+ treasures. Just like the Piklopedia. Just like 100 Purple Pikmin treasure, etc...
21:05 They're Not Became Puffmin Anymore, They Were Confused.
Ancient sirehound was suprisingly tricky compared to every other boss and a welcome final challenge. Also funny that like titan dweevil electricity is still the most deadly attack phase.
brother the grubchucker is just an enemy, theyre literally everywhere
But they're cool still
They make me extremely uncomfortable
8:20 oh Waterwraith is back
Oh boy is chuggaaconroy gonna love this
He's gonna shit a brick when he sees the Engulfed Castle.
@@AzureMoebius22 Shit bricks? Nah He's gonna shit a whole brick house and the three little pigs will survive the big bad wolf there that's what
This isn't even all the bosses!!!
Like, where on PNF-404 is the Giant Breadbug & Horned Cannon Beetle??? The latter is especially ridiculous since you count the Arctic Cannon Beetle as a boss!!!
And the almighty Snagret!
MAH BOI THE PROGG RETURNS but idk If hes harder or easier LETS JUST HOPE HARDER BECAUSE HE MAH BOI
Sadly, he is easier
Took me awhile to realize, Sirehound 5th phase is meant to he represent glow pikmin
Thought it was meant to represent the smoky progg, since the red stuff it shoots out is similar to the red stuff the smoky progg has and how it kills pikmin instantly
Woah! That final boss theme is a banger!
9:38 Omg, I used to own Wave Race Blue Storm long ago, before it got stolen, sadly...but on the silver side, I still have my GameCube, and it STILL works to this day. Nice easter egg Nintendo!
Bro the game just came out for Everybody 💀
It’s called early access.
@@vexmyth0clastmaybe hes using emulation?
@@HueSandorWhat? No, that's not what that means at all, some people just get the game early, and are able to beat it sooner.
@@SuperiorDeadpool4c i know what early access means but the guy could also be using an emulator
@@HueSandorHe said early access, bro can you read?
My guy already made a video of all bosses/Ending and I just got my copies today😅
Top 3 bosses :
1. Groovy Long Legs (Groovy)
2. Giant Breadbug (I loved that whole cave leading up to his bossfight)
3. Foolix (Easy but fun)
Groovy Long Legs… was… interesting.
Can we talk about that mini boss theme?! That song slaps!
...Well. That was quick.
Also, *HELLO THERE WATERWAITH WHAT THE HELL ARE YOU DOING HERE.*
Man I wish puffmin was back 21:05
sadly its just confusion, cool how they sing the groovy long legs theme tho (they were too lazy to make a distinct effect for confusion
21:05
OMG NO WAY, PUFFMI-
they just bounce around for a few seconds...
Missed opportunity honestly
Foolix is pretty easy with ice Pikmin. Just let them stay inside until they freeze the guy.
Unfortunately that's every enemy with Ice Pikmin.
Never was i soo mad at a pikmin video.
Bro litterally leads his soldiers to death
Lore of Pikmin 4 - All Bosses and Ending Momentum 100
How could they have brought back the Puffstool without the Puffmin? This is so disappointing.
It's most likely that Nintendo didn't want to make new models for the puffin as it would most likely delay the game even more bc Pikmin 1 had simple designs
This look like disappointed
The disco ball one looks scary and the giant stopping feet with some music
Imagine Ancient Sirehound having normal, an eletric, a fire, a water, a poison, a heavy, a crystal, a flying, a ice and the smoky phases
Eletric, fire, normal, ice and smoky phases are already a thing, but what with the others? I made some ideas and I want to you guys tell me what you think and suggest (I know it would be difficult to have that many phases, but it is cool to be creative and imagine)
The water phase could be based of him drooling or him being soaked, where he walks it makes trails of water, he could shake himself spitting water through the arena, just like dogs do in real life, but because of the water he is throwing everywhere himself could trip and go sliding, it could use this as an attack, but once he hits the wall he becomes vulnerable or the tail is vulnerable
The heavy phase could make him larger and more resistant, the tail would need more pikmin to pull down his tail (making purples a better option), he would be slower in that phase but his attacks would eat more pikmin, he would be able to jump and rush, the main abbility of this phase is he throwing heavy things from the ground or the spikes that fall from the sky once he jump, when he is doing this attack is where you can throw pikmin at his tail, he maybe could stun you by shock waves once he hit the ground or make the Pikmin afraid by screaming
The crystal phase could resemble a lot the Emperor Bulblax, make him have the same abbility of jumping just like him and make the same thing from the Queen Sheargrub of doing like jumps while walking that can crush Pikmin, maybe when he hits the ground boulders fall, this phase would consist a lot on the digging abbility of dogs, he would use minerals that he finds while digging to protect and attack, while digging he would set of boulders from behind that could fall into pikmin, I think he would be vulnerable after you destroy crystals that himself put on his back, something like the Calcified Crushblat and the Gildemander (He would have the crystals right after he transforms to this phase)
The flying phase would be difficult to relate anything to dogs, water is related to drooling and being soaked, heavy is the imperativity and strenght, crystal is based on digging, and then it comes to flying, but in game once he is in the smoky phase he flies so let's work with that. I think this phase would make him faster at moving, doing moviments close to the scornets (circulating, going left to right, things like that), once in a while he would just dive into you trying to eat your pikmin, he could use as an attack flaping his ears to make air shock waves that would make moviment harder, at that moment you would be abble to attack his tail, winged Pikmin would be able to fly faster and pull his tail but if it isn't a option you will have to fight the wind to get closer and attack
The poison phase is definitely the harder for me to think of anything, I don't like to think of an dog suffering from spores like the new poison enemies, and I also don't want to relate it to any disseases (The water phase isn't supposed to be related to rab---, it is supposed to be related to when dogs put their tongue out and make their drool spit everywhere), so what I came with is the idea of medicine, dogs hate to go at the vet and also there are that medicine anti flea that is applied like shampoo, but I couldn't think much of this, what are your thoughts on this?
Sorry my bad english!
(I'm already going to post this on Reddit, don't think that CleanRide is copying me or I copied someone, if you see a post of him somewhere in reddit, it is just me!)
ON RELEASE DAY???????????????
plasmwraith truly returned to flinstones car
The ancient sirehound looks so fluffy I just wanna pet it
Without the collar he's a gentle goofball that deserve some love
@@devilbringer1102agreed
Some edgy rat-sized dog that I need
Bro minute 6:30 its an f*ckin massacre
Wow they really said: What if we took all of the hard bosses in pikmin history and made them stupid easy for Pikmin 4?
Nobody said that, those bosses were hard because we only had aabout 3 pikmin to use
What about the waterwaith he They didn't show the chase and he was stupid easy in the 2nd Fight when you got purples
43:47 are those purple and white onions?
Yes, every pikmin except glow pikmin have onions now
NO FUCKEN WAY THE WATERWRATH IS BACK
Easier, but back!
there's a boss with plants coming out of it on your pic, where is it?
I don’t think that the puffy blow hog, the hermit crawmad and the grubchucker are bosses.
The first is more of an ordinary enemy in a cave with music, and the last 2 are more minibosses
did you know for that ice thing that eats the Pikmin the giant pedal one, yeah, well, that one we could just bring them into the back of it, and all the pikmin attack it
I'm really disappointed with the lack of ideas in these "bosses," merely recycling the same bosses at the end of caves or just putting common enemies as bosses, like the giant Wollywog or Emperor Bulblax 3 times. If it wanted to bring in all the enemies from the prior games, why'd it exclude some Pikmin 2 bosses like the Crabster or Bloyster? Could've utilized switching between Oatchi and MC for the Bloyster fight.
The Pikmin 3 bosses could've fit in, too. Armored Mawdad is really easy so long as you have sufficient Rock Pikmin. The Meerslug doesn't require any specific Pikmin, so that would be an easy fit. And the Phosbat's invisibility could be nullified by the Head Lamp, or better yet by Glow Pikmin!
Are Puffy Blowhogs just bosses now?
In groovy long legs battle when the pikmin is confused its dancin
Wow they nerfed the fuck out of the Man of Legs
You killed that thing with only yellows
I mean that’s the best way to do it right? I always thought yellows were by far the best against it, except for when it’s surrounded by water.
@@wr5488 Water where?
@@egbertmilton4003it's rematch in 2 and 4 have water in the arena, with the boss itself on a small island
The ending of pikmin 4 means that 5 part of the game would be
18:41 imagine having a bionic spider with a turret attached to it on your table
Q: To anyone who finished the game, could please tell me if you can come back to PNF-404 as the rescue team after beating the final boss ? Please
Yes
@@kamaijou4791 Thank you 😊
Oh so we can still explore after we finish the game just like pikmin2? That's awsome!
how do you play as olimar? 18:05
I miss the Emperor Bulblax theme song from Pikmin 1.
I just miss when the Pikmin games actually had memorable music. I still remember the theme, the Forest of Hope, Wistful Wild, Ai No Uta...
Can't remember a single piece of music from 3 or 4. Does 4 even have a theme?
@@Hysteria983 music is amazing, wtf are you talking about. 4's is pretty disappointing for the most part but the themes from Olimar's Shipwreck Tale are really good (not sure why they didn’t just use those without the Pikmin 1 leitmotifs)
@@Grindelsire Don't get me wrong, problems aside, I LOVE Pikmin 3, but the music is bland and forgettable.
All EXCEPT the Plasm Wraith. Fantastic piece of music.
5:28 my fav boss
It’s me or the groovy long leg look like is melting
The big boublax and the slimeriderthing made me loose so many pikmin. I was sl angry. I even ignored all treasure in the water labyrinth and just wanted it done.
I can’t believe people still count pikmin enemies has bosses
even if i dnt have this game, I'll think the best strategy from each boss is divide and conquer aince it has 2 coop playthrough
i wouldn't really consider the grubchucker a boss. yeah, it's big and imposing, but they're not that hard to kill. they don't even kill your pikmin until you stop attacking it.
You know what I’ve seem to notice is how much you used blue pikmin. Maybe they aren’t as useless as we initially thought?
There’s deep water areas with treasures in them, Oatchie and Ice help with travel, but Blues are still needed.
Wow this boss looks sick
3:42
The final boss is big just like the Emperor Bulblax from Pikmin 1
Pikmin 4 (Switch) All
Bosses (No Damage)
Boss 1 David Vs Goolix
Boss 2 David Vs Puffy
Boss 3 The Rumpup
Boss 4 Master Hop
Boss 5 Eber Vs GL Legs
Boss 6 Alien's Wrath
Boss 7 Porquillion
Boss 8 The Emperor
Boss 9 Commader
Boss 10 SnowMan
Boss 11 David Vs Chuck E
Boss 12 EberVs Hermit
Boss 13 David Vs LegMan
Boss 14 The Sorvereign
Boss 15 Eber Vs Puffstool
Boss 16 Eber Vs Snagret
Boss 17 Eber Vs Grogg
Boss 18 David Vs BL Legs
Boss 19 The Empress
Final Boss The Sirehound
I wish one of the bosses had a cutscene that are actually the main bosses❤❤❤❤❤🤔🎉🎉🎉
Hehe he water wraith go brrrrrrrrrr
Not the Pikmin! And so many of them.
If only we could *reverse the clock…*
moth boss is so cute 😍 14:21
Is it just me or is the smoky progg kinda cute
I’m happy for another pikmin game but I like the pikmin three onions
5:46 I know I haven’t played pikman but I know what this effect does and I don’t think I can go off so uhh I can say if you beat this beat this boss while this effect is happening then your goatee at this game, but other then that gg i guess 😅
Epic cute final fight 😎🤘
The final was very strange that you have to fight dog?But it pikmin
Masterhop on his way to the casino
The Puffyblow hog was supposed to be a boss?
Just asking, do pikmin die if stuck in the Foolix for to long?
Yes.
@@Hysteria98 just asking, how did you figure that out? 🤨😳
When are you doing armored core 6
They added the air horn sound 💀💀