I made a HITMAN Inspired Stealth Level

Поделиться
HTML-код
  • Опубликовано: 5 сен 2024

Комментарии • 5

  • @hydronpowers9014
    @hydronpowers9014 4 месяца назад

    You should make a level in which you played as "Plankton" sneaking around the "Krusty Krab" to try and steal the sneaky formula. But watch out for Mr Krab, 10 Squidwards and 100 heavy armed SpongeBobs

  • @thomassylvester9484
    @thomassylvester9484 4 месяца назад

    This is a great looking level, the amount of detail you've added as well as different options for players is pretty incredible.
    I think you would benefit a lot from some kind of UI to indicate the player's current objective location, especially with having so many interconnected routes, it would be very easy to get lost, players love to skip the intro. You could also remove the line of dialogue about escaping via bus or helicopter as well, in favour of just some dialogue about escaping however they can while the camera shows them a bus stop and helicopter to let them feel like they figured it out by themselves. I'm also wondering if you could do without the EMP explanation, I'd be curious to see whether players could figure it out on their own, or if you could have tooltips during the level, I can't stress enough how succinct you need to be during an intro sequence.
    The level itself is really well designed, my only critique is for a tutorial level it would be good to have some visibility into the office from the outside, by having the patrolling guard outside you're pressuring the player to rush into the room, and in stealth games it's not great to be rushed into a space you can't see into.
    All-in-all, a great looking level that does an awesome job introducing players to the gameplay.

  • @art4phage
    @art4phage 4 месяца назад

    This is very cool! You did a great job recreating this!

  • @oogozeco
    @oogozeco 4 месяца назад

    cool game

  • @raulkirbo
    @raulkirbo 4 месяца назад

    man... I am way worse at this game than the person in the video🗿