I love this. There's no way you could present what X-Com is all about less appropriately. The X-Com agents come flying out of the top of their dropship firing their weapons while they are flying through the air, gunning down every alien in the process whereas the actual gameplay features Man and Alien sneaking cautiously through dimly lit corridors and alleyways shooting one another in the back. It's the cheesiest thing ever, and it's brilliant.
This promotional video is what they show new X-COM recruits. Little did they know they won't be jumping out of the top of the skyranger, they'll be going out a kill zone through the back, getting picked off one by one. They won't be killing mutons with ballistic weapons, it'll just piss them off and they'll one shot them with reaction fire.
This is like one of those Join the War Effort recruiting videos. Everything about it is a lie. xD Entire rookie teams get wiped out when fighting those aliens with conventional weapons, lolz.
In the intro, the soldiers have Bravery levels that are way beyond anything in an X-COM soldier. In the game, you get soldiers who are too scared to even hold a rifle without them pissing all over the transport.
Or the part where you actually exit through the back of the Skyranger, giving the aliens a perfect kill zone. But this is still hella cool and pumps me up every time.
Dunno, maybe the other soldiers are armed with proper weapons to deal with those aliens and the 2 guys you see are just show boating newbies who don't manage to hit anything.
The auto cannon with HE and IN is still viable into late game. HE can destroy cover and do a fair amount of damage In is great in smaller UFO since you can auto shoot through the door and let everyone inside cook without damaging the materials
@@許進曾 Blaster bomb is pretty much the ultimate weapon baring Psionics For me, I split my troops typically into three teams A. Scout team B. Heavy weapon team C. Reserve/flank team For the blaster bomb, it turns the heavy weapon team into a defacto god(s) of war. With a small, agile team to act as spotters you can easily obliterate any large group of enemies or turn a choke point into instant death. Blaster bombs have a very good chance at penetrating almost every UFO hulls allowing for troops to push in, though it might have difficulty with blast doors(and battleship hulls are very thick, and not recommended) Blaster launchers are..questionable on terror missions due to high collateral but if going at chrysalids it has the opposite effect. If you are skilled with it, you can fire a blaster rocket from the start of a battleship, cydonia's entrance or an alien base and typically kill the leader(s) or at least greatly damage/kill enemy forces with zero chance of reprisals. The only real downside is the rarity of ammo. If you have a good supply of them you can easily wipe the floor with virtually any enemy in the game including ethereals. To counter the chance of being mind controlled make sure to make the soldier holding it does squats until they are out of TUs or have them drop the gun Also, avoid using it against the very small landed UFOs, it will vaporize the UFO completely and you won't get any salvage
The face at 0:45 makes this the best intro. It's the face you make when your entire team gets killed during your first mission and beyond, the first time you play the game, of course.
This has to be the most 90's thing I've ever seen. When the "bit rock" kicks in at 0:44 I can just imagine a dude with big glasses and a little mustache rocking out at a Casio keyboard
My favorite moment in the game was when there was only one sectoid left in the map. My guys found it standing in front of a house, I ordered them to shoot it but they all missed all of their shots, destroying the entire wall behind the alien. After the mission was over I fired every single one of them.
This intro theme is pure adrenaline - 12 year old me used to bounce off the walls and psych himself up by watching the intro every time... and then immediately watch his Rookies lose to Sectoids and Snakemen and wonder what he was doing wrong.
I was born in 1998 and didn't even knew about this game until recently. It is fun and addicting as fuck. I did not expect game from 90s could have such good gameplay as this game has. It is also really difficult compared to modern games. I really do now see why people think this game is one of the best ever.
You're right sir. I play video games since the last of the 80s, almost for 30 years but Enemy Unknown is STILL clearly the best gaming experience ever.
Even after reading the manuals, there's lots of aspects about the gameplay that you'll only know about when playing the game (usually the hard way). There are no tutorials or spoonfeeding assistants to give tips in the first few missions. You'll just have to learn the hard way. And there are plenty of gameplay strategy, battle tactics, doctrine, squad layout combinations to play the game, which you'll have to develop yourself, or get tips from more experienced players. Some players like me still didn't have an internet connection (dial-up) at that time, so school was a place to exchange tips.
@@Billy-bc8pk truuuuuuu Especially in my playthroughs If I don’t leave a terror mission with half the map on fire than I didn’t leave the terror mission at all
This game was so far ahead of its time!! I played this for HOURS on my old 486dx 66mhz desktop with 4MB ram, and it ran flawlessly! I remember that sometimes the safest thing to do would be to just level a building by blind firing HE rockets or autocannon rounds into it rather than risk exposing your troops to enemy fire. Freaking brilliant game!
First played this on a 286DX here. 40MB hard drive and maybe 2MB of RAM, running windows 3.1. The first couple of times I played this I used to get wiped so often. But eventually I learned, and like you, the more times I replayed I would deck a squad out with explosives and just have them level the stage to play it safe.
Well, considering it's "since 1999" it looks like they're doing good (bad performance usually ends the game in less than a year or two). Bring on the new cannon fodder!
My first thought this time watching is "Wow, still one of the greatest intros in history, buy does it leave you with a false sense of security." Then I scroll down. God I love the internet.
Aw man...this intro is just great in so many different ways. I love how the guy with the mini-gun winks right before he starts blowing the aliens away. An excellent intro to an excellent game.
Muton, green. Muton Commander, red. Muton Solaris, yellow... Just saying, there is no knowledge to be found here, this is just a mere illusion and I'm lying like there is no tomorrow? That is a good question, and I am not going to give you an answer!!!
@Brandon Greenland - Glenforest SS (2172) It's comical how dumbed down the modern XCOMs are. They aren't bad games either but comparatively it's truly sad at the missed potential I think.
It heralded in the golden age of gaming. Look at releases of 1998/1999/2000. That is when gaming really hit it's stride. Throw in Star Control 2 and wing commander series and you understand why Sci-Fi gaming at this point was seen to be the king and why people of my age were so keen for star citizen to work. This represents microprose at its height. UFO, master of magic, master of Orion 2 all games that are brilliantly classical and influenced so many games to come. For all that I loved playing UFO: enemy unknown, I do prefer the reboots. TFTD was just UFO with a reskin and apocalypse was just too different from the charm of the original.
@@RobotsEverywhereVideos 1993 wasn't bad. Some classic games released then including Sam and Max, Master of Orion, X-Wing, Sim City 2000, Syndicate, and Quest for Glory 4. But this is still not at the level of 1998-2000.
@@richardwhitehead6966 True that. Half-Life, Quake 2, Kings Quest VIII, GTA, GTA: London, Codename: Eagle, and Perfect Dark 64 were real game changers back then.
13 лет назад+8
@kennierose Definitely one of those intros you don't skip when you run the game. Short, full of action, awesome...
I have contact with computer games from the beginning of 90's, and this is by far the best game I ever played, my personal number one. I remember that firstly for some reason it run only an intro, and even before I played the game itself, I loved intro so much, I showed it to some of my elementary school colleagues then. When somehow I managed how to run the game propely, I was a kid, so I was not good at playing games, and sometimes I begged my father, when he came back from work, to play the game, so I can at least watch his progress :) Many years later I played through whole game, and then Terror from the deep, and Apocalypse, and I still thinks that no other game has gave me so wonderful memories as that :)
It's not a crappy game tbh, it got beautifully designed levels. But yeah it shouldn't bear the X-Com name. And heck yeah i found Enforcer more fun than The Bureau, which was bleak, humorless, and unmemorable.
@@robertdahammer4850 It looked kick butt but yeah it was worthless. High TU costs and very little damage output to the more difficult aliens. It could shred the sectoids and the ethereals, but was worthless against the other creatures.
This intro is made out of lies on top of lies. Watching this intro can give you a false idea that you're supposed to be some kind of superhero while in fact all your soldiers are cannon fodder.
Oh, how I wish my troopers were this badass. Not once, not even once have I ever had a successful run. I've 'maybe' gotten to the point of having a few psychics on my team 'once'. Hopefully, when I finally play the remake I end up fighting chryssalids with rookies while shooting the zombified corpses of my veterans.
Many, many a late night, carefully loading troops, meticulously deploying to cover, checking arcs, covering each other, setting up reaction fire, covering and moving to advance to contact, grenade preps, sniper positions, held breath, lost troops, anguish, discouragement, terror missions, hiring new troops, expanding bases. All of it. War was hell. And with extraordinary resolve and refined tactics, Cydonia: revenge, and closure. That is, until Terror from the Deep. No game has even quite had that magic ever again.
@@equesfuscus I also loved the stages and atmosphere. X-Com/UFO: Defence had a ton of unique environments to fight across that we never get in any modern games.
I still like to rock conventional weapons in the late game. Rifles very rarely damage power armour, but can comfortably take down anything up to Ethereals - a fun option if you're worried about Psi attacks, or want a couple of spare guys who can plink at distant enemies without the risk of friendly fire. Autocannons are also great for clearing UFOs or illuminating the surface of Mars! That said, Mutons will laugh off anything short of a direct Heavy Rocket (and in some cases, still survive), so...
Why the intro is BS... 1. The red Muton is a lie 2. The Skyranger does not look that cool, it never looks that cool. The Avenger doesn't even look that cool... :( 3. No personal armour in the beginning. 4. Those Mutons died like they were mere Sectoids. XD
At least laser weapons are still kind of effective against mutons. In the sequel, Terror from The Deep, your human researched weapons are absolutely worthless the moment lobster men shows up. That game really stressed me out.
I understand that TFTD was made super-extra-hard by accident because of complaints the first game was too easy...due to a bug, not the actual game design. Oops.
@@lashlarue7924 I replayed through the whole trilogy like a decade or so ago for the heck of it, and TFTD was hard but also easy. Once you figured out the spawn patterns you knew that they only attacked certian areas. Also once you unlocked the more advanced weapons it became a breeze. I also felt that while some of the stages were cool, they weren't as varied as the original. Now Apocalypse was my jam -- it was a weird and utterly bizarre take on the franchise with the retro-futuristic aesthetic and the cult stuff, but man, being able to go into any of the buildings, having the real-time combat mechanics, and having the vehicles you could patrol around town with was awesome.
Being able to change soldier names, see them building up their ranks... EPIC game. Having to capture some of them alive Having to wait for wounded soldiers to heal and get back into action.... AWSOME game
Item micromanagement was unmatched in this game other than the first two Jagged Alliance games. You really had to think about all your soldiers and their equpment, it wasn't like today's games where everything is done for you.
Aliens: "But we came here to help your civilization...!" Chris Henson: "Oh, I see. So you just woke up this morning and thought, 'Out of the goodness of our hearts, we're just going to go and uplift humanity'? With explosions and plasma rifles?" Alien: quivering "Ye--yes..." C.H.: "Uh-huh. You know, I hear that a lot." Alien: "..." C.H.: "..." :Solider flies horizontally through the air, close lines Muton. Flips away. Another solider uses Arch Thrower. Stun successful:
The atmosphere in Enemy Unknown is second to none. When I was a kid I and the first time I played UFO, the atmosphere just took me. Mayby the grafics aren't so great, but the atmosphere (and music) more than makes up for it.
Bro the graphics were insanely great for a game that came out in 1994. (By the way I like how I'm responding in 2024 to a comment you wrote in 2010 about a game that came out in 1994.)
My comment is that this is the only intro from the x-com series,that after the alien invasion, we retaliate and kick their asses.Best x-com intro ever.
It's about time somebody posted the original intro movie that does not use the midi files, but the better sound files. X-Com is a wicked awesome game. You had to THINK to beat it. And beating it wasn't easy. First time I unlocked blaster bombs and sent it around a corner and nuked 3 aliens, and I watched the aliens panic for the first time instead of my humans... I was hooked for all time. I play it even today, the battles are epic and no two are the same!
@stridervm Yes, I realize that Valve just uses a DOSBox package. However, I'm pretty sure Hasbro had fixed the problem with their earlier Windows version (Collector's Edition), which I owned, and I suspect the fix survived. I can't remember if I tested Valve's package for the research bug.
picked the classics up during the sale, theyre just as fun as id hope. though the amount of elitism to them and how people shit talk the modern xcoms is a bit annoying, theyre all quite good (maybe 2 less so)
You should try openxcom. It's the same graphics (so not 100% what you asked for) but no bugs, lots of interface improvements, additional options and modifications, plus lots of downloadable mods. And easy to create your own mods.
I loved watching this intro over and over, although ingame this wouldnt be possible. For those green aliens you need alien technology guns, and they're still a pain in the ass to kill. But it's still one of the best games of all times. :)
@megatroll, there are two sequels by microprose which follow the same gameplay. X-Com Terror From The Deep (Which basically uses the same engine with the first game) and X-Com Apocalypse which introduced new graphics as well as the ability for non turn based tactics gameplay.
Its interesting to compare the style and ambiance of the old and new one. They most certainly share a common root, but they are each very much a product of their own decade.
I love this. There's no way you could present what X-Com is all about less appropriately. The X-Com agents come flying out of the top of their dropship firing their weapons while they are flying through the air, gunning down every alien in the process whereas the actual gameplay features Man and Alien sneaking cautiously through dimly lit corridors and alleyways shooting one another in the back. It's the cheesiest thing ever, and it's brilliant.
and the MUSIC..........!! X. T
Xcom would be better if it was like this
This promotional video is what they show new X-COM recruits. Little did they know they won't be jumping out of the top of the skyranger, they'll be going out a kill zone through the back, getting picked off one by one. They won't be killing mutons with ballistic weapons, it'll just piss them off and they'll one shot them with reaction fire.
+jahahahaha Haha, I laughed my butt off.
Man, you really made me laugh - I've had a tough week but your sense of humour re the UFO intro makes it all bearable :)
That was funny! Pure gold! I guess the recruits can kiss their pension good bye.
I see
But if they survive long enough they will sit back and have a beer while 1 or to psychics tear apart the aliens with their own ranks.
This is like one of those Join the War Effort recruiting videos. Everything about it is a lie. xD
Entire rookie teams get wiped out when fighting those aliens with conventional weapons, lolz.
Eduardo Valenzuela WOULD YOU LIKE TO KNOW MORE?
(I just watched Starship Troopers)
Everything isn't a lie. All the civilians are dead before your troops leave the Skyranger.
In all fairness, by late game, you're wiping the floor with the aliens.
Should have cut off at the bleeding face
@@uccidere1939 depends on who spams blaster launcher first
In the intro, the soldiers have Bravery levels that are way beyond anything in an X-COM soldier.
In the game, you get soldiers who are too scared to even hold a rifle without them pissing all over the transport.
To be fair that only happens when fighting psi Aliens, which the Mutons are not
i would be too 😥
two words.. 'Blaster Bomb' Those guided missiles can really screw up your day
Cause the intro is a propaganda recruiting video. 😂
XCOM: Enemy Unkown intro: *Dramatic music* Hello commander...
XCOM: UFO Defense: *90's music* KILL EM ALL!!!!!!! AHHHHHHH
lostfan10000 In the 90's everything was unrealistic and unserious.
AJloverftw32
BS. Now everyone's taking everything way too serious. It's still all just meaningless pop culture trash.
The Great Agitator nah, look at fx Marvel. How is that anyway near serious? I however prefer the new XCOM style compared to the old one.
The Great Agitator CALL XCOM TRASH ONE MORE TIME, SEE WHAT HAPPENS!
Wertsir
You need to take a chill pill.
The fun part is that in the real game, those weapons won't do a scratch to these kind of aliens.
Or the part where you actually exit through the back of the Skyranger, giving the aliens a perfect kill zone. But this is still hella cool and pumps me up every time.
Dunno, maybe the other soldiers are armed with proper weapons to deal with those aliens and the 2 guys you see are just show boating newbies who don't manage to hit anything.
The auto cannon with HE and IN is still viable into late game. HE can destroy cover and do a fair amount of damage
In is great in smaller UFO since you can auto shoot through the door and let everyone inside cook without damaging the materials
@@xxdomoxxkunxx I never knew that, how do you think about blaster bomb.
@@許進曾 Blaster bomb is pretty much the ultimate weapon baring Psionics
For me, I split my troops typically into three teams
A. Scout team
B. Heavy weapon team
C. Reserve/flank team
For the blaster bomb, it turns the heavy weapon team into a defacto god(s) of war. With a small, agile team to act as spotters you can easily obliterate any large group of enemies or turn a choke point into instant death.
Blaster bombs have a very good chance at penetrating almost every UFO hulls allowing for troops to push in, though it might have difficulty with blast doors(and battleship hulls are very thick, and not recommended)
Blaster launchers are..questionable on terror missions due to high collateral but if going at chrysalids it has the opposite effect.
If you are skilled with it, you can fire a blaster rocket from the start of a battleship, cydonia's entrance or an alien base and typically kill the leader(s) or at least greatly damage/kill enemy forces with zero chance of reprisals. The only real downside is the rarity of ammo. If you have a good supply of them you can easily wipe the floor with virtually any enemy in the game including ethereals. To counter the chance of being mind controlled make sure to make the soldier holding it does squats until they are out of TUs or have them drop the gun
Also, avoid using it against the very small landed UFOs, it will vaporize the UFO completely and you won't get any salvage
For a game that's old enough to drink, this game has such a sweet opening scene
The face at 0:45 makes this the best intro. It's the face you make when your entire team gets killed during your first mission and beyond, the first time you play the game, of course.
It also shows up in the Playstation version when you abort the mission
confirmed, Guile from Street Fighter is an ex XCOM operative.
What does that make Bison?
This has to be the most 90's thing I've ever seen. When the "bit rock" kicks in at 0:44 I can just imagine a dude with big glasses and a little mustache rocking out at a Casio keyboard
Rycluse mustaches went out in the 80s if I recall
My favorite moment in the game was when there was only one sectoid left in the map. My guys found it standing in front of a house, I ordered them to shoot it but they all missed all of their shots, destroying the entire wall behind the alien.
After the mission was over I fired every single one of them.
Ali A? Nah Alien A :p
This intro theme is pure adrenaline - 12 year old me used to bounce off the walls and psych himself up by watching the intro every time... and then immediately watch his Rookies lose to Sectoids and Snakemen and wonder what he was doing wrong.
I was born in 1998 and didn't even knew about this game until recently. It is fun and addicting as fuck. I did not expect game from 90s could have such good gameplay as this game has. It is also really difficult compared to modern games. I really do now see why people think this game is one of the best ever.
+MrPCpelaaja If you think this one is difficult, don't try the sequel "Terror from the Deep".
+KarmaTheAlligator Terror from the Deep was CRAZY!
X-com: Apocalypse is cool though. It's different, but the gameplay is awesome.
You're right sir. I play video games since the last of the 80s, almost for 30 years but Enemy Unknown is STILL clearly the best gaming experience ever.
Even after reading the manuals, there's lots of aspects about the gameplay that you'll only know about when playing the game (usually the hard way). There are no tutorials or spoonfeeding assistants to give tips in the first few missions. You'll just have to learn the hard way. And there are plenty of gameplay strategy, battle tactics, doctrine, squad layout combinations to play the game, which you'll have to develop yourself, or get tips from more experienced players. Some players like me still didn't have an internet connection (dial-up) at that time, so school was a place to exchange tips.
This intro is so unfitting with how they show the soldiers...But think...This is how the civilians see the X-COM force...
War Path King While on reality they xcom soldiers are being killed in a madder of secons and missing shots all the time
Nah all the civilians see is high explosives getting lobbed through their windows
@@QuantumRipple Home insurance in the XCOM world must be crazy high.
@@Billy-bc8pk truuuuuuu
Especially in my playthroughs
If I don’t leave a terror mission with half the map on fire than I didn’t leave the terror mission at all
18 years later and i still cant beat it
>Plays easiest difficulty
>Still loose all squad
>*THIS IS REAL WAR*
Throw smoke grenade at bottom of ramp on turn 0, wait out a round so enemies move around and lose TUs, ..., profit.
That Dude on the Internet STOP MISSING, THEN
@DiGiorno Pizza Manage to beat it yet?
This game was so far ahead of its time!! I played this for HOURS on my old 486dx 66mhz desktop with 4MB ram, and it ran flawlessly!
I remember that sometimes the safest thing to do would be to just level a building by blind firing HE rockets or autocannon rounds into it rather than risk exposing your troops to enemy fire. Freaking brilliant game!
First played this on a 286DX here. 40MB hard drive and maybe 2MB of RAM, running windows 3.1. The first couple of times I played this I used to get wiped so often. But eventually I learned, and like you, the more times I replayed I would deck a squad out with explosives and just have them level the stage to play it safe.
X-com: Kicking alien ass since 1994.
"X-COM: Getting it's ass kicked since 1999"
Fixed now.
Well, considering it's "since 1999" it looks like they're doing good (bad performance usually ends the game in less than a year or two).
Bring on the new cannon fodder!
This opening is so 1990s comic book, I love it.
The aesthetic feels very close to the old X-Men cartoon.
My first thought this time watching is "Wow, still one of the greatest intros in history, buy does it leave you with a false sense of security."
Then I scroll down.
God I love the internet.
XCOM intro is my phone's ringtone since like when ringtones can be changed!
Aw man...this intro is just great in so many different ways. I love how the guy with the mini-gun winks right before he starts blowing the aliens away. An excellent intro to an excellent game.
Still one of the best games of all time...
Muton, green. Muton Commander, red. Muton Solaris, yellow... Just saying, there is no knowledge to be found here, this is just a mere illusion and I'm lying like there is no tomorrow? That is a good question, and I am not going to give you an answer!!!
OH MY GOD IT'S THE ORIGINAL!! oh how I have missed you!!
Oh man, I'd watch the full intro every time I fired up the game, and the part where he shreds mutons with an auto-cannon always gave me goosebumps.
So many years later this intro brings tears to my eyes. It is so much a product of its time, a time that i miss. And it's so good.
Clearly, this was a golden age of gaming..
@Brandon Greenland - Glenforest SS (2172) It's comical how dumbed down the modern XCOMs are. They aren't bad games either but comparatively it's truly sad at the missed potential I think.
It heralded in the golden age of gaming. Look at releases of 1998/1999/2000. That is when gaming really hit it's stride. Throw in Star Control 2 and wing commander series and you understand why Sci-Fi gaming at this point was seen to be the king and why people of my age were so keen for star citizen to work.
This represents microprose at its height. UFO, master of magic, master of Orion 2 all games that are brilliantly classical and influenced so many games to come. For all that I loved playing UFO: enemy unknown, I do prefer the reboots. TFTD was just UFO with a reskin and apocalypse was just too different from the charm of the original.
@@richardwhitehead6966 DOOM came out in December 1993.
@@RobotsEverywhereVideos 1993 wasn't bad. Some classic games released then including Sam and Max, Master of Orion, X-Wing, Sim City 2000, Syndicate, and Quest for Glory 4. But this is still not at the level of 1998-2000.
@@richardwhitehead6966 True that. Half-Life, Quake 2, Kings Quest VIII, GTA, GTA: London, Codename: Eagle, and Perfect Dark 64 were real game changers back then.
@kennierose Definitely one of those intros you don't skip when you run the game. Short, full of action, awesome...
I have contact with computer games from the beginning of 90's, and this is by far the best game I ever played, my personal number one. I remember that firstly for some reason it run only an intro, and even before I played the game itself, I loved intro so much, I showed it to some of my elementary school colleagues then. When somehow I managed how to run the game propely, I was a kid, so I was not good at playing games, and sometimes I begged my father, when he came back from work, to play the game, so I can at least watch his progress :) Many years later I played through whole game, and then Terror from the deep, and Apocalypse, and I still thinks that no other game has gave me so wonderful memories as that :)
Microprose basically was among the best game dev company. So many great games from them, this among them.
Aw good memories. I love how the intro makes the soldiers look so badass, but the reality is more like the D-day when they open the hatch.
Can we please get a spinoff game starring winking XCOM minigun soldier?
Enforcer had some fun ideas but all your missions were solo and the camera was shit. The Enforcer should have teamed up with the rest of the soldiers.
It's not a crappy game tbh, it got beautifully designed levels. But yeah it shouldn't bear the X-Com name.
And heck yeah i found Enforcer more fun than The Bureau, which was bleak, humorless, and unmemorable.
I remember the minigun was HORRIBLE in the game.
@@robertdahammer4850 It looked kick butt but yeah it was worthless. High TU costs and very little damage output to the more difficult aliens. It could shred the sectoids and the ethereals, but was worthless against the other creatures.
This intro is made out of lies on top of lies. Watching this intro can give you a false idea that you're supposed to be some kind of superhero while in fact all your soldiers are cannon fodder.
LOL
Great game with a great intro, despite neither being anything like the other. xD
The ship and X-Men style outfits are pretty cool though.
Oh, how I wish my troopers were this badass. Not once, not even once have I ever had a successful run. I've 'maybe' gotten to the point of having a few psychics on my team 'once'. Hopefully, when I finally play the remake I end up fighting chryssalids with rookies while shooting the zombified corpses of my veterans.
Welcome to X-com
Many, many a late night, carefully loading troops, meticulously deploying to cover, checking arcs, covering each other, setting up reaction fire, covering and moving to advance to contact, grenade preps, sniper positions, held breath, lost troops, anguish, discouragement, terror missions, hiring new troops, expanding bases. All of it. War was hell. And with extraordinary resolve and refined tactics, Cydonia: revenge, and closure. That is, until Terror from the Deep. No game has even quite had that magic ever again.
@@equesfuscus I also loved the stages and atmosphere. X-Com/UFO: Defence had a ton of unique environments to fight across that we never get in any modern games.
Yeah, man. THAT's the stuff! Thanks for posting. What a game that was. It wasn't a game - it was a chapter of my life!
Anyone who has ever tried to shoot a Muton with an Autocannon knows that what is depicted here is absolutely NOT the end result of that action.
0/10 misleading. No one missed a shot.
Manny Pardo The Thin Skinned also trying to kill Mutons with Earthtech weapons? GOOD JOKE
If your at that stage in the game where mutons are appearing and you are still using conventional weapons your fucked. You have failed commander!
+oliver hayward Oh, yes, you're dead in the water.
Don't worry, apparantly those Mutons have shitty HP, and terrible morale.
Mutons are some of the toughest opponents to kill due to their armor @343griffin.
I still like to rock conventional weapons in the late game. Rifles very rarely damage power armour, but can comfortably take down anything up to Ethereals - a fun option if you're worried about Psi attacks, or want a couple of spare guys who can plink at distant enemies without the risk of friendly fire. Autocannons are also great for clearing UFOs or illuminating the surface of Mars!
That said, Mutons will laugh off anything short of a direct Heavy Rocket (and in some cases, still survive), so...
Why the intro is BS...
1. The red Muton is a lie
2. The Skyranger does not look that cool, it never looks that cool. The Avenger doesn't even look that cool... :(
3. No personal armour in the beginning.
4. Those Mutons died like they were mere Sectoids. XD
5. None of the X-Com operatives was killed.
Please. Rifles against Mutons? Surely you're joking.
@@oz_jones 6. XCOM soldiera can't hit shit
All these years later, red Mutons are finally a thing.
@@riukasoulripper8252 thats why they spend that much ammunition
0:30 did the aliens just kill a vampire? >:O
I laughed way harder at this than I should have
Oh my god
Coming this summer... Aliens VS Vampires!
Utter brilliance.
I love the comic book style. And the music. And the game.
At least laser weapons are still kind of effective against mutons. In the sequel, Terror from The Deep, your human researched weapons are absolutely worthless the moment lobster men shows up. That game really stressed me out.
Yeah i was pissed off the lore wasn't respected in the sequel.
TFTD was pretty hard, actually too hard for me as a kid back in the 90's. I'd like to play it again now to see if it's a worthy challenge.
I understand that TFTD was made super-extra-hard by accident because of complaints the first game was too easy...due to a bug, not the actual game design. Oops.
@@lashlarue7924 I replayed through the whole trilogy like a decade or so ago for the heck of it, and TFTD was hard but also easy. Once you figured out the spawn patterns you knew that they only attacked certian areas. Also once you unlocked the more advanced weapons it became a breeze. I also felt that while some of the stages were cool, they weren't as varied as the original. Now Apocalypse was my jam -- it was a weird and utterly bizarre take on the franchise with the retro-futuristic aesthetic and the cult stuff, but man, being able to go into any of the buildings, having the real-time combat mechanics, and having the vehicles you could patrol around town with was awesome.
Being able to change soldier names, see them building up their ranks... EPIC game.
Having to capture some of them alive
Having to wait for wounded soldiers to heal and get back into action....
AWSOME game
Item micromanagement was unmatched in this game other than the first two Jagged Alliance games. You really had to think about all your soldiers and their equpment, it wasn't like today's games where everything is done for you.
I love this game! Still installed on my comp.
Aliens: "But we came here to help your civilization...!"
Chris Henson: "Oh, I see. So you just woke up this morning and thought, 'Out of the goodness of our hearts, we're just going to go and uplift humanity'? With explosions and plasma rifles?"
Alien: quivering "Ye--yes..."
C.H.: "Uh-huh. You know, I hear that a lot."
Alien: "..."
C.H.: "..."
:Solider flies horizontally through the air, close lines Muton. Flips away. Another solider uses Arch Thrower. Stun successful:
The atmosphere in Enemy Unknown is second to none. When I was a kid I and the first time I played UFO, the atmosphere just took me. Mayby the grafics aren't so great, but the atmosphere (and music) more than makes up for it.
Bro the graphics were insanely great for a game that came out in 1994. (By the way I like how I'm responding in 2024 to a comment you wrote in 2010 about a game that came out in 1994.)
Thanks for putting this up. Had a massive attack of nostalgia for my misspent youth after it was announced Firaxis was making a proper remake.
X-com is just one of those games that leaves its mark in a true gamer's heart...
Long live X-com!
It's happening boys!👀👀👀
If they have chryssalids then we're screwed.
I like how he winks before firing the gatling gun
After nearly twenty years, this game still holds up against the test of time.
Make that 30!
i think, that it's one of the best games in mankinds history.
I remember the awesomeness of this introduction. I watched it like forty billion times.
In the intro they were allowed to save state
where is the scene where alien AoE weapon wiped the whole squad inside the skyranger
Lol
Cutscene powers to the max!
All the later games could never even touch the awesomeness of this intro.
This one of my Favorite computer games of All Times.
Many years after I last touched this game, this intro still gets me pumped up.
0:45 that fucking face always cracks me up
+Yellowsnow Trainer-"We got fuckin' UFOs up in this biatch!"
Commander -"ok who put trainer on comm duty?"
It's probably the only realistic part of the video; when half your squad gets obliterated by a single alien grenade in Turn 2.
Disembodied face that strikes fear with the eyes drifting apart.
this should be a classic, i meen like made into classic game, a game that never dies
Those Gatling Guns, at best, provides a firm and almost pleasant Massage to the Mutons’ muscles
Short, effective and almost completely devoid of words. In other words, a kickass intro :)
That game was so awesome back in the day.
after warning warning what does she say? unit 7xx Warshowa ?? 0:40
Ufo detected
I haven't seen this intro since I was a kid! It's still just as awesome as I remembered it being :p
good golly, that intro sent shivers down my spine. Ah, the countless hours I've spent with that game. really takes me back.
My comment is that this is the only intro from the x-com series,that after the alien invasion, we retaliate and kick their asses.Best x-com intro ever.
we really do need more games like these
Doesn't that ship that transports the X-COM in this intro look a little bit like the Normandy from Mass Effect but simpler?
Someone actually wrote a pretty cool (if dark) crossover of those. A pity it was abandoned halfway.
A turn based tactics Mass Effect spinoff would be great.
Simply belongs to TOP10BEST ALLTIME GAMING HALL OF FAME on all platforms.
Pure awesomeness. Although I highly doubt that the intro's animators ever saw the actual game. :D
It's about time somebody posted the original intro movie that does not use the midi files, but the better sound files. X-Com is a wicked awesome game. You had to THINK to beat it. And beating it wasn't easy. First time I unlocked blaster bombs and sent it around a corner and nuked 3 aliens, and I watched the aliens panic for the first time instead of my humans... I was hooked for all time. I play it even today, the battles are epic and no two are the same!
I love the phrase "nuked 3 aliens", and it really was like a mini-nuke--that's true.
This intro was the start to a perfect gaming century for me!
Hey Siri, play the theme to Gerry Anderson's UFO
Such a badass intro.
I love how the music was SO calm and low then you put up the volume on your speaker and you had almost an heart attack !
@stridervm Yes, I realize that Valve just uses a DOSBox package. However, I'm pretty sure Hasbro had fixed the problem with their earlier Windows version (Collector's Edition), which I owned, and I suspect the fix survived.
I can't remember if I tested Valve's package for the research bug.
Best. Game. Ever. Period.
Man I remember spending a huge amount of the summer of 94 on this game. Same thing when terror from the deep was released :) Fond memories!
Man, seeing that after these years still give me goosebumps. Also funny that in game, all those guys died the moment they stepped off Skyranger.
My favorite game of all time. Its been 16 years...damn.
16 + comment made 14 years ago = ...omg
Best video game intro ever! And Flashback on a 2nd place
Yes, I have sound effects in the game.
It's getting real, they are everywhere
... "kill 'em all!!!!" :)
Awesome intro! :)
Goosebumps!!!
Childhood memories... Fond ones...
I like the way the heavy weapons guy winks before spinning up his minigun.
Oh my God! I've been looking for this video for a while... Used to play this game as a kid. :)
picked the classics up during the sale, theyre just as fun as id hope.
though the amount of elitism to them and how people shit talk the modern xcoms is a bit annoying, theyre all quite good (maybe 2 less so)
Best intro ever!
i would love to see a recreation, where they just update the graphics and sound, no changes to the gameplay, at all
Someone made a mod like that in XCOM 2
Where?
Might I recommend Xenonauts?
You should try openxcom. It's the same graphics (so not 100% what you asked for) but no bugs, lots of interface improvements, additional options and modifications, plus lots of downloadable mods. And easy to create your own mods.
Hmm I don't know. The old graphics and SFX have a certain charm to them. I wouldn't change anything.
If only the rifle and AP ammo was that good in the game
One of the best intros ever.
I loved watching this intro over and over, although ingame this wouldnt be possible. For those green aliens you need alien technology guns, and they're still a pain in the ass to kill. But it's still one of the best games of all times. :)
I love those stock sound effects xD
Legendary!
@megatroll, there are two sequels by microprose which follow the same gameplay. X-Com Terror From The Deep (Which basically uses the same engine with the first game) and X-Com Apocalypse which introduced new graphics as well as the ability for non turn based tactics gameplay.
If ONLY your squad was EVER as competent and badass as these two guys being as cheesy and epic as goddamn Power Rangers.
Its interesting to compare the style and ambiance of the old and new one. They most certainly share a common root, but they are each very much a product of their own decade.
Best game of all ages... I hope there'll be a good remake...
This was.... the greatest things I have ever seen.