Also, if you have a race that allows you to get innate 2 fortitude, you can get 10 fortitude for your base stats and buy a targe. Very helpful in general.
Here's a tip: If you struggle going up against one of those blizzard knights or sand knights (the big lanky guys with swords), a really nice way to beat them like 100% of the time is to simply just dodge whenever you see ANNNYYYYY movement since all of their attacks are dodgeable. If they do a sword swipe just dodge it and hold F like a second after dodging because if he follows up with a second slash you'll always parry or block it. If he doesn't follow up with a 2nd slash then you just get 1 less swing with medium weapon.
@@squarescope3056 Mhm! You will only be able to get like 1-2 slashes in every dodge though. The amount of slashes vary since there's a different amount of endlag after each of their moves so you just have to experiment. 1 slash is always a safe bet though.
Fun little theory: The dude testing you in the trial of the one is one of those voices that you hear in the depths after trying to get out, and thats why the enemies you fight are mostly from the depths.
I feel like he's planning a rebellion imo, he's called the voice of solitude, maybe the guys in the depths kicked him out, he's also looking for someone (one of his dialogues when you beat one of the stages, I think it was after you beat the enforcer).
for the golem: the mace helps (blunt damage) but parrying the spin is exactly like parrying the final stage of the parry check (but way easier) so if you dodge the punts and lasers good enough you can stay under it almost the entire time
I think rework was very good. It wasnt nerf obviously (some ppl call it nerf)ppl were able to literally destroy your health with light weapons and multi-hit mantras
It is not possible to say "Always beat" in the Trial Of One. You need experience on the monsters either way. There is just not a single chance a newbie is gonna even win against the sharko without past experience.
There’s a set direction the angels spawn and you can assassinate one of them instantly getting rid of most it’s health, when it’s knocked. Pick it up and the other will despawn
@@azurezephyr4526 Yeah but even with obvious, the reason I couldn't do it before was cause I assumed they spawned facing the entrance and I was always in front of them cause of that. When I actually got behind them I could do it just fine regardless if I had obvious or not.
you should put your points from completing trials into the stats you wanna get talents from, for example fortitude for exoskeleton, your weapon to the trial enemies scales mostly from your power lvl and medium weapon stats dont increase it that much, but you can have a better chance of getting the talents you want if you invest those points into the stats that are for the talents
Lets say you have 20 base dmg. You upgraded your med to the point where your weapon does 22 dmg. With the lvl buff if you are lets say 10 lvl you will be doing 20+100%=40 dmg but with 22(cuz you upgraded you med)you are doing 44. I mean it stacks so it increases damage by a decent amount
I honestly have a struggle with sharkos even at level 43, I can deal with swarms of angels in the depths so much easier than 1 singular sharko. A sharko is like fighting primadon in my opinion. That is why I'm confused why Angels spawn after Sharkos. Like what?
@@mangonoodlez he literally just says block parry dodge like every other youtuber, watching a video cant immediatley train u to have insane reaction time and no ping
small cheese tip that helps with Sharkos (bout 50/50 chance of working properly and relies on a lot of space) the main problem with Sharkos is their kick, which always comes from the left (their right) leg, cuz it breaks your block if you circle to your right around the Sharko at just barely in m1 distance for medium, if you do it right and have enough space, the kick outright wont hit you the main problem with this trick is that it relies on having a lot of room, and if you're not able to parry the normal swings, you die anyway i HIGHLY suggest learning how to fight Sharkos normally but this strat is a decent fallback if you're just not confident or unsure about their patterns TL;DR Circle to the right around the Sharko and the kick sometimes wont hit you
Ive noticed that where you stand in the first one doesnt make much difference, the front right one always reaches you first in the same amount of time, just focus watching that one and itll tell you when to parry
tbh if you die on the angel stone giant or alpha sharko stage just leave at that point cause you might just die anyway and you already got a pretty good level lead by that point. Unless you really don't wanna progress until you get the card
well first off if they die aint no "leaving" since they gonna get teleported and 2nd it sbetter to keep going since having your health bar stained isnt a issue when your low level
the thing about this is, you're gonna have to stick with no attunement unless you wanna get an attunement later (which is dumb because you have to start from 0 and you should've just picked an attunement at the start). but ig its alright for people that want to go medium no attunement
technically no attunement builds that get an attunement later have 1 extra investment point, but they obviously also miss out on some mantras did to whispers early on, which is the primary drawback
if you need help with the trial, yes. I recommend you put it in the weapon you will use later and go in with that class, not a mace. otherwise, if you still want to use mace strats, but don't want more than 10 points in medium, you can level strength for pen (which might not help and is only given every 10 str), fort for health, and attunement if you rolled a cheese spell, otherwise, just put in what you'll need out of the trial if you're confident you don't need the help.
Couldnt this be better achieved using a heavy? I’m trying to run trial to get my Heavy Fresh to 75 Heavy Weapon rlly fast, so cant i just spend my money on omelettes and fill my bar to red
I hate you nerds who just go “just block parry dodge bro and you will kill sharko 100% every time power 0 light weapon only. Like, maybe tell me how to deal with finding out if it swipes once or twice? Since sorry, but I can’t tell, especially when ping comes along and makes it swipe it’s it’s left hand twice instead of both, somehow. And then the toninator 5000 comes along when you get a feel for parrying, and messes you up. I can only either deal with kick or the swipes, not both.
There’s no way to really tell if the sharko is gonna swipe twice to my knowledge, but if you wanna be safe just hold block after parrying the first swipe. (Unless the sharko does it’s roar move in that case just roll immediately after partying since you’ll gain more posture or you’ll get instant block broken.
@@guy229 so what you’re saying is, fighting against the most random enemy in the game, with no way to tell if you parry once or twice, with a kick that likes to appear way too fast after a parry thanks to ping, is my fault for being incapable of deciphering what it’s going to do in 1 frame and parry just in time for the second claw swipe?
I wish i could actually play the trial but it keeps putting me in a california server and i get 400 ping i server hopped 7 times and bruh it still puts me in a cali server
Damn what I usually do with depths is leave the game on the title screen then rejoin and I can choose servers but I don't think that works with the trial
Also, if you have a race that allows you to get innate 2 fortitude, you can get 10 fortitude for your base stats and buy a targe. Very helpful in general.
gremor coming in clutch
Yeah that +5 hp is really coming in clutch
@@pepsiman7033 good for posture ig
@@hastagmjolk2527 isnt it adret
@@omni3660 adret is charisma and willpower
I appreciate that he gets straight to the point instead of spending 7 years to do the intro.
99% deepwoken youtubers:he is different...
Here's a tip: if you knock one of the angels just pick him up and both of them will despawn.
life saver
fr?
@@SuldSin yup just watch lord sendo's vid he picked one up and the other despawned without even dying
less exp though
@@itsoracle absolute chad
Here's a tip: If you struggle going up against one of those blizzard knights or sand knights (the big lanky guys with swords), a really nice way to beat them like 100% of the time is to simply just dodge whenever you see ANNNYYYYY movement since all of their attacks are dodgeable. If they do a sword swipe just dodge it and hold F like a second after dodging because if he follows up with a second slash you'll always parry or block it. If he doesn't follow up with a 2nd slash then you just get 1 less swing with medium weapon.
Thank you
possible with heavy?
@@squarescope3056 Mhm! You will only be able to get like 1-2 slashes in every dodge though. The amount of slashes vary since there's a different amount of endlag after each of their moves so you just have to experiment. 1 slash is always a safe bet though.
@@Rhythm.87 thanks thats really helpful
@@squarescope3056 Np bro, good luck with the progression
Thanks man this boosted my confidence and as they say, confidence is key, especially in this case
This was decently helpful, thanks.
Since youre here might aswell sub
Fun little theory: The dude testing you in the trial of the one is one of those voices that you hear in the depths after trying to get out, and thats why the enemies you fight are mostly from the depths.
I mean hes literally called the Voice of Solitude so...yeah?
@@arcana5625 lol not even a theory it's literally just obvious
I feel like he's planning a rebellion imo, he's called the voice of solitude, maybe the guys in the depths kicked him out, he's also looking for someone (one of his dialogues when you beat one of the stages, I think it was after you beat the enforcer).
@@Skyyette Maybe we can help him in later updates? Maybe fight the different voices when they take form. Seems cool
@@pp2475 maybe a small storyline where you fight mobs that the voices spawn
Tip: When the thresher digs, roll when the red dot flashes twice indicating itll jump
No once is more than enough, with twice you need good ping and reaction time
@@balladin9200 yes
@@balladin9200 good reaction time? shit i didnt realize i was a master of reacting by pressing Q when i see 2 dots flash
@@Sixteen_six
Stfu I never said 'good' reaction time just Don't be 98 years old and you're pretty much good
fun fact: choosing mace here was genius as well as blunt weapons do more damage against things made of stone/rock like rock golem and stone knight
protips: be good or just have a 150ms reaction time
2nd pro protip:
simple, just dodge, parry and repeat
yeah, very easy for southamericans 😀
in the 2nd pro tip how will you get damage in
How to proceed with 200 ping
@@jorge097.1 simple, invade nasa to steal their intenet password.
for the golem: the mace helps (blunt damage) but parrying the spin is exactly like parrying the final stage of the parry check (but way easier) so if you dodge the punts and lasers good enough you can stay under it almost the entire time
u just hold block for the spin
@@sanityl3534 no, it will posture break you if you just hold it
@@momoavatar4960 you even fought a golem before?
@@sanityl3534 yeah, i have literally grinded them for levels, and i got posture broken by their spin if i held block
@@sanityl3534 u can’t hold block to the golem buddy
Tip : get 20 fort and then get exoskeleton, I personally use this method sometimes because it allows you to be hit 20 times and hp won’t be a problem
F
parry
exoskeleton got completely reworked, idk if im happy about it or not but at least its more balanced now
@@willyskips1212 I realized this comment aged like milk but I still love that I said this a day before the rework
I think rework was very good. It wasnt nerf obviously (some ppl call it nerf)ppl were able to literally destroy your health with light weapons and multi-hit mantras
I just realized something. If you do this as a heavy user, you can literally get, and use an enforcers axe at like level 10-20
yep!
my plan for the trial exactly
You wont be able to use mace but if yourr good enough without it you can get enf axe and some of the really good new weapons
@@nullitx2775 get mace then invest all the points into heavy
@@sko9551 you need 10 medium to buy a mace
It is not possible to say "Always beat" in the Trial Of One. You need experience on the monsters either way. There is just not a single chance a newbie is gonna even win against the sharko without past experience.
Trial of one is like the best thing for someone new. They'll learn quicker with it.
There’s a set direction the angels spawn and you can assassinate one of them instantly getting rid of most it’s health, when it’s knocked. Pick it up and the other will despawn
If only that worked. I crouched directly behind them while they spawned spamming m1 but nothing happened and they instantly detected me.
@@hak33m41 worked perfectly for me
@@hak33m41 skill issue ig
@@hak33m41 did you have the obvious flaw, that was probably the reason
@@azurezephyr4526 Yeah but even with obvious, the reason I couldn't do it before was cause I assumed they spawned facing the entrance and I was always in front of them cause of that. When I actually got behind them I could do it just fine regardless if I had obvious or not.
For the enforcer, his axe has a hitbox for some reason, by hitting his axe when hes doing his spinning move you can get a lot of free hits
real ones watch this now
fr LOL
Helpfull tips: when you start with attunement less you can train your status without spending any points and start the trial with 2-3 free levels
what do u mean
@@purpleey basically spend your 10 points during the trial which gives you 4 levels off the bat but that's dumb cause then you can't buy the mace
@@JDotOnPoint Except you can. Train med weapon normally. until you have 10 and 10 free points.
@@NimbusIzayoi I realized that but was too lazy to edit
@@NimbusIzayoi you can't go to the trial of one with more than power 1 (2-50)
TIP: At the last trial the orbs do damage to the shako. So if you aren't to confident fighting it just roll and Perry till it dies.
Did u test that?
Bc i think the sharko just got absurd low health
Hehe Shako…
@@lenni_2225 hit it 5 times the orbs dont do dmg to it.
@@blackiechanonly6921 wait long enough, the orbs DO dmg to it
@@blackiechanonly6921 "the orbs dont do dmg to it." 🤡
you should put your points from completing trials into the stats you wanna get talents from, for example fortitude for exoskeleton, your weapon to the trial enemies scales mostly from your power lvl and medium weapon stats dont increase it that much, but you can have a better chance of getting the talents you want if you invest those points into the stats that are for the talents
Lets say you have 20 base dmg. You upgraded your med to the point where your weapon does 22 dmg. With the lvl buff if you are lets say 10 lvl you will be doing 20+100%=40 dmg but with 22(cuz you upgraded you med)you are doing 44. I mean it stacks so it increases damage by a decent amount
@@ananaskarandash1060 IT doesn't matter how much damage you do if you complete the trial with no good cards. Just get good at the game smh
@@gavin2870 🤓
@@gavin2870 🤓
i dont know if this was recently changed, but every time i do it the 3rd level of the trial is always golem
With the stone golem you can just spam F and you will parry every spin and you'll get some medium weapon points.
still risky tho
@@hollowollowyeet886 not really if your objective is leveling up weapon you'll just get power increase and heal
I honestly have a struggle with sharkos even at level 43, I can deal with swarms of angels in the depths so much easier than 1 singular sharko. A sharko is like fighting primadon in my opinion.
That is why I'm confused why Angels spawn after Sharkos. Like what?
Nevermind these angels have a different spear
angels have more difficult attack patterns and can do more dmg in a short time, and sharkos are free.
If u struggle /w sharkos watch nano’s vid on them
@@mangonoodlez he literally just says block parry dodge like every other youtuber, watching a video cant immediatley train u to have insane reaction time and no ping
small cheese tip that helps with Sharkos (bout 50/50 chance of working properly and relies on a lot of space)
the main problem with Sharkos is their kick, which always comes from the left (their right) leg, cuz it breaks your block
if you circle to your right around the Sharko at just barely in m1 distance for medium, if you do it right and have enough space, the kick outright wont hit you
the main problem with this trick is that it relies on having a lot of room, and if you're not able to parry the normal swings, you die anyway
i HIGHLY suggest learning how to fight Sharkos normally but this strat is a decent fallback if you're just not confident or unsure about their patterns
TL;DR Circle to the right around the Sharko and the kick sometimes wont hit you
For the final stage, just let the orbs hit the sharko and play defensively
Ive noticed that where you stand in the first one doesnt make much difference, the front right one always reaches you first in the same amount of time, just focus watching that one and itll tell you when to parry
tbh if you die on the angel stone giant or alpha sharko stage just leave at that point cause you might just die anyway and you already got a pretty good level lead by that point. Unless you really don't wanna progress until you get the card
well first off if they die aint no "leaving" since they gonna get teleported and 2nd it sbetter to keep going since having your health bar stained isnt a issue when your low level
@@jayfogo I’m p sure they mean don’t wipe to try again and again and waste your time
@@jayfogo pretty sure you can just leave but you cant go back
my brother
@@jayfogo you cant go back after lvl 1 so if you pass the first trial it doesnt matter...
If you don’t like the mace pick up the messer instead it has really good scaling
But the thing is golems have slash dmg reduced so blunt weapons are kinda better
@@Console-l0gger i did not know they had slash armor mb
earned a sub I like the vibes here
the thing about this is, you're gonna have to stick with no attunement unless you wanna get an attunement later (which is dumb because you have to start from 0 and you should've just picked an attunement at the start). but ig its alright for people that want to go medium no attunement
technically no attunement builds that get an attunement later have 1 extra investment point, but they obviously also miss out on some mantras did to whispers early on, which is the primary drawback
yo amazing vid ur so good i cant even beat a sharko
that first one for the blocking is impossible for me, I legit am so mad when it starts spamming cause it starts BLOCKING for no reason
you are pressing f to early
you could also buy a shield if you spawn with 10 fortitude at the start.
just tried it, the max points you can use on a single stat at the start is 8
@@krypto1650 depends on race, I believe celtor starts with 2 points in fort and you can put 8 in still
@@krypto1650 it works if your race gives you 2 fortitude ( for example vespirian gives you 2 fortitude and 2 willpower )
Tip: crouch at the middle and assinate an angel its easier if its only 1
theres a cheese for the enforcer, its one of the smaller rocks in one of the corners
If you carry a downed angel it tricks the game into thinking you won so you have to fight only one
What level do you have to be to even do this? Like 10 or lower?
You can get a mantra before you go into the TO1 by doing the tutorial
Bold of you to assume I can kill a sharko but ty for teaching me how to do the trial
personally i picked rapid punches humnoid npcs havea rough time blocking it and it make sthe angels way easier
or you can do agamatsu's strat at the end and just let the orbs kill the alpha sharko
Orbs don't kill sharko, but it dies in a few swings
How to always lose trial of one: have a bad internet and you can’t do nothing
Are you still able to insta-kill one of the angels by assasinating them as soon as they spawn?
when at final trial just defense sharko will die by orbs
Fr?
@@JuevesMa fr saved my fuckin life
@@JuevesMa orbs do the ton of dmg and that black sharko have 1k hp so yes
This video is underrated
Any tip for heavy weapon on trial of one?
What if you dont want a med build? Do you still go med for the mace and then just put points into heavy?
if you need help with the trial, yes. I recommend you put it in the weapon you will use later and go in with that class, not a mace. otherwise, if you still want to use mace strats, but don't want more than 10 points in medium, you can level strength for pen (which might not help and is only given every 10 str), fort for health, and attunement if you rolled a cheese spell, otherwise, just put in what you'll need out of the trial if you're confident you don't need the help.
bruh he says How to ALWAYS beat the Trial Of One and he dosent even beat it
He’s not a parry god tho
How do you get the little box to appear when putting your stats in?
0:14 how did you get those 10 free points?
For the golem just spamm F when he does the spinning thing and the rest of the moves u can just dodge
Every time I’m against angels one always shoots while the other swings. Why
Thresher is literally impossible for me it always goes behind me so I can’t see what the fuck it’s doing
what is your resolution?
Damn you are so good at parrying
honestly i think i can beat it it one try but for some reason game doesnt let us choose the server, how am i gonna parry fkin missiles at 400 ping
ikr so annoying
U can hop servers to servers until you can find one that isnt bugged
@@stalebread3503 he means for the trial
@@stalebread3503 trial puts you in a random server so you cant just server hop
@@nullitx2775 just keep leaving and joining until you have good ping
How to always beat trial of one: do it enough times and you will get good enough to do it
I played for the first time yesterday and I'm wondering where that whole town popped up from
You can hit the golem while parrying his spin
-Might be useful to someone
The shark can die to orbs so you can just focus on defense
Do you keep the med stats after?
yes
Yeah what would be the point of the trial otherwise
@@nullitx2775 hep proably meant if u die or something idk
@@nullitx2775 to get the levels ig bc imagine a freshie that can take down level 30s with just the average sword
thx.. now i have beat the trial 20 times today thanks man!
Cap
I don't even know what this is but I'm intrigued
Incredible music choice
More helpful than any agamatsu video
Instructions unclear, toned by sharko.
you can sneak attack the angels to make it way easier
Couldnt this be better achieved using a heavy? I’m trying to run trial to get my Heavy Fresh to 75 Heavy Weapon rlly fast, so cant i just spend my money on omelettes and fill my bar to red
mace is a blunt weapon, and the tall golem thing (not the one in Erisia) has high slash resistance.
gonna make a dagger tutorial for this for the non-medium weapon users.
I wouldn’t call this cheese I’d call it smort
what if you go heavy and use the enforce axe wouldte it be so much easier cus dmg ?
You can but you would only be able to use the axe for the final trial and that sharko dies in 5 hits regardless
do u lose life if u die in trial?
yes
i am still wondering how you can parry giant monsters with just a sword or mace or a dagger or other weapons
dont forget how you can parry bullets with your bare hands
Deepwoken characters just built different
the fact theres giant monsters/ different races that arent human just kinda makes it less realistic so parry whatever
What if I live in Asia and the game gives me a California servers
How come you put your points into medium?
this video would’ve been great for me if only i don’t have 300 ping living in thailand lmao
How do u keep getting 5 free points each time you level up?
cant you just buy maze and upgrade medium after the orbs that shoot at you and then equip it?
you have to find it or have someone drop it to you then because the weapons shop doesn't sell it to you without 10 med
@@bendude184 ah alr i see sad
I hate you nerds who just go “just block parry dodge bro and you will kill sharko 100% every time power 0 light weapon only.
Like, maybe tell me how to deal with finding out if it swipes once or twice? Since sorry, but I can’t tell, especially when ping comes along and makes it swipe it’s it’s left hand twice instead of both, somehow. And then the toninator 5000 comes along when you get a feel for parrying, and messes you up. I can only either deal with kick or the swipes, not both.
There’s no way to really tell if the sharko is gonna swipe twice to my knowledge, but if you wanna be safe just hold block after parrying the first swipe. (Unless the sharko does it’s roar move in that case just roll immediately after partying since you’ll gain more posture or you’ll get instant block broken.
So you're bad is what you're saying?
@@guy229 so what you’re saying is, fighting against the most random enemy in the game, with no way to tell if you parry once or twice, with a kick that likes to appear way too fast after a parry thanks to ping, is my fault for being incapable of deciphering what it’s going to do in 1 frame and parry just in time for the second claw swipe?
@@georgy2596 are you saying sharko is harder than enforcer and instantly kills you with 1 frame moves and absolutely no attack patterns?
The enforcer, has the easy tactic of holding f in case it feints, and also doesn’t have move variations with no animation differences
tip: block, parry and dodge
That's what I did for the trial dude ggs
dont you need 10 med for mace?
i cant do the parry checks bcs i live in eu and they always put me in illanoi servers
Tip#1(The only tip you need) don’t have a skill issue.
Ok but how do you get to it?
If you click y on targe you can two hand it
strykers dad is jimmy
U can just spam F vs golem whirlind
found footage of lil VR, now he is unc vr :(
How do you even do this with dagger
How many heavy wep u need for enforcers axe
75
The song hits hard
yall the orbs no longer damage the alpha sharko
Wait what the, you can drop enforcer axe? That’s so cheese
I CANT SPAM F FAST ENOUGH SOMEBODY HELP
how did you get free 10 point?
Start with no attunement
@@Velyx_ how?
@@sirpoofus7823 just pick no attunement when ur creating ur character its where u would pick what magic u want
@@zzemain don't give him that advice you can always pick no attunement you're just telling him to waste a free magic unlock
i just cant beat the damn trial because i have 200 ping plus spike (no region server)
tip: have good ping
I wish i could actually play the trial but it keeps putting me in a california server and i get 400 ping i server hopped 7 times and bruh it still puts me in a cali server
Damn what I usually do with depths is leave the game on the title screen then rejoin and I can choose servers but I don't think that works with the trial
@@daivioi yeah if you leave in the trials lobby it puts you at the entry in the snow island and u have to go through the auto matchmaking
@@daivioi i think trial of one is always one player server
wait bro ive seen thiss exact video twice but with two different people bruhh