What happened to stealth games? | Splinter Cell: Blacklist, Intravenous 2 | Episode 22
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- Опубликовано: 9 фев 2025
- Much like making a podcast without being listened to, there's something innately satisfying about creeping through the shadows without being seen. The Last of Us Part 2 kicked us back into a stealth mode and reminded us of the simpler pleasures in life like going prone in tall grass and occasionally making people stop moving. Stealth games, it turns out, are pretty dope, but there actually just aren't that many of them these days. We talk about why we think that is, what happened to the genre, what makes for a good stealth system, whether or not we're on the cusp of a utopian sneaky-mans-eliminating genre revival, and a couple games we've been digging lately - Splinter Cell: Blacklist, and Intravenous 2 (a killer indie spiritual successor). Thanks for watching!
First off badass intro
Secondly in the thumb nail, boy someone really messed up if they have to send those guys out lol
The god mode mechanics need to stop in these games. seeing through walls constant marking even after they have been out of sight for 5 seconds. All these type of mechanics ruin my stealth experience.
Sam Fisher was too strong of a masculine character for this current generation. Just started Death Stranding because it came to Xbox. It has some stealth aspects and I'm enjoying it so far.