I gotta get back onto the list! There’s been a few days in a row where I haven’t had the games/time to make it happen. I did end up recording a better round of Hall of the Dwarven King though, which is on the editing table right now 😊
I like how simple and fast it is actually. I think you could have captured that one more on line 4, by placing the 5 shape not directly below it, but one further down (as long as corners of a shape can go over already drawn corners, but surely they musy be able to)
I played with you (but map A, the sheep are a bit more spreadout) and scored a terrible 1+3. I did place the last fence as you, but in theory the last round should not have existed (as clarified on BGG, game ends IMMEDIATELY).
If bushes don't count as fences, surely the top right sheep is impossible to enclose? You also definitely could have used that last roll on that one sheep. I think.
Thanks for the run through. I really enjoyed it. One thing: The rules i downloaded from BGG say, "Once you are down to the last four boxes, If you rolled a number equal to or higher than what is shown in the box, the game ends _immediately_ ." So, on your last turn when you rolled a 5, you should not have placed a fence. This interpretation may seem unlikely because the eleventh box, with a 1 in it, can never be used as a turn, but the designer confirmed that this is how he intended it to work. See the forum section of 13 Sheep on BGG. boardgamegeek.com/thread/2306335/just-clarify-maximum-number-turns-10-not-11
Hey. Glad to see you tried this one out. Thanks for stopping by the solo 'Con!👍🏼
I gotta get back onto the list! There’s been a few days in a row where I haven’t had the games/time to make it happen. I did end up recording a better round of Hall of the Dwarven King though, which is on the editing table right now 😊
I like how simple and fast it is actually. I think you could have captured that one more on line 4, by placing the 5 shape not directly below it, but one further down (as long as corners of a shape can go over already drawn corners, but surely they musy be able to)
I played with you (but map A, the sheep are a bit more spreadout) and scored a terrible 1+3. I did place the last fence as you, but in theory the last round should not have existed (as clarified on BGG, game ends IMMEDIATELY).
Interesting game. Hope to play it soon!
Yeah it’s a cool quick one - you might like Raging Bulls too, similar concept but a little longer in acope
@@OnePlayerForever thank you for the suggestion! I will look it up for sure ❤️
If bushes don't count as fences, surely the top right sheep is impossible to enclose? You also definitely could have used that last roll on that one sheep. I think.
Yeah I think that’s the one issue of using the level generator, is that not every placement is going to make sense..
Thanks for the run through. I really enjoyed it. One thing: The rules i downloaded from BGG say,
"Once you are down to the last four boxes, If you rolled a number equal to or higher than what is shown in the box, the game ends _immediately_ ."
So, on your last turn when you rolled a 5, you should not have placed a fence.
This interpretation may seem unlikely because the eleventh box, with a 1 in it, can never be used as a turn, but the designer confirmed that this is how he intended it to work. See the forum section of 13 Sheep on BGG.
boardgamegeek.com/thread/2306335/just-clarify-maximum-number-turns-10-not-11
Thanks for watching - you are absolutely correct!
Thanks. I came back here wondering about that!
Here from school
Welcome.