Build a beautiful 3D open world in 5 minutes | Water, Lakes, Environment | Pt. 2

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  • Опубликовано: 26 дек 2024

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  • @johannes4510
    @johannes4510 Год назад +103

    Very nice. I made this open world in 5 minutes and released the game on Steam. Now I am a billionaire. Thank you my friend

    • @spaderdabomb
      @spaderdabomb  Год назад +52

      Glad to be producing billionaire prodigies across the world

    • @Xyz-tw8ym
      @Xyz-tw8ym Год назад +6

      ​@@spaderdabomb😂

    • @LEO66475
      @LEO66475 7 месяцев назад +4

      @johannes4510 game name tell

    • @cm4i_28purushottamgarad6
      @cm4i_28purushottamgarad6 5 месяцев назад

      @@LEO66475 his game name is fake guy

  • @pricemedlin5651
    @pricemedlin5651 Год назад +17

    this series is genius, each episode getting more and more detailed, i can see myself rewatching this is the future like 500 times lol

    • @LJgameing
      @LJgameing Год назад

      Jesus loves yall if yall didint know come to Christ repent non denominational

    • @CheloSanchez-s9z
      @CheloSanchez-s9z Год назад

      Jesus loves yall if yall didn't know come to Christ repent non denominational.

    • @LJgameing
      @LJgameing Год назад

      Jesus loves yall if yall didint know come to Christ repent non denominational

  • @kerduslegend2644
    @kerduslegend2644 Год назад +9

    I don't know how this isn't popular.. This is lit 🔥

    • @spaderdabomb
      @spaderdabomb  Год назад +5

      Let’s send this to the moon! It has by far the best start of any video on my channel :)

  • @al_kaufman
    @al_kaufman 10 месяцев назад +3

    Just want to say, this series is giving me the tools and confidence to finally make games! Big thanks!

  • @Kurttheburt
    @Kurttheburt 9 месяцев назад

    I really appreciate your tutorials and that you take the time to not only show each individual component of your process but also the WHY. I am someone who learns by understanding the "why" behind my actions and your videos are amazing for helping me to pursue a hobby that brings me happiness. Thank you.

  • @shadowknight_x86
    @shadowknight_x86 2 месяца назад +1

    I was stuck in tutorial hell again til i found you. Thank you from the bottom of my heart man ❤

  • @rain2767
    @rain2767 Месяц назад

    It's great that you're explaining such things so simply.

  • @EarthNewsHQ
    @EarthNewsHQ Месяц назад

    by far the best Unity tutorials

  • @Lavxa
    @Lavxa 10 месяцев назад

    Making a fishing game, this series is where I’m starting! Thank you for quick and simple explanations

    • @spaderdabomb
      @spaderdabomb  10 месяцев назад +1

      I am also making a fishing game =) if you ever wanna chat about mechanics join my discord!

  • @yankomirov4290
    @yankomirov4290 9 месяцев назад

    I love these series! I'd love to see how to change the ambience/atmosphere (e.g. adding sound effects, background sounds, overall make it livelier).

  • @KyleCook-y8m
    @KyleCook-y8m 2 месяца назад

    Just getting into Unity; former UE dev gone Godot, now just trying to get a better understanding of Unity. Your content is quite great. Direct and to the point, very helpful and informative. I'm still ramping up with Unity but I am excited to make my first game with it. Cheers.

  • @bloxxybaddie
    @bloxxybaddie 3 месяца назад

    this is so helpful!!!! a lot of other tutorials are too complicated and end up not giving me any results, but yours is really easy to understand and ive been able to create a whole 3D island! awesome job :)

  • @kappader4
    @kappader4 2 месяца назад

    This is actually a tutorial that is understandable. love it.

  • @aryankhurana2056
    @aryankhurana2056 Год назад +2

    Greattt video... Exicted for part 3....please make it!

  • @AkashGameDev
    @AkashGameDev Год назад +1

    Finally! Thanks for this! Can't wait for Part 3!

  • @Sakura-hv9gd
    @Sakura-hv9gd Год назад +1

    I wish I could show you how amazing your tutorials are..I already build my own open world using your first and second tutorial. You style of teaching is so simple earlier I watched so many lectures and tutorials but none helped.
    Pleaseee continue this series!

    • @spaderdabomb
      @spaderdabomb  Год назад +2

      Love hearing these replies it keeps me motivated! Will definitely be continuing with a pt. 3

  • @TheJulianbobulian
    @TheJulianbobulian Год назад +2

    Love the series! It would be cool to pickup the flowers/mushrooms for a loot/inventory style system.

    • @spaderdabomb
      @spaderdabomb  Год назад +2

      Good idea, I am trying to figure out how I can fit in an inventory management system in this format =p hopefully will add into the series at some point

  • @Evanlink2.0
    @Evanlink2.0 Год назад +1

    Amazing serie ! I'm french and i understand all ! thanks for this serie !

  • @gambar
    @gambar Год назад +1

    Awesome series, keep it coming! May the subs keep pouring in!

  • @ayoubchh2974
    @ayoubchh2974 Год назад +1

    What a beautiful channel coming with a fire content 🔥🔥

  • @Mr_Hassan_Plays
    @Mr_Hassan_Plays Год назад

    I love this series, waiting for part 3.

  • @l.halawani
    @l.halawani 8 месяцев назад

    Awesome. I want to see more digestible size tutorials with results that impressive.

  • @PeterGreatness
    @PeterGreatness Год назад +10

    Would really love a third person character moving around

    • @CheloSanchez-s9z
      @CheloSanchez-s9z Год назад +1

      Jesus loves yall if yall didn't know come to Christ repent non denominationalJesus loves yall if yall didn't know come to Christ repent non denominational

    • @bytezinc
      @bytezinc 4 месяца назад

      ​@@CheloSanchez-s9z why did bro bring Jesus into this 😂

    • @bytezinc
      @bytezinc 4 месяца назад

      there's another vid about that in this channel

  • @obriwan1648
    @obriwan1648 8 месяцев назад

    Amazing series man great work. These tutorials are the best ones i've ever seen

  • @96698041
    @96698041 Год назад +1

    AMAZING❤ Can't wait for Part 3!

  • @rjkmgaming1097
    @rjkmgaming1097 Год назад +2

    Loving the series so far! My eyes start to glaze over a little once you got to the post-processing part around 5 minutes in. Maybe I'm just tired 😅...but I would like to see how you arrived at some of these steps. Did you learn these methods through experimentation, or from studying game dev formally, or are you self-taught?
    I totally understand you can't get into all that in the scope of a short video while trying to make things simple for the majority of people watching. But I would be interested in maybe a longer form video explaining how to build intuition for some of the more complex processes that you're doing (at least they're complex to me just learning Unity)! In the meantime, keep up the great content, I hope your channel gets lots of traction! 👍

    • @spaderdabomb
      @spaderdabomb  Год назад +1

      I am self-taught but I have many years experience. Also shout to all the very good game devs that come by my stream when I'm live to teach me new things. I've learned a ton from the community as a whole.
      I am planning a more detailed series down the road where I can slow down and get into some more advanced topics.

  • @skr2682
    @skr2682 Год назад +1

    glad im here before u get ridiculously famous xD

  • @gaucholp100
    @gaucholp100 Год назад

    Maybe an animal tutorial next! Love the series!

  • @JessicaLeMarbre
    @JessicaLeMarbre 2 месяца назад

    Thank you! You have saved me so much!

  • @ConsoleWrite-lx1yh
    @ConsoleWrite-lx1yh Год назад

    This is Really easy to understand and very detailed, Keep it up Sir!

  • @finnianthehuman
    @finnianthehuman Год назад +1

    Well done mate, and thank you.

  • @4rthurzinhoo
    @4rthurzinhoo 8 месяцев назад

    Your tutorial was the only one that worked for me. Thank You

  • @ChileanWagner.777
    @ChileanWagner.777 Год назад

    This series is really helping me alot.
    I have been wanting to make a open world game about the Medic Wars in Greece. You are a Spartan or a Hoplite (I don't know still which one you will be) that will need to free Greece from the Persians, you will also fight against mythological creatures of Greece. Think of it as a Shadow of War or a Assassin's Creed type of game.

    • @spaderdabomb
      @spaderdabomb  Год назад

      Glad its helpin man, gl with the project!

    • @ChileanWagner.777
      @ChileanWagner.777 Год назад

      @@spaderdabomb Thanks! I will tell you if I release it on Steam or anything.

  • @MRxFRANCKK
    @MRxFRANCKK Год назад +1

    What a nice series. Good job, i'm really enjoing it! Some cool things to add would be weather particles, solar flares or something similar

    • @LJgameing
      @LJgameing Год назад

      Jesus loves yall if yall didint know come to Christ repent non denominational

  • @JD-bk1lk
    @JD-bk1lk Год назад +1

    You inspired me to download and try the Unity engine out

  • @Visualsofkarthik
    @Visualsofkarthik Год назад

    Seriously this is amazing tutorial, straight to the steps and point, it is helping me a lot.

  • @juliaalder2007
    @juliaalder2007 Год назад

    I would really love to see this series for URP. It's the new standard and there are assets out there.

    • @spaderdabomb
      @spaderdabomb  Год назад +4

      I am thinking of doing a longer form series for URP! Be on the lookout

    • @juliaalder2007
      @juliaalder2007 Год назад

      That would be great. I'm looking. 🤓🧐

  • @ZebulonsPi
    @ZebulonsPi Год назад +2

    Great series here, subbed! I noticed you have some sound going on in the walkthrough, I'd love to have a 5-minute on adding sound... overall, specific location, see if you can change the sounds underwater, things like that. Keep building this out!

  • @M_TalksQ8
    @M_TalksQ8 Год назад

    subed ... please continue this is very helpful .. waiting for Pt.3

  • @youtubegames6612
    @youtubegames6612 4 месяца назад

    Thank you very much. You helped me a lot with this video

  • @ramondelgado05
    @ramondelgado05 6 месяцев назад

    Amazing…I spent a lot of time looking for this

  • @iloveminecraftyeah
    @iloveminecraftyeah Год назад +1

    This is so helpful. I am currently making a game in Unity and didn't know where to start. Your series helped me so much with setting up the initial phases and I feel confident that I can do well now :v)

  • @ilhamsa01
    @ilhamsa01 Год назад

    Nice .. I'm waiting for part 3

  • @makra42069
    @makra42069 Год назад

    Looks so beautiful!!

  • @Sakura-hv9gd
    @Sakura-hv9gd Год назад +1

    Next please make a video on character controller plus how we can add building and prop assets to the scene

  • @druwayu
    @druwayu Год назад

    Awesome examples! I can think of a few additions to this series. Nothing major at this point. One would definitely be edit the camera a bit, so you can use something like holding the right mouse down to move it around so you dont have to constantly fight with using the escape button and can also tightening its movement so it doesn't do that annoying drift, and add a scroll wheel to move into and out of first person. Maybe also add a water somehow to the lake and animate the sky box so the clouds move? Those are just some basic ideas.

    • @spaderdabomb
      @spaderdabomb  Год назад +1

      Great ideas, will look into how many of these I can do next =)

    • @druwayu
      @druwayu Год назад

      @@spaderdabomb That will be awesome. I look forward to it. Oh, by the way, I created a volunteer based project development. DO I have your permission to share this video series on the page so those who want to help but not use to the editor have a guide post?

    • @spaderdabomb
      @spaderdabomb  Год назад

      @@druwayu definitely, go for it =)

    • @druwayu
      @druwayu Год назад

      @@spaderdabomb Oh btw I tried creating my own rigidbody player script and camera but their clunky. Might be something that could help in this project but needs to be refined if you like. Just let me know and ill but it up on google drive. The cam so far is meant to allow scroll to zoom into and out of first and third person. ground check on player though for using things like step detection, not so great. LOL. Detecting colliders to prevent passing through objects,...well...lol. Tried to restrict movement so it wouldn't turn back facing the player. And yes, feel free to adapt it all to the project so everyone including me and see how to do it better. :)

    • @spaderdabomb
      @spaderdabomb  Год назад

      @@druwayu Nice man, making a custom player controller is the way to go, and you end up learning a ton along the way. Feel free to join the Discord and share with us, I have a section in our community where we share open source assets =)

  • @bigedwerd
    @bigedwerd Год назад +1

    Subbed. Not sure what your plans are for this series, but it'd be cool to see building up on this scene. Maybe a ProBuilder tutorial to add a dock, another tutorial to add fish or birds. Looking forward to seeing more

    • @LJgameing
      @LJgameing Год назад

      Jesus loves yall if yall didint know come to Christ repent non denominational

    • @LJgameing
      @LJgameing Год назад

      Jesus loves yall if yall didint know come to Christ repent non denominational

    • @bigedwerd
      @bigedwerd Год назад

      @@LJgameing I knew already but thank you

  • @maif3ng
    @maif3ng Год назад

    Had I known how to aqualite before like this, I would've long done with my project years ago. ;w;

  • @Curious_Betsy
    @Curious_Betsy Год назад +3

    Amazing content, seeing you add more to the world would be great, but some tutorials of how to quickly populate this world with a main character to run around with and other npc's / monsters that you can interact with would be awesome!!!

    • @CheloSanchez-s9z
      @CheloSanchez-s9z Год назад

      Jesus loves yall if yall didn't know come to Christ repent non denominationalJesus loves yall if yall didn't know come to Christ repent non denominational

    • @LJgameing
      @LJgameing Год назад

      Jesus loves yall if yall didint know come to Christ repent non denominational

  • @ABUBAKARRAMADAN-oi5uz
    @ABUBAKARRAMADAN-oi5uz Год назад

    the type of content i want to see in the next video is third person view which is the character view pls.
    and welldone on this video u really tried .and i subscribed to ur channel ,good luck

  • @IanHolt-dd2bj
    @IanHolt-dd2bj 11 месяцев назад +1

    You are Awsome

  • @Kostavlogchannel
    @Kostavlogchannel 3 месяца назад

    thank you like the game
    ones again thank you.

  • @nuclearacrylicart8974
    @nuclearacrylicart8974 Год назад

    Awesome work

  • @MovisFun
    @MovisFun 5 месяцев назад

    Amazing content!

  • @thegrey448
    @thegrey448 Год назад

    nice work. just subscribed

  • @sayedammanakhtar1225
    @sayedammanakhtar1225 Год назад +1

    I really like you work big fan, can you make a video on beautiful 3D Forest Scea in Unity HDRP Realistic it would be a big help. Nice Video

  • @culturevultureradio
    @culturevultureradio 5 месяцев назад

    Aha this is where I was confused you said select layer and you selected volume. Still superb videos

  • @ondrejjandos
    @ondrejjandos 10 месяцев назад

    awesome! Thank you!

  • @RevolverShot
    @RevolverShot Год назад

    So nice Videos, looking forward to learn from u, I am a Games Programming Student and its so helpful to build games with some tricks from you. I recreate ur creation love it! Keep goin sipderdabomb
    would be nice seeing you building a complete game of this!

  • @AviusL
    @AviusL Год назад

    Great videos dude! Quick and easy :) I hope you stick with it! Personally, I'd love to see a more realistic HDRP version. How to make a simple forest scene in HDRP, perhaps. That'd be awesome ^^

    • @spaderdabomb
      @spaderdabomb  Год назад

      Been experimenting around with HDRP more lately, will definitely try to fit in some HDRP content in the future =)

    • @LJgameing
      @LJgameing Год назад

      Jesus loves yall if yall didint know come to Christ repent non denominational

  • @katour001
    @katour001 8 месяцев назад

    Thank you so much 😍😍😍😍😍😍

  • @Justin-tw6lx
    @Justin-tw6lx 10 месяцев назад

    Awesome tutorial! At the end though, somehow someway, the vertical input of the camera stopped working (can only move the mouse left/right), so that's weird...not sure what would have caused it.

    • @spaderdabomb
      @spaderdabomb  10 месяцев назад

      A couple people have reported odd issues with the player controller. I would try deleting the prefab from the hierarachy and dragging it back on.

  • @guvrd75ecvu6.hgvjkuhtc
    @guvrd75ecvu6.hgvjkuhtc 4 месяца назад

    What parts of this process prevent URP from being used? I was really excited to follow your tutorials but I'm very invested in URP....

    • @spaderdabomb
      @spaderdabomb  4 месяца назад

      it's just the water shader, so if you find a different water shader that is URP compatible you should be good to go =)

  • @abhaysharmafitness
    @abhaysharmafitness Месяц назад +1

    i started my project using the urp and not built in, now the water shader is showing as pink how do i solve this?

    • @spaderdabomb
      @spaderdabomb  Месяц назад

      In the asset pack find the folder named SRP and import the URP package file

  • @WohlfordWoodWorks
    @WohlfordWoodWorks 10 месяцев назад

    Having trouble finding the "post prossesing layer" thingy from around 5:50. Is this from an asset pack or something or am i just in need of a nap? XD loving the vids so far been a masive help since i picked up unity yesterday haha.

    • @spaderdabomb
      @spaderdabomb  10 месяцев назад

      You do have to import the post processing package, its a unity package.

  • @Akira-xr9tv
    @Akira-xr9tv Год назад

    hi love this your vidos super helpfull and ezy to follow it would be nice if you could show how to add collisons to the trees and the other things that was made in part 1

    • @spaderdabomb
      @spaderdabomb  Год назад

      will 100% be covering that in pt 3 =)

  • @lucasbird6367
    @lucasbird6367 2 месяца назад

    Very niice! Thanks for sharing, and I will love learn about how to set a small island surrounded by ocean, do you have sonthing like that?

    • @spaderdabomb
      @spaderdabomb  2 месяца назад +1

      Easy to make just by extending the water plane out much much further and sculpting the terrain =)

    • @lucasbird6367
      @lucasbird6367 2 месяца назад

      @@spaderdabomb But but, okay, but the waves crashing at the beach how is done? hehe Thank you

  • @seanpowers-g5t
    @seanpowers-g5t 9 месяцев назад

    Thanks so much!!!

  • @septianadhty
    @septianadhty 8 месяцев назад

    great vid! btw,. is post processing paid?

    • @spaderdabomb
      @spaderdabomb  8 месяцев назад

      Nope it’s a free package from Unity

  • @isiahcoleman7582
    @isiahcoleman7582 Год назад

    One problem I have is that the water is only visible up close to the player? How would one fix that?

  • @phillipcroukamp1825
    @phillipcroukamp1825 Год назад +1

    My water just stays black, I tried changing colors but nothing is changing

  • @chandude3
    @chandude3 7 месяцев назад

    Changing the lighting wrecks the shader for me, id rather not use realtime lighting and use baked maps but the water shader just dont work otherwise seemingly

  • @psyilux
    @psyilux 2 месяца назад

    Got everything loaded in and i honestly am scanning through this video to desperately find either the keys to where or how exactly to interact with the terrain. Spent a half hours just clicking things😂😂 im not sure if its just me missing it but that may be good to put in the beginning..or at all. Still have not found out how. Everythings pink and i cant move when the terrain is highlighted

    • @spaderdabomb
      @spaderdabomb  2 месяца назад

      It sounds like you may have started a URP file instead of the built in template.
      There is a folder in the asset pack named “SRP”. If you open it and double click the URP file, it should fix pink matetials

  • @atlante-elfico
    @atlante-elfico Год назад

    really love you

  • @josinbahaswan8041
    @josinbahaswan8041 4 месяца назад

    I have included the water plane in the hierarchy but the water effect does not appear

  • @coachsjeesh
    @coachsjeesh 5 месяцев назад

    Everytime i try to play, the game crashes when i have the water plane?
    How to fix?

  • @khariervin9651
    @khariervin9651 5 месяцев назад

    Why the hell does the Edit Collider always move when I set the bounds for it.

  • @giovannimoscato2121
    @giovannimoscato2121 Год назад

    I try with a larger world but the performance are too low, how can improve fps?
    I see some video about world streaming, LOD, culling, ecc. But is too complicated for me, can you make a simple tutorial about the optimization pls?😊

    • @spaderdabomb
      @spaderdabomb  Год назад

      Sure thing, part 3 is coming soon, and I will be discussing performance there =)

    • @giovannimoscato2121
      @giovannimoscato2121 Год назад

      @@spaderdabomb ty, i'm happy Now 😍

  • @jbear40
    @jbear40 11 месяцев назад

    I love the tutorial series, really easy to follow, didnt know Unity's landscape system is quite easy to use. fsr the materials on all the prefabs didnt import well and theyre all pink... Anyways, i cant help but feel that just grabbing free assets and slapping them in a world doesnt sit well with me. It takes out the emotional connection to the game maybe? idk, If theres a fix for the pink materials lmk

    • @spaderdabomb
      @spaderdabomb  11 месяцев назад

      There is a converter in the package. it looks like a little unity symbol labeled SRP. If you double click it, it should upgrade materials to URP. Note that this will not work for the water shader because its a custom shader that can't be converted to URP.

  • @SIMPLYAMAZINGYT
    @SIMPLYAMAZINGYT Год назад

    i want to make a animal survival game. how do i set a animal asset as my main character?

    • @spaderdabomb
      @spaderdabomb  Год назад +1

      Hmm, in principle it shouldn't be terribly hard. You need to find the player mesh (it's just a capsule mesh) in the player gameobject. It's responsible for the colored capsule. Once you find that, you need to replace that mesh with your animal mesh. You can do this by dragging the mesh in from a file in your project into the Player object on the scene.
      If you're having trouble, feel free to join my Discord and we can talk in more detail.

  • @impheris
    @impheris Год назад +1

    why built-in and not hdrp or urp?

    • @spaderdabomb
      @spaderdabomb  Год назад +1

      Planning on doing an extended series using URP

  • @cm4i_28purushottamgarad6
    @cm4i_28purushottamgarad6 5 месяцев назад

    Subscribed

  • @GlenLambert-ub3cx
    @GlenLambert-ub3cx Год назад

    Thank you

  • @xorkatoss
    @xorkatoss 11 месяцев назад +1

    It was great until the end LOL! why would want to make it blurry underwater?? the correct way is: It gets blurry when you go underwater and after 1 second its normal
    that's how its done in most games!

    • @spaderdabomb
      @spaderdabomb  11 месяцев назад

      Hey its your game, do whatever you want to do =). Modifications of the blur effect are easy through script.

  • @immediateentourage
    @immediateentourage 4 месяца назад

    Why the built-in pipeline? I chose universal pipeline for a project because it seems like a lot of asset store shaders rely on it. Am I making a mistake? What is the difference?

    • @spaderdabomb
      @spaderdabomb  4 месяца назад +1

      I would recommend using URP even though this tutorial is for Built-In (this tutorial is a little outdated and URP seems to be the future). I am hoping to do a URP version of this series in the future, but most of the concepts will remain the same.
      Unfortunately shader graph does not translate between URP and Built-in, thus why many materials don't work in URP (like the water shader).
      You will have to find a new water shader instead of this one if you want to continue in URP, but there are definitely some good ones available for free on the asset store!

    • @immediateentourage
      @immediateentourage 4 месяца назад

      Ah, thanks for confirming my suspicions… then I am in the right path! Appreciate the terrain tips to keep the trees and grasses in the same tone

  • @PhamVanQuocVuongK17HCM
    @PhamVanQuocVuongK17HCM Год назад

    sorry I don't have post_process volume. How do I get it?

  • @VSnicks
    @VSnicks 11 месяцев назад

    Is there a way to adjust when the post processing takes affect. You can see in your video the players pov changes to the tinge blue before coming under water.

    • @spaderdabomb
      @spaderdabomb  11 месяцев назад +1

      You can adjust the box collider on the post processing volume to be slightly lower, or you can decrease blend value to turn on more quickly.

  • @Kattenb
    @Kattenb 10 месяцев назад

    cant lower terrain below 0?

    • @spaderdabomb
      @spaderdabomb  10 месяцев назад

      yeah unfortunately unity's terrain won't let you go below 0. The solution is to just raise the whole terrain.

  • @KQFFE
    @KQFFE 11 месяцев назад

    How do you move the FirstPersonController so easily? I doubleclick the object in the hierarchy, but it's still VERY zoomed out. I only see the 3 arrows when I select the move tool, not the cylinder.

    • @spaderdabomb
      @spaderdabomb  11 месяцев назад

      In the top left of unity, there is a global/pivot option. Try toggling that.

    • @KQFFE
      @KQFFE 11 месяцев назад

      It doesn't do much. Maybe this isn't for total beginners 😅@@spaderdabomb

    • @spaderdabomb
      @spaderdabomb  11 месяцев назад +1

      @@KQFFE Yeah it can be tough with no experience in unity to figure out what happens when things are going wrong. WHat I can tell you is sometimes the double clicking feature won't work as intended because there's multiple components making up the player. In that case, you'll just have to manually zoom.
      Also, you do need the move tool selected to move with axes. It was likely just selected by default for me, but it always needs to be selected if you want to move like that!
      The cylinder will likely only be visible if you're zoomed in enough, just try scrolling to zoom in or out.

  • @msi_i_chad3061
    @msi_i_chad3061 Год назад

    a problem I have is that I cant make the terrain go below 0, and so I can't make depth for the lake.

    • @spaderdabomb
      @spaderdabomb  Год назад

      You should be able to easily move the entire terrain up above 0, then you can have more depth to your lake. Just select the terrain and move the transform

  • @rasantana2140
    @rasantana2140 11 месяцев назад

    Post processing doesent show up i have the most up to date version of unity for january 2024

  • @onigiri_sakaro
    @onigiri_sakaro Год назад

    Dude, your Videos are just incredible! Straight to the point and so easy to understand. I love it! 💜💜💜I spent days watching dozens of Unity Tutorials and never got anywhere and now i am sitting here jumping through my own little open World with beautiful water in it! Big big thanks to you!
    As for ideas what could be next, how about: How would a simple swimming mechanic work? As in, when under water, change Player Rigidbody stats so it feels like swimming/diving. And is there maybe a boat mechanic thats as easy to implement as the stuff you showed here?
    Again, big thanks! ✌💜

  • @griffon8330
    @griffon8330 Месяц назад

    got a question on how to move the first person controller, when I click it the xyz are like in the sky and not actually on the camera

    • @spaderdabomb
      @spaderdabomb  Месяц назад +1

      In the top left of Unity, change pivot mode to center, you might have better luck with that

    • @griffon8330
      @griffon8330 Месяц назад

      ​@@spaderdabombthank you will try that

    • @griffon8330
      @griffon8330 25 дней назад

      @@spaderdabomb Thank you and do you know ways to reduce lag in the game, currently I only decreased detail distance like you said in your videos.

  • @Obiora_4ye_4
    @Obiora_4ye_4 6 месяцев назад +1

    The water is a little blurry

  • @Its_Freddo
    @Its_Freddo Месяц назад

    Hi im using this tutorial for a little project im working in is there a reason why it won't work in a urp pipeline?

    • @spaderdabomb
      @spaderdabomb  Месяц назад +1

      In the asset pack find the folder named SRP and install the latest URP package file

    • @Its_Freddo
      @Its_Freddo Месяц назад

      @@spaderdabomb thanks!

  • @rogerlin6772
    @rogerlin6772 2 месяца назад

    This Water Prefab cannot be shown using WebGL. Do you know how to fix that?

    • @spaderdabomb
      @spaderdabomb  2 месяца назад

      Unfortunately it’s a custom shader so I don’t think it will be possible to make it webGL compatible.
      They need to be part of the standard materials or URP materials in general

  • @Divnast
    @Divnast 10 месяцев назад +1

    For some reason my box collider makes the entire project have a green tint could anyone help?

    • @spaderdabomb
      @spaderdabomb  10 месяцев назад

      In game view or scene view?

  • @NinjaDev21
    @NinjaDev21 Год назад +1

    part 3 please

  • @ben-rx1rl
    @ben-rx1rl Год назад

    I don't have post-process volume component, any ideas why?

    • @spaderdabomb
      @spaderdabomb  Год назад

      Make sure you have the post processing package installed

  • @alfonzo6320
    @alfonzo6320 9 месяцев назад

    i just tried that in my project, the performances of that shader are awful!
    Thats too bad because its looked pretty good.
    Edit: the shader seems ok. However there is a [Reflexion] script that is attached to the prefab and THAT is wrecking the FPS.

    • @spaderdabomb
      @spaderdabomb  9 месяцев назад

      Careful of lots of trees too, the tree meshes are what limit my fps in this scene