Dude, uninstal monsterhunter. play a game you actually like. you miss to many greatsword hits to be telling others what to do. go play some older monsterhunter games an git gud
I disagree with rushing monster hunter. If you’re new you should enjoy at your pace. Endgame is nothing but trying to kill a monster faster than you can last time and you’ll get bored easy if you just “rush” to end game. Or worse you’ll get a friend to speed you through the game and you’ll be left not knowing what to do on your own. So, Once you’re ready to get to endgame you can start the real grind. :)
yeah, it's the point I disagreed the most as well and probably why he came across not knowing a lot of basic information until very far into the game, also, most people doesn't know a lot of experienced hunters they can get advice from, but with many dedicated channels like this, it's not that difficult to find information if you need so, playing solo or multiplayer don't matter much and I'd argue that playing solo lets you learn the monster patterns better so it's actually more important if you're a begginer.
I will always play through the story solo, and then in endgame play with friends(timmy turner's dad: _if I had any!_ )/other people in multi-player for fun
I would like to think he means to say prioritize the story and optional quests, as rushing the story can get you trapped or bottlenecked between harder monsters (or monsters that use mechanics you aren't prepped for). I agree that solo play is effective to gain a better understanding of the game and each monster you encounter. I mostly solo, and in my opinion, the dynamic of multiplayer is completely different than solo play.
Same. I hate the idea that the Monster Hunter community has that if you're not using the same meta skills as everyone else and constantly going for speedrun strats or whatever then you're doing it wrong. I love the game but the community is so anti-fun sometimes.
An actual guide for new players: 1. The early game can be harder than the late game for a lot of reasons. You doing fine 2. The first times you hunt a monster are the most annoying ones, focus on poking and staying safe. Dont worry if takes long, you got 50min 3. Dont worry about builds till you can reliably reach 3~4 points in multiple skills. Focus on defence and 1 or 2 skills that make big quality of life improvements even with 1~2 points, like faster sharpening, guard, sheathing speed, negative status defense and so. 4. Items are your friends, use and abuse them. Flash pods, nutrients, poison bombs, shock traps, explosive barrels, debuff meats, etc. The world is not just mega potions 5. Some weapons can be annoying to use early on becouse the lack of sharpness. Gunlance is the biggest culprit. Remenber you can always switch back to them latter on. 6. With fast hitting weapons elemental damage can make big difference. Is okay to have weapons for especially enemies
I'm doing longsword because I like the mix of speed and damage (it bugs me to be stuck in animations for too long). I'm a complete noob and are currently basically building every tree to figure out what I like. My question is whether or not longsword should build for elemental damage or go straight flat physical? I kinda like the thunder tree even though it's a bit weaker physically, I use the fire tree a lot but the -20% affinity irks me so it's just temporary. Either way, just figured you might have some input since your guide seems very inline with how I play. (and oh god having to sharpen constantly is a mess)
@@poffpoff1I’m not an expert on the subject but I think the general consensus is to go for raw because the gauges (white, yellow and red) scale off of/boost your raw damage, something like that anyway
Yeah. I don't have to deal with random carting from that one guy in the quest, or having someone say "Do US A FAVOR AND DOn'T LEAve caMP!" and other BS. I also don't have to deal with the guys who spam cluster bombs when they're the only bowgun user, and so many other problem players.
As a sword and shield main from the old days, I love contributing to the team, but they don't give a F about my help, knock me out of weakening moves and smack me on the ass when I'm not just throwing heals about
How to start playing this game: already have defeated endgame monsters, forget having fun and discovering how all monsters work, and go full meta from step 1. WHAT
And so many MHW tutorials do this too, even the pre-Iceborne ones. I get ignoring the early game content, but there isn't much info on the mid game stuff you need to start taking on 9-star quests that let you access Iceborne.
@samakiraroyjanssen6326 not entirely true since they released the Armour and weapons so you could breeze through the base game. And pretty sure that icwborn not being for beginners what was my comment referenced but it was two years ago....
@@samakiraroyjanssen6326 bud Iceborn is its own whole beast. Faster attack patterns, more raw damage dealt to you, the need for better armor but each of the "starter" enemies are spongy massive-hitbox slogs for fights. Meanwhile the most your heavier weapon allows is a shuffle to the side, or a slow animation.
obviously no new hunter can do the complete build but a lot of new people can look at that and immediately start substituting armor skills and decos to be more efficient
He didn’t even mention that if you spend a ton of time crafting and improving a low/high rank armour set it’ll be completely obsolete very soon. If I remember correctly before making HR there was absolutely no indication that the game starts out in low rank.
@@travis8106 yeah bro, attack deco farming began with lvl 3 quest right? I got my 5th attack deco when I killed the tobi kadachi for the first time man. Sure as hell can farm endgame stuff along the way, not when you are in the emdgame and HR49+
i'm gonna have to strongly disagree with 5. facing a monster on your own gives you more time to analyze movements and patterns. also not everyone learns at the same pace.
Most people who play only multiplayer tend to be worse than those who dont. Its really nonsensical to suggest that you need multiplayer to understand the depths of the game. All it takes is research and experimenting
This. Monsters tend to have a predictable behaviour that's easiest to learn solo. It can also be useful if you need to break a particular part, as the break thresholds are much lower.
also it makes them have far less hp. unless u have a full squad soloing monster might be better. + less likely that people will just die and ruin the hunt
Most people that start the game and DON’T play with friends or SOS, tend to put down the game because it can be overwhelming to do on your own. I have legit a handful of friends that told me they tried to play it and put it down because they didn’t have anyone to play with or didn’t know about sos
Thats what they do anyway because there's huge limitations to build diversity in MHW and iceborne's story funnels players into just skipping the game anyway by not making you complete key quests before the next assignment.
Agreed, Story line and branching side quests are the best part of the game. Newbies shouldnt get Defender gear either. I feel like if I came in and this was available my skill wouldn't be there when i need to switch from Defender gear. But this video is like listening to a guy who knows less than most players explain what new players should do.
@@ThaLostVerse That's what my friend did. We all got MHW at the same time (like 3 weeks ago), we all immediately saw this strong Defender armour and wore it, but I - and one other friend - took it off when we realised that it was absolutely broken for the first stretch of the game. But the other one left it on. The two of us with our own made gear were getting our asses handed to us by the first Anjanath while Defender Gear friend was laughing his way through Wildspire way ahead of us. But by the time we got to Nergigante and beyond, the friend that worked for it and I, we were well equipped for it and made it through OK, but the other hit a huge wall. He never learned to dodge, he never learned to use items, he never learned to stun or mount monsters, he never learned how to use armour builds or use appropriate weapons because he never needed to. All he knew how to do was hit, heal and run about for 40 minutes until he eventually wears the monster down. He didn't even know that Monsters enraged.
@@edwardliu111 not really. If you fight a Rathalos and wear it down by attrition in 40 minutes, you're not learning anywhere near as much about its attacks as if you die in 1-2 hits. And there's no reason to look at armor skin or the canteen etc, when you can just happily get tossed about for an hour before eventually winning
I actually prefer playing MH solo. I find it more rewarding to defeat monsters on my own skill rather than having some random HR 99 with a golden Longsword in endgame/event only gear with maxed out skills that kills anything that looks at him funny before I even get onto the field. 😐 I'm just some dude with a Gunlance who likes to take it my own pace. And I get through the game just fine. 👌
Lol yes!!! I've been playing the series for over 4000 hours or so and being able to start soloing large end game elder dragons is so satisfying. But I do enjoy the multiplayer and being able to help out lower ranked players when the ask for it though. Both to me are rewarding to me in their own right.
MonHun veteran here, been playing since Freedom Unite. This guy is full of dung. Play the way you enjoy, this is not a competitive game. The true victory is the friends we make along the way. Meta sets are for speedrunners, real gods play for the fashion hunting, if you don't know the mechanics of the game, meta sets are a waste because you don't know how to make 100% of them. Comfy Build for grinding parts. Playing support is pointless on most of hunts, but if you are going to cart, it's better to run support Kinsect and heal your Rocksteady comrades than just die automatically. Use the fucking claw. All weapons are equally good. That's it.
I mostly agree with this, except the playing support part. I play support a majority of the time. That being said, I don't run hunting horn, I prefer just have maxed out wide range, speed eating, and level 3 free meal. All made easy with 4 piece kulve and the raging brach boots ( all beta btw ) and it's a very comfy build because I can dish out high damage while healing all of my teammates when I go to heal. To me, it's a set that can be used in every situation. Maybe change the weapon from time to time to accommodate for elemental weakness ( it's general the Alatreon Metamorph or Safi Dream Crusher)
Use Gold Rathian 2 Piece when hunting Tempered monsters/hard hitting monsters. It will make a supernova feel like a normal hit (if it procs). It's not bad slot-wise either, and because it's only 2 piece, you can get at least 1 other set bonus in.
"Rush through the story" ... Prior to the release of Iceborne on PC, I created a new character to specifically go through the story again. Full solo. My first playthrough was with friends, and I was basically just screaming over and fumbling about with at all the snapping jaws and charging behemoths. The second playthrough (full solo) actually taught me how to play the game (and to calm the fudge down while hunting). So yes, it's great to play with friends, but I also recommend learning about each monster on your own. For Iceborne content, I'd reckon it's just a no-go to not know what you're doing, since the content becomes a lot less forgiving.
How in the name of the Old World is not playing multiplayer a sign of an inexperienced hunter? If anything is the exact opposite. Fighting a monster solo will give you knowledge about its move patterns, combos and its behavior in general. It will teach you how to dodge its attacks, when to attack and when to space yourself from it, also it will teach you how to position yourself correctly which is a key factor in becoming a better hunter. If you only play online before learning a monster by yourself, you will most likely not be able to react properly and cart from an unexpected attack. Also, recommending meta skills to an inexperienced hunter? First you need to teach them how to survive a hunt because it doesn't matter how metta is your set if you cart two minutes into the fight because you decided to SAED, Wyvern fire, TCS or Demon Dance at the wrong time.
while i might say thats true...you could also be a suzy lu type of player where playing solo doesn't really teach you anything..and by the time you hunt with other people you are just as clueless if not more and then just get carried the entire hunt. if anything playing with other players has taught me just as much if not more about certain things i can do. i just observed alot of better players and learned some etiquette along the way. if anything it would be most efficient to do both, so you dont look confused as fuck when its your first time seeing someone do a dragon pierce attack for example(watched someone be really confused and stand still in bewilderment as she saw a teammate use their bow abilities during a kulve hunt).
@@the4given196 I find them way easier in solo because of the same reason. Having the aggro makes the fight way less rng dependant which is a big problem of this game. It's way more rng dependent than skill dependent.
@@broly7784 Sometimes (depending on the weapon I'm using such as Bow or GS, and the monster itself) I would even recommend leaving your cat behind, so you can 100% have the monster's attention, and get it to do exactly what you want it to do instead of turning or running around the room because it decided your palico's fleas were more interesting. Did that from time to time in past games, especially against Rajang vs GS.
You made a beginners guide and you didn't even mention the invincibility when you're knocked down that is vital to surviving monster combos, dude.. c'mon..
Exactly, sometimes it's better to not stand up and make use of feyline riser. Whit h increases the invulnerability time after getting knocked down. It's better for new players.
You can't. I'm not saying you can't have util slots but if my affinity against weak parts is 100% and yours is 35% you can't "make up for that". You can just feel like you're carrying because there are no damage meters to shame you.
@@dcgregorya5434 That's assuming you're attacking the monster properly instead of just hitting it once on the hardest part of its body and then get hit by its attack
best advice so far.. i thought the game mechanic is such way time i unsubbed this channel... tried many tips this guy says. with behemoth & arch tempered nergigante ~ he's one of those guys who is cheese master... Cheesing destroys this game..cluster bombs my ass.. no offense to high bowgun mains.. but i'm gonna kill those monster with the weapon i like so far i've killed every monster with many weapons i've never thought i'd wanna use em.. lol That is fun.
That's exactly what I'm doing. I just got to the iceborne dlc, but I still want to finish everything I can before it. I didn't even use the guardian armor because it just feels like it's cheating
Guardian armor is useful if you made a new account and want to just get back to where you were before. It’s a lifesaver to me because I recently lost my old account and I’m trying to finish the story fast
Why is the first tip for beginners "only make the meta set"? Beginners don't know and probably don't care until they make it past the endgame bosses. "Be sure to use master's touch" bruh...
Yeah that was kinda weird. Since MT is late base game. I would've left it at just the basic skills to use for beginners: Crit Eye, Health Boost and Fortify.
meta speedrunner sets are terrible hunting sets anyway it doesn't matter how long they've played the game if a person only runs meta sets but carts 2-3 times a hunt even if they have 2k hours their a fucking noob to me; its better to work in defensive sets and give up that +24 to attack (only a 4% bonus to dps) to instead insure that you live because death is a -100% to dps
Honestly though. If you're going for a look it should be apparent when they see what you're wearing. So it doesn't make practical sense. It makes sense aesthetically.
Appreciate the Guesture... but this list is a tad wack man. It's more of how the elitist talk is rather than actual tips. The only one I legitimately agree that all rookies should do is EAT BEFORE THE HUNT. Meanwhile, 2.5k hours and I still forget to eat lol
The only reason I always eat before leaving is because the percentage of "you're not in camp!" has increased, AND it's not just "random place, you lost 10 seconds because fast travel to camp", it's now "YOUR TARGET IS RIGHT THERE AND PROBABLY WANTS TO EAT YOU!", so at least eating makes surviving that BS easier. And even then, I forget sometimes.
What ticks me is that in the "Standard item loadout" he sais nothing about Powercharm/Armorcharm/Powertalon/Armortalon... That is one of the first things I mention to my friends! Edit: Added word "item" for item loadout
I've been playing since Freedom Unite. You've proven what's optimal, but my GOD the way you're doing things is so damn boring. This isn't a "starter's" Guide. This is a min/max guide. A beginner's guide would tell them to make sure that you're decorating your armor sets, utilizing your tools/mantles and what a decent setup would be, healthbooster/temporal for example. Tell them about the loadout section of the item box. You can save your item loadouts, same for equipment loadouts. You didn't even mention Palico gadgets. Never capture monsters unless the quest says so, kill they ass. Flex on their corpse. 20 seconds is not enough to select an appropriate emote. Capturing monsters is for lame-o's and wusses. Don't speedrun the story, enjoy it. The game is much better with friends, sure, but the hypest shit happens when you're a solo badass hunting a literal walking catastrophe. I always do the story solo, farming is for multiplayer, but that's me preference. You're basically saying, "Don't play the game how you want, it's inefficient!" to new players. That's half of the fun; figuring out how to more effectively beat the game in your own way. Environment is there for you to use, use it. The whole point of the game isn't to reach endgame and then build the literal best set, it's to hunt big monsters in fun ways and then promptly ignore what's meta in favor of making your character look like a billy-badass. Fashionhunter uber alles.
It's kinda annoying that there are quests(like behemoth for example) where you need multi-player for the quest not to be insanely hard.. I have no friends who own this game, nor do I have psplus(also I don't want to play with strangers..) , I just like playing solo..
Plus you don't get the Temporal Mantle until _after_ you kill Xeno'Jiiva, and then do the Huntsman's quests, so 'health booster/Temporal' is not a beginner tool set lol.
I have 600 hours in this game, so through instinct and common sense I end up following most of your advices. But once again you're telling a new hunter to be a speedrunner and treat the game like it's their job. You do this a lot in your videos. I'm pretty sure this ends up scaring people away from the game. I like your content, but this is borderline misinformation.
It is misinformation in my opinion or the very least bad advice in some parts. The charm of MH is that you can play with any weapon any way you want. But here he is telling beginners strictly how to play which is very bad and i can see the effect already on the community. Im a moderator in some streams and i see a couple ppl popping up trying to lecture my streamers why they dont run meta and its really bothering me cuz everytime i have to set them straight instead of just banning them.
Agreed, those points depend heavily on the type of player and what you want to get out of the game. You get satisfaction out of being as effective as possible and following the meta? Then by all means do, but if you're not, enjoy the game how you feel fit. I myself just recently made my first ever mixed sets with affinity skills maxed out, after over 600h in World alone, not counting all games since I started with Tri. Heck, even now I feel kinda torn between those damage numbers and the sheer aesthetics of a complete matching armor set, even if you can only tweak it's skills so much.
@@Hutorch in the hands of an experienced player yes it can work wonders but in a beginner hand i dont think works as well in my opinion thats why id say balance your weaknesses first with armor skills then u can look for dmg sets. It changes a lot who use those affinity sets and 600+h definitly makes a huge difference cuz i was like that back in basic world too. But its still fun to switch it up from time to time to some stupid build like KO rapid sticky spam which can be an actually nice support build and my GS friends love me when i use it.
@@Hutorch You say you have experience with past games in the series. Were the community and content creators as hell-bent on min-maxing as they are now? There will always be builds, of course, as there will always be a strategy that works better than others. You can't change that, I guess. But was it this bad?
@@Sorrelhas Can't really say to much about that unfortunately as I didn't really play multiplayer back then, and even now I only play with friends. But I guess that mindset has gotten more common with world as more people play now and some may have brought it with them coming from more competitive games where meta is key. It seems to be a trend though, as competitive gaming is much bigger than it was in the past. As far as content creators go, at least the ones I watched (which weren't that many to begin with) weren't that concerned about treating min-maxed sets as the end-all be-all as many seem to do now. But again, these are only my observations, maybe someone who was more engeged in the community in past games can say more on that
Tip for all beginners: Dont use a meta set. The main enjoyment I have found in this game is finding a weapon you truly love. Sword and sheild (B) is just as effective as a long sword(SS) if used long enough. Learn the combos and get a feel for it. The monster hunter community has a great time poking fun at (insert weapon here) users compared to their own. This is not a game meant to be rushed it is a game meant to test your reactions and building your skill. Have fun and enjoy the beautiful world. Wriggle on!
@@theedd1366nah man don't drop the weapon you like just cause people shit on it. I always enjoy having an insect glaive user on my team cause they're always reliable
@iplayzzz u have no idea how many people told me to use a different weapons. Jokes on them when I get 4 or 5 mounts a hunt. I have pretty mastered the ig.
I may be a bit late to reply but that's what I thought when he started talking about field crafting and how he didn't really give it the explanation it deserves, especially for new players, and the rush the game comment confirms that feeling
I love how people like me that play offline get through just fine without help or being organized, like im dumb but yea playing alone actually challenges you to see if you are ready for the next monster or quest
Totally. I want to feel the tension and grandeur of fighting a monster all by myself. It is so much more satisfying to finish a hunt when you have no one to thank but yourself. And there is no other experience in the game that can come close to being the only one (besides buddies) that the monster can stare down.
"beat the story asap" is the worst advice imo. Im an experienced hunter (played since mhf) and mhw has so little endgame content imo that i take my time with iceborne rn, grind my gear and weapons and just enjoy the playthrough with monsters that are getting harder etc. Because i know, once i reach endgame its just about farming and waiting until the siege finally comes out.
The brutal hardness of Raging Brachydios without doing all the intervening quests on the various monsters to git gud, and especially not hunting Brachydios more first, or having the armor spheres to fully upgrade the armor to fight him. Next Monster Hunter World game... I'm getting at launch if I can, and playing slowly again.
@@hariman7727 Raging brachy is a beast in difficulty i fully agree. Playing MH slowly is awesome, its part of the game, the whole grind to get to endgame is a big chunk of what makes mh imo
@@ZurilasZone Agreed! I regret it so hard that I rushed getting to endgame in Iceborne, and I'm NOT doing that again! I have beaten Raging Brachy, but it was nigh impossible until I both honed my skills in general from being rusty (I had to wait until about a month ago to buy Iceborne) AND I did a good chunk of upgrading my armors. Now that I know more about fighting him, I'll have an easier time too. But he's still absolutely brutal. Especially since I roll Greatsword, and positioning against him is different than most other monsters.
I agree! I have around 14 hours of playtime and I’m just now exploring the coral highlands. I prefer to stay behind, explore, catch endemic life forms, collect prints, etc. I think that rushing through the game would make it a whole lot less of an experience.
me n the boys in base world about a month after release farming bazelgeuse as soon as we started high rank cause we didn't feel prepared enough for spikelord
Ok so I click on this to see if i'm guilty of bad habits... To instantly see bad habits being taught. So far... 1: run full crit only damage skills - No... most players aren't speed runners and killing their build diversity to survive seems stupid advice. 2: Item loadout advice is fine but was expecting you to mention customising/using the radial wheel, I wouldn't use poison bombs with the surge of meta rathian though. 2.5: You do not always capture a monster. This is more for guiding lands, capture will yield monster parts in the box but carves give guiding lands parts. Also it seems rude when your about to get a part break in multiplayer only for someone to rush cap it. 3: Why rush content? disorganised fine...have a goal. But if someone wants to go hunting endemic life or enjoy the story/scenery, let them it's their game. 4. You've just told them to rush the story... they will be missing atleast 1/2 the ingredients. 5. Fights scale for multiplayer, meaning an inexperienced player will get 1 shot by a move they didn't know about. The AI also behaves extremely erratic in a group making it harder to read for someone inexperienced. Flinch free is worth mentioning here also to prevent being knocked flying from teammates going back to build diversity in point 1. 6 & 7 I feel this is something bad to teach an inexperienced player, chances are you are currently teaching them to run in claw - get roar stunned into what could potentially be an instant cart. Same with softened parts, if the part isn't softened because the creature is comboing no biggie. Your effectively telling someone looking for advice that they should be constantly claw attacking... 8 & 9 : Yes yes, so much yes!! these should be your first 2 points. 10: Again, this does have an effect. There's a time for both i'm not saying don't capture at all, but to say "always capture" is wrong, it doesn't yield more rewards just different ones at times. There's a reason this is a constant debate and with guiding lands especially it changes the rewards you receive, this can be frustrating if your grinding a bunch of tempered parts for augmenting.
@@taylormcilvaine2724 not always, capture yields 4 additional parts based on location (more testing maybe but seems pretty on pointl) with 3 parts from carve, this doesn't include break carves and pick ups. It used to be considered break as many parts as possible then capture was the best however... In the guiding lands a captue gives you monster parts. But if you need the guiding lands parts you've just recieved 4 monster scales not 3 spiritvein gems.... Depending on what your after this could make a big difference :edit for spelling errors
@@ernestogonzalez2841 I admit my comment suggests that I meant "literally" a speedrunner. What I meant is more like, "he wants everyone to do things in the most efficient way, fun be damned". "Rush the story, look builds online and farm for those, always capture, use this item loadout, etc". But, yeah, the "always go multiplayer" thing is horseshit. Tell a new player to fight an amped-up, multiplayer-balanced version of Lunastra, and see if he/she likes it.
Your build suggestion ideas shouldn't focus on dealing damage only. You need to balance it out with utility (earplugs, evade up / evade distance up, wind pressure resist etc). You can't deal damage if you're flinching from everything all the time, or carting all the time because you got caught by a wind pressure attack and got whacked
Top 6 tips for new hunters: 1: Ignore this shit 2: Have fun 3: Play the game at your own pace 4: Persue your own goals, make whatever gear you want 5: Look up actual guides, like weapon tutorials if you're struggling 6: Ask others who play to give you some pointers, many players will happily give advice
I cant agree with this more. There isnt technically a wrong build. Also going for your own build and goals is always more fun and will always extend the time u play a game for since ur not sheepishly going for something some random youtuber told u to get because its meta this also helps with understanding how making a build or different skills work as ur actively trying to understand it instead of just putting it on just cuz.
Here are some of my noob mistakes. 1. Panic Healing - Either chugging potions desperately at the wrong time or standing in a health booster while you’re about to get charged. Calm down and make sure the monster isn’t facing you. 2. Panic rolling. Too few s and too much of a high skill ceiling without evasion. Use faith dive instead and use it early. If you get knocked on the floor, STAY DOWN, if the monster is still aggroing you. 3. Chef’s Choice (lol). 4. Make a gathering/pro transport build. They’re very easy to craft! 5. Over reliance on SOS to carry you. You will not be ready tempered much less arch tempered hunts. 6. Greed. Most low rank players I see that cart died in mid combo because of way too much greed. Don’t just go ham on the monster, praying to the mother Mary for a KO.
Chef’s Choice will consider noob mistakes if you use in on a difficult hunt otherwise it just a quick (and lazy way lol) to maximize your health bar when you out grinding normal monster
REI It’s way more effective and time saving to still eat for AuL and then take the 2 seconds to eat Max Po. The damage output shortens fights by minutes.
That's why I mention that eating Chef’s Choice is the lazy way when you only want a chill hunt just hit chef choice for max stamina to quickly go out on a quest. But I understand you like eating for AuL it just personal preferences :).
Your build should complement your playstyle. The best part of Monster hunter series is the combat. Not getting the fastest time possible is fine as long as it feels fun.
100% agree, I personally tend to run very high affinity Charge Blade builds but that is because I'm a very aggressive player and that's how I have fun, only ever disengaging to heal then I position myself to be right in the monsters face. It's not for everyone and people should build to fit their playstyles. Like my couple of bow builds I have are very much stamina and elemental heavy rather than crit cos that's how I like to play bow when I'm feeling a little bored with Charge Blade
I agree, i run a full regen hp/ unmovable object build. I tank the monster and learn its movements and patterns, after that i can kill it easily and farm it in multiplayer for fun. So max hp, max healing from pots, max anti roars, anti stun and life regen val hazaak armor set its my way of playing the game and have fun, along with a long sword.
@@ARatherDapperTapir well, it's really more like "unkillable object" this way, because with constant foresight slashes its just a joy to dodge everything, and if you couldn't dodge something - well, you regen it out. But yeah, this is definetly to movement-dependent for "unmovable" :D
"Rush the story... so you reach endgame and have to play the optional quests because you're STILL inexperienced against endgame monsters and don't nearly have the pool of gear to be able to fight the endgame monsters easily! It's fun! Really! I mean it! You won't look back and wish you had taken your time!" This guy is definitely too much into the "META AND FASTESTESTESTESTEST HUNTS R FUNS!" mentality. I"VE BARELY TOUCHED THE Guiding Lands because I don't even have the gear for it, and I have dozens of optional quests left to do.
@@quirijnv6793 I wasn't very far into building gear for Iceborne when I typed that, so I was still using not yet upgraded sets, and earlier master rank gear that isn't quite up to the endgame difficulty.
Capturing Tip: When the monster drops two red shinies (not including the ones from attacking while clawed on) they can be captured, since they don't always get the skulls on the map before dying.
Dutchie Lander lol so flash when im mounted? Go for the flinch shot when im already doing it? Come in with your longsword and never attempt to cut the tail? Real hunters also take their fellow hunters into consideration, so they dont get them killed lmaoooo.
@@blackguythompson if you afraid being cart, how about just stay at the camp playing with your palico and let me do all the works...real hunter or not its just a game, you play it the way you want, and i even enjoy watching other hunters making mistake like "You silly boy...you cant do that"
@@blackguythompson dude...are you alright? its my comment so ofcourse i read it while i type it...what wrong with you? And i dont give a duck how you run YOUR game cause i will run MY game the way i want
The main advantage of Herbal Medicine over Antidotes is the speed of which you can use them. Using Herbal Medicine is almost instant but Antidotes have the long “chug” animation which leaves you open.
Any other veteran hunters here just looking to see what he says? To see if you still guilty of any of these (posting this at the beginning of the video )
Well... he's half right XD. I use whatever works in a weapon class ie; Attack (yes I'm aware ele is the way to go but I use raw weps with hidden ele), Non-Ele boost, Earplugs (yeah, still can't time my rolls correctly after 2k hours XD), and use Whetfish Scales.
I have seen a lot of comments throughout Facebook and RUclips saying this guy has no idea what he is talking about and spreads false information and bad advice. This video proved that to me. I feel stupider having watched it.
I was wondering for a moment if I was the only one questioning your advice from the moment you said "Some weapons have skills you absolutely need to make that weapon function, like Maestro on HH." Glad to see that I'm really not alone in my assessment at all
There's some good tips here but a lot of them also come off as elitist and might put of new players. Don't worry too much about hyper focused builds until your ready to tackle end game. Play at your own pace it's your game enjoy it how you want. You don't have to play multiplayer I'd say having a group of folk you enjoy hunting with is always more fun but if you wanna tackle it solo go ahead. It's not as cut and dry as always capture sometimes it's better to kill. You will screw up it will happen you might not get out of range of taostra's supernova or you might get impaled by a diablos or something and get insta carted don't worry to much about it dust yourself off and try again you'll get stuck but you won't stay stuck you'll eventually start recognizing attack patterns and wind ups for attacks and you'll overcome your obstacle. Everyone was new to the franchise at one point and everyone has a hillarous story about a fuck up costing them a cart shit happens.
@@shawnnwaubani6485 oh boy i instantly disassembled my crit build on those especially g rathian. I aint gonna deal with that poison. Plus i wanted part breaker too becouse i wanted those spikes out of the way and cutting g rathians tail is a pain in the ass.
@@dragonrage99100 Then the HBG , Hammer, Gunlance , CB or bow get to do the wake-up. If you have a group of DB spammers, maybe look for a different group. Just use small bomb barrels they are stronger than your attacks
Super Important: That needs to be added to dodging. Know how to dive and stay knocked down after a hit. While laying on the ground you have tons of Iframes. Many monsters have follow up attacks that will 99% percent of the time hit you if you try to get up right away. If they are prepping another attack don't press anything until the next move comes out. Additionally you can activate these Iframes by diving(sprint away from the monster while close and press the roll button). Diving gives less IFrames but still gives them. This helps with many laser type moves
Video: rush through the story Me, 5 hours into the game: wait... you can sharpen your blade? As a side note , I think getting the full experience from monster hunter world is trying new things, experimenting, failing, and most importantly mastering your weapon. Please do not rely on videos to tell you what you should do, the game is designed so that you can play how you want to play. So, take your time and find the best thing for you!
Quite literally though, like 6 of the 10 "Don'ts" should have just been not sharpening your weapon, because that is something that even I forget to do, with *600 hours of playtime.*
I agree. I carried a friend of mine to iceborne. She died to beotodus because she didn't know how to use hot drink and consumables at all. We started all over after that lmao
@@nickxx. I'd have to disagree on that. Multiplayer can be done right to help improve new players. Most monsters are practically bosses and may seem daunting to new hunters who are trying out the game for the first time. That said, carrying IS kind of a mistake because you aren't allowing the new players to experiment in the mechanics of the game themselves. You're just spoon-feeding them. Purely my point of view. :]
@@ScorchedTB multiplayer makes the monsters much harder and random, as long as you're not getting carried I agree it's much better to learn how to play.
In my eyes, multiplayer is more forgiving than single player, as in mp the attention isn't always on you, meaning you can get away with making some mistakes. In sp on the other hand, the only other help you can get is a palico, which is only useful for buffs and the occasional sleep, poison or paralyze. There is a reason the saying "teach a man to fish" exists.
Your step 1 is extremely optimistic. I knew someone who picked the charge blade because his friend said it was one of the best weapons. He kept using it as a sword and shield, and couldn't understand why his attacks kept bouncing off. The in-game weapon tutorials are useless if the player doesn't go through them.
The first mistake is taking the "best weapons" advice seriously. MHW's weapons are balanced enough that for the overwhelming majority of players, they're equal. It's just about playstyle and how much you gel with the individual weapons in question. Don't get me wrong, there are things to note, like vanilla Hunting Horn having really bad damage even for casuals, Bow having a very high Skill requirement to start being really good, and so on, but *the best weapon is the one you're best at using.* Even on a speedrunner's level, that principle generally holds true.
@@darthvaderreviews6926 the second mistake is taking the 'advice' in the video and only building for damage and health boost, your not a fucking speedrunner who is going to play at 100% hp at all times instead of the 4% damage increase from maxing out damage increasing skills its better to run skills that will keep your alive because you have -100% damage when your dead
I'd also add that the Training Room is not very good to learn a weapon, you must take it to actual hunts! The Training Room is more to get a quick reminder of the moveset and check out your builds, but in this game positioning and reacting to situations is such a big portion of each weapon's playstyle and you can't check this with the static targets.
Definitely agreed. Far better advice is that the only DAMAGE skills you really "need" are things like Weakness Exploit, Crit Boost and lots of Crit Eye, as well as a relevant set bonus- And that's only really in lategame. Some damage skills obviously help but for most players WEX is plenty. Stuff like Stun Resistance, Speed Eating, Wide-Range in multiplayer, and so on is gonna be so much more helpful than all the Attack Boosts in the world.
@@cyco7229 100% agree the numbers you get in the training room are such b/s too; i made a frostcraft set for hbg with the wyvernsniper mod that made it do extra to weakened parts it did 2.4k in one shot i was like HOLY SHIT; took it out on a hunt and it hit for 300-400 the 0 defences of training room are so misleading
@@hydrationrequirement9762 a real problem even people who claim their experts at the game have is only building for damage or copying the 'meta sets'. a person who has real experience in the game is going to go for those defensive skills, because you know with confidence you dont 'need' more damage to survive the hunt. so just making it more comfy for yourself is more optimal, because that meta set means nothing if your dead; its really painfully obvious a person is a noob if their wearing all skills to max out damage then carting 2-3 times a mission.
@@thunderborn3231 Let people play how they want to play. If they want to max out damge, then let them max out damage. If they want to make a comfy build, then let then do that too you shouldn't decide for other people how to play.
So I'm a new player. Been playing Dual Blades for big combo and rattattattattatta, but thinking about giving Insect Glaive a try for cool aerial moves. How often are Kinsects actually even used, if at all?
@@xellanchaos5386 All the time. Depending on what part the Kinsect hits, it provides a different buff for you when it comes back. And if you get all parts, the entire move-set changes to a much more powerful one, including moves that allow you to regain altitude. So you can literally spend an entire fight in the air if you want and only come down to mount the monster
Hmm peculiar. I really enjoy elongating the story. I take my time cause I get a sense of completion after the story so I lose motivation after the story.
Plus taking your time lets you figure out what weapons do and don't work on certain monsters for you. I usually use CB and GS, but there is always a couple of monsters that I have to dust off the SnS or Bow for.
Losing interest in Monster Hunter after completing the story is a death sentence in it's own right, because the game actually just really starts after finishing the story.
@Charr Churl I can't stand guys like these, who say "why aren't you running meta? Get crit, get crit!" It is infuriating beyond belief because I ran into one of these guys who wanted to rush me through the story so I could get all the end game gear and then go back and two shot a beotodus. I cannot stand these jackasses and their incessant behavior centered around elitism, and my boyfriend is no different as it turns out. If I want to run poison resistance against a viper tobi I'm gonna run poison resistance. The later points are all okay, but that first one is just a sign that this guy thinks Monster Hunter should only be played the way he wants it to be played.
I remember watching this video when it was first uploaded. Watching it again, I now understand why there are so many dislikes. Telling people to “rush the game” and “focus on endgame” isn’t the way to go. A lot of players enjoy the game at their own pace. Simply rushing it isn’t justifiable as they fail to learn mechanics and attack patterns. Instead of getting “get this gear ASAP”. Telling people what they _can_ use as they progress is far more applicable.
I personally don’t think this list is very well put together. You do not need masters touch it’s honestly just for ultimate comfort and telling players to build crit it’s just kinda elitist.
So... Crit builds ARE simply better than Attack Up based builds... but there's a LOT of skills that make hunts easier and more efficient for players who aren't "420 noscope blaze it lollerskates META SPEEDHUNTERS" I'd rather take Earplugs 5 on almost all monsters, because the roars tend to get me right before I hit a True Charged Strike , or when I'm vulnerable, or just too much. I add in blight/status resistance because I'm sick of constant poison/bleed/etc healing. There's a number of other "sub optimal" skills I use too. But optimal is based on opinion for many of them. I LIKE having Stun Resist on more than just Teostra, Kirin, and Rajang.
1: While going through the story also do the quests of the cook, armory, elder melder and housekeeper, the ones with a speech bubble next to them. 2: Capture every monster at least once to unlock the special arena quests. 3: When making item load outs, make a matching radial menu and give each loadout a name, also name your armor loadouts. 4: Don't build meta unless you're a speed runner. It's better that you survive a hunt and it takes longer than having to do it all over again. Bring Fortitude until you're confident in your skills.
5: "Meta" and "better skills" are often opinions. Do you want to always roll Earplugs 5? Do it! Stun Resistance on the monsters who keep stunning you? It's there for a reason! Ailment resistance skills instead of wasting time and inventory space on curative items? Rock on! "META" and "FAST KILLS" aren't necessary for fun! 6: See number 1, and considering doing ALL the quests as you go through the story. It helps in honing skills you'll need in the endgame level fights.
I was adament in World about killing every single monster first solo. I felt like it was good training. Then in iceborne idk I tried a few and just got frustrated and haven't done a solo since barioth.
I personally played all of World and Iceborne solo because playing with other people drags me down. I can kill monster a lot faster solo and don't have to worry about other people karting or having to pick up their slack.
I disagree. Solo is so much easier. You can make full use of fortify, more faints, the monster has less health, is more predictable etc. randoms tend to kill monsters in capture quests as well.
A good PSA for you coming to this "I'm forcing MY playstyle on newcomers" kind of video. Do not harp on defense boost, especially on Master Rank. That percentile and bonus armor allows you to take much much more hits, survive some OHKOs. (The 'sweet' spot seems to be 970, give or take 30 depending on your resistances) Less time spent chugging potions is more time applying damage after all..
No. Not every comment advocating on other side is conflicting in nature. It's 2 year old comment made by probably drunk me who worded his input a little too strong. Long story short, this video is more of speedrunning mindset and during that time, all Iceborne videos was done with that mentality which reflected in the new players. Doing things fast and effective is great and all, but rarily helps new hunter to learn a monster.
"Your build doesnt make sense". Your video doesnt make sense. I love to run slugger on my sns with evade window. It ain't meta. But it is FUN. STOP TELLING PEOPLE TO PLAY A GAME YOUR WAY. "Bad item loadout" Never use half the items you mentioned and I'm at endgame. "Aren't playing enough multiplayer" you dont need to. Or have to for that matter. Everyone gets to decide how THEY PLAY THE GAME. Also you DONT HAVE TO CAPTURE MONSTERS ALWAYS. I have been playing since FU. And videos like this piss me off. YOU DONT GET TO DECIDE THE PLAYSTYLE OF OTHER PEOPLE. THIS WHOLE VIDEO IS JUST LIKE THE "You dont have sharpness +1 on your build so you suck" mentality of the past.
I completely agree. Meta isn't fun. I only use it on Safi because I hate the fight. The countless types of play styles in this game is what made me fall in love with my first game, MH2, and every game I played after that.
I agree with you 100% i just started yesterday with my friend and we are just enjoying the game still trying to figure out watched this video and im like ok... i dont even know what weapon to choose yet and this dude is already giving me some mumble jumble of crit and focus etc etc calm down brother let us just enjoy the game a bit geez
First item of this Video : your build suck ... Of course my build suck i just picked up the game and dont have 1264748462525485 decoration to put on my stuff
Yeah this video is trash. The first item on the list is talking about how your build is bad but it’s a beginners guide. Like what? This is a beginner guide and you’re talking about builds when builds don’t come into play until the endgame.
Same. Screw all those fancy meta outfits if it means I run around with some awful mishmash and have to wear a layered armor all the time. Or if my skill choice is so limiting that I only have 3 full armor sets by endgame. That would kill the game for me, my reason for hunting. Variety is the spice of life mates. If your good enough, those wyverns will die regardless, just a few minutes more, or a few minutes less. It's all about variety. Get all the weapons, all the armor sets. Take screen shots, or phone pics, print it and collect them on your outfit folder. Fashion hunter here.
First, don't tell beginners to neglect defense skills. Second, don't tell those same beginners you told to neglect defense skills, to then fight monsters they never fought before in multiplayer. Running builds where you can get one shot might be great for farming monsters, but it takes a lot of familiarity with the monsters you fight to make it work. If anything, it'd be more frustrating to faint in seconds to a monster, than it would be to take 20 or 30 minutes on a hunt.
#6. Congratulations Gameconomist, you've just convinced some number of people to make hunts last even longer than they need to. Immediate flinch shots force the monster to rage, and most monsters need to have specific parts softened or broken to make their rages more punishable. This is the worst MonHun advice floating around on youtube, because it's almost always better to flinchshot the monster for big damage and the knockdown AFTER creating initial pressure. "Immediate" flinch shot makes many monsters speed up considerably, and on flares; often results in early carts. Saying that players should set them up is good advice, saying players should do it as soon as possible is setting them up to ruin entire hunts for their teammates. SMH
You can squeeze two flinch shots prior to enraging. Just keep aware of the claw attacks. In between downs after you flinch shots you can go for tenderizing . Enraging quicker also means higher uptime on agitator. As far as your point to where you'd want to weaken parts prior to enraging because apparently its rough to do so after its enraged, just use your mantles to get free tenderized parts. You're obviously not playing with TA rule sets if you're flinch shotting and playing multiplayer. His advice doesnt make hunts slower for anyone, people not being opportunistic in multiplayer hunts is the only way you'd make things slower.
I too have this curse... I checked my settings and MP should all be working fine, but literally no one will ever join my hunts. Instead, I have to rely upon finding other players hosting the hunts that I need...
Lol what rank are you? Ive noticed if the monster has the potential to cart high rank players than most people wont join lol. Youre just gonna have to solo that MR luna lmaoooo
Gameconomist: "Make sure you rush through the game as fast as possible to get to endgame content" Also Gameconomist: "I didn't even know the mechanics of the game because I skipped the tutorials"
That was some garbage advice more intended for people who got carried to MR and don't know what they're doing. Why would you only bring 10 mega potions and then recommend people bring the materials for max potions? That's rather expensive in the beginning. Then again I forgot World/Iceborne literally holds your hand and feeds you free items daily. And rush through the story? Seriously? You're basically asking for more people in end game who don't know what they're doing. You're supposed to take your time. Eye a set you want to create, do a little farming, chip through the story, and do it again. Enjoy the damn game. Stop trying to breed elitist speed runners when you can barely handle that greatsword.
I completely agree with you, I learned all that I know today by going solo through the whole story so I don't think their multiplayer is necessary point makes any sense. Only monster I ever had difficulty facing was Behemoth and its not even a story monster
My friend told me not to do this but a fun way I didn't rush through the story was to make every charge blade to see what I like. Now that I have started iceborne I have every pre-MR charge blade except for a few lol. I def feel like it made the game more fun cause rather than farm a specific monster I could farm whichever I wanted to at the time which split up the fun a lot better.
Mistake at 11:00 any veteran hunters just forget to eat sometimes? Thinking you've already had the meal and just leave for the quest? I know I'm absolutely guilty of this😂
I actually counter your 5th point. Playing solo is what I would recommend for people instead. You more accurately learn a monsters moveset when you play solo. Plus, the satisfaction you get from finally conquer a monster without getting carried is unparalleled, and makes you a better hunter. It's one thing you make friends and give advice, but getting carried isn't you playing the game. It's other people playing for you.
Nergigante in World became a nightmare in multiplayer... but was a heavenly fun challenge to master with Greatsword alone. Vaal Hazaak was WAY harder in Multiplayer, because people got careless and because his attacks did that much damage. And personally, I agree that soloing most monsters helps understand how to beat them without being carried. Except Behemoth, Kulve Taroth, and Safi Jiiva, who are designed around group hunts.
It's also kinda annoying that there are quests(like behemoth for example) where you need multi-player for the quest not to be insanely hard... I don't have friends who own this game, nor do I have psplus(also I don't want to play with strangers..), I just like playing solo..
@@eliminati0457 I wish Arena was taken completely out of the game for the same reason I think multiplayer is not the main meat of the game. A large part of the game is upgrading your weapons and armor and preparing for each hunt, until you're in a later part of the game where you know you need to farm a monster playing with friends has a LOT of downtime that may be an issue. When you're digging through your item box for the weapons, armors and decorations you want to use people will be growing impatient, especially if you're not playing through the game together from the start.
As an experienced player on the franchise since MH2 I would strongly advise beginners to not follow this guide at all and just take your time to learn the game. Take them more like end game tips than anything else. The only very valuable thing I would consider valid is to have a more experienced friend play with you to explain stuff. MH is a very, very rich game so just learn everything at your pace to not get lost or confused. DO NOT RUSH ! Also absolutely DON'T follow his "builds" guide. They are about 10% of how deep and fun build creation can go in this game. Again, experiment and create yours. What moves do you use the most ? What are your weaknesses to compensate when you play ? What QoL improvements do you want to add on your build ? That's all up to you. MHW is the most flexible MH game in term of build creation and build optimisation, so take advantage of it. Think carefully about it and you'll end up with a unique build perfectly fited for YOU and that you will use very optimally because it was built around YOUR playstyle, and not someone else's. The only guides I would consider useful are the ones teaching you how to use the weapons. Some can have pretty "hidden" moves or mechanics (btw do not take DPS optimisation into account it won't have any real significance until a looooooooooong time, just play what is fun to you) so knowing everything about your weapons can be a good starting point, and may even get you interested in weapons you wouldn't have tried or invested time into otherwise.
A few additional notes: 1. Powercharm, Armorcharm, Powertalon, and Armortalon make a bigger difference than you think. They're well worth the 50,000/100,000z in the early game before you start getting end game gear to grind. Even if you only keep them in your box and bring them out on hard quests, they're worth the purchase. 2. More of a personal thing, but I like to beat a monster solo before I beat it with an SOS. It gives a good sense of accomplishment. 3. Sometimes carving gives different rates for rewards you may need. Don't just default to always catch no matter what.
Definitely disagree with your recommended loadout. Too many situational items eating inventory space, and no mention of the super awesome attack/defense boosting items whose names I forget but that never leave my inventory because they give a sizeable a passive buff for having them on hand. Also, only bringing one trap is just silly, when you can also have a pitfall as a back up, and traps/tranqs are just wasted space if you're dealing with elder dragons. Demon-boost buffs, while nice, and definitely helpful with late game stuff like tempered elders, aren't at all necessary 90% of the time, particularly the 3-min buffs, especially when farming. I'm not saying your loadout is bad, if it works for you it works, but don't call out a bunch of situationally useful items as always important and leave out the always-useful ones. hundred percent just disagree with you on points 3 and 5. MHW/IB have an actual story, barebones though it may be, and rushing through that is a huge shame. That's your style of gaming, and that's fine, but there is NOTHING wrong with taking your time advancing. That's not a mistake. As for multiplayer, some people can't afford online access, and some just prefer the challenge of solo play. And some, like myself, hit both of those boxes.
I rushed through the story a bit, but now I’m not rushing through it. I rushed through quests up to the Nerg quest, so I could unlock all of the different functions. I’m currently farming HR Odogaron, so I can complete the Odogaron Alpha armor set. I’m also working on a Palico Rally build, using HBG. I might also try to do a Wyvernblast build using the Zorah Mag set. There are just so many options now.
It's also kinda annoying that there are quests(like behemoth for example) where you need multi-player for the quest not to be insanely hard... I don't have friends who own this game, nor do I have psplus(also I don't want to play with strangers..), I just like playing solo..
And DAMN are some of the SoS multiplayer players toxic. Cluster Spam, "Stay in camp you noob"ers, the quest leavers who join for a minute and leave (Seriously what the eff was with that, it happened like 4 times on one Shara Ishvalda quest), and more!
I know this is an old video but... 2. Item loadout is missing some items (sonic bombs, charms and talons) and why would you cluster your inventory instead of preparing for what you'll be hunting 3. "Solid goal" I don't think players that are looking for advice should attempt to rush the story. A lot of HR and MR armors that really help (early HR Kulu -> Odogaron, early MR Kulu, Hornetaur,...) are from monsters you wouldn't fight when rushing the story. 5. "not enough multiplayer" is basically "You don't like to play the game the way I like to play it and that is wrong". Hunting solo often teaches you a lot more about a monsters mechanics and some may even find it easier to solo. 7. Softening costs dps uptime. In an organized group some weapon types should leave the softening to others. Softening parts you're not going for is a waste of time, some monster parts have such good hitzones but are sometimes out of reach so softening them may not consistenly yield any benefits. A lot of this advice is straight up bad/wrong or just your opinion and the video is missing more crucial information in some regards.
My cousin just bought Iceborne last month and me and friends help him go through the entire story as fast as possible. The downside of it was he didn't know anything about buff (demondrug, armorskin), can't differentiate when people mounting a monster or clutch clawing monster (he never once mounted a monster when we helped him) , doesn't know you can wound a monster, doesn't have powertalon/power charm amror talon/armor charm. Thankfully he watch guide on how to use the weapon so at least he's doing his best. But seriously its frustrating playing with him against master rank monster because he still play like a beginner. So please if you're new just play it at your own pace, it's good for you in the long run.
I would start a new character every time I took a long break from the game, and there is a lot of stuff to try to remember, let alone absorb all at once while just picking up the game. I COMPLETELY forgot about the ingredients you can only get from upsurges, and when I looked it up in videos, I saw one of my own bloody comments about them that I didn't even remember writing.
The amount of stuttering and rambling you do in this video gives it a real Rick and Morty informercial vibe. Not necessarily in a good way. Also telling new hunters to build meta and skip the story is ridiculous and doesn't promote weapon and skill exploration. You are the death of fun in this game.
Nah man. We play the damn game for fun. Even if we start noticing something wrong with our build, we LEARN and ADAPT from the game. You pointing out "how wrong new player hurr durr", we usually take time to learn in-game mechanic. It's all about learning. 10 thing we usually done wrong? k. Speedrunning in MH are bad enough, and you telling us its a good thing. Hm. i mostly disagree with your points. Except 8 and 9.
God, you're really not spreading good info here, and you seem really stuck up about it too. The way you talk just makes you seem like you feel that you are better than everyone else.
"Just use a max potion" is one piece of advice he keeps giving... I CAN ONLY HAVE 7 OF THOSE IN MY INVENTORY, and that's IF I bring ingredients. Some monsters thump you around enough that 7 max potions aren't enough.
On the harder fights max potions are a legit life saver. If 7 isn't enough just go back between phases but honestly unless its a crazy hard quest you shouldn't take that much abuse you might just wanna work on your dodging. Instant full health heal is a big upgrade over slow potions for half health.
@@dcgregorya5434 I may not like alot of what he said (especially about the multiplayer thing), but the Max Potions are genuinely among the best changes I've ever made. Sure, sometimes I feel guilty about only having to heal 40% of my health or risk getting killed, but when you're at low health, it's so nice. And if you're doing guiding lands, I personally recommend picking up herbs and honey along the path, and setting Megas to autocraft. It saves time from having to run back to camp, and also makes me feel like I'm actually surviving.
That's why in world you can eat and access your inventory during a quest, it was so frustrating to start a quest just to quit it because you forgot to eat and didn't bother to bring max potions
start out solo. best advice i can give. learn the movements and how they focus on you. not to mention the overall hp pool youre up against. the safe areas and most importanly the NOT safe areas. having others with you scatters the monsters attention and also skews the hp pool against the hunters...
Capturing is good but percentage chance for different materials will differ if you are capturing or not, with some drops having the best chance when carving. So some instances killing the monster is the best option to get what your looking for.
Last night, I helped an emergency signal hunter who was fighting Subspecies Paolumu. He kept interrupting me with his greatsword as I tried to set up a shock trap, so I had to knock him off using my hammer uppercut only to see him doing an aerial attack on top of a paralysis frog. Little did he know that I captured his lousy monster and left him in the paralysis mist, which made me giggle (and feel bad, just a bit).
On the topic of item loadout: Shock Trap and Tranq bombs I fully agree on. Where's the Pitfall Trap? Being able to trap a monster twice easily > being able to trap a monster once.
I actually didn’t find the long fights frustrating at all. The monsters are interesting enough to keep me invested. Plus, it feels good to go back to a monster you’ve beaten before and destroy it quickly after the first attempt took so long.
it’s always fun to just slug a monster for like 15 minutes 30/40 minutes of a flying monster just out of range of all my heavy attacks or being stunned just makes me want to defenestrate my shit
@@tacticallemon7518 that’s understandable. Monsters that take a while because they run away is definitely annoying because it’s not challenging just time consuming.
@@Kintaku Not even the monsters running away I’m talking the ones that fly for the entire duration of the fight or ones that run back and forth, making it nearly impossible to hit them with anything worthwhile Like diablos, i fought that thing for 20 minutes and it dug 8 times and i was stunned 12 times before rage quitting
@@tacticallemon7518 sorry I didn’t mean running like to a different area. Just referring to hovering out of reach. Diablos didn’t do it to me so much but Legiana did. And as for stuns, I feel like Kirin is the worst. I love most of the monsters but there’s a dark place in the pit of my heart for Kirin in particular. Hate that horse!
As a new player fighting a monster for 30+ minutes in not boring in the slightest. It honestly feels like a fight and I just makes it better when I'm playing with a friend and we end up fighting one monster around the whole map. Feels a lot more fun than just basically killing one in 5 minutes
Only thing to add from the capture standpoint, is that the only real time it's advisable to kill a monster is when you are deliberately farming for gems. You get more gem chances when harvesting a dead monster as opposed to when capturing.
Missed that SNS in Iceborne os very powerful with Elemental Crit sets, same as DB and Bow... In World Raw SNS was very powerful, and what was used in most speed runs... In Iceborne, SNS has a VERY powerful elemental Combo called Perfect Rush... This is done by either: 1. Quickly pressing Triangle after q charged backstep, but beforw the forward jump attack (which is used to combo into your Mounting attack and Falling Bash attack which is only good for Raw sets)... Perfect Rush must be initiated as soon as you hop back (L stick back + hold circle) any time before your sword charges... otherwise you will do your jump attack. 2. Press L2 + R3 while your SNS is drawn to enter slinger Burst mode... this stays active till you sheath or press L2 + R3 again... This lets your press L2 + R2 to do a slinger burst instead of a normal sliner shot... After pressing L2 + R2 for a slinger burst, press triangle to start Perfect Rush So Prefect Rush is a 6 hit Combo, with High Motion Value. BUT there is a Quick Time Event durring this attack, where you press Triangle 3 times... to time the QTE properly, DONT Spam Triangle... wait for your Sword/Shield to glow red and pause... press triangle when this happens... This will boost the Motion Value for the Raw damage of this combo by more than 100% (I believe its something like 135 Motion Value, but 285 if your time the 3 Triangle presses correctly) Also, succeeding the Button Chanllenge on Perfect Rush boosts the Elemental Damage of all 6 Hits by I believe 1.3× or 1.4×... Which stacks with Elemental Attack Skills and Critical Element Set bonuses... With True Crit Element, this will make your Pefect Rush do around 2× Elemental Damage on a proper Perfect Rush... On a downed Monster, with Elemental SNS I can do about 900-1100 on a perfect rush, which takes about 5 seconds from Slinger Burst to end of combo... thats not factoring in if I have Evasion Mantle/Fortify etc boosting my Raw... Evasion Mantle boost and Fortify ×1 I can hit for around 1500 on a perfect rush if I land all hits on a weakened head or tail... Also, Perfect Rush can be canceled AT ANY TIME durring the combo with a dodge roll... this makes it a very powerful combo, and is esentially all I use, except when trying to build up mounting damage... You can Spam Triangle to do a quicker Perfect Rush... but with the Lower Raw and Elemental scaling... you will only be hitting for 30-40% of the damage tops... but it can be done in about 3 seconds versus 5 from a slinger burst... for the full 6 hits... so if you know a monster is about to move, you can just Spam triangle, or dodge out of Perfect Rush... Its a very interesting move, and made Elemental SNS very strong... TBH Raw SNS Falling Bash playstyle is only worth it in speed runs, or when your Team can Stunlock a monster with Traps and KOs for 90% of the fight lol... Cheers, happy hunting folks!
Liam Edge good explanation on perfect rush but sns does not even need it to do well with elemental sets, as you said the bash loop combo is not fit for every scenario and even without rush elemental sns is fantastic. Perfect rush is also not fit for every scenario as well if you miss even one hit you lost dps compared to our standard combos. Not to mention how risky it is to pull of the rush on an active monster.
@@MrJayza89 I personally dont find it that difficult to pull off... at first when I was learning how to do it, and getring used to the range... but its like certain attacks other weapons have where you can rotate mid attack... On a downed monster, it is FAR higher dps than the next best Elemental dps combo I know, Circle ×2-3 then move the left stick 90-270 degrees and repeat... as that combo does less than half the dps, with about 3 times the motion value and over double the elemntal scaling, but takes about twice as long for the perfect combo... So probably not double but at least 50% more dps... Also you can change direction after the first and second part of the combo, so that its easier to land all of it... also, with a Rocksteady, and the fact that the last hit of the combo (which can hit for 300+ damage on its own, and has an attachment mechanic like the Switchaxes Zero Sum Discharge... it also has a forward stabbing motion that has a very far reaching hitbox (it looks to move you about 5 feet from the animation, but will attatch to a monster almost 10 feet away)... Add the fact that you can DODGE CANCEL out of the combo, unlike some comboes (Looking at you Dual Blades Demon Dance...) makes it good for hit and run elemntal damage, so if you kbow you will get hit you can side roll, and if you know the monster will move before the "Perfect Rush" yiu can spam triangle to do a bit less than half damage (maybe 1/3) but takes about 2.5 seconds instead of 5, from Slinger Burst... which is how I always try to initiate it... takes about 15-20% less time from a slinger burst start, as you can skip the any slash > Backhop part of the combo and just jump strait in... Idk I find I can do about an average of 1000 damage per 5, if Im on my game with perfect rush (from slinger bursts) versus maybe 400 damage in 3 seconds with Curcle ×3 > Triangle... and it helps me stick to a moving monster... idk its sort of situational... if its multiplayer I find monsters switch aggro too much to perfect rush unless the momster is Para/Tapped/Topple/KOd... but in Solo perfect rush is my go to combo... Just saying, SNS is strong in Iceborne... Also on a downed monster I can easily do 1500 on a Tenderized Head or Tail with my 5 second perfect rush, its just when I hit lower hitzpones where the damage is a bit lower on average... Just tired of people who say SNS and Hunting Horn and stuff arnt high damage/dps weapons, or forget that SNS is a hybrid Raw/Elemental crit scaling weapon like Dual Blades or Elemental Chargeblade... Bow is much more catered to pure element and Stamina because of how rapidly it hits and how pittiful its motion values are for a high DPS weapon... Also it feels like skills like Coalescense were made for SNS and Dual Blades... 12 true raw and 30 elemental for 1 point... lasts 45 seconds after a Nulberry, and can be refreshed easily against Elemental monsters with blights... I try and squeeze 3 points in my elemental builds and 1 point on all my raw weapons, because the 2nd and 3rd point dont give much for raw weapons, were as 3 points on SNS and Dual Blades is highly efficient!
*Dont forget, you can watch videos at x1.5 speed!*
Item Guide: ruclips.net/video/_RaBaFxZ8IM/видео.html
Holy crap, you just blew my mind! You at 1.5x speed sound like most normal RUclipsrs hahaha
Yeah I can, but that would mean I get to listen to you for less time, which is not good.
It's terrible at 1.5 speed
Dude, uninstal monsterhunter. play a game you actually like. you miss to many greatsword hits to be telling others what to do. go play some older monsterhunter games an git gud
@@thomaskoolwijk4352 shut the fuck up why are you here then
I disagree with rushing monster hunter. If you’re new you should enjoy at your pace. Endgame is nothing but trying to kill a monster faster than you can last time and you’ll get bored easy if you just “rush” to end game. Or worse you’ll get a friend to speed you through the game and you’ll be left not knowing what to do on your own. So, Once you’re ready to get to endgame you can start the real grind. :)
yeah, it's the point I disagreed the most as well and probably why he came across not knowing a lot of basic information until very far into the game, also, most people doesn't know a lot of experienced hunters they can get advice from, but with many dedicated channels like this, it's not that difficult to find information if you need so, playing solo or multiplayer don't matter much and I'd argue that playing solo lets you learn the monster patterns better so it's actually more important if you're a begginer.
I will always play through the story solo, and then in endgame play with friends(timmy turner's dad: _if I had any!_ )/other people in multi-player for fun
I would like to think he means to say prioritize the story and optional quests, as rushing the story can get you trapped or bottlenecked between harder monsters (or monsters that use mechanics you aren't prepped for).
I agree that solo play is effective to gain a better understanding of the game and each monster you encounter.
I mostly solo, and in my opinion, the dynamic of multiplayer is completely different than solo play.
Totally agree! Well said.
Same. I hate the idea that the Monster Hunter community has that if you're not using the same meta skills as everyone else and constantly going for speedrun strats or whatever then you're doing it wrong. I love the game but the community is so anti-fun sometimes.
An actual guide for new players:
1. The early game can be harder than the late game for a lot of reasons. You doing fine
2. The first times you hunt a monster are the most annoying ones, focus on poking and staying safe. Dont worry if takes long, you got 50min
3. Dont worry about builds till you can reliably reach 3~4 points in multiple skills. Focus on defence and 1 or 2 skills that make big quality of life improvements even with 1~2 points, like faster sharpening, guard, sheathing speed, negative status defense and so.
4. Items are your friends, use and abuse them. Flash pods, nutrients, poison bombs, shock traps, explosive barrels, debuff meats, etc. The world is not just mega potions
5. Some weapons can be annoying to use early on becouse the lack of sharpness. Gunlance is the biggest culprit. Remenber you can always switch back to them latter on.
6. With fast hitting weapons elemental damage can make big difference. Is okay to have weapons for especially enemies
great advices !
🐐🐐🐐
I'm doing longsword because I like the mix of speed and damage (it bugs me to be stuck in animations for too long). I'm a complete noob and are currently basically building every tree to figure out what I like.
My question is whether or not longsword should build for elemental damage or go straight flat physical? I kinda like the thunder tree even though it's a bit weaker physically, I use the fire tree a lot but the -20% affinity irks me so it's just temporary.
Either way, just figured you might have some input since your guide seems very inline with how I play. (and oh god having to sharpen constantly is a mess)
@@poffpoff1I’m not an expert on the subject but I think the general consensus is to go for raw because the gauges (white, yellow and red) scale off of/boost your raw damage, something like that anyway
Bro endgame is way harder than early game😭😭
*playing solo isn't a mistake, it's a strategy*
Yeah. I don't have to deal with random carting from that one guy in the quest, or having someone say "Do US A FAVOR AND DOn'T LEAve caMP!" and other BS.
I also don't have to deal with the guys who spam cluster bombs when they're the only bowgun user, and so many other problem players.
Herman Cillo and monsters are so much more predictable with just you w/ or w/o ur palico
@@darknemesis9225 exactly! Nergigante is manageable alone, but a nightmare in a group.
And it is also not my fault i am unable to play online
As a sword and shield main from the old days, I love contributing to the team, but they don't give a F about my help, knock me out of weakening moves and smack me on the ass when I'm not just throwing heals about
How to start playing this game: already have defeated endgame monsters, forget having fun and discovering how all monsters work, and go full meta from step 1. WHAT
beginning ICEBORNE
And so many MHW tutorials do this too, even the pre-Iceborne ones. I get ignoring the early game content, but there isn't much info on the mid game stuff you need to start taking on 9-star quests that let you access Iceborne.
@@ghostoflazlo”starter guide”
People in iceborne aren’t inexperienced starters.
@samakiraroyjanssen6326 not entirely true since they released the Armour and weapons so you could breeze through the base game.
And pretty sure that icwborn not being for beginners what was my comment referenced but it was two years ago....
@@samakiraroyjanssen6326 bud Iceborn is its own whole beast. Faster attack patterns, more raw damage dealt to you, the need for better armor but each of the "starter" enemies are spongy massive-hitbox slogs for fights. Meanwhile the most your heavier weapon allows is a shuffle to the side, or a slow animation.
STARTER GUIDE : Step 1 begins immediately telling me end game builds... nice dude lmao
obviously no new hunter can do the complete build but a lot of new people can look at that and immediately start substituting armor skills and decos to be more efficient
He didn’t even mention that if you spend a ton of time crafting and improving a low/high rank armour set it’ll be completely obsolete very soon.
If I remember correctly before making HR there was absolutely no indication that the game starts out in low rank.
@@travis8106 yeah bro, attack deco farming began with lvl 3 quest right? I got my 5th attack deco when I killed the tobi kadachi for the first time man. Sure as hell can farm endgame stuff along the way, not when you are in the emdgame and HR49+
Others: fatalis, safi, alatreon's stuff
Me: rolls in with an uragaan hammer
LOL
i'm gonna have to strongly disagree with 5. facing a monster on your own gives you more time to analyze movements and patterns. also not everyone learns at the same pace.
Most people who play only multiplayer tend to be worse than those who dont. Its really nonsensical to suggest that you need multiplayer to understand the depths of the game. All it takes is research and experimenting
Exactly This is the reason why there are so many bad players online they just like to use others to win
This. Monsters tend to have a predictable behaviour that's easiest to learn solo. It can also be useful if you need to break a particular part, as the break thresholds are much lower.
also it makes them have far less hp. unless u have a full squad soloing monster might be better. + less likely that people will just die and ruin the hunt
Most people that start the game and DON’T play with friends or SOS, tend to put down the game because it can be overwhelming to do on your own. I have legit a handful of friends that told me they tried to play it and put it down because they didn’t have anyone to play with or didn’t know about sos
Don't just tell beginners to play meta, multiplayer and skip the story. That's an awful mentality.
Thats what they do anyway because there's huge limitations to build diversity in MHW and iceborne's story funnels players into just skipping the game anyway by not making you complete key quests before the next assignment.
Agreed, Story line and branching side quests are the best part of the game. Newbies shouldnt get Defender gear either. I feel like if I came in and this was available my skill wouldn't be there when i need to switch from Defender gear. But this video is like listening to a guy who knows less than most players explain what new players should do.
@@ThaLostVerse That's what my friend did. We all got MHW at the same time (like 3 weeks ago), we all immediately saw this strong Defender armour and wore it, but I - and one other friend - took it off when we realised that it was absolutely broken for the first stretch of the game. But the other one left it on. The two of us with our own made gear were getting our asses handed to us by the first Anjanath while Defender Gear friend was laughing his way through Wildspire way ahead of us. But by the time we got to Nergigante and beyond, the friend that worked for it and I, we were well equipped for it and made it through OK, but the other hit a huge wall. He never learned to dodge, he never learned to use items, he never learned to stun or mount monsters, he never learned how to use armour builds or use appropriate weapons because he never needed to. All he knew how to do was hit, heal and run about for 40 minutes until he eventually wears the monster down. He didn't even know that Monsters enraged.
run4walk you can use defender and learn those things as well
@@edwardliu111 not really. If you fight a Rathalos and wear it down by attrition in 40 minutes, you're not learning anywhere near as much about its attacks as if you die in 1-2 hits.
And there's no reason to look at armor skin or the canteen etc, when you can just happily get tossed about for an hour before eventually winning
I actually prefer playing MH solo. I find it more rewarding to defeat monsters on my own skill rather than having some random HR 99 with a golden Longsword in endgame/event only gear with maxed out skills that kills anything that looks at him funny before I even get onto the field. 😐
I'm just some dude with a Gunlance who likes to take it my own pace. And I get through the game just fine. 👌
Actually HR99 is still a newbie too....
When joining non-AT SOS and low rank sos. I usually use a weak paralysis weap or a rarity 3 weap and still outdamage those hr100-200
End you have a very big ego
Betue The frog true lol
Lol yes!!! I've been playing the series for over 4000 hours or so and being able to start soloing large end game elder dragons is so satisfying. But I do enjoy the multiplayer and being able to help out lower ranked players when the ask for it though. Both to me are rewarding to me in their own right.
MonHun veteran here, been playing since Freedom Unite.
This guy is full of dung.
Play the way you enjoy, this is not a competitive game.
The true victory is the friends we make along the way.
Meta sets are for speedrunners, real gods play for the fashion hunting, if you don't know the mechanics of the game, meta sets are a waste because you don't know how to make 100% of them.
Comfy Build for grinding parts.
Playing support is pointless on most of hunts, but if you are going to cart, it's better to run support Kinsect and heal your Rocksteady comrades than just die automatically.
Use the fucking claw.
All weapons are equally good.
That's it.
Amen
I mostly agree with this, except the playing support part. I play support a majority of the time. That being said, I don't run hunting horn, I prefer just have maxed out wide range, speed eating, and level 3 free meal. All made easy with 4 piece kulve and the raging brach boots ( all beta btw ) and it's a very comfy build because I can dish out high damage while healing all of my teammates when I go to heal. To me, it's a set that can be used in every situation. Maybe change the weapon from time to time to accommodate for elemental weakness ( it's general the Alatreon Metamorph or Safi Dream Crusher)
This man is right. Listen to your elders. Just enjoy the game, its about the hunt, not the numbers.
Use Gold Rathian 2 Piece when hunting Tempered monsters/hard hitting monsters. It will make a supernova feel like a normal hit (if it procs). It's not bad slot-wise either, and because it's only 2 piece, you can get at least 1 other set bonus in.
lol im a noob, but have come to the conclusion that im a hunting horn main
"Rush through the story"
... Prior to the release of Iceborne on PC, I created a new character to specifically go through the story again. Full solo.
My first playthrough was with friends, and I was basically just screaming over and fumbling about with at all the snapping jaws and charging behemoths. The second playthrough (full solo) actually taught me how to play the game (and to calm the fudge down while hunting).
So yes, it's great to play with friends, but I also recommend learning about each monster on your own. For Iceborne content, I'd reckon it's just a no-go to not know what you're doing, since the content becomes a lot less forgiving.
How in the name of the Old World is not playing multiplayer a sign of an inexperienced hunter? If anything is the exact opposite. Fighting a monster solo will give you knowledge about its move patterns, combos and its behavior in general. It will teach you how to dodge its attacks, when to attack and when to space yourself from it, also it will teach you how to position yourself correctly which is a key factor in becoming a better hunter. If you only play online before learning a monster by yourself, you will most likely not be able to react properly and cart from an unexpected attack. Also, recommending meta skills to an inexperienced hunter? First you need to teach them how to survive a hunt because it doesn't matter how metta is your set if you cart two minutes into the fight because you decided to SAED, Wyvern fire, TCS or Demon Dance at the wrong time.
while i might say thats true...you could also be a suzy lu type of player where playing solo doesn't really teach you anything..and by the time you hunt with other people you are just as clueless if not more and then just get carried the entire hunt. if anything playing with other players has taught me just as much if not more about certain things i can do. i just observed alot of better players and learned some etiquette along the way. if anything it would be most efficient to do both, so you dont look confused as fuck when its your first time seeing someone do a dragon pierce attack for example(watched someone be really confused and stand still in bewilderment as she saw a teammate use their bow abilities during a kulve hunt).
most monsters are also harder when you hunt solo because you get all the aggro
@@the4given196 I find them way easier in solo because of the same reason.
Having the aggro makes the fight way less rng dependant which is a big problem of this game.
It's way more rng dependent than skill dependent.
@@broly7784 Sometimes (depending on the weapon I'm using such as Bow or GS, and the monster itself) I would even recommend leaving your cat behind, so you can 100% have the monster's attention, and get it to do exactly what you want it to do instead of turning or running around the room because it decided your palico's fleas were more interesting. Did that from time to time in past games, especially against Rajang vs GS.
@@Waffersforever I keep Palico for Bait to heal and his Flashfly cages lol
My best tip for begginers; Solo every single monster in the main or optional quests. You will improve a lot doing that.
Also... take your time and DO the optional quests. That will build up a gear pool for the later quests, and build your skills along the way.
false, I've completed every optional quest and I've only gotten worse
@@mrosskne that's completely on you
@@strateks9611 on you, rather.
@@mrosskneskill issue
You made a beginners guide and you didn't even mention the invincibility when you're knocked down that is vital to surviving monster combos, dude.. c'mon..
Exactly, sometimes it's better to not stand up and make use of feyline riser. Whit h increases the invulnerability time after getting knocked down. It's better for new players.
Wheres the superman dive?
@@Raginpower7264 EXACTLY
Wdym?
Flinch free lvl 1 isnt a trap, a lot of monsters have quick and weak swipes that do minimal damage but will interrupt your attack / break a combo.
How to spot a good Monster Hunter player: they use whatever armor or weapons they want and compensate for the dps drop by being good at the game.
You can't. I'm not saying you can't have util slots but if my affinity against weak parts is 100% and yours is 35% you can't "make up for that". You can just feel like you're carrying because there are no damage meters to shame you.
@@dcgregorya5434 truth
@@dcgregorya5434 That's assuming you're attacking the monster properly instead of just hitting it once on the hardest part of its body and then get hit by its attack
best advice so far.. i thought the game mechanic is such way time i unsubbed this channel... tried many tips this guy says. with behemoth & arch tempered nergigante ~ he's one of those guys who is cheese master... Cheesing destroys this game..cluster bombs my ass.. no offense to high bowgun mains.. but i'm gonna kill those monster with the weapon i like so far i've killed every monster with many weapons i've never thought i'd wanna use em.. lol That is fun.
@@SpadeApeiron ...why...do...you....do this?
Im 90hours in MHWI and havent even touched the iceborne missions yet.. going slowly and enjoying the game!
That's exactly what I'm doing. I just got to the iceborne dlc, but I still want to finish everything I can before it. I didn't even use the guardian armor because it just feels like it's cheating
@@aiellamori i was using the guardian armor untill i realized what it was, gonna unequip it as soon as I load the game up again
you did the right thing buddy, those crappy monsters in the very beginning of Iceborne are even more powerful than final boss of World lmao
Me and my gf just hit 400 hrs mhw untill we felt we can go to buy iceborne now because we have seen most(not all) content of the regular game
Guardian armor is useful if you made a new account and want to just get back to where you were before. It’s a lifesaver to me because I recently lost my old account and I’m trying to finish the story fast
Why is the first tip for beginners "only make the meta set"? Beginners don't know and probably don't care until they make it past the endgame bosses. "Be sure to use master's touch" bruh...
Right? Newbs don’t have access to the armors and decos for meta. Just play the game. Build for better. Don’t worry about best.
The sooner they learn, the better tho.
Yeah that was kinda weird. Since MT is late base game. I would've left it at just the basic skills to use for beginners: Crit Eye, Health Boost and Fortify.
meta speedrunner sets are terrible hunting sets anyway it doesn't matter how long they've played the game if a person only runs meta sets but carts 2-3 times a hunt even if they have 2k hours their a fucking noob to me; its better to work in defensive sets and give up that +24 to attack (only a 4% bonus to dps) to instead insure that you live because death is a -100% to dps
I am around 600+ hrs in and don't have Masters Touch.
I'm not a n00b, but not a hardk0r3 hunter either..
Gameconomist : number 1, your build doesn’t make sense..
Fashion hunters : *sweats nervously*
Honestly though. If you're going for a look it should be apparent when they see what you're wearing. So it doesn't make practical sense. It makes sense aesthetically.
And it's possible to make fashionable builds that are also solid too.
Won't lie he got me on that one, I have a set for fashion and a set for actual hunting.
just always have an option to use layered armor if you don't like the looks of it
Bryan Anthony Perez Sabili yes but I want layered armor of every set in the game, I think that really would’ve made the game great.
Appreciate the Guesture... but this list is a tad wack man. It's more of how the elitist talk is rather than actual tips. The only one I legitimately agree that all rookies should do is EAT BEFORE THE HUNT. Meanwhile, 2.5k hours and I still forget to eat lol
The only reason I always eat before leaving is because the percentage of "you're not in camp!" has increased, AND it's not just "random place, you lost 10 seconds because fast travel to camp", it's now "YOUR TARGET IS RIGHT THERE AND PROBABLY WANTS TO EAT YOU!", so at least eating makes surviving that BS easier.
And even then, I forget sometimes.
What ticks me is that in the "Standard item loadout" he sais nothing about Powercharm/Armorcharm/Powertalon/Armortalon... That is one of the first things I mention to my friends!
Edit: Added word "item" for item loadout
That moment when you rush into battle and your HP is still on the base level... I love that.
i know it's bad, but sometimes when I confidence to beat a certain monster i leaving without eating to save up some point/zenny (:
@@emirsadewo1157 I just know i don't need to eat as much cause i have Boom boom cheese stick (Defenders Long Sword) to meme on the Rathalos :)
I've been playing since Freedom Unite. You've proven what's optimal, but my GOD the way you're doing things is so damn boring.
This isn't a "starter's" Guide. This is a min/max guide. A beginner's guide would tell them to make sure that you're decorating your armor sets, utilizing your tools/mantles and what a decent setup would be, healthbooster/temporal for example. Tell them about the loadout section of the item box. You can save your item loadouts, same for equipment loadouts. You didn't even mention Palico gadgets. Never capture monsters unless the quest says so, kill they ass. Flex on their corpse. 20 seconds is not enough to select an appropriate emote. Capturing monsters is for lame-o's and wusses. Don't speedrun the story, enjoy it. The game is much better with friends, sure, but the hypest shit happens when you're a solo badass hunting a literal walking catastrophe. I always do the story solo, farming is for multiplayer, but that's me preference. You're basically saying, "Don't play the game how you want, it's inefficient!" to new players. That's half of the fun; figuring out how to more effectively beat the game in your own way. Environment is there for you to use, use it. The whole point of the game isn't to reach endgame and then build the literal best set, it's to hunt big monsters in fun ways and then promptly ignore what's meta in favor of making your character look like a billy-badass. Fashionhunter uber alles.
I agree, but capturing shaves time. You really shouldn't capture Guiding Lands monsters though, since that doesn't reward GL monster stuff.
It's kinda annoying that there are quests(like behemoth for example) where you need multi-player for the quest not to be insanely hard..
I have no friends who own this game, nor do I have psplus(also I don't want to play with strangers..) , I just like playing solo..
Nice paragraph
Dude , do you want to play sometime ? You sound really good
Plus you don't get the Temporal Mantle until _after_ you kill Xeno'Jiiva, and then do the Huntsman's quests, so 'health booster/Temporal' is not a beginner tool set lol.
So basically
Min/max, elitism, speedrunning Good
Fun Bad
@Eduard Brinzeiu no
@Eduard Brinzeiu yeah.....no....its meant to be fun. What fool plays a game to not have fun.
Justusx Exactly
@@justusx3985 Speedrunners
@@Tomatosaladz Speedrunning is fun
Telling a newb to speedrun the game is not fun
I have 600 hours in this game, so through instinct and common sense I end up following most of your advices.
But once again you're telling a new hunter to be a speedrunner and treat the game like it's their job. You do this a lot in your videos. I'm pretty sure this ends up scaring people away from the game.
I like your content, but this is borderline misinformation.
It is misinformation in my opinion or the very least bad advice in some parts. The charm of MH is that you can play with any weapon any way you want. But here he is telling beginners strictly how to play which is very bad and i can see the effect already on the community. Im a moderator in some streams and i see a couple ppl popping up trying to lecture my streamers why they dont run meta and its really bothering me cuz everytime i have to set them straight instead of just banning them.
Agreed, those points depend heavily on the type of player and what you want to get out of the game. You get satisfaction out of being as effective as possible and following the meta? Then by all means do, but if you're not, enjoy the game how you feel fit. I myself just recently made my first ever mixed sets with affinity skills maxed out, after over 600h in World alone, not counting all games since I started with Tri. Heck, even now I feel kinda torn between those damage numbers and the sheer aesthetics of a complete matching armor set, even if you can only tweak it's skills so much.
@@Hutorch in the hands of an experienced player yes it can work wonders but in a beginner hand i dont think works as well in my opinion thats why id say balance your weaknesses first with armor skills then u can look for dmg sets. It changes a lot who use those affinity sets and 600+h definitly makes a huge difference cuz i was like that back in basic world too. But its still fun to switch it up from time to time to some stupid build like KO rapid sticky spam which can be an actually nice support build and my GS friends love me when i use it.
@@Hutorch You say you have experience with past games in the series.
Were the community and content creators as hell-bent on min-maxing as they are now? There will always be builds, of course, as there will always be a strategy that works better than others. You can't change that, I guess.
But was it this bad?
@@Sorrelhas Can't really say to much about that unfortunately as I didn't really play multiplayer back then, and even now I only play with friends. But I guess that mindset has gotten more common with world as more people play now and some may have brought it with them coming from more competitive games where meta is key. It seems to be a trend though, as competitive gaming is much bigger than it was in the past.
As far as content creators go, at least the ones I watched (which weren't that many to begin with) weren't that concerned about treating min-maxed sets as the end-all be-all as many seem to do now.
But again, these are only my observations, maybe someone who was more engeged in the community in past games can say more on that
Tip for all beginners: Dont use a meta set. The main enjoyment I have found in this game is finding a weapon you truly love. Sword and sheild (B) is just as effective as a long sword(SS) if used long enough. Learn the combos and get a feel for it. The monster hunter community has a great time poking fun at (insert weapon here) users compared to their own. This is not a game meant to be rushed it is a game meant to test your reactions and building your skill. Have fun and enjoy the beautiful world. Wriggle on!
Much better advice than 90% of this video.
Thanks man I actually needed this. I really enjoy insect glaive but I was about to drop it after seeing everyone dissing on it online.
@@theedd1366nah man don't drop the weapon you like just cause people shit on it. I always enjoy having an insect glaive user on my team cause they're always reliable
@iplayzzz u have no idea how many people told me to use a different weapons. Jokes on them when I get 4 or 5 mounts a hunt. I have pretty mastered the ig.
@@StarmystryYt yeah man anyone who gives you shit for using a certain weapon are the real people you don't want to be hunting with
The title of this video should have been. "Don't Play How You Want; Play How You're Told."
this feels like a guide written by somebody who's been carried through every monster hunter game with a group of friends...
I may be a bit late to reply but that's what I thought when he started talking about field crafting and how he didn't really give it the explanation it deserves, especially for new players, and the rush the game comment confirms that feeling
He had me at "I always recommend health boost" and going raw on LS, SnS, SA, and IG.
I love how people like me that play offline get through just fine without help or being organized, like im dumb but yea playing alone actually challenges you to see if you are ready for the next monster or quest
FACTS! Some if not most do not get the best version of themselves playing this game because they always play multiplayer.
I always fight a new monster solo first then I'll hop on multiplayer if I so wanted to grind the armor set of that monster
So rewarding aswell, my first time beating fatalis solo was sooooo gratifying, took 3-ish days of practise and plunder blade farming
I don't even know how to play multiplayer. Most of my quests are done in 10 mins so I've never even considered figuring out how to get "help"
Totally. I want to feel the tension and grandeur of fighting a monster all by myself. It is so much more satisfying to finish a hunt when you have no one to thank but yourself. And there is no other experience in the game that can come close to being the only one (besides buddies) that the monster can stare down.
"beat the story asap" is the worst advice imo. Im an experienced hunter (played since mhf) and mhw has so little endgame content imo that i take my time with iceborne rn, grind my gear and weapons and just enjoy the playthrough with monsters that are getting harder etc.
Because i know, once i reach endgame its just about farming and waiting until the siege finally comes out.
The brutal hardness of Raging Brachydios without doing all the intervening quests on the various monsters to git gud, and especially not hunting Brachydios more first, or having the armor spheres to fully upgrade the armor to fight him.
Next Monster Hunter World game... I'm getting at launch if I can, and playing slowly again.
@@hariman7727 Raging brachy is a beast in difficulty i fully agree. Playing MH slowly is awesome, its part of the game, the whole grind to get to endgame is a big chunk of what makes mh imo
@@ZurilasZone Agreed! I regret it so hard that I rushed getting to endgame in Iceborne, and I'm NOT doing that again!
I have beaten Raging Brachy, but it was nigh impossible until I both honed my skills in general from being rusty (I had to wait until about a month ago to buy Iceborne) AND I did a good chunk of upgrading my armors.
Now that I know more about fighting him, I'll have an easier time too. But he's still absolutely brutal. Especially since I roll Greatsword, and positioning against him is different than most other monsters.
I agree! I have around 14 hours of playtime and I’m just now exploring the coral highlands. I prefer to stay behind, explore, catch endemic life forms, collect prints, etc. I think that rushing through the game would make it a whole lot less of an experience.
me n the boys in base world about a month after release farming bazelgeuse as soon as we started high rank cause we didn't feel prepared enough for spikelord
Ok so I click on this to see if i'm guilty of bad habits... To instantly see bad habits being taught.
So far...
1: run full crit only damage skills - No... most players aren't speed runners and killing their build diversity to survive seems stupid advice.
2: Item loadout advice is fine but was expecting you to mention customising/using the radial wheel, I wouldn't use poison bombs with the surge of meta rathian though.
2.5: You do not always capture a monster. This is more for guiding lands, capture will yield monster parts in the box but carves give guiding lands parts. Also it seems rude when your about to get a part break in multiplayer only for someone to rush cap it.
3: Why rush content? disorganised fine...have a goal. But if someone wants to go hunting endemic life or enjoy the story/scenery, let them it's their game.
4. You've just told them to rush the story... they will be missing atleast 1/2 the ingredients.
5. Fights scale for multiplayer, meaning an inexperienced player will get 1 shot by a move they didn't know about. The AI also behaves extremely erratic in a group making it harder to read for someone inexperienced. Flinch free is worth mentioning here also to prevent being knocked flying from teammates going back to build diversity in point 1.
6 & 7 I feel this is something bad to teach an inexperienced player, chances are you are currently teaching them to run in claw - get roar stunned into what could potentially be an instant cart. Same with softened parts, if the part isn't softened because the creature is comboing no biggie. Your effectively telling someone looking for advice that they should be constantly claw attacking...
8 & 9 : Yes yes, so much yes!! these should be your first 2 points.
10: Again, this does have an effect. There's a time for both i'm not saying don't capture at all, but to say "always capture" is wrong, it doesn't yield more rewards just different ones at times. There's a reason this is a constant debate and with guiding lands especially it changes the rewards you receive, this can be frustrating if your grinding a bunch of tempered parts for augmenting.
Once again, the Gameeconomist wants everyone to be a speedrunner.
But you always get extra parts for capturing. If you are farming for part you should always capture for the extra parts
@@taylormcilvaine2724 not always, capture yields 4 additional parts based on location (more testing maybe but seems pretty on pointl) with 3 parts from carve, this doesn't include break carves and pick ups. It used to be considered break as many parts as possible then capture was the best however... In the guiding lands a captue gives you monster parts. But if you need the guiding lands parts you've just recieved 4 monster scales not 3 spiritvein gems.... Depending on what your after this could make a big difference
:edit for spelling errors
@@Sorrelhas yet he tells you to go multiplayer. Seems logic.
@@ernestogonzalez2841 I admit my comment suggests that I meant "literally" a speedrunner. What I meant is more like, "he wants everyone to do things in the most efficient way, fun be damned". "Rush the story, look builds online and farm for those, always capture, use this item loadout, etc".
But, yeah, the "always go multiplayer" thing is horseshit. Tell a new player to fight an amped-up, multiplayer-balanced version of Lunastra, and see if he/she likes it.
Your build suggestion ideas shouldn't focus on dealing damage only. You need to balance it out with utility (earplugs, evade up / evade distance up, wind pressure resist etc). You can't deal damage if you're flinching from everything all the time, or carting all the time because you got caught by a wind pressure attack and got whacked
I don’t trust a guy who overcharges his gs hits lol
Lol
Lol
Lol
Lol
I didnt understand but lol
Top 6 tips for new hunters:
1: Ignore this shit
2: Have fun
3: Play the game at your own pace
4: Persue your own goals, make whatever gear you want
5: Look up actual guides, like weapon tutorials if you're struggling
6: Ask others who play to give you some pointers, many players will happily give advice
I cant agree with this more. There isnt technically a wrong build. Also going for your own build and goals is always more fun and will always extend the time u play a game for since ur not sheepishly going for something some random youtuber told u to get because its meta this also helps with understanding how making a build or different skills work as ur actively trying to understand it instead of just putting it on just cuz.
Here are some of my noob mistakes.
1. Panic Healing - Either chugging potions desperately at the wrong time or standing in a health booster while you’re about to get charged. Calm down and make sure the monster isn’t facing you.
2. Panic rolling. Too few s and too much of a high skill ceiling without evasion. Use faith dive instead and use it early. If you get knocked on the floor, STAY DOWN, if the monster is still aggroing you.
3. Chef’s Choice (lol).
4. Make a gathering/pro transport build. They’re very easy to craft!
5. Over reliance on SOS to carry you. You will not be ready tempered much less arch tempered hunts.
6. Greed. Most low rank players I see that cart died in mid combo because of way too much greed. Don’t just go ham on the monster, praying to the mother Mary for a KO.
Chef’s Choice will consider noob mistakes if you use in on a difficult hunt otherwise it just a quick (and lazy way lol) to maximize your health bar when you out grinding normal monster
I only eat Chef's Choice. Been playing the game since release :)
REI It’s way more effective and time saving to still eat for AuL and then take the 2 seconds to eat Max Po. The damage output shortens fights by minutes.
That's why I mention that eating Chef’s Choice is the lazy way when you only want a chill hunt just hit chef choice for max stamina to quickly go out on a quest. But I understand you like eating for AuL it just personal preferences :).
Your build should complement your playstyle. The best part of Monster hunter series is the combat. Not getting the fastest time possible is fine as long as it feels fun.
100% agree, I personally tend to run very high affinity Charge Blade builds but that is because I'm a very aggressive player and that's how I have fun, only ever disengaging to heal then I position myself to be right in the monsters face. It's not for everyone and people should build to fit their playstyles. Like my couple of bow builds I have are very much stamina and elemental heavy rather than crit cos that's how I like to play bow when I'm feeling a little bored with Charge Blade
@@ferwolf8076 Haha I'm complete opposite, in that I'm really defensive. So, Guard Lancing's more fun for me. :D
I agree, i run a full regen hp/ unmovable object build. I tank the monster and learn its movements and patterns, after that i can kill it easily and farm it in multiplayer for fun. So max hp, max healing from pots, max anti roars, anti stun and life regen val hazaak armor set its my way of playing the game and have fun, along with a long sword.
@@jhinelforajido1908 I was all with you until I read long sword. Nothing against it, but it's not full devotion to being unmovable
@@ARatherDapperTapir well, it's really more like "unkillable object" this way, because with constant foresight slashes its just a joy to dodge everything, and if you couldn't dodge something - well, you regen it out. But yeah, this is definetly to movement-dependent for "unmovable" :D
“killing the monster is more fun”
THEN KILL THE MONSTER isn’t the point to have fun
"Hey new players, build META."
Fun...
"Rush the story... so you reach endgame and have to play the optional quests because you're STILL inexperienced against endgame monsters and don't nearly have the pool of gear to be able to fight the endgame monsters easily! It's fun! Really! I mean it! You won't look back and wish you had taken your time!"
This guy is definitely too much into the "META AND FASTESTESTESTESTEST HUNTS R FUNS!" mentality. I"VE BARELY TOUCHED THE Guiding Lands because I don't even have the gear for it, and I have dozens of optional quests left to do.
@@hariman7727 wym Guiding lands gear? I haven't used anything special there...
Telling a new player to build critical.. lmao ok. I have 200 hours now and still don’t have a single crit decoration
@@quirijnv6793 I wasn't very far into building gear for Iceborne when I typed that, so I was still using not yet upgraded sets, and earlier master rank gear that isn't quite up to the endgame difficulty.
Capturing Tip: When the monster drops two red shinies (not including the ones from attacking while clawed on) they can be captured, since they don't always get the skulls on the map before dying.
this can be confusing since liht weapons can make monsters drop slinger ammo now so be careful with that
To get skulls on the map, you need maxed tracking level to see that. Pick up a track or two each mission. :)
You also have to have at least research level 3 on a monster to see the skull on the mini map
@@1236688645 not possible in an arena mission so you should just max research instead
it doesn't apply to all monsters tho(base on my experience) so keep an eye on your mini map for the skull icon
Just hunt the way you want...that's what a hunter does.
Dutchie Lander lol so flash when im mounted? Go for the flinch shot when im already doing it? Come in with your longsword and never attempt to cut the tail? Real hunters also take their fellow hunters into consideration, so they dont get them killed lmaoooo.
@@blackguythompson if you afraid being cart, how about just stay at the camp playing with your palico and let me do all the works...real hunter or not its just a game, you play it the way you want, and i even enjoy watching other hunters making mistake like "You silly boy...you cant do that"
Kurenai Natsume how about you read wtf you just said to me. I dont run in this game with my tail between my legs, i go balls deep.
@@blackguythompson dude...are you alright? its my comment so ofcourse i read it while i type it...what wrong with you? And i dont give a duck how you run YOUR game cause i will run MY game the way i want
Kurenai Natsume you’re doing it again smh
The main advantage of Herbal Medicine over Antidotes is the speed of which you can use them. Using Herbal Medicine is almost instant but Antidotes have the long “chug” animation which leaves you open.
"I didn't know it was multiplayer, I didn't know you could dodge, rush trough the story" Bruh wtf
"Bad Item Loadout"
doesn't include powercharm/talon or armorcharm/talon? pshhhh
To anyone who's still looking through replies, all 4 are optional for certain weapons like Long Gunlance. Those are by far in the minority though.
@@LoncusZhao hmm long gunlance
@@TheLittleTanooki What? It's perfectly viable for casual fun hunting.
@@LoncusZhao no i'm just saying on how you phrase it, long gunlance. Imagine a very long gunlance
@@TheLittleTanooki Oh yeah, I get that. Coming from a person who wasn't a Gunlance main originally, 'wide' and 'long' confused me greatly at first.
Any other veteran hunters here just looking to see what he says? To see if you still guilty of any of these (posting this at the beginning of the video )
Well l play on pc so I don’t have ice born yet, so the only guilty thing I would be doing is not using the clutch claw enough.
Always willing to see if there is something I've missed
Thankfully im not lmao, though i still never carry fortify when i play on my own, should do that against AT Nerg honestly lol
Well... he's half right XD. I use whatever works in a weapon class ie; Attack (yes I'm aware ele is the way to go but I use raw weps with hidden ele), Non-Ele boost, Earplugs (yeah, still can't time my rolls correctly after 2k hours XD), and use Whetfish Scales.
“Veteran hunters” oh my god that name reminds me of something awful that I can’t remember
First thing they are doing wrong is coming to this channel
sonicenamdtwice Amen
Lmao good one
Lol
Látom.
[social distance high five]
I have seen a lot of comments throughout Facebook and RUclips saying this guy has no idea what he is talking about and spreads false information and bad advice. This video proved that to me. I feel stupider having watched it.
“If you’re new to the game, don’t try to learn the game on your own.” What? Why?
I was wondering for a moment if I was the only one questioning your advice from the moment you said "Some weapons have skills you absolutely need to make that weapon function, like Maestro on HH."
Glad to see that I'm really not alone in my assessment at all
There's some good tips here but a lot of them also come off as elitist and might put of new players. Don't worry too much about hyper focused builds until your ready to tackle end game. Play at your own pace it's your game enjoy it how you want. You don't have to play multiplayer I'd say having a group of folk you enjoy hunting with is always more fun but if you wanna tackle it solo go ahead. It's not as cut and dry as always capture sometimes it's better to kill. You will screw up it will happen you might not get out of range of taostra's supernova or you might get impaled by a diablos or something and get insta carted don't worry to much about it dust yourself off and try again you'll get stuck but you won't stay stuck you'll eventually start recognizing attack patterns and wind ups for attacks and you'll overcome your obstacle. Everyone was new to the franchise at one point and everyone has a hillarous story about a fuck up costing them a cart shit happens.
Things you're doing wrong, 1 you're watching a vid instead of experimenting and exploring.
and copy pasting a meta set thinking its going to help when you can't even roll roars or do a fight without restocking mega potions 6 times
@@thunderborn3231 lmaooo, the amount of silver los max Crit sets I see on hammer users
Facts right here
@@shawnnwaubani6485 oh boy i instantly disassembled my crit build on those especially g rathian. I aint gonna deal with that poison. Plus i wanted part breaker too becouse i wanted those spikes out of the way and cutting g rathians tail is a pain in the ass.
@@KKoga93 u my friend r a true monster hunter
11-Don't wake up the monster in the middle of a sleep bombing...please,its anoying...
if your going to do that at LEAST wake it with a clutch claw wall slam
Greatsword gets first hit PERIOD.
What if I don't have a GS user on my team?
@@dragonrage99100 oh you mean like 70% of teams?
@@dragonrage99100 Then the HBG , Hammer, Gunlance , CB or bow get to do the wake-up. If you have a group of DB spammers, maybe look for a different group. Just use small bomb barrels they are stronger than your attacks
Super Important: That needs to be added to dodging. Know how to dive and stay knocked down after a hit. While laying on the ground you have tons of Iframes. Many monsters have follow up attacks that will 99% percent of the time hit you if you try to get up right away. If they are prepping another attack don't press anything until the next move comes out. Additionally you can activate these Iframes by diving(sprint away from the monster while close and press the roll button). Diving gives less IFrames but still gives them. This helps with many laser type moves
Video: rush through the story
Me, 5 hours into the game: wait... you can sharpen your blade?
As a side note , I think getting the full experience from monster hunter world is trying new things, experimenting, failing, and most importantly mastering your weapon. Please do not rely on videos to tell you what you should do, the game is designed so that you can play how you want to play. So, take your time and find the best thing for you!
true
Quite literally though, like 6 of the 10 "Don'ts" should have just been not sharpening your weapon, because that is something that even I forget to do, with *600 hours of playtime.*
I think playing multiplayer is a mistake if you're new and trying to improve.
I agree. I carried a friend of mine to iceborne. She died to beotodus because she didn't know how to use hot drink and consumables at all. We started all over after that lmao
@@nickxx. I'd have to disagree on that. Multiplayer can be done right to help improve new players. Most monsters are practically bosses and may seem daunting to new hunters who are trying out the game for the first time.
That said, carrying IS kind of a mistake because you aren't allowing the new players to experiment in the mechanics of the game themselves. You're just spoon-feeding them. Purely my point of view. :]
@@ScorchedTB multiplayer makes the monsters much harder and random, as long as you're not getting carried I agree it's much better to learn how to play.
In my eyes, multiplayer is more forgiving than single player, as in mp the attention isn't always on you, meaning you can get away with making some mistakes. In sp on the other hand, the only other help you can get is a palico, which is only useful for buffs and the occasional sleep, poison or paralyze. There is a reason the saying "teach a man to fish" exists.
Tonzilla be spitting straight facts
Your step 1 is extremely optimistic. I knew someone who picked the charge blade because his friend said it was one of the best weapons. He kept using it as a sword and shield, and couldn't understand why his attacks kept bouncing off. The in-game weapon tutorials are useless if the player doesn't go through them.
The first mistake is taking the "best weapons" advice seriously.
MHW's weapons are balanced enough that for the overwhelming majority of players, they're equal. It's just about playstyle and how much you gel with the individual weapons in question.
Don't get me wrong, there are things to note, like vanilla Hunting Horn having really bad damage even for casuals, Bow having a very high Skill requirement to start being really good, and so on, but *the best weapon is the one you're best at using.* Even on a speedrunner's level, that principle generally holds true.
@@darthvaderreviews6926 the second mistake is taking the 'advice' in the video and only building for damage and health boost, your not a fucking speedrunner who is going to play at 100% hp at all times instead of the 4% damage increase from maxing out damage increasing skills its better to run skills that will keep your alive because you have -100% damage when your dead
I'd also add that the Training Room is not very good to learn a weapon, you must take it to actual hunts! The Training Room is more to get a quick reminder of the moveset and check out your builds, but in this game positioning and reacting to situations is such a big portion of each weapon's playstyle and you can't check this with the static targets.
Definitely agreed. Far better advice is that the only DAMAGE skills you really "need" are things like Weakness Exploit, Crit Boost and lots of Crit Eye, as well as a relevant set bonus- And that's only really in lategame.
Some damage skills obviously help but for most players WEX is plenty. Stuff like Stun Resistance, Speed Eating, Wide-Range in multiplayer, and so on is gonna be so much more helpful than all the Attack Boosts in the world.
@@cyco7229 100% agree the numbers you get in the training room are such b/s too; i made a frostcraft set for hbg with the wyvernsniper mod that made it do extra to weakened parts it did 2.4k in one shot i was like HOLY SHIT; took it out on a hunt and it hit for 300-400 the 0 defences of training room are so misleading
> Help for people who just picked the game up
> Use True Crit Element
Seems legit. Master’s touch is an early game pick up too, right? 🤪
Thank you lol
It's armor skills newbies should work towards.
@@hydrationrequirement9762 a real problem even people who claim their experts at the game have is only building for damage or copying the 'meta sets'. a person who has real experience in the game is going to go for those defensive skills, because you know with confidence you dont 'need' more damage to survive the hunt. so just making it more comfy for yourself is more optimal, because that meta set means nothing if your dead; its really painfully obvious a person is a noob if their wearing all skills to max out damage then carting 2-3 times a mission.
@@thunderborn3231 Let people play how they want to play. If they want to max out damge, then let them max out damage. If they want to make a comfy build, then let then do that too you shouldn't decide for other people how to play.
thanks, but how bout i'll play my own way, eh?...
Then why are you here in the first place, you simp?
Yep. Imma roll Earplugs 5 unless it's Kirin alone.
@@StabYourBrain you don’t know what that means do you
@@StabYourBrain your a little slow buddy, that’s okay
@@StabYourBrain if you wanna use funny internet words, at least find out what they mean
"Ledge spamming" *laughs in Insect Glaive*
Bruh saaame
Can u guys mount a monster by jumping? (Longsword main here)
@@shadowwolf9798 Oh yes. Aerial Jump, strike and it counts just the same
So I'm a new player. Been playing Dual Blades for big combo and rattattattattatta, but thinking about giving Insect Glaive a try for cool aerial moves.
How often are Kinsects actually even used, if at all?
@@xellanchaos5386 All the time. Depending on what part the Kinsect hits, it provides a different buff for you when it comes back. And if you get all parts, the entire move-set changes to a much more powerful one, including moves that allow you to regain altitude. So you can literally spend an entire fight in the air if you want and only come down to mount the monster
Hmm peculiar. I really enjoy elongating the story. I take my time cause I get a sense of completion after the story so I lose motivation after the story.
Same
i think it's a matter of personal preference... 😂😂😂
Plus taking your time lets you figure out what weapons do and don't work on certain monsters for you. I usually use CB and GS, but there is always a couple of monsters that I have to dust off the SnS or Bow for.
Losing interest in Monster Hunter after completing the story is a death sentence in it's own right, because the game actually just really starts after finishing the story.
@@StabYourBrain Uh no? that's where it ends.
I take it you’re a MHW-only guy?
All the people who own a MH game other than world know that solo is the way.
Also:
*PS+*
He called a rathian a he too
@Charr Churl I can't stand guys like these, who say "why aren't you running meta? Get crit, get crit!"
It is infuriating beyond belief because I ran into one of these guys who wanted to rush me through the story so I could get all the end game gear and then go back and two shot a beotodus.
I cannot stand these jackasses and their incessant behavior centered around elitism, and my boyfriend is no different as it turns out. If I want to run poison resistance against a viper tobi I'm gonna run poison resistance.
The later points are all okay, but that first one is just a sign that this guy thinks Monster Hunter should only be played the way he wants it to be played.
Always capturing a monster is slightly incorrect, since there are carve specific parts that you may need, such as Rathian Spike+
Gameconomist:#1 build doesn't make sense
Also Gameconomist: status hammer build
I remember watching this video when it was first uploaded. Watching it again, I now understand why there are so many dislikes.
Telling people to “rush the game” and “focus on endgame” isn’t the way to go.
A lot of players enjoy the game at their own pace. Simply rushing it isn’t justifiable as they fail to learn mechanics and attack patterns.
Instead of getting “get this gear ASAP”. Telling people what they _can_ use as they progress is far more applicable.
I personally don’t think this list is very well put together. You do not need masters touch it’s honestly just for ultimate comfort and telling players to build crit it’s just kinda elitist.
So... Crit builds ARE simply better than Attack Up based builds... but there's a LOT of skills that make hunts easier and more efficient for players who aren't "420 noscope blaze it lollerskates META SPEEDHUNTERS"
I'd rather take Earplugs 5 on almost all monsters, because the roars tend to get me right before I hit a True Charged Strike , or when I'm vulnerable, or just too much.
I add in blight/status resistance because I'm sick of constant poison/bleed/etc healing.
There's a number of other "sub optimal" skills I use too. But optimal is based on opinion for many of them. I LIKE having Stun Resist on more than just Teostra, Kirin, and Rajang.
1: While going through the story also do the quests of the cook, armory, elder melder and housekeeper, the ones with a speech bubble next to them.
2: Capture every monster at least once to unlock the special arena quests.
3: When making item load outs, make a matching radial menu and give each loadout a name, also name your armor loadouts.
4: Don't build meta unless you're a speed runner. It's better that you survive a hunt and it takes longer than having to do it all over again. Bring Fortitude until you're confident in your skills.
5: "Meta" and "better skills" are often opinions. Do you want to always roll Earplugs 5? Do it! Stun Resistance on the monsters who keep stunning you? It's there for a reason! Ailment resistance skills instead of wasting time and inventory space on curative items? Rock on! "META" and "FAST KILLS" aren't necessary for fun!
6: See number 1, and considering doing ALL the quests as you go through the story. It helps in honing skills you'll need in the endgame level fights.
Ehh. I feel like fighting solo can make you a better hunter. Sometimes people get lazy in MP. I'm guilty of being lazy at times. :D
That's why I like to use SmartHunter on PC so I know my damage output. It's like a DPS battle.
I was adament in World about killing every single monster first solo. I felt like it was good training. Then in iceborne idk I tried a few and just got frustrated and haven't done a solo since barioth.
I personally played all of World and Iceborne solo because playing with other people drags me down. I can kill monster a lot faster solo and don't have to worry about other people karting or having to pick up their slack.
I disagree. Solo is so much easier. You can make full use of fortify, more faints, the monster has less health, is more predictable etc. randoms tend to kill monsters in capture quests as well.
@@foodfordagods541 same. I did it through the majority of iceborne. Rajang, brute and the silver/gold raths were the only ones I didnt do solo.
A good PSA for you coming to this "I'm forcing MY playstyle on newcomers" kind of video.
Do not harp on defense boost, especially on Master Rank. That percentile and bonus armor allows you to take much much more hits, survive some OHKOs. (The 'sweet' spot seems to be 970, give or take 30 depending on your resistances)
Less time spent chugging potions is more time applying damage after all..
aren't you doing the same here? or am I missing something? xD
No. Not every comment advocating on other side is conflicting in nature. It's 2 year old comment made by probably drunk me who worded his input a little too strong. Long story short, this video is more of speedrunning mindset and during that time, all Iceborne videos was done with that mentality which reflected in the new players. Doing things fast and effective is great and all, but rarily helps new hunter to learn a monster.
@@Gebunator well explains why didn't understand your first comment
"Your build doesnt make sense". Your video doesnt make sense. I love to run slugger on my sns with evade window. It ain't meta. But it is FUN. STOP TELLING PEOPLE TO PLAY A GAME YOUR WAY.
"Bad item loadout" Never use half the items you mentioned and I'm at endgame.
"Aren't playing enough multiplayer" you dont need to. Or have to for that matter. Everyone gets to decide how THEY PLAY THE GAME.
Also you DONT HAVE TO CAPTURE MONSTERS ALWAYS.
I have been playing since FU. And videos like this piss me off. YOU DONT GET TO DECIDE THE PLAYSTYLE OF OTHER PEOPLE. THIS WHOLE VIDEO IS JUST LIKE THE "You dont have sharpness +1 on your build so you suck" mentality of the past.
I completely agree.
Meta isn't fun. I only use it on Safi because I hate the fight. The countless types of play styles in this game is what made me fall in love with my first game, MH2, and every game I played after that.
@@vixeneris2307 i kinda like safi but never used meta anywhere. For safi im using a pierce build (as an example)
I agree with you 100% i just started yesterday with my friend and we are just enjoying the game still trying to figure out watched this video and im like ok... i dont even know what weapon to choose yet and this dude is already giving me some mumble jumble of crit and focus etc etc calm down brother let us just enjoy the game a bit geez
First item of this Video : your build suck ... Of course my build suck i just picked up the game and dont have 1264748462525485 decoration to put on my stuff
Yeah this video is trash. The first item on the list is talking about how your build is bad but it’s a beginners guide. Like what? This is a beginner guide and you’re talking about builds when builds don’t come into play until the endgame.
n°1 Build is important.
me = fashion is more important >:c
The rule of cool
Yeah I just use stuff that looks good unless it's like so weak that I can barely fight the monster
Fashion hunting is a pillar if the monster hunter franchise
Same. Screw all those fancy meta outfits if it means I run around with some awful mishmash and have to wear a layered armor all the time. Or if my skill choice is so limiting that I only have 3 full armor sets by endgame.
That would kill the game for me, my reason for hunting. Variety is the spice of life mates.
If your good enough, those wyverns will die regardless, just a few minutes more, or a few minutes less. It's all about variety. Get all the weapons, all the armor sets. Take screen shots, or phone pics, print it and collect them on your outfit folder.
Fashion hunter here.
@@foreveruseless1292 You know what looks cool. Beating shit real good with META.
First, don't tell beginners to neglect defense skills. Second, don't tell those same beginners you told to neglect defense skills, to then fight monsters they never fought before in multiplayer. Running builds where you can get one shot might be great for farming monsters, but it takes a lot of familiarity with the monsters you fight to make it work. If anything, it'd be more frustrating to faint in seconds to a monster, than it would be to take 20 or 30 minutes on a hunt.
I'm a seasoned hunter and I STILL take defensive skills because I'm not a god tier gamer who can no hit monsters.
#6. Congratulations Gameconomist, you've just convinced some number of people to make hunts last even longer than they need to. Immediate flinch shots force the monster to rage, and most monsters need to have specific parts softened or broken to make their rages more punishable. This is the worst MonHun advice floating around on youtube, because it's almost always better to flinchshot the monster for big damage and the knockdown AFTER creating initial pressure. "Immediate" flinch shot makes many monsters speed up considerably, and on flares; often results in early carts. Saying that players should set them up is good advice, saying players should do it as soon as possible is setting them up to ruin entire hunts for their teammates. SMH
You can squeeze two flinch shots prior to enraging. Just keep aware of the claw attacks. In between downs after you flinch shots you can go for tenderizing . Enraging quicker also means higher uptime on agitator. As far as your point to where you'd want to weaken parts prior to enraging because apparently its rough to do so after its enraged, just use your mantles to get free tenderized parts. You're obviously not playing with TA rule sets if you're flinch shotting and playing multiplayer. His advice doesnt make hunts slower for anyone, people not being opportunistic in multiplayer hunts is the only way you'd make things slower.
@@SimbaKillzZ It makes hunts slower.
now we have fatalis
i wonder if game had fun beating him without using flinch shots
*fires SOS*
>no one joins...
fires sos, nobody joins, palico leaves
@@thunderborn3231 sad boi times
_But nobody came._
I too have this curse... I checked my settings and MP should all be working fine, but literally no one will ever join my hunts. Instead, I have to rely upon finding other players hosting the hunts that I need...
Lol what rank are you? Ive noticed if the monster has the potential to cart high rank players than most people wont join lol. Youre just gonna have to solo that MR luna lmaoooo
Gameconomist: "Make sure you rush through the game as fast as possible to get to endgame content"
Also Gameconomist: "I didn't even know the mechanics of the game because I skipped the tutorials"
That was some garbage advice more intended for people who got carried to MR and don't know what they're doing. Why would you only bring 10 mega potions and then recommend people bring the materials for max potions? That's rather expensive in the beginning. Then again I forgot World/Iceborne literally holds your hand and feeds you free items daily.
And rush through the story? Seriously? You're basically asking for more people in end game who don't know what they're doing. You're supposed to take your time. Eye a set you want to create, do a little farming, chip through the story, and do it again. Enjoy the damn game. Stop trying to breed elitist speed runners when you can barely handle that greatsword.
kain Smith burn!
I completely agree with you, I learned all that I know today by going solo through the whole story so I don't think their multiplayer is necessary point makes any sense. Only monster I ever had difficulty facing was Behemoth and its not even a story monster
@@WaffleHungry that is not a burn that is the Australian bushfire
My friend told me not to do this but a fun way I didn't rush through the story was to make every charge blade to see what I like. Now that I have started iceborne I have every pre-MR charge blade except for a few lol. I def feel like it made the game more fun cause rather than farm a specific monster I could farm whichever I wanted to at the time which split up the fun a lot better.
Mistake at 11:00 any veteran hunters just forget to eat sometimes? Thinking you've already had the meal and just leave for the quest? I know I'm absolutely guilty of this😂
I actually counter your 5th point. Playing solo is what I would recommend for people instead.
You more accurately learn a monsters moveset when you play solo. Plus, the satisfaction you get from finally conquer a monster without getting carried is unparalleled, and makes you a better hunter. It's one thing you make friends and give advice, but getting carried isn't you playing the game. It's other people playing for you.
Nergigante in World became a nightmare in multiplayer... but was a heavenly fun challenge to master with Greatsword alone.
Vaal Hazaak was WAY harder in Multiplayer, because people got careless and because his attacks did that much damage.
And personally, I agree that soloing most monsters helps understand how to beat them without being carried. Except Behemoth, Kulve Taroth, and Safi Jiiva, who are designed around group hunts.
It's also kinda annoying that there are quests(like behemoth for example) where you need multi-player for the quest not to be insanely hard... I don't have friends who own this game, nor do I have psplus(also I don't want to play with strangers..), I just like playing solo..
@@eliminati0457 I wish Arena was taken completely out of the game for the same reason I think multiplayer is not the main meat of the game.
A large part of the game is upgrading your weapons and armor and preparing for each hunt, until you're in a later part of the game where you know you need to farm a monster playing with friends has a LOT of downtime that may be an issue. When you're digging through your item box for the weapons, armors and decorations you want to use people will be growing impatient, especially if you're not playing through the game together from the start.
When they drop a catch trap...on an elder dragon. Cool, cool.
As an experienced player on the franchise since MH2 I would strongly advise beginners to not follow this guide at all and just take your time to learn the game. Take them more like end game tips than anything else. The only very valuable thing I would consider valid is to have a more experienced friend play with you to explain stuff. MH is a very, very rich game so just learn everything at your pace to not get lost or confused. DO NOT RUSH !
Also absolutely DON'T follow his "builds" guide. They are about 10% of how deep and fun build creation can go in this game. Again, experiment and create yours.
What moves do you use the most ? What are your weaknesses to compensate when you play ? What QoL improvements do you want to add on your build ? That's all up to you. MHW is the most flexible MH game in term of build creation and build optimisation, so take advantage of it. Think carefully about it and you'll end up with a unique build perfectly fited for YOU and that you will use very optimally because it was built around YOUR playstyle, and not someone else's.
The only guides I would consider useful are the ones teaching you how to use the weapons. Some can have pretty "hidden" moves or mechanics (btw do not take DPS optimisation into account it won't have any real significance until a looooooooooong time, just play what is fun to you) so knowing everything about your weapons can be a good starting point, and may even get you interested in weapons you wouldn't have tried or invested time into otherwise.
A few additional notes:
1. Powercharm, Armorcharm, Powertalon, and Armortalon make a bigger difference than you think. They're well worth the 50,000/100,000z in the early game before you start getting end game gear to grind. Even if you only keep them in your box and bring them out on hard quests, they're worth the purchase.
2. More of a personal thing, but I like to beat a monster solo before I beat it with an SOS. It gives a good sense of accomplishment.
3. Sometimes carving gives different rates for rewards you may need. Don't just default to always catch no matter what.
Top 10 signs of an inexperienced player:
Number 1: They cart on tempered master rank lunastra *Honestly who does that?!?*
hahahahahahaha
Are you joking, or you just really have a high standard for master players?
@@dragonrage99100 Of course I'm joking. Lunastra hits hard and her hit boxes are insane
@@nyderican tails range is ze worldo
Definitely disagree with your recommended loadout. Too many situational items eating inventory space, and no mention of the super awesome attack/defense boosting items whose names I forget but that never leave my inventory because they give a sizeable a passive buff for having them on hand. Also, only bringing one trap is just silly, when you can also have a pitfall as a back up, and traps/tranqs are just wasted space if you're dealing with elder dragons. Demon-boost buffs, while nice, and definitely helpful with late game stuff like tempered elders, aren't at all necessary 90% of the time, particularly the 3-min buffs, especially when farming. I'm not saying your loadout is bad, if it works for you it works, but don't call out a bunch of situationally useful items as always important and leave out the always-useful ones.
hundred percent just disagree with you on points 3 and 5. MHW/IB have an actual story, barebones though it may be, and rushing through that is a huge shame. That's your style of gaming, and that's fine, but there is NOTHING wrong with taking your time advancing. That's not a mistake. As for multiplayer, some people can't afford online access, and some just prefer the challenge of solo play. And some, like myself, hit both of those boxes.
Lmao imagine buying a game but not having money to pay the online service
I rushed through the story a bit, but now I’m not rushing through it. I rushed through quests up to the Nerg quest, so I could unlock all of the different functions. I’m currently farming HR Odogaron, so I can complete the Odogaron Alpha armor set. I’m also working on a Palico Rally build, using HBG. I might also try to do a Wyvernblast build using the Zorah Mag set. There are just so many options now.
@@HenriqueRJchiki Some areas just have garbage internet, and some people have to choose between EATING and internet.
It's also kinda annoying that there are quests(like behemoth for example) where you need multi-player for the quest not to be insanely hard... I don't have friends who own this game, nor do I have psplus(also I don't want to play with strangers..), I just like playing solo..
"number 5 you don't play with friends.." my friends don't like monster hunter BIG OOF
Same here, but I probably have more than 6k hours in MH 1 so idgaf >:D I am a MH fanatic.
And DAMN are some of the SoS multiplayer players toxic. Cluster Spam, "Stay in camp you noob"ers, the quest leavers who join for a minute and leave (Seriously what the eff was with that, it happened like 4 times on one Shara Ishvalda quest), and more!
Bruh you have friends? Far sight better than me I guess.
My friends are on PC and I'm on PS4... OOF for me too
I know this is an old video but...
2. Item loadout is missing some items (sonic bombs, charms and talons) and why would you cluster your inventory instead of preparing for what you'll be hunting
3. "Solid goal" I don't think players that are looking for advice should attempt to rush the story. A lot of HR and MR armors that really help (early HR Kulu -> Odogaron, early MR Kulu, Hornetaur,...) are from monsters you wouldn't fight when rushing the story.
5. "not enough multiplayer" is basically "You don't like to play the game the way I like to play it and that is wrong". Hunting solo often teaches you a lot more about a monsters mechanics and some may even find it easier to solo.
7. Softening costs dps uptime. In an organized group some weapon types should leave the softening to others. Softening parts you're not going for is a waste of time, some monster parts have such good hitzones but are sometimes out of reach so softening them may not consistenly yield any benefits.
A lot of this advice is straight up bad/wrong or just your opinion and the video is missing more crucial information in some regards.
My cousin just bought Iceborne last month and me and friends help him go through the entire story as fast as possible. The downside of it was he didn't know anything about buff (demondrug, armorskin), can't differentiate when people mounting a monster or clutch clawing monster (he never once mounted a monster when we helped him) , doesn't know you can wound a monster, doesn't have powertalon/power charm amror talon/armor charm.
Thankfully he watch guide on how to use the weapon so at least he's doing his best. But seriously its frustrating playing with him against master rank monster because he still play like a beginner.
So please if you're new just play it at your own pace, it's good for you in the long run.
I would start a new character every time I took a long break from the game, and there is a lot of stuff to try to remember, let alone absorb all at once while just picking up the game. I COMPLETELY forgot about the ingredients you can only get from upsurges, and when I looked it up in videos, I saw one of my own bloody comments about them that I didn't even remember writing.
Wound a monster? You referring to cutting their tails or breaking their parts?
The amount of stuttering and rambling you do in this video gives it a real Rick and Morty informercial vibe. Not necessarily in a good way.
Also telling new hunters to build meta and skip the story is ridiculous and doesn't promote weapon and skill exploration. You are the death of fun in this game.
Nah man. We play the damn game for fun. Even if we start noticing something wrong with our build, we LEARN and ADAPT from the game.
You pointing out "how wrong new player hurr durr", we usually take time to learn in-game mechanic. It's all about learning. 10 thing we usually done wrong? k. Speedrunning in MH are bad enough, and you telling us its a good thing. Hm.
i mostly disagree with your points. Except 8 and 9.
“Pukey-pukey” this is an unacceptable pronunciation
Bush turkey
It's pukay-pukay
Pookay pookay? It’s how I say it
@@theabyssalone_ Poo-Kay Poo-Kay is the the way its said in game by the English VAs
i always pronounce it poo-key poo-key
"You don't soften the body parts!"
**Sheds noob tears with his sticky build**
You forgot one of the most important items in your load out... the charms you keep in your inventory at all times
God, you're really not spreading good info here, and you seem really stuck up about it too. The way you talk just makes you seem like you feel that you are better than everyone else.
"Just use a max potion" is one piece of advice he keeps giving... I CAN ONLY HAVE 7 OF THOSE IN MY INVENTORY, and that's IF I bring ingredients. Some monsters thump you around enough that 7 max potions aren't enough.
@@hariman7727 Honestly I just carry 2 max potions and farcaster out whenever I run out.
On the harder fights max potions are a legit life saver. If 7 isn't enough just go back between phases but honestly unless its a crazy hard quest you shouldn't take that much abuse you might just wanna work on your dodging. Instant full health heal is a big upgrade over slow potions for half health.
@@dcgregorya5434 I may not like alot of what he said (especially about the multiplayer thing), but the Max Potions are genuinely among the best changes I've ever made. Sure, sometimes I feel guilty about only having to heal 40% of my health or risk getting killed, but when you're at low health, it's so nice.
And if you're doing guiding lands, I personally recommend picking up herbs and honey along the path, and setting Megas to autocraft. It saves time from having to run back to camp, and also makes me feel like I'm actually surviving.
@@dcgregorya5434 dodging doesn't do anything
Or, a more helpful hint, just don't listen to the "pro" players and enjoy and figure the game out at your own pace.
We've all missed an occasional meal. Still do. It's like real life xD
That's why in world you can eat and access your inventory during a quest, it was so frustrating to start a quest just to quit it because you forgot to eat and didn't bother to bring max potions
Darn I forgot to eat before departing... guess I'll eat when I get in
Oh it dropped me next to pickle and he's angry
start out solo. best advice i can give. learn the movements and how they focus on you. not to mention the overall hp pool youre up against. the safe areas and most importanly the NOT safe areas. having others with you scatters the monsters attention and also skews the hp pool against the hunters...
Capturing is good but percentage chance for different materials will differ if you are capturing or not, with some drops having the best chance when carving. So some instances killing the monster is the best option to get what your looking for.
False. That was the case in some prior installments and in Rise, not so in World. Capturing is almost always better (and faster).
Last night, I helped an emergency signal hunter who was fighting Subspecies Paolumu. He kept interrupting me with his greatsword as I tried to set up a shock trap, so I had to knock him off using my hammer uppercut only to see him doing an aerial attack on top of a paralysis frog. Little did he know that I captured his lousy monster and left him in the paralysis mist, which made me giggle (and feel bad, just a bit).
imagine playing hammer without flinch free
On the topic of item loadout:
Shock Trap and Tranq bombs I fully agree on.
Where's the Pitfall Trap? Being able to trap a monster twice easily > being able to trap a monster once.
Yeah, I always carry a pitfall, shock, two thunderbugs and two trap tools, so if I feel like catching a couple of bonus monsters, the option is there.
I actually didn’t find the long fights frustrating at all. The monsters are interesting enough to keep me invested.
Plus, it feels good to go back to a monster you’ve beaten before and destroy it quickly after the first attempt took so long.
it’s always fun to just slug a monster for like 15 minutes
30/40 minutes of a flying monster just out of range of all my heavy attacks or being stunned just makes me want to defenestrate my shit
@@tacticallemon7518 that’s understandable. Monsters that take a while because they run away is definitely annoying because it’s not challenging just time consuming.
@@Kintaku Not even the monsters running away
I’m talking the ones that fly for the entire duration of the fight or ones that run back and forth, making it nearly impossible to hit them with anything worthwhile
Like diablos, i fought that thing for 20 minutes and it dug 8 times and i was stunned 12 times before rage quitting
@@tacticallemon7518 sorry I didn’t mean running like to a different area. Just referring to hovering out of reach.
Diablos didn’t do it to me so much but Legiana did. And as for stuns, I feel like Kirin is the worst.
I love most of the monsters but there’s a dark place in the pit of my heart for Kirin in particular. Hate that horse!
@@Kintaku the issue for me is that diablos keeps tunneling
As a new player fighting a monster for 30+ minutes in not boring in the slightest. It honestly feels like a fight and I just makes it better when I'm playing with a friend and we end up fighting one monster around the whole map. Feels a lot more fun than just basically killing one in 5 minutes
Only thing to add from the capture standpoint, is that the only real time it's advisable to kill a monster is when you are deliberately farming for gems. You get more gem chances when harvesting a dead monster as opposed to when capturing.
Missed that SNS in Iceborne os very powerful with Elemental Crit sets, same as DB and Bow...
In World Raw SNS was very powerful, and what was used in most speed runs...
In Iceborne, SNS has a VERY powerful elemental Combo called Perfect Rush...
This is done by either:
1. Quickly pressing Triangle after q charged backstep, but beforw the forward jump attack (which is used to combo into your Mounting attack and Falling Bash attack which is only good for Raw sets)... Perfect Rush must be initiated as soon as you hop back (L stick back + hold circle) any time before your sword charges... otherwise you will do your jump attack.
2. Press L2 + R3 while your SNS is drawn to enter slinger Burst mode... this stays active till you sheath or press L2 + R3 again... This lets your press L2 + R2 to do a slinger burst instead of a normal sliner shot...
After pressing L2 + R2 for a slinger burst, press triangle to start Perfect Rush
So Prefect Rush is a 6 hit Combo, with High Motion Value.
BUT there is a Quick Time Event durring this attack, where you press Triangle 3 times... to time the QTE properly, DONT Spam Triangle... wait for your Sword/Shield to glow red and pause... press triangle when this happens...
This will boost the Motion Value for the Raw damage of this combo by more than 100% (I believe its something like 135 Motion Value, but 285 if your time the 3 Triangle presses correctly)
Also, succeeding the Button Chanllenge on Perfect Rush boosts the Elemental Damage of all 6 Hits by I believe 1.3× or 1.4×... Which stacks with Elemental Attack Skills and Critical Element Set bonuses... With True Crit Element, this will make your Pefect Rush do around 2× Elemental Damage on a proper Perfect Rush...
On a downed Monster, with Elemental SNS I can do about 900-1100 on a perfect rush, which takes about 5 seconds from Slinger Burst to end of combo... thats not factoring in if I have Evasion Mantle/Fortify etc boosting my Raw... Evasion Mantle boost and Fortify ×1 I can hit for around 1500 on a perfect rush if I land all hits on a weakened head or tail...
Also, Perfect Rush can be canceled AT ANY TIME durring the combo with a dodge roll... this makes it a very powerful combo, and is esentially all I use, except when trying to build up mounting damage...
You can Spam Triangle to do a quicker Perfect Rush... but with the Lower Raw and Elemental scaling... you will only be hitting for 30-40% of the damage tops... but it can be done in about 3 seconds versus 5 from a slinger burst... for the full 6 hits... so if you know a monster is about to move, you can just Spam triangle, or dodge out of Perfect Rush...
Its a very interesting move, and made Elemental SNS very strong... TBH Raw SNS Falling Bash playstyle is only worth it in speed runs, or when your Team can Stunlock a monster with Traps and KOs for 90% of the fight lol...
Cheers, happy hunting folks!
Thanks for the explanation broski. Don't use SnS at all but wanna try it sometime, had no idea how to do perfect rush
Liam Edge good explanation on perfect rush but sns does not even need it to do well with elemental sets, as you said the bash loop combo is not fit for every scenario and even without rush elemental sns is fantastic. Perfect rush is also not fit for every scenario as well if you miss even one hit you lost dps compared to our standard combos. Not to mention how risky it is to pull of the rush on an active monster.
@@MrJayza89 I personally dont find it that difficult to pull off... at first when I was learning how to do it, and getring used to the range... but its like certain attacks other weapons have where you can rotate mid attack... On a downed monster, it is FAR higher dps than the next best Elemental dps combo I know, Circle ×2-3 then move the left stick 90-270 degrees and repeat... as that combo does less than half the dps, with about 3 times the motion value and over double the elemntal scaling, but takes about twice as long for the perfect combo... So probably not double but at least 50% more dps... Also you can change direction after the first and second part of the combo, so that its easier to land all of it... also, with a Rocksteady, and the fact that the last hit of the combo (which can hit for 300+ damage on its own, and has an attachment mechanic like the Switchaxes Zero Sum Discharge... it also has a forward stabbing motion that has a very far reaching hitbox (it looks to move you about 5 feet from the animation, but will attatch to a monster almost 10 feet away)...
Add the fact that you can DODGE CANCEL out of the combo, unlike some comboes (Looking at you Dual Blades Demon Dance...) makes it good for hit and run elemntal damage, so if you kbow you will get hit you can side roll, and if you know the monster will move before the "Perfect Rush" yiu can spam triangle to do a bit less than half damage (maybe 1/3) but takes about 2.5 seconds instead of 5, from Slinger Burst... which is how I always try to initiate it... takes about 15-20% less time from a slinger burst start, as you can skip the any slash > Backhop part of the combo and just jump strait in... Idk I find I can do about an average of 1000 damage per 5, if Im on my game with perfect rush (from slinger bursts) versus maybe 400 damage in 3 seconds with Curcle ×3 > Triangle... and it helps me stick to a moving monster... idk its sort of situational... if its multiplayer I find monsters switch aggro too much to perfect rush unless the momster is Para/Tapped/Topple/KOd... but in Solo perfect rush is my go to combo... Just saying, SNS is strong in Iceborne... Also on a downed monster I can easily do 1500 on a Tenderized Head or Tail with my 5 second perfect rush, its just when I hit lower hitzpones where the damage is a bit lower on average...
Just tired of people who say SNS and Hunting Horn and stuff arnt high damage/dps weapons, or forget that SNS is a hybrid Raw/Elemental crit scaling weapon like Dual Blades or Elemental Chargeblade... Bow is much more catered to pure element and Stamina because of how rapidly it hits and how pittiful its motion values are for a high DPS weapon...
Also it feels like skills like Coalescense were made for SNS and Dual Blades...
12 true raw and 30 elemental for 1 point... lasts 45 seconds after a Nulberry, and can be refreshed easily against Elemental monsters with blights... I try and squeeze 3 points in my elemental builds and 1 point on all my raw weapons, because the 2nd and 3rd point dont give much for raw weapons, were as 3 points on SNS and Dual Blades is highly efficient!
I think you got the Perfect Rush mixed up. It's majorly a raw Combo, but it is absurdly powerful.
Number 11: You're trying to trap Elder Dragons
You fogot to say, that you CANT capture Elderdragons
Huh, ive played since mh4u and never knew this
“Look kid I know you like playing with the bowgun but it’s not meta now pick up that long sword the rest of us”