I think you have magnificent skill with artillery, in many games in which I have seen you it is decisive. You handle it with true mastery. I think that against tough rivals like Japassa you should activate these units first. I remember a game of yours against the number one in the ranking, your skill with artillery was fundamental. Activate it before!!
bring in your 15pt aufklarer with the 5pt 250/1 and you double the recon - use the 250/1 on the right as a standoff (over 2k) non fighting recon. He used no planes at all. I'm almost sure that the STUH beats the 105 at 2k 4 out of 5 times. Too passive in the dead centre on the right - not wanting to engage the jadgPanther - should double team it with Tigers 1 left and 1 right
The stuh loses to the 105 because it only takes one hit to kill the stuh, so its much more difficult than normal. I tried to get the double team but got distracted and punished
Intense game. I think you didnt need ammo on your arty in a game against maverick. In this game you bought about 4 ammotrucks you didnt need which is more than a heavytank. Also on this map pushing the town without having the hilll above is a lot harder. You did better than usual when it comes to give away flags you dont need to hold for the hard part of balanced. As in the open. But you needed to focus even more on just taking the hill. Once you have that hill its extremely hard for red side. Also interesting picks, Neither is something you think of first on this map, Especially Dunkirk, they do have 2k but not really a 2k division.
got one for everyone - expert hand to hand (selective units). They have 1.5 or double damage when fighting hand to hand e.g. Ghurkas. Also have aircraft that can parachute a special squad
You see a Jagpanther, killer of tanks. You called tanks after seeing it. You immediately gave value to it, you basically bought into his counter. It is as if seeing a Pak40, you buy PIVs so feed it.
Thats not really how it works , TD’s have no intrinsic benefit over other tanks , its just statistics , and considering his tools a tank was the best option and as he said , he wasnt going to try an open engagement with it .
@@benbamforth7381 Just no. Nothing was going to pen that Jag except with a double micro to grab a side shot. Feeding big cats to a Jag was not the play.
Tigers and especially Panthers can kill the JP frontally. Tigers struggle at max range though and the firerate and accuracy makes it tough for big cats. 2-1 panthers should do the trick. My JP got penetrated by panther in this game at the time he lost them whilst not looking.
That 2 men leader survived 3 offmaps strike and died to the 4th. Who said leaders always die to offmaps?
I mean technically he did die to the offmap still lmao
you did they died to the 4th offmap
It just took more of them than usual hahaha
I think you have magnificent skill with artillery, in many games in which I have seen you it is decisive. You handle it with true mastery.
I think that against tough rivals like Japassa you should activate these units first.
I remember a game of yours against the number one in the ranking, your skill with artillery was fundamental.
Activate it before!!
Thanks so much!
Hey I dig your vids man and I want more people to watch you! At 25:08 and before you can hear your breathing, just thought I’d let you know.
Everyone's gotta breath man.
its the adrenaline when your playing a good game
Sorry about the breath! But thanks, I agree I want more people to watch me haha
bring in your 15pt aufklarer with the 5pt 250/1 and you double the recon - use the 250/1 on the right as a standoff (over 2k) non fighting recon. He used no planes at all. I'm almost sure that the STUH beats the 105 at 2k 4 out of 5 times. Too passive in the dead centre on the right - not wanting to engage the jadgPanther - should double team it with Tigers 1 left and 1 right
The stuh loses to the 105 because it only takes one hit to kill the stuh, so its much more difficult than normal. I tried to get the double team but got distracted and punished
This may be next level micro but when the AA is suppressed by arty it seems like an airstrike on the unit would be well timed
Yeah I was going for that but then forgot and never followed through
gg though he's a good player and non-maverick in a timed game seems like it makes it harder to win
I like the challenge ;)
Intense game. I think you didnt need ammo on your arty in a game against maverick. In this game you bought about 4 ammotrucks you didnt need which is more than a heavytank.
Also on this map pushing the town without having the hilll above is a lot harder. You did better than usual when it comes to give away flags you dont need to hold for the hard part of balanced. As in the open. But you needed to focus even more on just taking the hill. Once you have that hill its extremely hard for red side.
Also interesting picks, Neither is something you think of first on this map, Especially Dunkirk, they do have 2k but not really a 2k division.
Ah it's just my playstyle, generally favoring inf focused over armor. Even in open maps.
Fair point, definitely something to consider in the future thanks!
got one for everyone - expert hand to hand (selective units). They have 1.5 or double damage when fighting hand to hand e.g. Ghurkas. Also have aircraft that can parachute a special squad
That would be pretty cool!
Instead of fighting in the blind all the time,
why not use some (non-combat) recon units behind enemy lines?
Im not sure how I could possibly get recon behind his lines here haha also I mentioned I ran out of recon here, which I was not happy about
you need bigger glasses, you were fighting your own forces again!
Lol!
This "jaapaasa" dude seems to use questionable strategies. Personally not a fan
I read this comment and thought, what an idiot then noticed the person posting :S GGWP
Probably a beginner or something
@@mimile4462 NOOB.
What exactly is questionable from what you did? The amount of offmap? cuz that was probably the best think to do.
@@SVP-uy9qb It just some joking because I know how he feels about offmap hahhah
You see a Jagpanther, killer of tanks.
You called tanks after seeing it.
You immediately gave value to it, you basically bought into his counter.
It is as if seeing a Pak40, you buy PIVs so feed it.
Thats not really how it works , TD’s have no intrinsic benefit over other tanks , its just statistics , and considering his tools a tank was the best option and as he said , he wasnt going to try an open engagement with it .
Pak 40 no good - the JagdPanther had recon and 2k while the Pak40 is 1750m and would need to fire in the open
@@benbamforth7381 Just no. Nothing was going to pen that Jag except with a double micro to grab a side shot. Feeding big cats to a Jag was not the play.
@@markcollins6578 Not what I wrote. Re- read my comment please.
Tigers and especially Panthers can kill the JP frontally. Tigers struggle at max range though and the firerate and accuracy makes it tough for big cats. 2-1 panthers should do the trick.
My JP got penetrated by panther in this game at the time he lost them whilst not looking.
needed more recon- that offmap your opponent used a 1000 times-yuck
Yeah running out of that really hurt me