[COMMENTARY] Deus Ex Ultimate Run (Segmented) -
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- Опубликовано: 29 дек 2020
- A no-commentary version of this video is available here: • [NO COMMENTARY] Deus E...
ULTIMATE RUN RULES:
-No consumable items*
-No weapons
-No augmentations (not even the flashlight)
-All skills are set to untrained before the start of the game**
-No skill point upgrades during the game
-No spending money
-No repair bots
-No healing
-No glitch or exploit abuse
-No using passcodes or logins without acquiring them in-game first
-Realistic Difficulty
*No consumable items: In the original Alginon Run, Alginon has a rule of holding no inventory whatsoever. I decided to loosen that rule to allow holding inventory since it doesn't affect gameplay either way, and there is at least one and possibly two instances in a speedrun where you will pick up weapons as a side effect of looting corpses for necessary nanokeys. I throw away extra inventory anyway so as to not accidentally select a weapon/item when trying to pull out the nanokey ring. HOWEVER, when dropping items you must be careful not to alert/manipulate nearby guards. This would count as using items. Also, holding explosives to pass the explosives check in the return the Hell's Kitchen (before the PRCS Wall Cloud level) also counts as using items.
**All skills are set to untrained before the start of the game: The game begins with every skill untrained except the pistol skill, which is set to trained. If you untrain the pistol skill at the start of a new game the game will detect it and set the pistol skill back to trained when you start. The pistol skill is the only skill allowed to remain trained since it's impossible to untrain it. All other skills must remain untrained.
Twitch: twitch.tv/pancaketaicho Игры
I've played this game more times than I can remember and you've made it clear that I barely scratched the surface...
Deus Ex is the gift that keeps on giving. Thanks for watching!
This is a great run, and great commentary to go along with it!
This is amazing. I didn't expect to enjoy the Commentary so damn much. So much insight, tips, even a bit of lore-talk. Glad you uploaded two versions though. Amazing stuff. Thanks a lot!
Thanks for watching! Glad you enjoyed it
This is really well commented and you explain stuff quite nicely.
Majestic. Majestic.
Who will help the widow's son?
Amazing run for an amazing game! Insane amount of expertise put into every action. It's also impressive how you managed to do the commentary in real time, considering the amount of complicated stuff that needed to be explained almost every minute.
33:35 Loved the VersaLife chapter the most: nice mix of action, stealth, parkour and puzzle solving. Pretty much a perfect showcase of DX1's strengths, in a twisted way.
35:30/38:00 Sick rocket dodges.
59:27 Another one!
1:06:09 Very smooth stealth-ing through the cathedral.
1:11:12 Vandenberg was also interesting, really pushed the game's mechanics to their limits.
1:51:35 BTW, there _are_ penguins in Mankind Divided :) Don't think they are a callback to IW though, more of an inspiration from real-life Prague.
Thanks for the kind words. I'm glad to hear about penguins in Mankind Divided!
This is my second time watching it from start to end, it's so comfy. Thank you for taking your time to do and explain everything
I'm glad you like the commentary. Thanks for giving your time to watch and listen!
Is this the most beautiful video ever made? Your strats are preposterous and your commentary delightful
Thank you, I'm glad you enjoyed it
How the hell does this have only 12k views in 3 years? Excellent video and commentary!
Niche topic
This run is so underrated! The ultimate run for the best Cyberpunk game ever made!
Thank you for the kind words!
Great commentary, love this stuff - single segment sounds really interesting, would love to see the differences
Thanks! I plan on doing a new single segment run, but I uploaded one run a few years ago. There are probably some new strats that have been found since I made it, but it's pretty representative of what one would look like today ruclips.net/video/CEKB7-iQlng/видео.html
1:00:42 I didn't need to look it up because it lives rent-free in my head ,YOU'LL GET CAUGHT UP IN THE....CROSS FIRE!
CROSSFAIYAAAAAAAAAAAAAAAAH!!!!
lmao what a run. I didn't expect to enjoy this so much.
I was there, some 20 years ago, when Alginon first started the thread pondering the "no nothing" run, on the Planet Deus Ex forums. The conversation that followed was very interesting. Someone pointed out a potential obstacle, then someone came up with a possible solution, someone else noticed a flaw in the solution, and so on. As I recall, the three parts which were most discussed were: the guy holding the key in the sewers before La Guardia (13:50), the locker at MJ12 helicopter base in Hong Kong (26:40), and the generator that must be destroyed in the cemetery (57:00). The eventual solutions were much slower and more laborious than the ones in this video, but speed wasn't an issue at the time. Alginon started posting a sort of written diary as he progressed through the game (it was before RUclips) which was also very fun to read. I believe some of that thread (but, sadly, not all of it), is archived on the Wayback Machine.
Yeah, I remember lurking that forum back then. Too bad it’s gone now.
every few months I keep on reminding about this awesome run and I just keep on playing it in background while doing stuff, it's so easy to just listen, chill and enjoy
That means a lot to me, thank you. I'm glad the video helps the chill factor.
fascinating, really cool stuff. I really enjoyed it.
Thanks for the comment. I'm glad you enjoyed it!
Truly amazing, made me replay the game two more times.
Thanks! I hope you had fun on your playthroughs
35:30 that's just crazy man
Yeah, wild strats. I can't remember where it came from
There's something I find genuinely interesting about how most of this run's strats can be chalked up to JC acting as though he has social anxiety played up to a mildly comedic degree. Dodging people to avoid conversations, rushing through them to get out of the ones he's forced to have, and looking down/away so he can avoid confrontations from enemies, because they don't even notice him.
Looking down has so many benefits. Thanks for watching!
I never asked for this
but I loved it
Thanks!
Fantastic video! Such an interesting run with great strats and engaging, informative commentary. Thanks for sharing
Great run and more importantly great commentary! I never considered how effective sound works in the game, I'll have to play with it in my next playthrough.
Should've watched this sooner, lol
Just started my let's play series of this game, and a lot of this commentary is really insightful. Great job on this one!
Well thank you for having me, sentient Eidos logo.
Intro video and I'm already enjoying myself. I know it's been a while but thanks for posting.
Fantastic run coupled with a great commentary track, truly demonstrates a level of dedication to a great game!
Thanks! I'm glad you enjoyed it.
this is so great - unreal gameplay, and the commentary is super smooth too. impressive!
Thank your for watching, and I'm glad you enjoyed it. I appreciate the kind comment.
Incredible run, loved it!
Thanks!
What a treat this was! Many thanks for the great commentary look forward to the ps2 run!
Thank you so much for watching. I still have my eyes on the PS2 run, I'm just waiting to be able to capture high quality footage from native hardware. There is a very nice playthrough of the PS2 version on emulator with the game running at 4K 60fps, I recommend checking that one out.
I'd love to see this on a GDQ sometime, really cool stuff.
That'd be the dream. Thanks for watching!
Excellent video and genuinely thoughtful, interesting, educational and entertaining commentary. As somebody playing the game since 2000, thank you. If you haven't already, it's worth playing the GMDX mod.
Your knowledge of game lore is very useful - I did wonder why Hell's Kitchen was missing music after the return from HK...
Having played Goldeneye on the N64 and earned every cheat, I know a thing or two about segmented runs : )
Thank you for watching and I'm glad you enjoyed it. I played GMDX a couple of years ago I think, but I have to say I don't remember much from that playthrough.
Well paced commentary :)
Should do more commentary Deus Ex content, enjoyed this.
Thank you, I'm glad you enjoyed it. I'm currently working on a Deus Ex: IW No Items run.
@@pancaketaichobest of luck, & super based invisible war
Funny how DX:HR director's cut also has bugs that were fixed after launch in the original.
Yeah, it'd be cool to get deep into some low% DXHR runs and learn the differences between the two versions. Thanks for watching!
Really cool run, loved all the AI manipulation you did. Cheers!
Thanks for watching! AI manip is dicey but awesome when it works out.
awesome, a joy to watch, played it so much backintheday... GOTY edition when it came out, I want to play the original discs now haha thank you ;O)
Thank you for the kind comment. I booted up the original version a couple weeks ago, and I found that the game didn't change much, but it did softlock after using the TNT on Anna in Battery Park and then talking to Gunther.
Deus Ex but JC has a Compulsive decluttering disorder.
Great vid! It was fun to watch your stream of the Single Segment run too!
Thanks, Poke! Always good to see you
Great video! Shame this isn't too marathon friendly - would be amazing to see live. Commentary was top notch.
Very nice, should be impressive to see a single segment ultimate run during a live marathon.
Thanks, glad you enjoyed it. Single segment live would be great to do.
Great speedrun and commentary, speaks volumes about you, the community effort and unprecedented thought put into DX (well, besides that GOTY maps fiasco)!
There's one thing I'd consider an overlook - you forgot to explain how you passed through 2 keypads in quick succession at Maggie Chow's penthouse, so if anyone's confused and wondering - both are 718 and coming from datacube @ 28:54, based on Maggie's birthday, 18th of July.
Thanks for watching and listening, and I'm glad you enjoyed it. And thanks for the filling in that gap. It's hard to pack all of the information into a running commentary, so I appreciate the clarity. And yes, I couldn't have done this without the community, for sure.
I really like your commentary and you have a really nice voice. Hope to see more videos of you sometime, even if not relating to Deus Ex.
Thank you so much for the kind comment. I have some ideas for future videos, for sure.
Wow man! This is so impressive! You have like developer level knowledge of this game. I am impressed!
Thanks for watching! I owe a lot of the knowledge to very experienced members in the community, I couldn't have done it alone.
Fantastic video. love the commentary.
Thanks for watching and listening. I'm glad you enjoyed the commentary
@@pancaketaicho good man. God bless you sir
Excellent, fascinating run.
Thanks for watching and for the kind comment. I'm glad you enjoyed it.
This is awesome. Should have much more views
Thank you, I really appreciate it!
Hope you do eventually do more runs - this is a fairly amazing demonstration of just how complex this game is.
Thanks for watching. I'm glad you enjoyed it. I currently have a DX: Invisible War No Items WR video over on the speedrun.com, but I should upload it here, too.
@@pancaketaicho Sure. Maybe with some commentary? Though it seems less complicated than this playthrough, with the jumping\climbing walls trick being the main thing that confused me.
OH YESS, most certainly
Hmmmm...I hope you're not underestimating the problem.
Wow extremely interesting just for knowledge of all these behind the scenes mechanics 👍⚙️
Thanks for the kind comment. I'm glad you found it interesting.
At 1:39:51 -- you could've ended the game right here, shaving 2 minutes off the run. There's a tiny pixel gap on the glass-case for the reactor-explosion button. Press it and you'll get the dark age ending, all without even having to go to sector 4.
That's the switch I'm referring to at 16:42 that let's you skip the last part of the game. In this run I didn't take advantage of broken switches. Thanks for watching and commenting!
Completely agree on everything you said during the credits. After Paris this game feels different and I never look forward to the late levels. Also one more good thing about the Invisible War (at least for me) is how the factions are presented - it shows that nobody's vision is perfect and there's just no way to make everybody happy. That being said, I find myself not being able to enjoy IW at all because how cramped the levels are -_-
very noice run
great run
Thank you for the kind comment. I'm glad you enjoyed it.
Every time a character bust through a door, I can’t help but think ooooh yeeeahh like the Kool-Aid Man
1:35:10 Best moment
JUMP! YOU CAN MAKE IT!
Holy smokes.
Thanks for watching!
This is proof. If you have enough willpower you will find a way
Explosive crates and explosives in general are insane in this game. One hit to almost everything.
Yeah, TNT is pretty spicy
Absolutely great
no flash light feels like a dumb restriction since you can just gamma brightness 100%, your eyes will bleed, but at least thats also no flash light
I think I tried bumping up the gamma to 100% and surprisingly it still stayed pitch black. Thanks for watching!
Time to get some!
Some was gotten
14:12 most genius tactic ever
It's surprising difficult to not get bounced off an enemy's head
Excellent video and highly enjoyable.
btw what counts as a glitch or an exploit for the purpose of runthroughs? At 21:40 with the "crate drop"...does that count as a glitch/exploit?
Amazing video. I wonder why you didn't go for the Tong ending, I wouldn't count bad map design causing the button to be clickable to be a glitch.
Thanks for the message. I wanted to show how one could complete the endgame in its entirety apart from using the Tong ending switch.
you killed my girl
you are monster
Tiffany could have been rescued
I think you're right, she can probably be saved, but it'd take a while. Thanks for watching!
You should try this on hardest difficulty with the amazing gmdx mod, wpuld be amazing if you can pull it off
I Align the Dishes in my Dishwasher everytime. xD lol^^ jk
I still think about aligning those dishes...
Great video. Can't stand cheating speedruns - of any game.
Thank you for the kind comment. I'm glad you enjoyed it!
"My vision is segmented"
So many segments...thanks for watching!
what a beautiful run, truly exemplary,
are you still active as far as deus ex is concerned?
Thank you for the kind words. Yes, I'm still active; I streamed a little last night playing through Ultimate Run while completing all objectives. I also have a faster version of this segmented run on my hard drive, but I need to record commentary for the new faster segments.
@@pancaketaicho wow, ultimate run all objectives sounds amazing
how much faster is your hardrive version?
@@sovietblobfish Maybe about 1.5 mins faster
@@pancaketaicho that's cool, i look forward to it
I love my cousin Jeffery he has blonde hair and is 20 years old I think
32:20 I was so suspicious of everyone in this game back 20 years ago, that I assumed tracer tong was killing you here, reloaded and then couldn't figure out how to progress the game. Stayed like that for ... 13 years?
Yeah, without actually checking your health, you'd think you were taking damage.
the sailors are russian and not american. see the club floor 3
16:08 Wait, you can do that? I never knew.
No flashlight
God help us
will u do other Deus Ex games ?
Yes, I'm currently working on a No Items run of Deus Ex: IW. I wanted to do something similar to an Ultimate Run for IW, but with it's mechanics a No Items run is as close as I can get.
420 likes nice
14:11 mario hella funny
Stomped in a sewer...that guy had a bad day.
tagging the codes is silly, since the whole run is based on knowing stuff in advance
Yeah, I agree. I found it added a good amount of challenge to figure out.
manipulating enemies to destroy the generator is black magic
Discovering that was mind-blowing, and it's so rare.
NOT EVEN THE FLASHLIGHT??? WHAT?! HOW WILL I SEE THE PIXELS?????
Don't see....feeeeeeeeel. Thanks for watching!
Isn’t the crate drop an exploit/glitch?
Yeah, I think an argument could be made about crate drop being an exploit/glitch, certainly the cemetery gatekeeper moonwalk could be called exploitative. I don't mind them since it keeps in the spirit of the run (not sure if I like that term), which is beating the game as you started: naked, no augs, no prior knowledge of code, getting to the end with the same health pool, using only environmental objects to get by. On the other hand, I think using glitchy switches to skip entire parts of the game are out. Maybe "no major glitches" would be a more accurate term. Either way, an Ultimate Run is still completable without crate drop. In a speedrun context, though, it is useful and fun.
You kinda did use multiple glitches, even though you said you wouldn't. For example with blowing up the generator by making an NSF trooper collide with it. That is an obvious game bug that you exploited.
Thanks for watching the run and for your comment, I really appreciate it. I agree, there are things in the run that could be considered exploits, like destroying the generator and crate surfing. I'll add a disclaimer here in the comments section and description in the future. I hope you still enjoyed the run. Were there any other strats that you took issue with?
@@pancaketaicho I enjoyed it, thanks! I found it good that you only used codes/logins that you found in the playthrough. Also liked the commentary. In case you are looking for other ideas, I wouldn't mind to see a speed run where you actually play the game like it was meant, so with weapons, items, augs etc and no exploits/bugs.
Why not do an exhaustive let's play, with all the side-quests fleshed out?
That's a good idea. A nice, casual full playthrough with commentary sounds fun.
@@pancaketaicho I followed this one guy who played Ultima IV for two years, and finally finished it.
@@pancaketaichothat would be really cool. One of my all time favourite videos is MatthewMatosis’s commentated Dark Souls play though. It would be super cool if you made one for DX.