The theme to my early gaming years, this game was truly special to me. I miss the the old days when halo 3 was populated, I wish I could relive a day or two of 2007.
Not gonna lie, as much as the old h3 was great, 343 are really showing a lot of love to it on the mcc. It really feels like the good ol days since its getting updates
Halo 3 is just one of the few games that never lose any love or anything about it, it stays good because its among the best and being made by amazing people with an astonishing music composer, Halo 3 was truly ahead of it's time
I take long walks though the city to meditate. I listen to the "Heretic, hero mix", the "Impend Arbiter mix", the "Forest walk mix" and finally "Sierra 117" from my start to my end. Each song flows and connects though the same rythim and melodies that make you truly feel like you are walking you're own lonesome road. Making your own Great Journey. Halo music is beyond common Video game music and I will debate this belief until I'm blue in the face and red in the teeth. Halo music is a beautiful array for the soul. You are the "Cartographer" for that array, if you will. And this construct suits my life just fine. Anyways, thank you for making some of the most Iconic music of our age somehow even better.
@@kjj26k I am a strong believer in the idea that any expressive form of media should be considered Art. I feel that the Halo series has had a masterful composition that is, in its own way, a mural of sound. Repeating melodies and rythims between songs through the series paints a massive picture through sound that both perfectly conveys what the gameplay represents while also being a wonder to listen to as stand alone music. Halo has been with me most of my life, I'd put the Bungie era Halo music high on the list of top soundtracks of all time. Halo is one of the most influential pieces of fiction of the last 2 decades, In my opinion. So yes, I'd certainly agree with you.
The good news is you don't sound like a pretentious douche, not even a little bit. "Beautiful array for the soul" Jesus Christ. Also, your "long walk" playlist is 20 minutes long. That's not a long walk, bud.
Such great sounds. It's only the first mission in Halo 3, so Marty eases us into Halo with familiar percussion. Only the final track in the level gives us those classic Halo vocals, and even then it's muted enough to leave you yearning for more for the rest of the game.
Halo 3 truly felt like a "finale" kinda game, if it ended up being the last one i wouldnt have complained because it would've been a fitting end to Halo.
If I had the ability it make a fan-made halo game *(which I don't)* , I would use this song half-way through the game at the start of a flood mission. You are an elite warrior who works for the super secret "Silent Shadow" division Fighting the treacherous brutes in High Charity. Many Loyalists & separatists from each race are fighting each-other. After the flood successfully manage to capture the council Chamber, Kill the Prophet of mercy, and have already infected 3/5th of the city, the atmosphere is too polluted to even breathe, and in-fighting between races has stopped, as the parasite is now converting the holy city into a Gravemind *(or the Gravemind from installation 05 already made its way into the city's centre)* since the forerunner Keyship at the centre has been gone for a few days. As loyalists & seperatists conclude that killing each-other is far too pointless at this time, they agree to work together to quell the cursed flood and evacuate survivors. You, a Silent Shadow Elite are now tasked to fly a seraph around the 200 mile wide city, to disable/destroy certain buildings & computer systems from both infected & uninfected areas *(Halo reach: New Alexandria style)* before the flood can decode them & learn more about Covenant cultures and planets. As this is all going on, Shipmaster from Halo 2 & 3 is talking you through the mission. And as this is all going on, This song remix playing in the background. Eerie, dark, slow, and ambient, as it symbolises how the Covenant already know that High Charity is lost, and are now fighting to prevent the flood from claiming the spoils of war. *PS:* Unlike new Alexandria, this hypothetical flood mission has multiple objectives you can do an any order you choose, rather than a pre-determined one.
The theme to my early gaming years, this game was truly special to me. I miss the the old days when halo 3 was populated, I wish I could relive a day or two of 2007.
Not gonna lie, as much as the old h3 was great, 343 are really showing a lot of love to it on the mcc. It really feels like the good ol days since its getting updates
Get a xbox one its got halo 3 or a pc
Ironic how the ODST remix of "Released" was unreleased.
Nodever2 well hopefully by the end of 2020 we’ll have the music files from mcc soon...
jajajajajajas
i swear every time I go outside I relate the experience more to the games I've played than actual nature
I remember walking through that beautiful jungle shortly after release. I have never felt the same when starting a game ever since.
Halo 3 is just one of the few games that never lose any love or anything about it, it stays good because its among the best and being made by amazing people with an astonishing music composer, Halo 3 was truly ahead of it's time
I take long walks though the city to meditate.
I listen to the "Heretic, hero mix", the "Impend Arbiter mix", the "Forest walk mix" and finally "Sierra 117" from my start to my end.
Each song flows and connects though the same rythim and melodies that make you truly feel like you are walking you're own lonesome road.
Making your own Great Journey.
Halo music is beyond common Video game music and I will debate this belief until I'm blue in the face and red in the teeth.
Halo music is a beautiful array for the soul.
You are the "Cartographer" for that array, if you will.
And this construct suits my life just fine.
Anyways, thank you for making some of the most Iconic music of our age somehow even better.
Right on my dude
Halo is more than yet another Work of Fiction.
@@kjj26k I am a strong believer in the idea that any expressive form of media should be considered Art.
I feel that the Halo series has had a masterful composition that is, in its own way, a mural of sound.
Repeating melodies and rythims between songs through the series paints a massive picture through sound that both perfectly conveys what the gameplay represents while also being a wonder to listen to as stand alone music.
Halo has been with me most of my life, I'd put the Bungie era Halo music high on the list of top soundtracks of all time.
Halo is one of the most influential pieces of fiction of the last 2 decades, In my opinion.
So yes, I'd certainly agree with you.
This comment deserves more likes
The good news is you don't sound like a pretentious douche, not even a little bit.
"Beautiful array for the soul"
Jesus Christ.
Also, your "long walk" playlist is 20 minutes long. That's not a long walk, bud.
The first part was amazing, thats how i imagined Impend to sound like if it was in halo 3 truly
Sierra 117: Halo 3's Impend
Thank you for making this track, I have added it to my programming playlist.
Such great sounds. It's only the first mission in Halo 3, so Marty eases us into Halo with familiar percussion. Only the final track in the level gives us those classic Halo vocals, and even then it's muted enough to leave you yearning for more for the rest of the game.
Damn it, we need Roll Call extended or remixed it'd do us good, fine sir!
oh snap that ending with the choir and drums is seeeeeeexy
I'm always a fan of choir and drums. The first one gets me every single time. Oh and of course that walk in the woods is fire
I would give it all up to go back.
After everything I've seen.
After everything I lost.
Give me one more day of my childhood back, you cruel world.
bro how? you wanna shrink to a smol child- like that makes no sense
@@daka3785 would take being a small child having amazing moments and memories than living in this garbage world we do today, shoot id go back.
@@Mr_Bids Nah Independence and freedom are way better, just keep experiencing new things.
caminar solo en el bosque escuchando este soundtrack es algo hermoso...
That intro message was wholesome man rock on 🤘❤
Halo 3 truly felt like a "finale" kinda game, if it ended up being the last one i wouldnt have complained because it would've been a fitting end to Halo.
It had an epic sense of emergency to it like shit was about to get real
Very good! This is my second favorite track from Halo 3.
Great stuff man - really appreciated.
Turn on your spatial audio if you're listening through good headphones on windows....
I love your uploads man
"My Master" "My Hero" "My Everything."
If I had the ability it make a fan-made halo game *(which I don't)* , I would use this song half-way through the game at the start of a flood mission.
You are an elite warrior who works for the super secret "Silent Shadow" division Fighting the treacherous brutes in High Charity. Many Loyalists & separatists from each race are fighting each-other. After the flood successfully manage to capture the council Chamber, Kill the Prophet of mercy, and have already infected 3/5th of the city, the atmosphere is too polluted to even breathe, and in-fighting between races has stopped, as the parasite is now converting the holy city into a Gravemind *(or the Gravemind from installation 05 already made its way into the city's centre)* since the forerunner Keyship at the centre has been gone for a few days.
As loyalists & seperatists conclude that killing each-other is far too pointless at this time, they agree to work together to quell the cursed flood and evacuate survivors. You, a Silent Shadow Elite are now tasked to fly a seraph around the 200 mile wide city, to disable/destroy certain buildings & computer systems from both infected & uninfected areas *(Halo reach: New Alexandria style)* before the flood can decode them & learn more about Covenant cultures and planets. As this is all going on, Shipmaster from Halo 2 & 3 is talking you through the mission. And as this is all going on, This song remix playing in the background. Eerie, dark, slow, and ambient, as it symbolises how the Covenant already know that High Charity is lost, and are now fighting to prevent the flood from claiming the spoils of war.
*PS:* Unlike new Alexandria, this hypothetical flood mission has multiple objectives you can do an any order you choose, rather than a pre-determined one.
too long, didnt read
Very cool, read it all.
That's pretty cool not gonna lie definitely would play
Would try it for sure👍🏻
this is amazing, keep it up!
This game wasn’t good
It was astonishing I will miss the 2000s decade good memories
Not gonna lie they had us in the first half
I got triggered with the 1st part!
You got me.
Beautiful mix ❤
I love this
Just got the achievement today for all campaigns completed on legendary