Sharp MZ-800 (30 Games)

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  • Опубликовано: 7 янв 2025
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Комментарии • 34

  • @TopRetroGames
    @TopRetroGames  4 года назад +1

    Games list:
    1. 0:05 - Flappy (1984) (dB-Soft)
    2. 1:29 - Galao (19xx)
    3. 2:15 - Fatty (1988)
    4. 3:17 - Arkanoids (1988)
    5. 3:53 - Muc Mac 800 (19xx)
    6. 4:58 - Boulder Dash (1984)
    7. 6:08 - Nakamoto (19xx)
    8. 7:11 - Mog Mog 2 (1993)
    9. 8:54 - Tetris 2 (1990) (Fuxoft)
    10. 10:08 - Wooky (19xx)
    11. 11:09 - Dizzy 2 - Treasure Island Dizzy (1988)
    12. 12:33 - Exolon (1987)
    13. 13:42 - Impossaball (1986)
    14. 14:37 - Advanced Pinball Simulator (1988)
    15. 15:44 - Moty (1985) (BBG Software)
    16. 16:53 - Dizzy 3 - Fantasy World Dizzy (1989)
    17. 18:16 - Jetpac (1988)
    18. 19:44 - Uridium (1986)
    19. 20:28 - Highway Encounter (1985)
    20. 21:35 - Atic Atac (1983)
    21. 22:49 - Dizzy 4 - Magicland Dizzy (1990)
    22. 24:15 - Alien Highway (1986)
    23. 25:37 - Flying Shark (1987)
    24. 26:43 - Dizzy 5 - Spellbound Dizzy (1991)
    25. 28:06 - Mask 3 - Venom strikes back (1988)
    26. 29:57 - Myth - History in the Making (1989)
    27. 31:20 - Fernandez Must Die (1988)
    28. 32:29 - Starquake (1985)
    29. 33:36 - Dizzy 6 - Dizzy Prince of the Yolkfolk (1991)
    30. 34:49 - Nodes of Yesod (1985)

  • @yukizokin
    @yukizokin 3 года назад +4

    日本では出ていないMZ-800のゲーム映像。貴重。Thanks!

  • @sarielycera8837
    @sarielycera8837 3 года назад +1

    who made High way encounter with only two colors is Game Developer God for me, totaly nailed it. I played this game as child and i am very glad that i could finish it later as adult, as child it was too complicated for me. The simple graphics and simple game mechanics, but absolutely fun to play.

  • @xXTheoLinuxXx
    @xXTheoLinuxXx 4 года назад +4

    Very nice to see this again! I had one back in the 80's with a 2.8 inch Quick Disk. I wouldn't say that it was slightly better than the Spectrum but quite a bit better. It had 64k, a soundchip and 16K VRAM standard but easily and cheap expandable to 32K (there were 2 empty sockets where you could put TMS 4116 ram chips in). In that case you had 16 colours in 320 x 200 mode (or 4 in 640 x 200). That was something a Spectrum or MSX 1 couldn't :)

    • @juhanipolvi4729
      @juhanipolvi4729 3 года назад +3

      Indeed, though I don't think there were any decent games that made use of the VRAM expansion. There was one, IIRC by some german company, named Tut-ench-amun, but honestly it was crap. Looked nice, but playability was lousy.
      The MZ-800 actually used some obscure semi-custom CRTC (display chip). Though it did not have hardware sprites it did have some nice features such as ability to split the screen in vertical stripes and hardware scrolling (using wraparound graphics), though only vertical scrolling was smooth. But theoretically it could have made smooth vertical scrolling games possible by combining the HW scrolling and writing new data to suitable parts of display memory. Also, when writing to graphics memory one could use different write modes. For instance using PSET mode would only affect only those bits that were ones in the written byte. And IIRC there were also some different read modes.
      And how do I know this ? I used to own one, and I also had a book named MZ-800 Technical Reference Manual that contained VERY detailed information on the computer.

    • @xXTheoLinuxXx
      @xXTheoLinuxXx 3 года назад

      @@juhanipolvi4729 I can't remember every title from back then, but I do know that there was some software written in UNI-GG-BASIC that make use of it. Ofcourse not for arcade kind of stuff, but a lot of educational things, or other handy things. I had a mandelbrot generator who used it, the downside was it took 2 days to generate a fractal (but it was a nice one). The userbase in the Netherlands was a more serious one compared to other 8 bit groups over here.
      I know that guide (I believe it is still available as a pdf on the web) and it was indeed a really nice machine.

    • @ssg-eggunner
      @ssg-eggunner 8 месяцев назад

      ​@@juhanipolvi4729I'd love to see a sharp mz homebrew game taking advantage of that

  • @takaoiwate
    @takaoiwate 2 года назад +1

    The MZ-800 was not released in Japan. This PC looked like the MZ-1500 that was released in Japan. We do not know why it was not released in Japan, but it may have been decided that it would not sell well since many PCs existed. I have never seen an operating screen until now. Thanks. From Japan.

  • @flydream2
    @flydream2 2 года назад +1

    34:49 Joystick Kempston , sinclair interface II etc. 😀 anyway... the converted games without clour clash are better than the original ones on Spectrum

  • @leorcc
    @leorcc 4 года назад +2

    I loved playing Nakamoto and making my own levels for it.

    • @TopRetroGames
      @TopRetroGames  4 года назад

      Great!

    • @bstulic
      @bstulic 3 года назад

      Ya, its absent, I still have it somewhere

  • @PhillieYT
    @PhillieYT 4 года назад

    Awesome video brother! Don’t stop on that grind!

  • @RetroGamesCouple
    @RetroGamesCouple 4 года назад +1

    Nice compilation!!

  • @saminatahir514
    @saminatahir514 4 года назад

    Really nice man 👍

  • @noveltyman6723
    @noveltyman6723 2 года назад +1

    I wonder if there ever was a official Polish release of this computer.
    I can't find any information about it.

  • @colonelkomarov622
    @colonelkomarov622 Год назад +1

    we can feel the european style of games with all the zx spectrum portage ...

    • @TopRetroGames
      @TopRetroGames  Год назад

      Yes. This MZ model was made for Europe. And they put the Z80 processor in it.

  • @cazb73
    @cazb73 7 месяцев назад

    Does exist some SW emulator capable to share clipboard? It's easier to write program on current layout keyboard for occasional user.

  • @Aquascape_Dreaming
    @Aquascape_Dreaming 4 года назад +1

    There was a spaceship shooter game on the mz 800 that we had and it started with either an x or a z, but for the life of me I can't remember the name and I haven't been able to track it down on the internet so far.
    It had weird shaped alien ships and a strange, red one that looked like a tomato. Does this game sound familiar to anyone?
    And it wasn't Xevious, I've already looked at that. There was never any green background in this game.

    • @TopRetroGames
      @TopRetroGames  4 года назад +1

      You are probably talking about another irretrievably lost game. It would be interesting to find her.

    • @Aquascape_Dreaming
      @Aquascape_Dreaming 4 года назад

      @@TopRetroGames I think I found it. It's called Zexas. Someone posted a RUclips video of a ROM version around 9 years ago that was about 2 - 3 minutes long. It's the only gameplay footage on the internet as far as I can tell.
      I'm not 100% (only about 98%) because it didn't go long enough to show different enemy spacecraft, but it looks extremely familiar so I'm sure it's the one. If you have source channels that you could use to look deeper into it, I'd be forever grateful. If not, I'm still glad I found at least this much.
      Regardless, thanks for your reply.

    • @Yarck-Yurki
      @Yarck-Yurki 4 года назад

      I had an mz800 and it sounds a lot like Battle or Battles.

    • @zarstamuno4101
      @zarstamuno4101 3 года назад

      @@Aquascape_Dreaming I have Zexas. If that's the game you're trying to remember then there's a reason you forgot it. It sucks. It attempts the illusion of perspective but doesn't bother following through with it. You just shoot at three random ships that wiggle all over the screen. Any shot you shoot will connect as a hit. And any time they come near you, you die. You start with 10 lives. That's how much they play-tested it. Leave it as a memory. If you play it again you're going to be very disappointed.

  • @martindejong3974
    @martindejong3974 2 года назад

    comparing the graphics with other MZ series computers with a fixed font, I guess the MZ-800 simply used a programmable font (RAM instead of ROM) to create more advanced graphics, can anyone confirm this?

  • @starspacepresents959
    @starspacepresents959 4 года назад +1

    These are great! I gotta research this machine now. But how do you get the dot in the middle of the A in the Fatty game?

  • @Lofote
    @Lofote 8 месяцев назад

    Wow, URIDIUM is really bad... I mean, this is known to be extremely fast 50/60fps on the C64... And here...
    Also bad that after the MZ-700 series (where I owned the MZ-731) they still haven't learned to bring in a good sound chip. Graphics wise the MZ-800 is of course miles away compared to the fixed-font non-hiresmode MZ-700, but I still would have expected more after the C64 came out in 1982.

  • @zvolencan1
    @zvolencan1 3 года назад +1

    I know 25 of 30. :) Still playing Wooky, I have all the levels solved on my channel. :)

  • @MultiScooter68
    @MultiScooter68 Год назад +1

    MZ-800 is somewhere between the Spectrum and the Commodore 16 as far as the games go.
    Commodore 64 was way better.