Reckless Charge NERFED in Decked Out 2 - HermitCraft 9 - E37

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  • Опубликовано: 18 ноя 2024

Комментарии • 360

  • @Worm.emergency
    @Worm.emergency Год назад +404

    I'm so excited for when hermits start removing common cards from their decks to get more consistent draws of uncommons/rares

    • @sinom
      @sinom Год назад +32

      Don't think that will be worth it for a long time. I honestly doubt people will start removing commons until they get close to the 40 card deck limit. And with how games are going that will still take at least 1 more week, probably 2 or 3 weeks even

    • @wyrmh0le
      @wyrmh0le Год назад +36

      But is that a good strat? In most card games yeah you don't want to dilute your deck with weak cards, which is why they have minimum deck sizes. But in DO2 the more cards you have the longer you can stay in the dungeon. Either from directly blocking clank/hazard, or because they make you less likely to draw Stumbles. It also would help with the cards that are better when you draw them later, like the ones that give regen, or embers based on how many floors you've opened, etc. If you have a small deck of really good cards that'll be great for lvl 1 and 2 maybe but then it'll just be Stumble, Stumble, Stumble for the rest of the run. In a previous video Hypno said he wanted to get as many cards as possible and I think he has the right idea for this game.

    • @saucemonster7137
      @saucemonster7137 Год назад +5

      ​@@wyrmh0le also what kinda ties into that that doesnt make sense is the focus on "quickdraws" for the supposedly better cards, that just makes your deck run out fast and as you said eventually just makes you draw more stumbles.

    • @Birdthefeatheredone
      @Birdthefeatheredone Год назад +11

      @@saucemonster7137it takes, I think, 30 seconds for a card to draw. That means that at a full deck it would take 20 minutes to empty. Quick draw reduces the time between possibly allowing more consistent results. I don’t think late game runs will be that long and getting defensive cards in play earlier is better as hazard is time based.

    • @diggoran
      @diggoran Год назад +1

      @@Birdthefeatheredone it takes more like 26 minutes to empty because a stumble card is shuffled into the deck every 2 minutes

  • @TheWaldleufer
    @TheWaldleufer Год назад +274

    Phase 3 Run _spoilerfree_ Timestamps™️:
    Run 1 - 12:06 (Hard - Lv2)
    Run 2 - 23:06 (Hard - Lv2)
    Run 3 - 34:27 (Hard - Lv2)
    These runs were exciting to watch! Ty for uploading them all, Hypno!
    Have a good day 😉

    • @Jayderzomb
      @Jayderzomb Год назад +10

      You dropped this 👑

    • @Emailminecraft
      @Emailminecraft Год назад +6

      I've seen you in multiple videos! You are a legend, except for Hypno i watch start to finish because he is so entertaining!

    • @davidelrizzo
      @davidelrizzo Год назад +1

      You're doing god's work 🙏

  • @lightning_11
    @lightning_11 Год назад +205

    According to the wiki sneaking halves the distance from which a mob can see you. Invisibility and mob heads also affect that distance. Not sure if any of these have an effect on how quickly the mob notices you when you're within that distance, though.
    Also, sneaking does make your hitbox a bit smaller so that might help block line-of-sight in very rare cases.

    • @ahmed4363
      @ahmed4363 Год назад +20

      The reason the ravagers sometimes see you immediately and sometimes take 2 minutes is because of the large amount of entities in the dungeon slows down the speed of the ai calculations.

    • @devonrutledge6118
      @devonrutledge6118 Год назад

      Source? Items are relatively lag efficient, and there should only be like 15 ravagers in the whole dungeon. AFAIK ai only slows down if tick rate drops and that shouldn't happen. @@ahmed4363

    • @mumtrz
      @mumtrz Год назад +3

      You know that the Minecraft wiki is trash right?

    • @DrKvo
      @DrKvo Год назад +4

      Everywhere I read says 80% (e.g. 8 blocks instead of 10 blocks).

    • @MoonyFBM
      @MoonyFBM Год назад +2

      Also.. a ravager's "eyes" are in the middle of their body, not their head. So you have to be line of sight to their body to be noticed.

  • @4Clubs
    @4Clubs Год назад +231

    Hypno is such an interresting Decked Out player. His runs are consistently next level stuff. Rootin' for ya, big guy.

    • @hypnotizd
      @hypnotizd  Год назад +58

      Thanks!

    • @thomasfplm
      @thomasfplm Год назад +2

      ​@@hypnotizd, I think I mentioned it last video, but you are one of the 4 players I'm rooting for (I can't root for only one).
      In no particular order:
      You
      Gem
      Pearl
      Keralis

    • @PriyaPatel-ub6ui
      @PriyaPatel-ub6ui Год назад +1

      Honestly, his runs have made me a dedicated Hypno watcher. I feel like I’ve learnt so much about the game from him and he just seems like such a cool guy. Thanks Hypno!

    • @amosgodwin3921
      @amosgodwin3921 Год назад

      I hadn't watched hypno till decked out 2 and now I'm enjoying it allot

  • @emmaparkin8543
    @emmaparkin8543 Год назад +76

    Poor Doc, who would have thought chickens were his true nemesis?
    Brilliant runs Hypno! Enjoying it so much xx

    • @jjwang7597
      @jjwang7597 Год назад +7

      The goat and the chickens
      That definitely sounds like a children’s fable lol

  • @munchwolf
    @munchwolf Год назад +28

    In one of the latest Tango videos he mentions the door between first and second floor doesn't close until you pass a specific point, so he probably has a waterlogged shrieker used as the trigger, which is why the Reckless Charge activated as you went down the stairs.

    • @hypnotizd
      @hypnotizd  Год назад +24

      A shriker that is used to close the door shouldn't be connected to the main line that is used to track clank. It is possible it was by mistake, however. He's aware of the problem as I've shown him the issue.

  • @CollinDaamen
    @CollinDaamen Год назад +60

    At 36:35 you hear the clank block tip toe sound which is a shrieker going off at 2 seconds of the reckless charge timer. So you hit the shrieker in time when you hear the tiptoe sound in time.
    Love watching your runs!!

    • @bbgun061
      @bbgun061 Год назад +11

      I guess that's because there's a delay between drawing the card and the name being called out, but the card is active right away.

    • @hihogandalfaway
      @hihogandalfaway Год назад +2

      The delay theory is probably correct (I've noticed Etho get run speed a good 1-2 seconds before Loot & Scoot gets announced), but a shrieker will sound regardless of if the clank gets blocked

  • @kingmarshmellow12
    @kingmarshmellow12 Год назад +72

    Gotta say Hypno, I’m new to your channel but have been loving the energy from these Decked Out videos. Subbed!

    • @hypnotizd
      @hypnotizd  Год назад +20

      Glad you're enjoying them!

  • @OnlyTheMostHoodOfGabes
    @OnlyTheMostHoodOfGabes Год назад +27

    You, Etho, and Cub are the holy trio of Decked Out. Keep up the good work, dude!

  • @stephenr7424
    @stephenr7424 Год назад +34

    SUGGESTION: There is probably a hidden pathway in the Ultimate Victory Chamber which leads to an Easter Egg. I wouldn't put it past Tango to add a totally blacked-out hallway in there (separate from the iron door). Maybe worth exploring the other walls.

    • @SnyperMK2000JclL
      @SnyperMK2000JclL Год назад +10

      Actually in one of Tangos streams, I think it was the Phase 2 ends video, he went down to the "death chamber" using FreeCam to check on the "survivors room" for who needs a trophy for the week. There is nothing that extends out in any direction except for that "survivors room".
      However, that totally would be something Tango would do... I mean he did make "the pond"... can't really count anything out with that guy xD

  • @alibobdagreat2834
    @alibobdagreat2834 Год назад +82

    Splash potions of harming would probably have done the trick with the chickens as well lol

  • @wombat4191
    @wombat4191 Год назад +19

    You should ask for a moment of clarity card, I think Tango would give it.

    • @hypnotizd
      @hypnotizd  Год назад +13

      Already taken care of!

  • @Echronone
    @Echronone Год назад +12

    Great video as always, just reminding that there is still the secret in the ship room up the stone and leaf path. Would be nice to get out with the crowns if you get an easy level 2 run. Thank you

  • @iconwolf9044
    @iconwolf9044 Год назад +1

    Honestly, I'm surprised how often people ignore the stalagmite area behind the TNT pile. Not only is it one of the better treasure/ember drops but it has got two berry bushes. Plus it's a quick bop over to the back stairway to the library/basement.

  • @sarge7078
    @sarge7078 Год назад +21

    I feel like that new hazard block card definitely saved him on that last run

  • @diggoran
    @diggoran Год назад +4

    40:39 Very strange to see two keys behind towel man... Tango has explicitly stated that that treasure location is specifically not a key dispenser because it's too close to the key drop off. Maybe he's taking pity on Gem?

  • @brookebrite
    @brookebrite Год назад +12

    Great runs! You might know it already, but card effects actually process a couple seconds before they are announced. There's a little lag in the announcements. So reckless charge is actually in effect for more like ~11-12 seconds to account for the time between when the card is played and when its announced. The 8 second timer is after the announcement time. This is true for a lot of cards, so for example, you might hear the clank block tip toe noise a second or two before the sneak card is announced. In both those cases, you activated a shrieker just seconds before the announcement

    • @hypnotizd
      @hypnotizd  Год назад +5

      I'm sure Tango is aware and has made the redstone last longer to account for this. I showed him the footage and he was confused as to why things were triggering when they shouldn't.

  • @joshmccarty8800
    @joshmccarty8800 Год назад +103

    Hypno can you check the lake in the tnt room. Pearl looked in it and there is some depth but she was too scared to go down. The entire dungeon is hand made and there’s no natural water so there being depth suggest something is there. Tango confirmed there are a couple eggs left on lvl 1.

    • @tntboom234_3
      @tntboom234_3 Год назад +31

      (Spoiler)
      theres actually a part of level two you can only access through the pond. It’s supposed to have a lot of treasure but what he put in there was never shown on stream.

    • @09DinoDino
      @09DinoDino Год назад +13

      Scar nearly made it once I believe, but he ended up drowning bc

    • @RandomComander
      @RandomComander Год назад +8

      PLZ, THISSSSSSSSSSSSSSSSSSSSSS, IF SOMEONE CAN DO IT IS HYPNO

    • @cutestcreeper569
      @cutestcreeper569 Год назад +4

      There is another smaller pond with a chest at the bottom, but an armor stand with frost walker boots closes the opening, drowning you.

    • @tntboom234_3
      @tntboom234_3 Год назад +10

      @@cutestcreeper569 shhhh it’s funny when they fall for it. Nah the tnt drop leads to the part of level 2 with a barrel that’s behind iron bars

  • @tristangoncalves1417
    @tristangoncalves1417 Год назад +5

    Stop reading if you dont want info from other hermits runs:
    29:10 In cubs run he did that and heard a piston the same way so definitely not random

  • @tomozbot
    @tomozbot Год назад +1

    Interestingly, watching the chicken saga from Hypno’s POV, I can’t see any visible lag. It seems Doc may have just been having some network issues…

  • @NotAgnor
    @NotAgnor Год назад +2

    FYI: In flowing water, if it’s just one block deep, holding space is actually slower and the flow of the water gives you momentum
    Helpful after you sprint jump into the water sections at max clank!
    (Don’t think it works if the water level is high in the block, maybe if it’s under half the height of a block)

  • @csmith1920
    @csmith1920 Год назад +20

    Being the reason something was nerfed in a game must be a point of pride. Great work!

  • @SeeNyuOG
    @SeeNyuOG Год назад +1

    48:53 you could see a button in the corridor to the victory chamber

  • @articus5961
    @articus5961 Год назад +8

    36:43 you can hear the tip toe, and the frosty ember goes up, the reckless activated

  • @chriss1427
    @chriss1427 Год назад +2

    The scream that happened after the first TNT went off is what Obi-Wan felt when the Death Star destroyed Alderaan.

  • @wolkenjaeger9643
    @wolkenjaeger9643 Год назад +5

    Seems like the reckless charge card activated because both times the sound for clank block played during the timer from shriekers diretctly before, most likely the clank was processed right at the beginning of the countdown, but the processing delayed a bit from the actual activation

  • @kushj9568
    @kushj9568 Год назад +13

    You should ask tango for a moment of clarity! Shouldn't be an issue getting one since you were supposed to get an additional ember

    • @hypnotizd
      @hypnotizd  Год назад +4

      It's already been taken care of!

  • @dudeplaygames
    @dudeplaygames Год назад +1

    40:35 sneaking does change the distance off how far away a mob can aggro you, im not sure if its -x amount or -% amount, but i do know it reduces how close you have to be to a hostile mob for it to aggro.

  • @juhor.7594
    @juhor.7594 Год назад +1

    Sneaking actually does effect mob aggro. The way it does that is making the aggro range smaller.

  • @lukewagner4854
    @lukewagner4854 Год назад +5

    Have watched most of the other hermits for a long time, and finally subscribed to Hypno! Really enjoying the content this season!

  • @Zach010ROBLOX
    @Zach010ROBLOX Год назад

    For the reckless charge still proc-ing it may be that the Redstone output of the shreiker reset faster than the audio, so the first triggered the audio and Redstone, but the second trigger only activated Redstone (and worked with the reckless charge). Idk about the one of the stairs, but there is a shreiker at the bottom near the door so it may have procced off that

  • @whitewingcat
    @whitewingcat Год назад

    One thing I learned from watching so many hermits playing decked out is that generally the more cards in your deck doesn't mean better.
    Consider the fact that if you have 20+ cards in your deck, it would be much difficult to pull a clank block card when you needed it most. Especially given that it is very beneficial to have clank block stacked up early on in the game.
    Customizing your deck is very essential for your playstyle in this game. If you want to prioritize something to trigger much often like sneak card, limiting with the number of card in deck total may proven more advantageous than having more cards.
    Don't mind me I just love theorizing the possibilities. :) Love the game and your run!

  • @Speedster___
    @Speedster___ Год назад +85

    Tango needed to nerf Hypno shows how good he is

    • @TheWaldleufer
      @TheWaldleufer Год назад +1

      Very true!

    • @kraknoix0075
      @kraknoix0075 Год назад +5

      Let's be honest it's mainly that the game would be done if Etho got that card

  • @Bigredhound
    @Bigredhound Год назад +4

    That gold pressure plate is definitely something. Cub is sniffing around it as well. It opens something but no one has figured out what as of yet

    • @hypnotizd
      @hypnotizd  Год назад +8

      Knowing Tango it's probably a piston connected to nothing just to troll lol

    • @Bigredhound
      @Bigredhound Год назад

      @@hypnotizd possibly! But what if it isn’t? 😉

  • @atog28
    @atog28 Год назад +4

    Thank you for the videos, came here for the decked out runs. Excellent video style and thoughtful runs. A pleasure to watch.

  • @samedian
    @samedian Год назад +2

    I know this is terribly random, but I *love* that armor trim/material look

  • @blessdmommy6582
    @blessdmommy6582 Год назад

    19:16 "I didn't freak out, you freaked out" True, true I did!

  • @josiec5459
    @josiec5459 Год назад +10

    Great runs Hypno! I love your strategies.

  • @PapaWoofs
    @PapaWoofs Год назад +4

    Rebalance and adjustments on reckless charge seems good to me. Nice update.

  • @user-xv1cs9mm9d
    @user-xv1cs9mm9d Год назад +1

    Its interesting everyone cut out grians disputes about the stew. He did mention he regretted it and was having an off day, but that's very nice of everyone to avoid him the embarrassment. Everyone has those days

    • @hypnotizd
      @hypnotizd  Год назад +3

      The argument didn't change anything or add anything. It was best to cut it. 🤷‍♂️

  • @Stanima-th3ur
    @Stanima-th3ur Год назад +3

    At 36:24 it sounded like a piston activated on the shrieker right before reckless charge. Tango has shriekers go online and offline using pistons… means that Hypno might’ve just gotten really unlucky?

  • @skadoodlificator
    @skadoodlificator Год назад +1

    So entertaining as always. Can’t wait to see the rest of your runs this phase!

  • @appleschloss
    @appleschloss Год назад +7

    i swear when the hermitcraft download comes out, im gonna use your videos as a guide on how to play decked out LOL

  • @thedutchoven6758
    @thedutchoven6758 Год назад +1

    48:52 There was a button up high just before entering the "ultimate victory chamber"

    • @hypnotizd
      @hypnotizd  Год назад +3

      It's a soul lantern ;)

    • @thedutchoven6758
      @thedutchoven6758 Год назад +1

      Thank you haha. That would have been a great easter egg.

  • @davidallen1459
    @davidallen1459 Год назад +2

    If you haven't already, I think it would be appropriate for you to ask Tango for that Moment of Clarity card; I'm sure he'd be cool about it

    • @hypnotizd
      @hypnotizd  Год назад +2

      Already been taken care of!

  • @apersonwhomayormaynotexist9868

    Sneaking actually does reduce the distance from which mobs can see you at. This is why it's called "Sneaking" instead of crouching, but since it has more useful functions like not falling off the edge of blocks, nobody really knows about its original intention

  • @troggy1898
    @troggy1898 Год назад +3

    I think hypno missed the ravager at @42:10 because he usually puts a little arrow in editing when looking at them.

    • @hypnotizd
      @hypnotizd  Год назад +3

      Your right, I do think I missed that one. I don't think it didn't affected the run!

  • @NecroBurt
    @NecroBurt Год назад +4

    Can’t wait to see the other 11 runs! Obsessed with this game!

  • @sannekimenai639
    @sannekimenai639 Год назад +1

    Wow, these runs keep getting better! and I think you spent your frost embers VERY wisely these runs. Getting some points on the board seems like a good time now, and you definitely needed more clank blocked! Amazing!

  • @fast-yi9js
    @fast-yi9js Год назад

    the reason your reckless charge keeps going off is that what is triggering your clank is presumably a skulk sensor , not a shrieker. shrieker's have a short cooldown own how often they make noise, so I presume you were still just inside that on your third run. as for the second one, tango probably has a sensor rigged to those stairs, and thats probably also hooked up to the line triggering reckless charge for some reason

  • @SirNerrad
    @SirNerrad Год назад

    I love how efficient Hypno is getting through the dungeon but also just with his WASD movement and peeking. Doesn't waste time...

  • @nickbradshaw1991
    @nickbradshaw1991 Год назад

    Reckless charge is going off with the shrieker. The tip toe xylophone noise is from clank, a shrieker, going off

  • @armin12mueller
    @armin12mueller Год назад +7

    Still a very nice video-editing style for your runs. Also glad to see you have some success now as well :D

  • @RandyPrimus
    @RandyPrimus Год назад +2

    Hypno, I think in run 2 when you thought reckless charge should not have proc’d, I think it proc’d because you put the key in for level 2 that causes klank. Tango might be looking for klank detection of any kind to proc your card, so not just a shreiker.

    • @hypnotizd
      @hypnotizd  Год назад +1

      I've shown Tango the footage and he too was confused at the time why it proc'd. Either way, he's aware.

  • @Dummyboy1
    @Dummyboy1 Год назад +4

    26:50 I think it went off because threre is a shricker bechind the door, that closes it

  • @TheJoe7Six
    @TheJoe7Six Год назад

    Pretty sure Tango said keys won't pop up at the kneeling man, but at 40:39 there were two there.

  • @alfianwi3905
    @alfianwi3905 Год назад +1

    I think the shriekers has sound cd to it, that's why some hermit can accumulating alot of clank by triggering same shrieker. And wonder 'cause they only heard a couple sound of shriekers

  • @kierianiis
    @kierianiis Год назад

    I went to your “channels” tab because I was wondering if you had a VOD channel and I love that you have all the other hermits there!

  • @dscingo
    @dscingo Год назад

    Of all the Hermits, I enjoy your decked out runs the most, Hypno.

  • @crownlexicon5225
    @crownlexicon5225 Год назад +1

    At ~36:50 i didnt hear the shrieker go off a second time, but i saw your embers go up, so it looks like it worked

  • @ArunaUtd
    @ArunaUtd Год назад +4

    Good runs Hypno, the nerfs definitely make Reckless Charge more difficult to proc but nothing can keep down my champion elect.

  • @johnathanreeves4654
    @johnathanreeves4654 Год назад +3

    I think their might be a cross wire with the reckless charge acceptance line (or so) and the clank block line

    • @hypnotizd
      @hypnotizd  Год назад +1

      I've shown Tango the footage on the two occurrences that I saw. He's aware of whatever is going on.

  • @rohannelson5880
    @rohannelson5880 Год назад +1

    There’s a button before entering the ultimate victory chamber at 48:53

  • @lomiification
    @lomiification Год назад

    I love the tango commentary. His dungeon master voice should show up in more videos

  • @wonktootie
    @wonktootie 10 месяцев назад

    I screamed when you almost ran into that ravager's behind XD

  • @xynthymr
    @xynthymr Год назад +1

    HYPNO - There's a lot of potential Easter Egg hiding places behind / beneath lava. One area that looks sus is a lava column on Lv2 close to Pearl's area. There were previously Fire Resist potions dotted around the dungeon, so wondering whether Tango has restocked those... 🤔

  • @danielslack9114
    @danielslack9114 Год назад

    40:38 It could have changed, since my info is really old, but sneaking definitely at least used to reduce mob detection range significantly.

  • @Kalwei
    @Kalwei Год назад

    19:19 man went full Dog of Wisdom XD

  • @chaninakosovske6567
    @chaninakosovske6567 Год назад +1

    Wild that you’re getting 19 and 20 value artifacts from hard difficulty

  • @skyler.mclane
    @skyler.mclane Год назад +1

    I love how positive and happy hypno is, loving his content

  • @iveharzing
    @iveharzing Год назад

    42:10 Ravager at the top left on top of a dripstone stalagmite! xD

  • @emeraldarrow8634
    @emeraldarrow8634 Год назад

    You could probably sprint-swim through the water pillars to turn them into speed boost! If you start the swim in the pillar then swim down the water will push you forwards. Loved the chicken bombs, thanks for the vid

  • @xyznihall
    @xyznihall Год назад

    thanks for including that chicken clip very fun

  • @dgthunderer
    @dgthunderer Год назад

    Regarding the two times it seems like you didn't trigger a wreckless charge. The first time (26:25) I'm a bit stumped, but we can notice a clank block get used so clearly something triggered clank even if it wasn't a shrieker. The second time you trip a shrieker at 36:24, get the card played 5 seconds later, and then get the clank blocked another 6 seconds later--11 whole seconds after the shrieker was originally tripped. That seems to be what rewards the embers.
    Edit: fun fact, with that second time, when you got to intentionally trip the shrieker you run right past the spot and yet don't trigger it. My theory is that you actually jumped over the sensor.

  • @Whimz14
    @Whimz14 Год назад +2

    48:53 in the hallway going back to the victory chamber it looks like there’s a button?

    • @hypnotizd
      @hypnotizd  Год назад +2

      Pretty sure that's a soul lantern.

  • @Karrikua
    @Karrikua Год назад +2

    Haha I laughed when you punched the ravager. It deserved it for sure

  • @Thomashorsman
    @Thomashorsman Год назад +1

    48:53 I want to know what that is on the ceiling… is it an easter egg????

  • @sem_the_man
    @sem_the_man Год назад

    23:00 didnt have to call him out like that 😂

  • @akaittou
    @akaittou Год назад

    GASP!! It's the man in the chicken costume! How?!
    Anyways, I love the sheer amount of decked out content from everyone - and with Hypno I swear it feels like the dungeon itself is actively fighting back, with how insane and unlikely situations keep happening.

  • @derjona
    @derjona Год назад +2

    You have by far the best decked out runs hypno

  • @emmadraws14953
    @emmadraws14953 Год назад

    That chicken explosion was phenomenal

  • @manguy01
    @manguy01 Год назад

    I think Hypno might be the winner by the end.
    If he gets Cold Snap, it's game over, man

  • @ariasparrowmusic
    @ariasparrowmusic Год назад

    'I don't feel safe here for some reason.' *explodes*

  • @Renaid13
    @Renaid13 Год назад

    I really like the written commentary at the bottom! Your thoughts as you edit make watching even more interesting?

  • @user-pw5do6tu7i
    @user-pw5do6tu7i Год назад

    tango will give you a moment of clarity for that

  • @couchalmark675
    @couchalmark675 Год назад +2

    37:00 Tango said earlier that the sound is from Reckless Charge's timer expiring, not from it triggering, so I don't think you're activating it. The card could use two different sounds depending on whether it successfully activates or not to make it clearer.

    • @ari_lia
      @ari_lia Год назад +2

      That's what the map is for - you can see the embers getting queued up right after the 8 second timer sound, so no additional sounds needed.

    • @averageaf4321
      @averageaf4321 Год назад +1

      You can already see if it has activated via the map, it will fill up with 10 embers.

    • @hypnotizd
      @hypnotizd  Год назад +5

      Correct, that sound plays 8 seconds after the alert goes off. It just says the window is closed as tango mentioned in the first run in this episode.

  • @simic0racle157
    @simic0racle157 Год назад +20

    It sucks because he already had a bad activation rate with the card.

  • @sewykik5004
    @sewykik5004 Год назад

    40:36 iirc sneaking makes mobs only notice you when theyre closer

  • @DVSS77
    @DVSS77 Год назад

    I think there is a slight delay between a shrieker shrieking and the clank registering, and probably the reckless charge is triggered between that duration and so the shrieker counts towards it? Atleast that's what I think is happening. There is a slight delay with the played card voice too, it's more apparent in loot n scoot because we get the beacon effect just before the card is called out.

  • @johnramos440
    @johnramos440 Год назад +1

    Finally!
    The deck and tomes are piling up! Let's go!

  • @oliverpedersen1061
    @oliverpedersen1061 Год назад

    42:08 stuck ravager at 42:10. You're lucky it was stuck

  • @jakegordz101
    @jakegordz101 Год назад +1

    I also wonder at what point hermits will start playing on deadly mode

  • @whyttestar
    @whyttestar Год назад +1

    Sneaking actually reduces mob aggro range to 80% of normal

  • @emmetmichigan8188
    @emmetmichigan8188 Год назад

    41:00 looks like there’s a tunnel behind the crimson trapdoor.
    Also, sneaking halves the agro range on a mob, if the mob is already agro-ed, sneaking is useless in this regard.

  • @MotoDash1100
    @MotoDash1100 Год назад +5

    In three runs he earned 4 Tomes and 1 Sneak card.
    Interesting to see Tango shifting towards Victory Tomes..

  • @Trauma284
    @Trauma284 Год назад

    The chickens survived the TNT because they were below the blow it was on. Ask mumbo about explosion mechanics. Is seems if you feet are below the exploring block you are safe 😊

  • @Matsupitsu2nd
    @Matsupitsu2nd Год назад +1

    Second wind sounds so op during escaping with max clank

    • @hypnotizd
      @hypnotizd  Год назад +1

      That's if it plays at the end of the cards. It honestly sounds pretty mid.

    • @Matsupitsu2nd
      @Matsupitsu2nd Год назад +1

      @@hypnotizd I guess it would help if you fall to traps or run through blue flames early too

  • @turtle-bot3049
    @turtle-bot3049 Год назад +1

    Not sure if anyone else noticed Tango's sign in the ultimate victory room at the end of the dungeon. (48:14)
    Why do I get the feeling he's going to add a second ravager to that room.
    P.s. loving everyone's signs trying to see how many times they can make it to the room and who can make it the most times.

  • @splaturials9156
    @splaturials9156 Год назад

    THE sound of clank block is what gives you recless charge cause it doesnt shreik cause if your clank block

  • @LostColtmusic
    @LostColtmusic Год назад +1

    This game is a freaking phenomenon, loving all the content.