FaceIT for Anime characters
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- Опубликовано: 5 июл 2024
- Face IT is a rigging addon to help you create the 52 ARkit blendshapes required for Vtubers in Blender. Get it here: ⭐ bit.ly/3nezlkc
This video tutorial unveils the seamless process of harnessing Face IT to effortlessly generate the essential 52 ARkit blendshapes, empowering Vtubers to bring their digital avatars to life with unprecedented realism and emotion. Elevate your animation game and master the art of facial rigging with this comprehensive guide.
**** SOCIALS ****
/ 3dcinetv
artstation.com/3dcinetv
/ 3dcinetv
/ 3dcinetv
*** MUSIC ****
- BVG x møndberg - Memories
- Provided by Lofi Records
- Watch: • BVG x møndberg - Memories
- Download/Stream: fanlink.to/ASpiritsTale
📥 | Download this music (free)
→lofigirl.com/blogs/releases/a-...
**** CHAPTERS ****
0:00 intro
0:12 Register face
0:31 Register eyes
1:25 Register eyelashes
1:39 Register mouth
2:45 Step 2: Rig and Bind
5:16 Add Eye locators
6:35 Finish rig and bind
7:09 Step 3: Expressions
7:24 Facial blendshape poses
9:46 Sculpt and mirror expressions (eyelids)
10:59 Step 4: Bake expressions
11:59 Troubleshooting 1: Mirror modifier
14:09 Troubleshooting 2: No baked expressions
17:24 Timelapse weightpaint edit
18:30 Conclusion Кино
Thank you so much for this video!!
Thank you so much for the tutorial! Can you teach us how to bake the animation after recording and importing the Live Link Face mocap? Then can you teach us how to save it and how to open the baked animation to append it onto another new Blend file character?
Interesting workflow. I'll see what I can do. Thank you for your request.
15:51 I can't make it out but why is there a white triangle in his mouth?
in the fast forward (timelapse), the texture is corrected. It's just a texture thing.
@@activemotionpictures Other than that good tutorial. 👍
Thank you. I appreciate it. Going through the sculpting, mirror and troubleshooting was extra, but I feel many artists will find it useful. I can't make really short videos for those kind of things...
It's working on Blender 4.0 ?
The most recent update works in 3.6, all though there should be no problem on 4.0.
I have not tested it (yet).
Never worked for me for anime faces
Now, you can :)