How to export glTF file with Transparent Textures from Blender
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- Опубликовано: 10 мар 2020
- In this blender tutorial, we take a look at how to export a GLTF file with texture transparency.
Software and/or plugins used in this tutorial:
Blender 2.8
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Hey thanks Mr. D Hacks. Useful info, thanks. I was just researching on how to upload models from Blender 2.82 to sketchfab. Didn't know what glTF was. Now I have a better understanding. Thanks again!
Exactly I was looking for! Thank you!
You are so cool. Thanks! Helped me importing 3d models into powerpoint!
Subscribed. You just saved my life man. Loved it.
Many many thanks, I have been trying to solve thus for weeks. 😀
Great video! Just a note, the exporter now works with duplicates (created with alt+D), so you could spare a huge amount of filesize by cloning just a couple of characters in the audience.
Wow! It's work! Yes!!! Thank you☘
This video was very helpful, this obscure information really is hard to find so I thank you for making the video!! Also remembering to change Blend Mode to "Alpha Blend" like another commenter said. :)
still no luck, can't make it transparent : (
thanks man you save my day. :)
Wow, it works, thank you so much🤗
Thank you!
thanks a lot!
Awesome!
Thank you
Mind blown.
For some reason this is work!
thanks, helped alloat
.
I found a solution for this in blender 2.9, in the settings of material, cahnge blend mode to Alpha Clip, im using for a web gl project and with the default setting the transparency dont work use alpha clip instead.
and thanks again
thanks!
This one saved my life
Using blender 3.0 and this was the fix for me
How do you edit the lighting for gITF? I’m having trouble where there is some default light source in my GLB file. No clue where it’s coming from
Your file size increase could be from using the 'png' option. jpg compression is much much better than png. I think the 'automatic' option uses a mix of png an jpg files based on the original image formats. glb and gltf files seem to use the native compression of the original image file . So you can reduce the glb / gltf file size by compressing your jpg files before you load them into blender.
jpg doesnt support transparency though
Hi. Does anybody know how to make a transparent texture that will acually be transparent if you put it in a 3D viewer or online 3D viewer. For me they show all textures as plain for me(GBL File)?
I have the same problem... Any help would be great
@@alokabingo7549 Any solution?
If this doesn't work you can change from alpha clip to alpha hashed in material settings, I don't know why that works but it worked for me.
Hey and if you want this video to work for latest blender versions you have to first change to eevee then select the mesh and under the material go to setting and change blend mode to alpha blend...then export to glb/gltf....Thanks.
Hey, great video! Just a quick update, this doesn't work in Blender 2.83 anymore, but here's the solution:
PNG textures are not accepted anymore, so you either plug in the color of another texture into the alpha, or slide down the Alpha value.
Also, you need to scroll down to the material Settings > Blend Mode > Alpha Blend
Could you explain what you mean by plugging in the color of another texture? Like do you mean add another of the same image texture node, but place the color onto the alpha?
im using blender 2.83.2 and the tutorial works, with a png with transparency, and no other change in the shader options
@@huh2275 since alpha is not supported, you'd have to use another texture, or another grayscale color for the transparency
Also guys, update to 2.9, they made some improvements to the exporting
@@frankerzed973 thanks i will try
Is it possible to export alpha information to gltf? Such as I added a Voronoi texture link to alpha to make it like an LED screen dotted texture however the dots doesn't show up at the final export. THanks
Hey, tks for your help, but y don't have the option of png format... i have only jpeg... what can I do? tks for all :)
Likewise, tried blender 2.90.1 and 2.83.13, there's no png option
I don't have the png option either. Blender 3.0 and 3.1. Did you find a solution? Thanks.
ESTA MAS O MENOS.
gRACIAS
Plz make video on How to Download a Embedded file from Any App.Plz.👍🔥
I have problemes when i export glt and open it the textures the lights werent like i planted in blender and the textures doesnt look the same
Where do I plug Ambient occlusion map? Help please.
Hi, i need to export emission ? what sgould i do ?
I am trying to import this into Unity, but it's not appearing in my all-files assets, when i try to import. Do you have any idea why that is? I'm a noob when it comes to this type of thing possibly lol. If this is very dependent on many other things besides copying this tutorial, nvm
unity have their own shaders, there is a option to change from opaque to mask in the shader information tab
not to forget, set Blend mode --> into Alpha Blend
Thank you! I followed the video and still it wasn't transparent, needed to change this setting lol Now when I use Apple's Reality Converter to export GBL/glTF into USDZ format the object looks like real glass!
@@rougescorpio Hi James, how did you do it? I only need to make a "fake shadow plane" to use between paintings and the wall, it should be easy ...
ah man, i am trying to export glb with color i did and file is grey w no color
What is the intro song called tho
When enw idfeo on old channel
Hello,
I updated my name because it was saying something else, and my email, username and password. The system took it, and when I tried to log back in its, saying the username or password was not valid. When I tried to update my password it would give me an Error message. I have purchased an exam bundle and I don't want to lose it. Please help.
#GoBUCKS
Thanks alot!