XSENS Game Motion Capture + Motionbuilder Tutorial

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  • Опубликовано: 29 сен 2024
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Комментарии • 35

  • @DiegoOliveiraProf
    @DiegoOliveiraProf 4 года назад +2

    expensive? compatible with unity? :)

    • @Filmstorm
      @Filmstorm  4 года назад +1

      Yes XSENS provides Unity, UE4 Game Engine plugins so you can stream data from MVN Animate to other programs: www.xsens.com/integrations-animate You can read more about it on their site :) Thanks for watching!

  • @RobertStoneman
    @RobertStoneman 3 года назад +1

    Thanks for the tutorial! is there more information on how you set up your rig so root motion sticks to translation and rotation? as the screen was cutting that off. Thank you!

    • @asuasdgghg
      @asuasdgghg 3 года назад

      Have you figured out how to do it?

    • @qwicoman
      @qwicoman 2 года назад

      Year ago I was trying to do with file that was uploaded (now its not working)

    • @clarkmeyer7211
      @clarkmeyer7211 Год назад

      are you asking how to keep the animation in place while animating instead of walking off position? if so depending on what you are using the process is pretty easy. On unity you can literally open the animation up and go to the root bone and delete its x and z motions in every keyframe. for mixamo it will be the hips bone. not sure what it would be called from this. in any case if you are not using this for unity the principle still applies, delete the x and z changes on the root bone in every key frame. its not the eloquent and easy way to do it through the program but it will work with any animation you get even ones you haven't made yourself. oh and for rotation it should be more or less the same thing. make backups with your animations and test out these different changes and I'm sure you'll get it right. Assuming I have interpreted your question correctly. and no I am no professional but this was something I have learned. let me know if this was any help.
      edit: what he is doing in the video is technically the same thing as what I suggested except instead of deleting the x keyframes he is zeroing out the transform changes which will also make the animation not move from starting position. even in unity you could probably do this as well.

  • @bugbig5172
    @bugbig5172 4 года назад +2

    I care more about how much this outfit costs?

    • @Filmstorm
      @Filmstorm  4 года назад +1

      You’re looking at around 42k

    • @bugbig5172
      @bugbig5172 4 года назад

      ​@@FilmstormIt's too expensive ,Can HTC view implement the same function?

    •  3 года назад

      Xsens price is 8800 euro. I bought.

  • @qwicoman
    @qwicoman 2 года назад

    Hey! Thanks for that tutorial.. Can you update download file please?

  • @ShadowIsLight
    @ShadowIsLight 4 года назад

    can you do a new version of third person hack n slash tutorial with playmaker ,having a basic locomotion movement then transition to a combat mode when players unshealths sword

  • @cancanturk3002
    @cancanturk3002 4 года назад

    Can i see date for motion matching 4.25? Please!

  • @fallspacestudios8029
    @fallspacestudios8029 4 года назад

    Could you do a tutorial ue4 to Xbox one? Like your unity one and modern...

  • @variglo
    @variglo 3 года назад

    Great video. Thanks for making it straight forward

  • @yaris684
    @yaris684 4 года назад +3

    PRICE: $12,500
    that's a nope from me since there's a cheaper motion tracking suit for $3000 at Rokoko

    • @Filmstorm
      @Filmstorm  4 года назад +4

      True it’s expensive, but for the time you save and quality out of the box you’ll save so much more in development time. An animator can take Xsens motions and have it in game in a few hours, Rokoko’s data requires a lot of processing due to the magnetic interference in the nodes, which causes drifting and sliding of the joints.

    • @yaris684
      @yaris684 4 года назад

      @@Filmstorm ahhh I see. defintely valuable for studios

    • @iamwoozy
      @iamwoozy 4 года назад +1

      12.5 for one year?

    • @mancio18
      @mancio18 4 года назад +1

      @@Filmstorm I can definitely confirm that. Used to work with Rokoko and the most time consuming task is to process al the takes with the filters, which XSens automatically does with the HD-Reprocess. I tried XSens last month and it's absolutely better. Very low amount of cleaning required on the animations.

    • @Filmstorm
      @Filmstorm  4 года назад

      License per year is around 9k but you can get a perpetual license for around 30k 👍🏼

  • @standardheat-fs8159
    @standardheat-fs8159 4 года назад

    This is fascinating

  • @puggyadventure2724
    @puggyadventure2724 4 года назад

    Woooooow

  • @puggyadventure2724
    @puggyadventure2724 4 года назад

    A

  • @randomtypest
    @randomtypest 4 года назад

    hey man you are back

  • @davidmonteiro6822
    @davidmonteiro6822 4 года назад

    nice but their software is needs and really expensive right?

    • @Filmstorm
      @Filmstorm  4 года назад

      Yeah it’s really expensive :( That’s the one downside it’s super expensive - although they have work at home offers at the moment which reduces the price of various things. Might be worth checking out?

    • @davidmonteiro6822
      @davidmonteiro6822 4 года назад

      @@Filmstorm as long as the needed software is so expensive it's not really affordable for freelancers

    • @Filmstorm
      @Filmstorm  4 года назад

      @@davidmonteiro6822 Yeah I think one of the deals is a reduced price on software for a year, but it keeps changing. Best to find out from them directly :)