This is what perfection looks like
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- Опубликовано: 19 авг 2024
- If you want to send me your disaster campaigns email it here. totalwarlegend@gmail.com
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"Sire, we lost the battle, but it was really close"
"Ah, well we are facing the whole forces of evil, how many did you kill?"
"We scratched a couple of their machines"
"Oh, so casualties were low? How many of our brave men died?"
"3,700, and Karl Franz is gravely wounded."
In my Chaos Dwarf campaign I toyed around with the idea of trying to build a doomstack like this but it was so resource heavy I had already won before I got there. Very happy to see what it looks like.
Lmao this is my life every time.
I finally have been able to make a full tier 5 army.
Too bad I’ve beaten every single non chaos faction who’s tried anything against me already by turn 150.
Yea haha, I got there after completing a long campaign. It just takes so long
Try another campaign where you make that your number 1 goal. If you focus all your early resources towards building up your capital city to tier 5 while only really getting to tier 2 max on the rest, you'll be able to build this pretty quickly. I've been able to get the unit cap and had the army half built by the time i confederated my first faction
Go play with WeMod
I don't get this. Pretty much 50 turns in I was rich out of my mind. I stopped playing after a 200ish turn campaign victory with 15 armies, 100k a round income, 3mil saved up. As long as you keep conquering, you'll have more than enough armaments. I had a bull render, kdaii, and multiple dreadquake doomstacks. Like, the Chaos Dwarfs are RICHHH I don't get how you couldn't do it. Idk if you rushed straight to the gates of Cathay but I followed wherever the war declarations took me (entirely west because WoC, Eshin, and Dark Elves completely exterminated Cathay haha, had my long victory before my short), had plenty of time to mess around with doomstacks. My final war was against Mors. Skyre, and Eshin because I felt it was thematically appropiate if I was gonna have to kill Eshin to get Cathay and the gates. Why not have a challenge? Point is they're OP, I love them, might be approaching them wrong.
Still my favourite use for k’daai destroyers is blobing up infrantry for dreadquake mortars, works like a charm.
That’s a great idea
also works well with the fireborn. Large targets don't take that much damage from mortars. I like to use the summoned fireborn and then use a dreadquake barrage because it's *hilarious*
@@unnamedenemy9 fireborn might actually die from enemies, we can’t have that
@@unnamedenemy9 The Wombo Combo is Kdaii summon, upgraded Dreadquake battery, and if anything is left the big sorcery thing
When I confederated the capital faction, I inherited a stack with 6 dreadquakes and 2 destroyers in it (and other things). It was good fun crumping Grimgor's boyz with the mortars as they came on the field with multiple stacks, time after time. The destroyes just sit 30meters from the border and blob everyone up. Good fun!
"you don't want to spend 40min in each battle with your doomstacks"
Staring at YOU, aspiring champion doomstack
Put it on fast forward and go make yourself a snack.
It is actually a relief. That you also have the Ashen the Ashen, the Cursling the Cursling, and others. I was wondering if it was just a glitch on my end.
Same, just don't forget Zhatan the Black the Black.
Was confused why Valkia the Bloody the Bloody was attacking me.
@@LiquidAnus I have Festus the Leechlord the Leechlord in my campaign - and one other I can't recall.
Festus the Leechlord the Leechlord was definitely called Festus the Leechlord at the start of my campaign 🎉
Wait I've never seen that before wtf? Does that happen like a glitch to all "The ___" lords?
If one got 10 identical monsters in the army, they should be allowed to be merged into one huge monster that's then 10 times bigger than the regular ones! 😁
Im sure it would mess with auras and buff stacking, but i can just imagine entering i fight with just a single massive dragon on one side, or a huge Warsphinx bounding over to play with his tiny friend Skarbrand
Could think of a blunderbuss merging together to become the most powerful dwarf missile unit with the tallest hat
3:46 How to steal other faction's heroes in Warhammer 3 tutorial.
Okay so I'm not the only one getting the Drazhoath the ashen the ashen glitch
Not only him, in my Daniel campaign i have Vilitch the Curseling the Curseling and Prince Sigvald the Magnificent the Magnificent among my vassals
@@JustSome462 For Sigvald its lore-accurate, he is just so damn magnificent.
@@JustSome462 😂 guess they really want to get the point across
I believe the one thing that could actually fight back against that would be Dread Saurians or in other words, the lizardmens strongest monster unit.
Toe to toe a normal destroyer v Dread the dread wins, without much contest. But the destroyers being unbreakable makes them far more dangerous... but again it depends on the upgrades and such. But generally a dread stack could beat a destroyer stack.
Outside that only people that could hope to go toe to toe with it would be the wood elves if they just missile spam like crazy with some of their strongest units or Dark elf Darkshard spam or their strongest anti armor ranged unit.
Maybe instead of trying to get a life wizard for healing, it would be worth it to try and ally with Kugath and snatch a lore of Nurgle caster for Fleshy Abundance and the lore passive.
Can you get Heroes as part of an alliance ?
@@yoanngaben1247 Also news to me, probably a mod, cause ally outposts only give units, not heroes/characters.
Edit: oh I get it, maybe he wants to buy one of their armies with that hero in it.
@@Xeonzs wait, you can BUY an army from an ally? how does that work? i almost never make military alliances with AI to avoid too many wars but if you can do that then it might be worth it. How hard/expensive is it usually?
@@kelposo Me neither honestly, just the one time I did do it I remember seeing the option, haven't played in a while so I can't really tell you, sorry mate.
did he not say that in the video? i thought he said this exactly lol
Easily the coolest unit in the game.
Nah, arguably one of the most useless units in the roster.
Something doesn’t need to be useful to be cool
@@Prushinthespirit 👨🏿⚡️
@@Prushinthespiritit isn’t I was losing the battle and 2 k’dai the destroyers saved the battle for me
K'daai Destroyers really are so funny massed up like this. It might not be the best army you can build, but it is an entertaining one. And Drazhoath the Ashen the Ashen is a great legendary lord for this doomstack.
> not a single entity was lost, the damage done wasn't that high
> Best I could give you is close victory © game
I have been waiting for this doomstack for so long
Twice the Ash
I absolutely love Chaos Dwarfs
Hey Legend could you try Turn 50 doomstacks? It would really good to see what practical use of mid-early game doomstacks can bring.
imagine shooting wooden arrows on these things xD
Kindling to the flames
Great video and an amazing army, but I would have liked to see how much the person was paying for the entire army
about 6K. no supply lines for chaos dwarfs means the cost is predictable
@@LegendofTotalWar That's pretty rough, manageable for late game Chaos Dwarfs but still not very practical
@@LegendofTotalWarthat is gold cost, how much is the armaments upkeep cost?
@@maxpower3990 72 each, you can tell from the unit card at the start.
@@scarletcroc3821 Practicality is second to seeing such an awesome army at work.
7:17 - The one on the low left sends units flying across the battlefield. Awesome!
" Than karl franz would have mumolmwyou"
Dude, tryed five times to understand what you say.
Ill have to ask hashut
This doomstack was built to defeat Nagash. 11/10
For healing you can also use one of the Ancestor Relics awarded on long victory, Braces of Skavor I believe: 0-0.3 heal per second in an area, intensity increases with nearby deaths.
I would have liked to know which turn it is, but yeah obviously amazing doomstack.
The single problem these days is the fact that mobility increases from Castellan hero is bugged, his blue line skill doesn’t increase the army movement on campaign map.
So kinda pointless to add him on a doomstack, or even any army not involving arty ammo replenishment, but I assume CA will fix it soon or later.
At that point it will be useful again to add the Castellan…
Although until there it’s not like it changes much to have a K’daai more or not, 16 is well enough.
So you can surely let the Castellan in it anyway.
GG, nice effort perfecting it for so long.
I did not assume anything.
There is that bug in wh3, I tested myself in a vanilla campaign with Astragoth on IE, and with various armies, and then sent a report to CA.
The bug exists at least for Castellan in wh3, don’t know for others heroes supposed buffing mobility of armies, but am definitely sure for Castellans.
And if you want to see, check screenies i posted on CA’s forum several weeks ago. It’s the thread Chorfs Castellan heroes bugged (in maj) within campaign & battlebugs subforum.
Just tested it yep the hero steal still works and belagor is now down 3 ancestors
Hey Legend did you ever figure out if the AI is actually being dumber on VH battle difficulty?
It's different but I wouldn't say dumber. You can manipulate the AI differently and achieve basically the same thing on all difficulties
Kind of what I figured, during that huge battle he did I was baffled how some of the units just stood there and took a spell to the face, when I play in Normal they become Spider-Man to dodge a spell.
@@Coel15 ye I figured that out as well haha! thats why I usually play on very hard - normal for most fun
@@elmertsai1312I would say dumber. My experience had the AI targeting my important characters and dodging most spells unless they are stuck. Sometimes the AI kinda sucks but that’s the Orks, only… so Checks out lol
The higher the difficulty the more braindead the battle AI. I've anecdotally confirmed this for myself playing on various difficulties.
Skaven warp lightning cannons and Jezzails might be able to hurt this.
I've been waiting for the K'dai Destroyer video. Nice.
My favorite unit from the Chorfs gets its time in the sun, glorious
Between this, the Savage A.F. last video, and that very interesting Daniel+Sigvald+a fuckton of other Demons you recently faced, you’ve been on a roll lately
That hero got order to withdraw from battlefield, he ignored it, turn back and attacked Karl. Twice. Remember those people telling DO she is stupid and its her own fault when she was raging because units dont follow orders? Yeah... But CA solved it, they pretend like there is no problem so they dont have to fix anything. Cavalery stoping mid-charge into archers, standing in front of them, getting slaughtered. Melee units defeat and route enemy unit and instead of following and killing it (which they are ordered to do) they stand still, letting enemy unit leave and regroup and shoot them if they are archers. Your archers not shooting at enemy units if you give them manual order and sometimes not even on fire-at-will. But thats ok bcs thats LOS and its you own fault. You should have given them glasses bcs archers are recruited from citizen with the weakes eyesight and you should know that and not expect them to see enemy 30m away on completely flat ground. But we are getting new paid DLCs! And new game! Pharawhat was its name?
You forgot your monsters/lords/cavalry pushing the enemy lords/heroes towards the map exit instead of killing them - which surprisingly never (atleast for me) happens if it's the AI chasing yours.
You’re saying all of this like it’s a constant problem. From all time that I’ve played haven’t really seen any of that. Of course sometimes your units derp out, but in my case never to this extent
@@lucifenxarthos625 Thats diferent problem but yes. Also if you have dreadsaurian surrounded by AI goblin spearmen you can say good bye to him bcs he is never going to move an inch and he is not going to fight either bcs he always want to attack some goblin behing his back (i think is the problem) and he cant turn so he just stand. But if AI bright wizard is surrounded by 2000 of your polearm chosen? He just walks away like nobody care. Or you can attack enemy archers with your lord and they just keep shooting despite being in melee. If enemy units get like 20m close to your archers, they throw away theire bows and charge into melee. AI just has its own rules and even tho it bothers me i can understand that since i have little bit of insight into programing and creating decent AI is pretty much pinacle of what you can do. But i dont understand how is it possible that player controled units sometime work and sometime decide to do nothing. Thats not AI problem.
@@shmekelfreckles8157 Its not always but it happens. And sometimes a lot. Firts i thought it was problem of some races but it isnt. And it happened to me that i had to quit campaign bcs units didnt work at all and later that same faction was ok. Some poeple (including Legend) say they dont notice it but there are people who do. Also notice legend has high amout of micro. If his units drop order he will fix it immediately, possibly not even noticing but you can look up his Hobgoblin archer doomstack video where he notices his archers are not shooting. He said that is was LOS problem but battlefield was flat.
Do you take your units out of guard mode? Those problems sound like things that my units do if I leave them on guard mode. They stop chasing units off the field and stop. When I take them off of guard mode they keep chasing until I give them a new order. The archer LOS bit you mentioned is something else tho and yeah a problem for CA
with the heroes not fleeing, i dont know what could take out this :O
Looking at that all I can think of is how many Balrogs can there be.
I was planning on doing this in my campaign. Just need more ressources.
I thought the name thing was just a bug from the rename mod Im using, lol. I thought "Belokor the Dark Master The Dark Lord" was a mod issue. good to see its just a vanilla bug.
It would have been interesting to see how much damage the mortars did, I imagine they would have killed a fair few friendlies.
You've got my hyped for your bretonnia stream!
But.. but.. one does not simply make a “perfection” thumbnail without putting Michael Fassbender in it
It like eating cereal without milk
Hashut Provides all hail HASHUT
Yes!! So glad to finally see this doomstack :D
YESH i see my doom stack!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
i built that doom stack on release
The only problem of this doom stack is going through gates and in general navigate the siege maps.
I don't care what anyone says, K'daii destroyers are worth the price of admission for the Chaos Dwarfs.
This doom stack cost a lot , but this should be affordable in Cdwarf lategame if you only run 1 doomstack
Wood Elves might be able to take that army I’m getting smashed by them in my campaign!
I bet if the chorfs lived closer to the wood elves, they would be attacking their forests for firewood all the time
Good to see a doomstack battle against the empire as I feel that is less common these days.
I found the Destroyers to be kinda underwhelming against high tier units. But the buff from 90 to 120 armor has made them quite strong and well balanced.
Ahh yes, Drazhoath the Ashen the Ashen.. my favorite legendary lord legendary lord.
Only way it could be grosser would be stealing heroes. Like if you snagged one of the Loremasters with the missile / magic resist bubbles with a crafted Phoenix magic items
So how about building this and the bull doomstack, at the same time? I mean, if you even can
doomstag
Ashin the Ashin
plague bearer from nurgle
or shrine of nurgle
have you done a video on beastmen cygor i dont have the beastmen dlc but i wonder what a maxed capped out cygor army would do. someone mention in another comment that they think the cygor is a cap limit unit
Hi Legend, I've recently had a question pop into my head, so maybe you know the answer: what are captives? Im talking about the post battle options, when you can kill them, ransom them, etc. It always seem like they are just a random number decided by the game, but i dont think they are explained anywhere.
I believe that it is based of the total number of enemy casualties. Not 100% sure though but I have noticed that it will be a higher number if I killed a higher number of enemies
based on my understanding : it comes from the enemy casualties, where each of them has a random chance of being captured or not. The amount of captives (and I believe the type of unit they come from, but don't quote me on that) determines the strength of the varying options.
It's a mechanic that has been there and never really explained for ages (Rome 1 already had it and I don't think it has changed in any way except for what the post battle options do ever since)
As for the exact numbers, I don't know them, it's just my rough understanding
Units killed while they are routed are *always* counted as captives, as far as I know (Medieval 2 made it clear that you were capturing enemies when running them down while they routed), and I'm pretty sure that a portion of the losing army will be counted as lost even if they escape while routing, so they're added to the captives pool.
@@resileaf9501This commenter is correct. In my campaign, I'm revolt farming and deliberately fighting the battle with the intention of routing the units _before_ killing them. I'm able to get 700+ captives the very turn a revolt happens
@@resileaf9501
So this is what Phyrexia from Magic the Gathering does to a mfer
Mmm i think wurzag might give this stack issues. He gives his whole army magical attacks. Though i still doubt hed beat it.
demons exist i don't see what would make wurzag particularly difficult for this stack besides the extra waagh stack of units
@darkomihajlovski3135 well that's what I mean. With the Waugh mechanics and I'm thinking of rogue idols and spider stacks thar I keep coming across
back in the V8 edition. 1 single kd'aii destroyer could wipe out 2500pts of any army....just 1
Legend, could you do a Tier Ranking on Items/Armour/Weapons/Sets etc?
zoids vibes
STRIKE LASER CLAW
So what is the best CTRL-A, right click done doomstack in the game?
I am quite sad that you don't end videos with "see you next time, fuckers" like You used to :(
You shouldn't be. It shows LOTW has come a long way to become better human being.
@@KestalDoern I disagree, I find that being called "fucker" is a term of endearment that I would enjoy
@@starstreakalex7372 It's because you have your own journey of self-respect to start. Best wishes to you, mate.
@@KestalDoern Choosing to speak differently or use different words from me does not entitle you to any moral high ground, intent is a clear factor in every communication.
@@kerwynpk Intent is in the brain of the "intentee" and words have power, despite people trying to twist and diminish them. Clear communication is the key and it's basis for mutual understanding. Thinking of it as a "moral highground" puts you in the defensive position, setting you up for failure in understanding one another. Meaning - not everything you don't understand/like is meant to attack you.
And yeah but actually nah - sometimes people are just far ahead of you in terms of growth and you just have to accept that. You'll understand it when you'll get there.
inb4 moral highground :)
11:30 What about Cylostra Direfin with a bunch of Depthguard helbard and loads of guns/cannons.
Since her entire army dose magical damage. :)
Mass infantry would just get murdered by Draz, wouldn't they? And Cylostra on her lobster would get murdered in no time by the Kadai.
@@monochromaticspider I was thinking more mass ranged + cannons since they are surprisingly good at shooting big single entities. + magical attacks.
But yea most infantry wouldn’t be to good.
Leviathan mount can have a fair bit of armor and resistance but yea she wouldn’t stand much chanse against destroyers. I don’t think any lord would do good against this many destroyers.
Wurzag with Rouge Idols would be better. A Waaaagh trophy or some of the Broken Axes food could boost it to more power.
Or a Tzentch Soul Grinder doom stack. Use their range attacks and speed to kite and focus fire them down then clean up the rest.
What about High Elves Sister of Avelorn Spam beating this?
Can you saved a stolen hero for another campaign? lets' say you took a life wizard from high elves playing as chaos and save that life wizard, would that appear in another campaign playing as chaos?
Could a fully buffed (Archaon / Belakor) Aspiring Champions will full research buff have a chance?
guys I need help
I can't unlock ursus ive tried several times and every time I hold the three locations for 10 turns and no mission shows up
you have to unlock him on the realm of chaos campaign not immortal empires
@@LegendofTotalWar oh thank you so much now I understand
As awesome as this is, I think the grail guardians from a few days ago are still my favorite of all time. I hope they keep the cav changes like they are and even extend them to other units that are supposed to behave that way.
I hope they change cold one riders to be more like that. It’s 7’ lizard people riding on giant raptors. Why do they act like the hit a brick wall when I run then into a tier one unit?
@@kylehalvorson6907 Their issue is mainly their garbage turn rate and acceleration. Once they stop, good luck getting them anywhere. Despite having one of the highest mass per unit for a cav unit.
What's up with Drazhoath the Ashen the Ashen? Is it something like Alarielle the Radiant the Shadow?
It's a bug when they get defeated or disbanded, sometimes they get their title another time for no reason.
Similarly, Vlad sometimes loses his surname after you defeat him and just becomes Vlad instead of Vlad von Carstein
@@JustSome462 Huh, ok. Thanks for the explanation.
@@JustSome462 lmao Vlad becomes Vlad the Brad when he loses the Von Carstein surname
@@oscarstaszky1960 Vlad the Chad?
@@MrSkeltal268 Vlad the Dad
Can someone let me know what key he is holding to move the units around in the exact formation he had set? He was doing it during battle setup.
Lock the formation. There is even a little icon of a lock when you group them up
how good is a terracotta worrior doomstack, and is it better with miao ying or her brother?
Does Cylostra still have her "magical attacks for everyone" thing?
Is there any Empire army which could handle this?
Demigryphs with halberds?
@@aris.a2912 Hellstorms suck vs single entities though.
Guys. Im getting bored of IE already. Help! Wasnt Lord stealing patched? I tried doing the thing and the ally army just got killed. No Heroes
What was the cost? You didn’t show in the campaign map
Will someone explain to me why playing with doom stacks is enjoyable? I'm genuinely asking it just doesn't make sense to me.
It's a subjective experience. I don't actually build doomstacks very often in Warhammer 3.
By that, You could even ask how is this game even enjoyable? (I mean if you are a pro, campaing is zero rewarding, specially with an AI that builds non existant empires, with zero strategic defences/armys and the most disgusting habit of not engaging battle...
(All can be fixed with mods but still... AI empires and strategy suck)
Can u share the save file though?
Sorry if i asks basics things.
How do you move the units maintaining theirs selected formation ?
Lock the formation. There is even a little icon of a lock when you group them up.
Quite short video.
I like the balanced armies. While I think that everyone should build at least once a doom stack with every faction to have fun but its getting old pretty quick, at least for me.
With the whole steal a hero thing what if you then destroy your alliance with said nurgle faction do you still keep the hero or no?
I think you need to get the hero injured. The hero then transfers under your roster. The hero should stay since it is now under your roster and not just a borrowed unit. In theory that is.
Wow.
Just curious, which doomstack is the strongest one in the game?
dwarf blimps, no question.
You can get physical defense to 90 with a tauruk hero aoe buff
Doesn't that only work on heroes?
@@DIEGhostfish I should check it out
Winning with the dumbast strategy ever...what if you handed over control to the AI?
Is it perfectly balanced as all things should be? I doubt it
The empire army is pretty low tier tho
No guns at all
4th lets go
I never understand these videos. Are you testing the unit or the army? It just seems like a waste of slots to just not use 3 units. While I get not running around taking it the army with the heros and lord they should still be used if they are part of the army otherwise just take them out and add 2 more units you will use. I think you go from one extreme of taking out the army with the single entities to just not using them. There is a balance. You obviously didn't need them, but what is the point of even having them?
Wooow, this looks so totally boring and lazy as fuck. Cant wait to play TW:WH3 Chaos Dwarfs and NOT play like this.
first