Episode 35 DCS Use Mixed Reality for Total Visual Immersion

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  • Опубликовано: 13 окт 2024
  • We look at the various ways to flight sim and why MR is the best #dcs #arduino #flightsimulator
    #homecockpit #dcs #dcsworld #flightsimulator #arduino #homecockpit #DCSTutorial #StrikeEagle #flightsim #FreeCAD #A10C #DIYCockpit #DCSBios #combatsim

Комментарии • 14

  • @tangocharlie9291
    @tangocharlie9291 4 дня назад +1

    I have a setup like #5. I built a panel to match my aircraft (an actual aircraft, not the sim) and it’s pretty mind blowing. EXCEPT… the quality(or lack thereof) of the Quest 3’s forward-facing cameras. The resolution isn’t quite there yet, but it’s an awesome first step.

    • @simpitacademy
      @simpitacademy  4 дня назад

      if you want the best resolution, wait for the pimax crystal super and yet to be released MR faceplate. The super's PPD is higher than Varjo XR4 at half the price. don't know their MR faceplate passthrough resolution yet. but based on pimax's fixation on high resolution and the fact they stopped their about to release MR faceplate and went back to the drawing board after Apple released the vision pro, I suppose it'd be good. They seem to be aiming at eating Varjo's lunch. To really do so they need a good MR faceplate. Varjo's XR4 is expensive and it bragged about best resolution. Then I saw two youtubers saying how bad its current passthrough was. Good passthrough camera is as important as good headset resolution. Both need to be great for a great MR experience. the crystal light is good and popular but lacks good passthrough. Right now neither Varjo or Pimax have a great passthrough camera.

  • @BekoPharm
    @BekoPharm 4 дня назад +1

    Appreciate the overview. My only complaint is referring to head tracking as "a TrackIR". There is a shiton of head trackers out there - including open standards for reading 6 digits into a game and IMHO it's a shame that this tech is associated with a company with very questionable stances by default.

    • @simpitacademy
      @simpitacademy  4 дня назад

      I'm sorry, trackir was the only brand of head trackers I know. I've stopped using it since VR came out years ago. Looks like you don't like this company

    • @BekoPharm
      @BekoPharm 3 дня назад +1

      @@simpitacademy That expresses it mildly :) There's no need to name a brand at all. The technique is head tracking just like finger tracking or else 🤷
      Still a good video and thanks for the insight on mixed reality ;-)

  • @postalou6802
    @postalou6802 7 дней назад +1

    wow !!! nice amzing your real cockpit and with dcs in réality mixed . nice !!! what helmet you use for this ? .

    • @simpitacademy
      @simpitacademy  7 дней назад

      Thanks for the compliment. I use the Quest 3. Note I also made a video on how to create the cockpit outline. Another video on how to set up MR. Another one to fix the VR transparency for MPD or viewports.

  • @steeltribe3967
    @steeltribe3967 5 дней назад

    Great video thanks for the effort. Three questions I have are,
    1 what software did you use to mark out the difference between passthrough and VR
    2 how did you get the MFD to display data, I was told that when in VR DCS does not send data to external screens
    3 what physical screens and software do you use for the MFDs?

    • @simpitacademy
      @simpitacademy  5 дней назад

      1. For the first question, please see episode 34 on how I improved the cockpit outline tracing.
      2. For 2nd question, see episode 33 on how I found a solution after six months of trying to fix the MFD and other viewports transparency problem. Overall see episode 27 on everything needed to setup Mixed Reality.
      3. For MFD I use a wide 34" monitor to display MFDs and also all instrument gauges. Only the UFC which is a few inches higher than the rest has its own little LCD. Software to display all instruments and MFD is Helios. See episode 26.
      All these are on the F-15E playlist. I have another playlist for the A-10 which will have more display related solutions later. I have already shown how to set up 20x02 LCD and OLED displays. Later when I do the radios I'd show how to do various combinations of 7 segment displays too.
      For inputs, all my videos show step by step how to wire and configure various types of switches. Building a cockpit is complex. All problems that I figured out I share in my videos how they were fixed.

    • @steeltribe3967
      @steeltribe3967 4 дня назад +1

      @@simpitacademy thanks for the heads up. I will be watching a lot of your videos :)

  • @Becek123
    @Becek123 6 дней назад

    looks fcn awesome, one question came to my mind, if you are cutting so much in game space, does it mean that pc doesn't have to render whole screen? and we can get more fps or it's opposite and is more taxing on gpu?

    • @simpitacademy
      @simpitacademy  6 дней назад +1

      @@Becek123 I’m using the Quest 3. By default screen recording is in narrow format. In headset settings you can choose the wide format. I suppose smaller fov helps with fps. As usual, fps depends on your gpu and various settings

  • @joseg.brunereau7662
    @joseg.brunereau7662 3 дня назад

    Hola, quest 3 y una máquina de última generación. Usando VD con quest3 no pude darle buena resolución al DCS. ¿Se necesita algo más para resolverlo? ¿Cómo lo tienes así? there is a lot of flickering !!! i usgin wifi 6e

    • @simpitacademy
      @simpitacademy  3 дня назад

      Without looking at an example I can't really say what is the cause. You should take a video and post it on Quest or VD discord to let others observe the issue. Without VD is your Q3 running good in DCS? You need to show your DCS and VD settings