You know, Phil, you really are bad at rail. Maybe that explains why we don't have light rail here in Madison despite all the tracks that already exist. But don't worry, we like you anyways! (I know it isn't this simple, not even close, please don't bite my head off for an admittedly bad joke.)
Like how he did not address the actual problem of all the cargo sidings being single tracks, so cargo trains end up blocking each other and queuing onto the mainline 🙈
When a passenger train arrives from both directions at the same time at your new custom passenger station one of them has to stop before the station and wait because you only have 1 platform. It would be a big improvement if you nudge the cargoline slightly to the south to have a bit more space and add a second platform on the other side of the passenger line
Tunneling the train tracks at the downtown train station would really help with your TOD plans. It's a common thing in urban areas and would get rid of all the awkward road and pedestrian connections while also giving you more space to build
There is something very American about making a difference between cargo and passenger rail. Here in Germany, we maybe... MAYBE... make a difference between high-speed tracks and normal tracks, but everything else is running on the same tracks. OK, cargo is going to a different station than passengers, but the rails are the same...
@@SporePediamedia A bold statement, considering that Germany has about 24.000 miles of rail while the US (at about 21 times the size of Germany) has only 140.000 miles of rail, which is less than 6 times the amount. So in comparison, the rail density in Germany is about 3 1/2 times higher than in the US. Or,. in another comparison: Germany is about half the size of Texas, but has more than double the rail mileage (24.000 miles compared to Texas with just over 10.000 miles of rail).
@@jensschmidt Separating them is a good thing, if you can afford it. Freight services can be very disruptive to a commuter network... you're mixing long slow trains that never stop, with small fast trains that are stopping regularly.
Makes sense. Why would anyone use public transport when they can just drive everywhere? Oh they drive everywhere because they don't have any other options? Then why do they need public transport? :D
It's all a balancing act of expectations and viewing what's already the choice mode of transportation. I'd say demand but there's a lot of people that say they want something and then once it's an option, they don't use it. Irl, it's so much trickier because public transportation can go from running a loss to being a full blown hemorrhage real quick.
20:32 - how many years have those students been wandering through the dense woods on an unlit trail only to cross the rail lines? ;) SOOOOOO glad to see that at grade pedestrian crossing gone.
I think this all the time. I have never seen any city in the world add so much landscaping. All those plants would need an absolutely huge outdoor works teams. Like it would be outrageous. Sure it looks nice but it's the least realistic thing he does and it's getting silly at this point with your comment saying how there is literally no way to maintain anything.
@@marcrubin9359 that's very true. But CPP always gets into such a stink that the rail lines are too steep to be real, or that the bridge spans are too long, that would never happen in real life. Real life stuff matters to CPP in some cases so I just always think it's a bit silly and funny how it doesn't in others. But who knows, maybe he does live in a place that has that many plants literally everywhere, so it is realistic.
@@naomilangevin3944yeah this part seems pretty standard among most YT CS players. You’re right, it does look nice, but it does seem out of place for someone like Phil who really likes to go for realism. But it makes him happy I’m sure lol
i think adding some shelter to the train station will be nice. Also your train station is not long enough to accomodate a train, pls recheck the length.
Tennis benches have some cover on them, and you can also use the covered bridges and move them into the ground to create platform covers@@CityPlannerPlays
@@CityPlannerPlays I liked the general improvements to the infrastructure, but I've collected a few remarks about the main station redesign: The platform being a lot shorter than train length is very unsafe, forcing people to deboard into the grass. Also, the lack of a platform for trains travelling in the opposite direction is a bit unfitting for a public transit-friendly town of 40,000 people. In real life, platforms are usually raised to make boarding the train easier, but that might be difficult to achieve with available assets. And, finally, people having to share a narrow alleyway with cars on the entrance to the train station feels uninviting, and is a big downgrade from a stock train station that was there before. Would be awesome if this could be improved, and good luck with future builds!
@@NilWo That was exactly my thought! Put one of those next to each track (because stations need platforms on both sides, not just one), but there's railings on the bridge that passengers wouldn't be able to pass through :(
For the benches, if you do BB on your keyboard it will cycle through the colors! Also your train at the 2nd station is still doubling back in and out like it was originally.
Nice Fix Phil. Several suggestions to make Governor Timmons' transit plan even better: 1. Implement a county-wide rail systems with both local commuter and 'high-speed' rail connecting towns and cities across magnolia county as well as the outside world. 2. Both current and new towns/cities, as well as future towns should have rail connections to enable residents to travel to other parts of the county without a car 3. Utilise both inter-rural and rural-urban rail rail services to ensure rail users can get to their destination in the most efficient and shortest way possible ( Not everyone has to change trains at Bend to catch the train to their destinations) 4. The platforms should be extended to accommodate the length of the trains and two passenger slidings and platforms should be at each station, each serving one direction to avoid unnecessary delays on train schedules 5. In the likely case where the county finally builds an airport, it too deserves an express rail link connecting it and downtown bend with possible intermediate stops in between major towns. 6. Clearwater Southern could be onboard for a train station near their rail yard so workers can commute to work via rail and on foot. The same also works for those at the industrial park with a bus connection from the new station 7. Public transit, biking and cycling should be prioritised in future developments and cars should be seen as one of the means to get to another place instead of the only/safest way to do so. 8. Stroads should be avoided in the process of urban planning and highway expansions should be done with constrain( One more lane won't solve the problem, instead it creates induced demand and worsens the original problem down the line) There's always demand for quality public transit and human-centric urban development. If we build it, they will come.
The local commuter line could have stops among new development areas that could work as the subway section of the commuter line. Many urban rail lines in the greater tokyo area work like that
So I wanted to make a small guide with train stations since the median station turned out on reddit pretty decently. Not sure in units but a train’s 300m so if you make a platform that length it’ll fit perfectly, but also if you raise the terrain on the platform’s side of the rail by 2 topographic lines and with a 100% brush it will make a slant at the edge of the platform. Then if you place your path at 1.25m (1 elevation step on the smallest setting) you’ll still be able to make the platform the correct height to match the train doors.
City Skylines: Here, have a Train Station. It's fully finished and you just have to place it. CPP: Nah im making my own Trainstation...with Landscaping and parking!!!
Great build! For the empty lot near the renewed train station I suggest you build a small bus terminal using the bus lanes, and maybe increasing density even further, with zoning small(3x3,3x2) high density offices.
Network multi slope can’t happen soon enough. Being able to slope the roads first and then edit the terrain around them was a real game changer in CS1.
mfw voting "works" so well that people have to make roleplay sessions where they pretend the working class gets their concessions, because it never works irl
Voting works, in the west, mostly. It's just that only the old reliably vote, as well as locally focused nimbys. The answer is not less participation in (local) democracy, but more.
Not a train expert, but have to wonder if some of the reason for the large difference in opinions between US vs EU rail is the significant differences in the rail stock used and the size of the consist. US rail freight seems to use bigger locomotives, with longer lengths and taller cars then EU companies use from what I was reading on the subject.
@@guntherl8344 The layman's explanation is that big rail companies simply refuse to share the road. America's comprehensive freight rail network lives and dies on its just in time delivery philosophy, and adding anything that could complicate that like passenger rail would completely flip the entire logistics table. That's why there was a push in the Federal government to lay down dedicated passenger infrastructure, because the existing rail is owned by private interests that have no interest in cooperating.
Every single element and detail in this CS2 series triggers a dopamine release for me. From the affinity for public speech, to the music, to the editing, to the characters and interwoven story - not to mention the genuine background in planning. This is hands down the best gaming series I have ever seen on youtube. I am smiling for all 46 minutes, especially when you cue us into the next section. The tonal shift with “all that’s left is…” instantly triggers a smile. As if I’m singing along to one of my favorite songs. Other youtubers should be taking notes.
I think it would make a lot of sense to have platforms on both sides of the tracks. Maybe you could shift over the freight tracks at the stations to make space.
I like the idea of Paradise Bay having a bigger train station. Like maybe it's a historic one that was built before the newer towns got theirs. Imagine Paradise Bay didn't grow as fast as the other towns and now has this weird older and bigger train station that has empty shops and more ticket sales counter than it needs. Definitely something I've seen where I'm from anyway!
For that new station, you could have raised up the ground so that the tracks could stay level as they bridge over the roads, instead of the undulating hills your tracks are doing.
"I can just imagine that this house right here is super thrilled with what I just did, but they're going to have to live with it..." Oh, I'm sure the residents are more concerned with you butting train tracks up against their back yard.
As an 18yr vet in frieght rail, the gauge of the rail in the EU is smaller then in the US (distance between rails) so tight curves work there. Also if your trying to keep to "real world", building track bridges over roads are crazy expensive and need long approaches and low approach angles. Also bridges over tracks in the US need a min. of 25 ft clearance from top of rail to bottom of bridge. But your rail building is getting better Phil.
That's not correct. All of Europe except Spain and Portugal use standard gauge of 1435mm (4 ft 8 1⁄2 in). Spain and Portugal use 6 foot and Russia uses 5 foot gauge.
I'm re-watching this. When you are doing the pedestrian crossing OVER the tracks, consider that going UNDER the tracks is viable. In Chicago, commuter rail had pedestrian facilities under the tracks all the time.
As someone who works on railroads in the US... that curve at the Russel Wye was slow, but fine? Wouldn't do for new build or anything remotely approaching what is legally high speed, but I see crazy curves like that all the dang time. Heck, there's a curve with a 200-odd foot radius less than a mile from where I live
I use this map for my main city and I've had rail congestion due only to 'pass-thru' rail traffic. I ended up having to create a long rail bypass to get things going again. I can't wait to check this episode out to see how you handle this issue! 👍
I find the custom train stations interesting, for sure, but honestly more of a hassle than it's worth. Like 32:43, why not regular train station, parking lot, and small commercial? Is the asset just too big?
Hey, U.K. here, we have a few pedestrian crossings on our railways. They’re just walkways across with gates either side that have signage reminding you to stop and look before crossing 😂
I think you REALLY want to avoid those in current CS2. I have a bunch of areas in my city where the trams are stuck for in game days because hundreds of pedestrians are trying to cross the road at the same time as the tram.
I love your story driven approach to building your cities. When you redeveloped the Ike yards station you removed the taxi facility in the station and didn't replace it, I can see Chuckles bringing that up in a council meeting soon enough though. Looking forward to seeing Magnolia county grow.
I am not convinced about the station in the town. Yes the old one was large. But this one feels way underdeveloped, not like forward thinking planning. No platforms make disability access difficult. No room for expansion to add a second platform latter on, on the opposite track. Feels like this station would either be an annoyance for the citizens once the town grows even a bit or be rebuilt way to soon.
I think it is a great improvement from the old situation! The main station is now less isolated than before. It would make sense to have some shelters over the train stations, maybe one of the props for busses and taxis? Also I believe the train tracks could be much closer, like the default double train tracks.
22:54 HOLY COW! A 10% slope for pedestrian facilities? PROWAG states that you can have a max running slope of 5%. I believe you're able to have an 8.3333% slope for a maximum of 10 ft. Sidewalk ramps are 8.3333% (which is 1" per 1' FYI) 10% would be a big no-no.
Plenty of Americans are onboard with and want better transit. Problem is, the people in charge don’t want to prioritize investing in it in a meaningful way.
@@asfnash17 it probably doesnt help that companies like GM, GE, Ford, ExxonMobil, Chevron, BP, Shell, Boeing etc have way more power in the government than companies like Siemens
Lots of planners think that. But lots of the public does not, is the issue, and that's also reflected in terms who they elect and what those people decide to do as a result.
I just want to say thank you so much for making these videos. I absolutely love coming home from school watching these videos and then also learning and applying what I'm learning from the videos to my city.
Honestly, I think the old station in Bend is better because it looks more suitable for a town of that size, the new one would be better for a village of some sort but not a town like Bend. And from realism standpoint it looks really unsafe aswell.
From a conductor/locomotive engineer, in reference to the short leg of the wye in Russel Township, it is far too tight. The information provided in the beginning of the video citing the trains would just slow down is pretty much a no brainer. Typically wyes impose a speed limit of 10 MPH as they are used for connections in confined spaces or turning facilities for trains/locomotives/railcars. However where you run into real constraints, especially in this application is the equipment to be used. An extremely tight curve radius can impose equipment axle restrictions as 6 axle fixed (non-steerable) trucked locomotives can roll the rail or pop gauge and cause a derailment leaving only 4 axle locomotives/railcars to be used. The length of equipment can also cause issues when navigating a tight curve radius as it can present collision issues with surroundings or other equipment, especially on adjacent tracks. Now obviously this is just a game and liberties can and should be taken, but do keep this in mind as you continue to upgrade/build new rail infrastructure!
This kind of tight radious turns, at least in Spain, are perfectly legal for local and regional lines. Obviously, for high speed train lines or cargo is not practical. And yes, the train just needs to slow the speed. I'm not a locomotive engineer but worked in a train company, and while doing the lines in the cabs I've seen many of them.
@MarcPi the problem is EU rail gauge is smaller then US rail gauge (distance between rails). So in the EU the curve is legal and will work, unfortunately it would not work in the US. I'm an 18 yr vet on a freight line railroad in the US.
@@Ransburg81 No, the US uses 1435mm (4ft 8.5in) standard gauge. Most of Europe uses 1435mm standard gauge as well with a few countries using 1520mm broad gauge and Spain using 1668mm Iberian gauge. I think you're referring to the loading gauge which refers to the size and other dimensions of the trains being used on the line- the european loading gauge is quite a bit smaller than the US loading gauge.
as someone else commented, you should put the tracks running through the downtown inside tunnels so that you have more surface space, and also put platforms on both sides of the track
It really is interesting that a whole episode can be dedicated to trains. the mini-side-quests don't count; this was all about trains. Doesn't matter whether CS1 or CS2, or if CS2 is "up to snuff" - this is still really cool. Nice job.
People of Magnolia county want a sports stadium! Preferably a NHL stadium… heard a team named the Coyotes were looking to relocate to a new beautiful home!!
I'm really wondering how you expect people to get on the train on your new station. have you ever heard of raised platforms? lol they have to literally jump of the train 37:57
Those extremely long viaducts to avoid an overpass in a tertiary road must be a crime under any public accounting regulation. We went from one extreme to the other. I'd love to know which family member of the new governor owns a construction company. :D
37:02 Please consider creating a platform on both sides of the rail for each direction on the various custom train stations, instead of having the train switch to one track at each station. I cannot imagine the current setup ever being realised in real life. Building the additional platform is such a small additional expense in creating the tain station anyways which easily outweights all the downsides of not having it.
The reverse is probably more true. A single track line, with passing points at the station. Long enough for trains to pass, with waiting at the platforms built into the time-table.
'I misjudged Timmons. Maybe she will be better for the county than i thought she could.' (A little Rp is always nice) Excellent video ! You really manage to have a clear vision of what you want to do and how you do it. I think that's something i lack when i play. For the peds that go over the train tracks, you could have make the opposite, and make the peds go below the train tracks. I have this in a town near mine. Look at France, 45130 Meung-sur-Loire, Coordinates : 47°49'46.7"N 1°41'30.0"E. On the map you can see the green line that goes through the track, and if you go in street view on each side you can see the starting point of the tunnel's stairs. Of course if you look on satellite view and 3D mode, you can see it all.
Thank goodness we had the legislative to keep the governor in check. Government that decide they can force people to change to their ideas of Utopia instead of representing the people can be extremely frustrating. I enjoyed the commitment to the storytelling on the interactions, very entertaining!!!
Great episode, loving the series, however I viscerally dislike the bright light colour of that parking lot. The fact that it's the most eyecatching thing in Bend annoys me. Anyway keep up the good work 🙂
Most minor critique: I noticed when you gave us the view into the parking lot, that there are two slight "ramps" up into the parking lot. But when small cars turn from level roads and have to change elevation like that while turning, a lot of them bottom out (esp cheaper ones.) Given this is passenger rail, so it's geared toward lower income, I imagine a looooot of people would complain all the time about driving up into that - and to think of the wear and tear and pot holes in short order! I would think if you just scoot the parking lot back a square or two, and make the driveway into it slightly longer, you can have a more graduated incline up onto the parking lot instead of the current "turn and crunch your suspension hard" that it is right now. Anyway, like I said that was the most minor of things. What I would really love to see in this build is actually just some REALLY long stretches of unused rail that fork out into the wilderness - around such a rail hub, these track lengths would historically be used for switching and train building. They would fall away in obsolescence as the rail system became more efficient, which you're working on, but they're unlikely to have ever torn those back up either. So, I think some.fingery spiders of old rail lines and lines that are used for back-end work running through the county could make for some great "scenery" dotting the land. P.S. pretty sure I could get a smooch if you named some place Bretagne, which is the French word for Brittany. You do use a lot of French inspiration I see! Maybe owed to some old influence by Acadians as they made their trek south to Louisiana before becoming Cajun? Anyway, I'm rambling. As a last note, your content is FANTASTIC, it cannot be overstated. The effort is so clear, and the engagement is sooooo satisfying! Keep on keeping on. Can I see you do a "challenge" build someday, maybe where.you have to cut a city deeply into mountainous terrain, Appalachian style?
For Lincoln street (the retaining wall street bridged over by the rail tracks at the Ike Yards station), it looks like theres a HUGE dip in the road right after that second rail bridge. Not sure if its a texture issue with the retaining walls or what
Loved this one! There might've been a few of mulligans and a little flop sweat along the way - rail transportation is hard - but the final result is great! Well done, Phil.👏👏
Every time I start a new city I tell myself I'm going to do more detail and take my time on planning. Never happens LOL so I just enjoy watching others take the time.
The mods really do make me more interested in giving this game another shot. But even then, when I watch this video, I just think "I could do this in CS1 and have almost any building or prop imaginable"
That pedestrian bridge in Ike Yards should have a pathway coming down in the middle, with a platform. That way the trains don''t block each other. It already looks like a part of the station anyway, and you have double station tracks there already.
Being British the stations are slightly triggering, I know that your going for an American style so maybe the stations are reasonable, keep up the great content
@42:00 Lights in parking lots does not equate to people and cars being safe. Case in point, travel to Oakland and leave your car at West Oakland BART station. You have about a 5% chance (even with nothing in your car) of coming back after work and finding a car window broken.
Tight turns on railways depends on the type of train running on those tracks. Cargo trains can't deal with tight turns because their wagons are too long and their boogeys can't handle it. Inter city trains can't either because again their cars are too long. Metro trains can do tighter turns because their carriages are smaller. The DLR in London has some of the tightest turns and steepest gradients of any railway. But it can only achieve that because the trains were specially built to custom specifications. The mainline should have minimum turns and gradients. The branch line could canonically have different trains to take the tighter curves. But again, priority is to reduce curves and gradients. When making urban railways, cuttings are preferred over embankments and viaducts as it reduces sound pollution. Cuttings in my experience are no more than 5m deep with partially managed vegetation.
By cuttings, you wouldn't raise a road up and over a rail line. The rail line sits 5m below ground level at all times and the roads go flat over the rail line.
4:50 one potential explanation for this could the the difference in rail in America compared to Europe. American has a much older rail infrastructure than Europe, meaning it is a significantly different perspective on rails overall. Since America is currently undergoing the process of replacing a lot of older track, I think it has encouraged a more moderate, safe, and long lasting approach from American rail engineers.
I'm glad you addressed accessibility at 23:13 but if i remember correctly the MAX slope for accessible ramps in Canada and US code is about 8% (1:12) and the ideal is something like 5%... so your 9.7%+ is definitely a bit sketchy!
I think it's likely not possible due to the way the custom train stations work, but the platform should realistically be raised slightly above the track to be on the same height as the train doors
19:50 that would be considered a spur, not a siding. I sometimes get that confused as well haha. A siding is typically parallel to the main track where they can park a train for passing or crew changes etc, a spur is a single track headed to a destination like a industrial complex for instance. Just a verbiage correction, but excellent episode here!!!!
I absolutely love watching ur videos! Especially when I feel a bit down or under the weather! I loved cities skylines a lot and I love the 2nd part even more after all the performance updates. The way u plan and build your cities and the way you explain and 'rant' 😂 and go on into one of ur detailing sprees always makes me smile and more interested in the game! Cheers to u for making such great content and hope u keep at it for a long time!!! Thank you for becoming a creator!
Like the fact that you have chosen to use the covered bridges over the rail lines. In the UK all modern pedestrian bridges over rail lines are at least high sided & usually covered. This is done to deter people from clambering over onto the lines. On high speed lines with overhead electrification this can be particularly dangerous.
I'd really like C:S2 to add more rail options in the future. Where i grew up, we had sets of 4 tracks (2x2) which would help a lot with this sort of issue that you were trying to fix. And more stations please. I was really hoping that they'd borrow from Transport Fever's way of putting tracks and stations together, but oh well...
Save can be found here - mods.paradoxplaza.com/mods/78940/Any
You know, Phil, you really are bad at rail. Maybe that explains why we don't have light rail here in Madison despite all the tracks that already exist. But don't worry, we like you anyways!
(I know it isn't this simple, not even close, please don't bite my head off for an admittedly bad joke.)
@@Lessinath 17 hours ago but vid 8 hours ago??????
@@bloxdmaster Happens all the time, it's fine.
I love how "Don't let perfect be the enemy of the good" is always a signal that you're about to spend an hour making it perfect
'Do as I say, not as I do' personified
I always imagine it's Narrator!City scolding his past self lol
Just like when the Wii music starts playing :)
"don't let perfect be the enemy of good" unless you know Phil 😅
New rail project? Can't wait to see Phil have to redo it next episode after all the feedback from the comments. 😆
Or his own while editing 😂
Like how he did not address the actual problem of all the cargo sidings being single tracks, so cargo trains end up blocking each other and queuing onto the mainline 🙈
When a passenger train arrives from both directions at the same time at your new custom passenger station one of them has to stop before the station and wait because you only have 1 platform. It would be a big improvement if you nudge the cargoline slightly to the south to have a bit more space and add a second platform on the other side of the passenger line
infuriating this wasnt done
he's american after all, he just doesn't know trains lol
I remain baffled tbh
if the train station doesn't have too much passenger influx then it really isn't needed to have 2 platforms
Tunneling the train tracks at the downtown train station would really help with your TOD plans. It's a common thing in urban areas and would get rid of all the awkward road and pedestrian connections while also giving you more space to build
EXACTLY! at least in Europe, that's the common way of doing it
hope we eventually get an asset like that. Sounds like it'd be really fun to incorporate.
There is something very American about having Cargo rail run on the main line and banishing the passenger rail to a single track
There is something very American about making a difference between cargo and passenger rail. Here in Germany, we maybe... MAYBE... make a difference between high-speed tracks and normal tracks, but everything else is running on the same tracks. OK, cargo is going to a different station than passengers, but the rails are the same...
"Precision Scheduled Railroading is neither Precise, nor Scheduled, nor Railroading."
-Voltaire
@@jensschmidt A luxury of space, Germany doesn't have enough room for all that extra track.
@@SporePediamedia A bold statement, considering that Germany has about 24.000 miles of rail while the US (at about 21 times the size of Germany) has only 140.000 miles of rail, which is less than 6 times the amount. So in comparison, the rail density in Germany is about 3 1/2 times higher than in the US. Or,. in another comparison: Germany is about half the size of Texas, but has more than double the rail mileage (24.000 miles compared to Texas with just over 10.000 miles of rail).
@@jensschmidt Separating them is a good thing, if you can afford it. Freight services can be very disruptive to a commuter network... you're mixing long slow trains that never stop, with small fast trains that are stopping regularly.
The intro story hits hard. The struggle for Public Transit funding is real.
Makes sense. Why would anyone use public transport when they can just drive everywhere?
Oh they drive everywhere because they don't have any other options?
Then why do they need public transport? :D
@@PotatoMC1 POV:
Youre sitting on a 11 Lane highway in downtown LA and need 2 hours for 10 miles to your home.
It's all a balancing act of expectations and viewing what's already the choice mode of transportation. I'd say demand but there's a lot of people that say they want something and then once it's an option, they don't use it. Irl, it's so much trickier because public transportation can go from running a loss to being a full blown hemorrhage real quick.
Yep the age old: "Just one more lane, that'll surely fix it"
@@spencerrr9878just one more lane bro, please I promise. One more lane will fix everything forever
20:32 - how many years have those students been wandering through the dense woods on an unlit trail only to cross the rail lines? ;) SOOOOOO glad to see that at grade pedestrian crossing gone.
Some clearly never made it to their second class, haha
Pretty sure the trail had some f*cked up nickname around the college - like "the OJ walk" or something...
Unfortunate, but true. Many at grade crossings in the UK still have poor visibility
Now it's a fairly lit platform though the dense woods with no shelters! 😃
Blair witch trail
CPP: "I'm terrible at rail..." also CPP: "I demand this rail will be perfect."
Phil is the bane of landscapers everywhere. No lawn access, all hedge walls, all equipment has to be lifted over every time just to mow a lawn
I think this all the time. I have never seen any city in the world add so much landscaping. All those plants would need an absolutely huge outdoor works teams. Like it would be outrageous. Sure it looks nice but it's the least realistic thing he does and it's getting silly at this point with your comment saying how there is literally no way to maintain anything.
This this this!
We gotta get a mower in there somehow!
@@naomilangevin3944 Well it looks nice and is fun. Doesn't need to be 100% real all the time
@@marcrubin9359 that's very true. But CPP always gets into such a stink that the rail lines are too steep to be real, or that the bridge spans are too long, that would never happen in real life. Real life stuff matters to CPP in some cases so I just always think it's a bit silly and funny how it doesn't in others. But who knows, maybe he does live in a place that has that many plants literally everywhere, so it is realistic.
@@naomilangevin3944yeah this part seems pretty standard among most YT CS players. You’re right, it does look nice, but it does seem out of place for someone like Phil who really likes to go for realism. But it makes him happy I’m sure lol
I was getting worried that City Planner Plays was gonna stop playing Cities Skylines. I love all the content but this is your bread and butter.
Engagement tells me I like the choo choos
I like trains.
This is a meme but also true, lmfao, huge fan of passenger trains and if I could take a train everywhere (or almost everywhere) I totally would!
@@Lessinath lmao I know the meme it just completely didn’t cross my mind when I typed that 😂😂
@@THEpoppaSAUCE I was tempted to only reply with the "I like trains" comment but I didn't want it to seem like I was making fun of you. :)
i think adding some shelter to the train station will be nice.
Also your train station is not long enough to accomodate a train, pls recheck the length.
Still trying to figure that one out, but I completely agree. It's on my radar! I'll check the length... I though it was okay, but will double check.
@@CityPlannerPlays You could try doing so with one of the pedestrian bridges raised above the ground, they kinda look like shelter
Tennis benches have some cover on them, and you can also use the covered bridges and move them into the ground to create platform covers@@CityPlannerPlays
@@CityPlannerPlays
I liked the general improvements to the infrastructure, but I've collected a few remarks about the main station redesign:
The platform being a lot shorter than train length is very unsafe, forcing people to deboard into the grass. Also, the lack of a platform for trains travelling in the opposite direction is a bit unfitting for a public transit-friendly town of 40,000 people.
In real life, platforms are usually raised to make boarding the train easier, but that might be difficult to achieve with available assets.
And, finally, people having to share a narrow alleyway with cars on the entrance to the train station feels uninviting, and is a big downgrade from a stock train station that was there before.
Would be awesome if this could be improved, and good luck with future builds!
@@NilWo That was exactly my thought! Put one of those next to each track (because stations need platforms on both sides, not just one), but there's railings on the bridge that passengers wouldn't be able to pass through :(
For the benches, if you do BB on your keyboard it will cycle through the colors!
Also your train at the 2nd station is still doubling back in and out like it was originally.
OMG that is the best tip I've seen in forever! Thank you so much!!
Backwards bracket?
@@TrevorD19 no, press B twice
@@rynezuzinec688 cool
Nice Fix Phil. Several suggestions to make Governor Timmons' transit plan even better:
1. Implement a county-wide rail systems with both local commuter and 'high-speed' rail connecting towns and cities across magnolia county as well as the outside world.
2. Both current and new towns/cities, as well as future towns should have rail connections to enable residents to travel to other parts of the county without a car
3. Utilise both inter-rural and rural-urban rail rail services to ensure rail users can get to their destination in the most efficient and shortest way possible ( Not everyone has to change trains at Bend to catch the train to their destinations)
4. The platforms should be extended to accommodate the length of the trains and two passenger slidings and platforms should be at each station, each serving one direction to avoid unnecessary delays on train schedules
5. In the likely case where the county finally builds an airport, it too deserves an express rail link connecting it and downtown bend with possible intermediate stops in between major towns.
6. Clearwater Southern could be onboard for a train station near their rail yard so workers can commute to work via rail and on foot. The same also works for those at the industrial park with a bus connection from the new station
7. Public transit, biking and cycling should be prioritised in future developments and cars should be seen as one of the means to get to another place instead of the only/safest way to do so.
8. Stroads should be avoided in the process of urban planning and highway expansions should be done with constrain( One more lane won't solve the problem, instead it creates induced demand and worsens the original problem down the line)
There's always demand for quality public transit and human-centric urban development. If we build it, they will come.
I would love to see these suggestions become regulation in Magnolia county, and in the real world too for that matter.
would some of the intra be solved by metro/subway?
The local commuter line could have stops among new development areas that could work as the subway section of the commuter line. Many urban rail lines in the greater tokyo area work like that
I like how you clown on yourself, Phil. Pointing out your mistakes is funny and helpful.
Yeah but I still think it looks good I hope he don't beat himself up for some failure cause failure is part of achievement of success.
I feel the opposite. I don't know CS2 at all so it feels like he's just being mean all the time and I don't know why. Harshes the vibes for me
So I wanted to make a small guide with train stations since the median station turned out on reddit pretty decently. Not sure in units but a train’s 300m so if you make a platform that length it’ll fit perfectly, but also if you raise the terrain on the platform’s side of the rail by 2 topographic lines and with a 100% brush it will make a slant at the edge of the platform. Then if you place your path at 1.25m (1 elevation step on the smallest setting) you’ll still be able to make the platform the correct height to match the train doors.
City Skylines: Here, have a Train Station. It's fully finished and you just have to place it.
CPP: Nah im making my own Trainstation...with Landscaping and parking!!!
Great build! For the empty lot near the renewed train station I suggest you build a small bus terminal using the bus lanes, and maybe increasing density even further, with zoning small(3x3,3x2) high density offices.
Network multi slope can’t happen soon enough. Being able to slope the roads first and then edit the terrain around them was a real game changer in CS1.
One of the first things she does is prioritize transit? I'm proud to have voted for Governor Timmons!
mfw voting "works" so well that people have to make roleplay sessions where they pretend the working class gets their concessions, because it never works irl
@@caramelldansen2204 Please. Please let me have this.
@@chrisjames8979 I'm not the one keeping you from democratic representation, capitalism is.
@@caramelldansen2204 capitalism would work if the poeple at the top werent so greedy
Voting works, in the west, mostly. It's just that only the old reliably vote, as well as locally focused nimbys. The answer is not less participation in (local) democracy, but more.
Not a train expert, but have to wonder if some of the reason for the large difference in opinions between US vs EU rail is the significant differences in the rail stock used and the size of the consist. US rail freight seems to use bigger locomotives, with longer lengths and taller cars then EU companies use from what I was reading on the subject.
Thats a good Point. In Addition: Passenger trains are almost not existing in the US, compared with its importance in Europe.
@@guntherl8344 The layman's explanation is that big rail companies simply refuse to share the road. America's comprehensive freight rail network lives and dies on its just in time delivery philosophy, and adding anything that could complicate that like passenger rail would completely flip the entire logistics table. That's why there was a push in the Federal government to lay down dedicated passenger infrastructure, because the existing rail is owned by private interests that have no interest in cooperating.
Every single element and detail in this CS2 series triggers a dopamine release for me. From the affinity for public speech, to the music, to the editing, to the characters and interwoven story - not to mention the genuine background in planning. This is hands down the best gaming series I have ever seen on youtube. I am smiling for all 46 minutes, especially when you cue us into the next section. The tonal shift with “all that’s left is…” instantly triggers a smile. As if I’m singing along to one of my favorite songs. Other youtubers should be taking notes.
I think it would make a lot of sense to have platforms on both sides of the tracks. Maybe you could shift over the freight tracks at the stations to make space.
I like the idea of Paradise Bay having a bigger train station. Like maybe it's a historic one that was built before the newer towns got theirs. Imagine Paradise Bay didn't grow as fast as the other towns and now has this weird older and bigger train station that has empty shops and more ticket sales counter than it needs. Definitely something I've seen where I'm from anyway!
For that new station, you could have raised up the ground so that the tracks could stay level as they bridge over the roads, instead of the undulating hills your tracks are doing.
"I can just imagine that this house right here is super thrilled with what I just did, but they're going to have to live with it..." Oh, I'm sure the residents are more concerned with you butting train tracks up against their back yard.
I woke my whole damn house up laughing at 1 am when that "You Would 🤡" Popped up. Funny as hell.
As an 18yr vet in frieght rail, the gauge of the rail in the EU is smaller then in the US (distance between rails) so tight curves work there. Also if your trying to keep to "real world", building track bridges over roads are crazy expensive and need long approaches and low approach angles. Also bridges over tracks in the US need a min. of 25 ft clearance from top of rail to bottom of bridge. But your rail building is getting better Phil.
His 8.75 m bridges are 28.7 feet.
That's not correct. All of Europe except Spain and Portugal use standard gauge of 1435mm (4 ft 8 1⁄2 in). Spain and Portugal use 6 foot and Russia uses 5 foot gauge.
@jensschmidt well thank you for that info, just new US and European rail guages where different. Be safe and thanks again.
@klassensj2 so there above the minimum height, so I'm not understanding your comment .🤔
I'm glad you're keeping up with Magnolia County, it's a fun series. Also, hooray engagement!
I'm re-watching this. When you are doing the pedestrian crossing OVER the tracks, consider that going UNDER the tracks is viable. In Chicago, commuter rail had pedestrian facilities under the tracks all the time.
As someone who works on railroads in the US... that curve at the Russel Wye was slow, but fine? Wouldn't do for new build or anything remotely approaching what is legally high speed, but I see crazy curves like that all the dang time. Heck, there's a curve with a 200-odd foot radius less than a mile from where I live
The story to your series just really hits the sweet spot. Thank you for all you do CPP
I use this map for my main city and I've had rail congestion due only to 'pass-thru' rail traffic. I ended up having to create a long rail bypass to get things going again. I can't wait to check this episode out to see how you handle this issue! 👍
Custom station assets are pretty much what the game needs most rn lol
I find the custom train stations interesting, for sure, but honestly more of a hassle than it's worth. Like 32:43, why not regular train station, parking lot, and small commercial? Is the asset just too big?
Hey, U.K. here, we have a few pedestrian crossings on our railways. They’re just walkways across with gates either side that have signage reminding you to stop and look before crossing 😂
I think you REALLY want to avoid those in current CS2. I have a bunch of areas in my city where the trams are stuck for in game days because hundreds of pedestrians are trying to cross the road at the same time as the tram.
I love your story driven approach to building your cities. When you redeveloped the Ike yards station you removed the taxi facility in the station and didn't replace it, I can see Chuckles bringing that up in a council meeting soon enough though. Looking forward to seeing Magnolia county grow.
I am not convinced about the station in the town. Yes the old one was large. But this one feels way underdeveloped, not like forward thinking planning.
No platforms make disability access difficult.
No room for expansion to add a second platform latter on, on the opposite track.
Feels like this station would either be an annoyance for the citizens once the town grows even a bit or be rebuilt way to soon.
I think it is a great improvement from the old situation! The main station is now less isolated than before.
It would make sense to have some shelters over the train stations, maybe one of the props for busses and taxis?
Also I believe the train tracks could be much closer, like the default double train tracks.
It really sounds like the old governor wants to make a new suburb in Paradise Bay
Or something....
22:54 HOLY COW! A 10% slope for pedestrian facilities? PROWAG states that you can have a max running slope of 5%. I believe you're able to have an 8.3333% slope for a maximum of 10 ft. Sidewalk ramps are 8.3333% (which is 1" per 1' FYI) 10% would be a big no-no.
I don't know what I like more, you struggling with trains or your editor choice of memes and musics.
PUBLIC TRANSIT IS HAPPENING OMG I AM SO EXCITED
also the editor is absolutely ruthless today haha
I never thought id see an american planner say that people should use more sustainable forms of transit, this made me very happy
Breaking news: Americans agree with the bare minimum!
(fr tho USAmerican culture is absolutely dire)
Plenty of Americans are onboard with and want better transit. Problem is, the people in charge don’t want to prioritize investing in it in a meaningful way.
@@asfnash17 it probably doesnt help that companies like GM, GE, Ford, ExxonMobil, Chevron, BP, Shell, Boeing etc have way more power in the government than companies like Siemens
@@asfnash17 That's class society for you. Any society that keeps the rich in charge will fail!
Lots of planners think that. But lots of the public does not, is the issue, and that's also reflected in terms who they elect and what those people decide to do as a result.
I love that you can create your own train stations like you’ve done in this episode. Good job CS2
chuckles should be putting up new taxi stands by the new stops, and maybe even expanding with all the new towns he probably needs a lot more cabs.
I just want to say thank you so much for making these videos. I absolutely love coming home from school watching these videos and then also learning and applying what I'm learning from the videos to my city.
Honestly, I think the old station in Bend is better because it looks more suitable for a town of that size, the new one would be better for a village of some sort but not a town like Bend. And from realism standpoint it looks really unsafe aswell.
From a conductor/locomotive engineer, in reference to the short leg of the wye in Russel Township, it is far too tight. The information provided in the beginning of the video citing the trains would just slow down is pretty much a no brainer. Typically wyes impose a speed limit of 10 MPH as they are used for connections in confined spaces or turning facilities for trains/locomotives/railcars. However where you run into real constraints, especially in this application is the equipment to be used. An extremely tight curve radius can impose equipment axle restrictions as 6 axle fixed (non-steerable) trucked locomotives can roll the rail or pop gauge and cause a derailment leaving only 4 axle locomotives/railcars to be used. The length of equipment can also cause issues when navigating a tight curve radius as it can present collision issues with surroundings or other equipment, especially on adjacent tracks.
Now obviously this is just a game and liberties can and should be taken, but do keep this in mind as you continue to upgrade/build new rail infrastructure!
This kind of tight radious turns, at least in Spain, are perfectly legal for local and regional lines. Obviously, for high speed train lines or cargo is not practical. And yes, the train just needs to slow the speed. I'm not a locomotive engineer but worked in a train company, and while doing the lines in the cabs I've seen many of them.
@MarcPi the problem is EU rail gauge is smaller then US rail gauge (distance between rails). So in the EU the curve is legal and will work, unfortunately it would not work in the US. I'm an 18 yr vet on a freight line railroad in the US.
@@Ransburg81 interesting, didn't know that difference, so makes sense
@@Ransburg81 No, the US uses 1435mm (4ft 8.5in) standard gauge. Most of Europe uses 1435mm standard gauge as well with a few countries using 1520mm broad gauge and Spain using 1668mm Iberian gauge. I think you're referring to the loading gauge which refers to the size and other dimensions of the trains being used on the line- the european loading gauge is quite a bit smaller than the US loading gauge.
This is one of my favorite builds of magnolia county. Love to see people walking around, really brings the city to life I think. ❤
as someone else commented, you should put the tracks running through the downtown inside tunnels so that you have more surface space, and also put platforms on both sides of the track
It really is interesting that a whole episode can be dedicated to trains. the mini-side-quests don't count; this was all about trains. Doesn't matter whether CS1 or CS2, or if CS2 is "up to snuff" - this is still really cool. Nice job.
have we ever heard "like I always say, don't let perfect be the enemy of good" without being followed up with a "but"?
I knew I'd be in for a riot when I heard CPP was gonna do a major rail project 😂😂😂
Have you ever considered lowering the road half as much and then being able to raise the rail half as much. Would dramatically effect your grades
The storytelling and world building are becoming soooo great. I love the lore before each episode. Keep it up CPP!
People of Magnolia county want a sports stadium! Preferably a NHL stadium… heard a team named the Coyotes were looking to relocate to a new beautiful home!!
I love how dedicated you are to realistic expansion.
i can't wait for this game to get texture updates, some of them are a little iffy
I'm really wondering how you expect people to get on the train on your new station. have you ever heard of raised platforms? lol they have to literally jump of the train 37:57
Absolutely LOVE the fun little narrative you put in the beginning of the video about municipal politics. Added a fun little bit of lore to the city!
I think a road would absolutely get a steep bridge before spending tons to make a super long railway bridge, but idk
I’m finally caught up now to enjoy this series when the episode comes out
🛤🥳🕺
translation: I love rail and transport episodes, and as always theres absolute banger music playing the entire video
Those extremely long viaducts to avoid an overpass in a tertiary road must be a crime under any public accounting regulation. We went from one extreme to the other. I'd love to know which family member of the new governor owns a construction company. :D
37:02 Please consider creating a platform on both sides of the rail for each direction on the various custom train stations, instead of having the train switch to one track at each station. I cannot imagine the current setup ever being realised in real life. Building the additional platform is such a small additional expense in creating the tain station anyways which easily outweights all the downsides of not having it.
The reverse is probably more true. A single track line, with passing points at the station. Long enough for trains to pass, with waiting at the platforms built into the time-table.
'I misjudged Timmons. Maybe she will be better for the county than i thought she could.' (A little Rp is always nice)
Excellent video ! You really manage to have a clear vision of what you want to do and how you do it.
I think that's something i lack when i play.
For the peds that go over the train tracks, you could have make the opposite, and make the peds go below the train tracks. I have this in a town near mine.
Look at France, 45130 Meung-sur-Loire, Coordinates : 47°49'46.7"N 1°41'30.0"E.
On the map you can see the green line that goes through the track, and if you go in street view on each side you can see the starting point of the tunnel's stairs.
Of course if you look on satellite view and 3D mode, you can see it all.
Thank goodness we had the legislative to keep the governor in check. Government that decide they can force people to change to their ideas of Utopia instead of representing the people can be extremely frustrating.
I enjoyed the commitment to the storytelling on the interactions, very entertaining!!!
Great episode, loving the series, however I viscerally dislike the bright light colour of that parking lot. The fact that it's the most eyecatching thing in Bend annoys me. Anyway keep up the good work 🙂
Most minor critique: I noticed when you gave us the view into the parking lot, that there are two slight "ramps" up into the parking lot. But when small cars turn from level roads and have to change elevation like that while turning, a lot of them bottom out (esp cheaper ones.) Given this is passenger rail, so it's geared toward lower income, I imagine a looooot of people would complain all the time about driving up into that - and to think of the wear and tear and pot holes in short order!
I would think if you just scoot the parking lot back a square or two, and make the driveway into it slightly longer, you can have a more graduated incline up onto the parking lot instead of the current "turn and crunch your suspension hard" that it is right now.
Anyway, like I said that was the most minor of things. What I would really love to see in this build is actually just some REALLY long stretches of unused rail that fork out into the wilderness - around such a rail hub, these track lengths would historically be used for switching and train building. They would fall away in obsolescence as the rail system became more efficient, which you're working on, but they're unlikely to have ever torn those back up either. So, I think some.fingery spiders of old rail lines and lines that are used for back-end work running through the county could make for some great "scenery" dotting the land.
P.S. pretty sure I could get a smooch if you named some place Bretagne, which is the French word for Brittany. You do use a lot of French inspiration I see! Maybe owed to some old influence by Acadians as they made their trek south to Louisiana before becoming Cajun? Anyway, I'm rambling.
As a last note, your content is FANTASTIC, it cannot be overstated. The effort is so clear, and the engagement is sooooo satisfying! Keep on keeping on. Can I see you do a "challenge" build someday, maybe where.you have to cut a city deeply into mountainous terrain, Appalachian style?
I was here for just you, but now I'm here to watch you struggle with trains.
For Lincoln street (the retaining wall street bridged over by the rail tracks at the Ike Yards station), it looks like theres a HUGE dip in the road right after that second rail bridge. Not sure if its a texture issue with the retaining walls or what
Loved this one! There might've been a few of mulligans and a little flop sweat along the way - rail transportation is hard - but the final result is great! Well done, Phil.👏👏
Every time I start a new city I tell myself I'm going to do more detail and take my time on planning. Never happens LOL so I just enjoy watching others take the time.
The mods really do make me more interested in giving this game another shot. But even then, when I watch this video, I just think "I could do this in CS1 and have almost any building or prop imaginable"
That pedestrian bridge in Ike Yards should have a pathway coming down in the middle, with a platform.
That way the trains don''t block each other.
It already looks like a part of the station anyway, and you have double station tracks there already.
Being British the stations are slightly triggering, I know that your going for an American style so maybe the stations are reasonable, keep up the great content
@42:00 Lights in parking lots does not equate to people and cars being safe. Case in point, travel to Oakland and leave your car at West Oakland BART station. You have about a 5% chance (even with nothing in your car) of coming back after work and finding a car window broken.
I think if the train platforms were elevated they would be a lot safer and more accessible for wheelchair users and people with prams.
Tight turns on railways depends on the type of train running on those tracks.
Cargo trains can't deal with tight turns because their wagons are too long and their boogeys can't handle it.
Inter city trains can't either because again their cars are too long.
Metro trains can do tighter turns because their carriages are smaller.
The DLR in London has some of the tightest turns and steepest gradients of any railway. But it can only achieve that because the trains were specially built to custom specifications.
The mainline should have minimum turns and gradients. The branch line could canonically have different trains to take the tighter curves. But again, priority is to reduce curves and gradients.
When making urban railways, cuttings are preferred over embankments and viaducts as it reduces sound pollution. Cuttings in my experience are no more than 5m deep with partially managed vegetation.
By cuttings, you wouldn't raise a road up and over a rail line. The rail line sits 5m below ground level at all times and the roads go flat over the rail line.
4:50 one potential explanation for this could the the difference in rail in America compared to Europe. American has a much older rail infrastructure than Europe, meaning it is a significantly different perspective on rails overall. Since America is currently undergoing the process of replacing a lot of older track, I think it has encouraged a more moderate, safe, and long lasting approach from American rail engineers.
I'm glad you addressed accessibility at 23:13 but if i remember correctly the MAX slope for accessible ramps in Canada and US code is about 8% (1:12) and the ideal is something like 5%... so your 9.7%+ is definitely a bit sketchy!
Phil's trying rails again? An easy like. Excited for custom assets too.
nah bro's got the automotive lobby in his city skylines lore 😭
I think it's likely not possible due to the way the custom train stations work, but the platform should realistically be raised slightly above the track to be on the same height as the train doors
Sometimes I think that editor Phil wakes up in the morning and just chooses (textual) violence.
Your Rail building skills in this video is pretty great keep this up you no longer calling yourself bad at railroad building anymore
the best part of Magnolia County was when Phill said “IT'S ANARCHYING TIME” and anarched all over the place
Editor Phil had a field day lol
You should name the new station Mulligan Station.😆
19:50 that would be considered a spur, not a siding. I sometimes get that confused as well haha. A siding is typically parallel to the main track where they can park a train for passing or crew changes etc, a spur is a single track headed to a destination like a industrial complex for instance. Just a verbiage correction, but excellent episode here!!!!
I am a simple man, I see a new CPP video, I watch it.
That city tour song was an absolute banger!
Turns out a city's to do list is even longer than mine. Always something to improve. Always some new challenge. Keep it up!
This was a wild episode LOL
I noticed you fixed the tearing, looking fresh as ever :-) gj!
I love the editor being the voice of the audience 😂
I absolutely love watching ur videos! Especially when I feel a bit down or under the weather! I loved cities skylines a lot and I love the 2nd part even more after all the performance updates. The way u plan and build your cities and the way you explain and 'rant' 😂 and go on into one of ur detailing sprees always makes me smile and more interested in the game! Cheers to u for making such great content and hope u keep at it for a long time!!! Thank you for becoming a creator!
Like the fact that you have chosen to use the covered bridges over the rail lines. In the UK all modern pedestrian bridges over rail lines are at least high sided & usually covered. This is done to deter people from clambering over onto the lines. On high speed lines with overhead electrification this can be particularly dangerous.
I'd really like C:S2 to add more rail options in the future. Where i grew up, we had sets of 4 tracks (2x2) which would help a lot with this sort of issue that you were trying to fix. And more stations please. I was really hoping that they'd borrow from Transport Fever's way of putting tracks and stations together, but oh well...