Minecraft | Ray Tracing, Vsync Off | Radeon 7900 XT
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- Опубликовано: 10 сен 2024
- 1080p. Performance is slightly better without recording the framerate. I included lots of areas and situations. 12 chunk simulation. 24 chunk render distance.
Here's a zip with the two packs. One is the main pack and the other is light fog. I normally have both on (fog on top).
Texture Pack: (updated 2024) 1drv.ms/u/s!Aq...
Old one: 1drv.ms/u/s!Aq...
Can you please share the texture pack
Sure, Here's a zip with the two packs. One is the main pack and the other is light fog. I normally have both on (fog on top).
1drv.ms/u/s!Aq3rMdDnDR-NgxedMWTyHemnpkdR?e=ZRzs7M
@@thesupremeginge Thank you so much, really appreciate it, it looks and runs grat. I was having a hard time finding a good one
This looks really gorgeous indeed. Can't wait to get my hands on a XTX
and the fact that it can run this WITHOUT rt cores and upscaling just shoes its a better deal than the 4090
and when amd fsr 3 comes out with its own FRAME GENERATION.
i think you know where this is going
RX 6000 and 7000 gpus have ray accelerators. They’re are basically the same thing, just a different name
But idk how this shows it’s better than the 4090 (it’s not), this is only 1080p. The 4090 can easily get 2x performance at native 1080p with Minecraft RTX
Easily. You can get one and have 900 dollars left over compared to the 4090. And in most games you'll still get 4k with fps in the hundreds at ultra. I did try to get a 4090 at launch but it was sold out. Glad I didn't. Right now on newegg there is a 7900xt for $799 and the 4090 is $1699. I doubt you'll see a real difference with your eyes in most games at 4k. Even if you have plenty of cash in the bank, why not just go reasonable and just give the other $900 to someone who can actually use it?
This is 100 percent wrong.
I think we’re in the good old days
A well of a video, great showings.
Can you try 4k
I have tried it and it's not playable at 4k with ray tracing on. Maybe when they add FSR3. I've heard it's supposed to have upsampling for any game. If such a thing happens, I'll make a video. FYI, at 4k (right now) it's about 25-30 max fps (maybe less in some areas).
can you do a java edition benchmark video too?
It will be uploaded soon or now, depending on when you read this.
Draw distance?
24 chunks, which is the max for Ray tracing.
good performance boy
which rtx pack are you using ?
It's a custom pack. I started with one of the Nvidia packs and heavily modified it with photoshop. Spent way too much time on it.
FYI, Here's a zip with the two packs. One is the main pack and the other is light fog. I normally have both on (fog on top).
1drv.ms/u/s!Aq3rMdDnDR-NgxedMWTyHemnpkdR?e=ZRzs7M
Minecraft are @$$holes, they are limiting AMD owners to enjoy realistic texture pack with the best shaders, AMD is unnaturally performing very bad in minecraft,
How
I only get 40 fps on my xtx at 1440p
render distance probably it's the most thing that impacts fps
@@H.-.......-1b even at like 12 chunks it's bad
My 2080ti handled the game way better even without raytracing.
@@eggchucker1 maybe try tweaking some settings maybe at amd control panel and putting power profile to performance
I'm not 100% sure but when FSR3 comes out, I think there will be an upscaling feature that works in Non supported games. I have 2 4k monitors and hooked up a 3rd 1080p just to play the game on it. It's a shame they don't just support upscaling in the game. But if you set your monitor to 1080p, you'll be smooth sailing.
Another thought. When I turn on Vertical Sync, the game wants to sometimes lock onto 30 FPS. When I turn on Adaptive Vertical Sync, it stays locked on 60 FPS. I do have vsync on in the Radeon software, just because I cannot stand tearing.
pin me