UFO: Enemy Unknown (OpenXCom) Longplay - Part 2

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  • Опубликовано: 14 янв 2025

Комментарии • 30

  • @Isus666999
    @Isus666999 2 года назад +14

    The creepiness of the music, I forgot just how creepy it is especially in night missions. Can´t wait to play it again.

  • @guadalupe664
    @guadalupe664 4 года назад +23

    This game has so much tension

  • @bozzutoman
    @bozzutoman 3 года назад +10

    55:29 - Wow. Poor Yaprak Gencer... killed by a stray reaction shot from across the map.

  • @Imiface
    @Imiface 7 лет назад +17

    I always used to wait until it's daytime when intercepting a terror site (if possible). Nighttime terror sites could get messy. A terror site at night vs ethereals is especially hardcore.

    • @Drachenhannes
      @Drachenhannes 5 лет назад +10

      Had a nighttime Terror mission once and right after the smoke grenade exploded even before i left the ship i saw a chryssalid emerging from the darkness. i immediately took off again.

    • @nikypercea
      @nikypercea 5 лет назад +4

      @@Drachenhannes had my first terror mission in xcom terror from the deep on easy... after 3 weeks with no radar contacts i got a terror site with 3 lobstermen waiting for me outside... i just took off and left :D

    • @mikhar
      @mikhar 5 лет назад +3

      Not always possible to wait that long, but I agree it would probably be ok for this one in Melbourne.

  • @MinscFromBaldursGate92
    @MinscFromBaldursGate92 Год назад +2

    RIP Yaprak Gencer.

  • @jason8077
    @jason8077 Год назад

    The back ground music is terrifying. TFTD and Apocalypse too

  • @madzen112
    @madzen112 Год назад

    Ah heavy plasma... the multitool..!

  • @petrus4
    @petrus4 8 лет назад +4

    @22:00 you're fighting some unusually well-armoured Floaters, here. I can just imagine that one you hit in the side of the head with four laser rounds, wearing one of Judge Dredd's helmets.

    • @endersblade
      @endersblade 2 года назад +1

      That's because of the ridiculous damage ranges they have on the game. In OG X-COM here, the rolls were 0-200% - you could hit for nothing, or hit for double, and everything in between. In TFTD they changed it to 50-150%, which meant higher low hits and lower high hits, but you would at least always hit for something.

    • @petrus4
      @petrus4 2 года назад

      @@endersblade I used to enjoy these videos.

  • @patrickschutz8511
    @patrickschutz8511 4 года назад +1

    top

  • @olegmajboroda7272
    @olegmajboroda7272 3 года назад

    I didn't know interceptors can engage UFOs simultaneously. By the way, why didn't you change weapons to interceptors to long range missiles?

    • @zirkoni42
      @zirkoni42  3 года назад +4

      You don't need them in the early game against small UFOs. They'd also completely destroy the small UFOs leaving you without elerium/UFO technology.

  • @Slayerthecrow
    @Slayerthecrow 7 лет назад +3

    How do you "prime grenade" the smoke granades before mission ? I'm using dosbox to emulate the game

    • @zirkoni42
      @zirkoni42  7 лет назад +10

      +Slayerthecrow You can't do that in the original game. I used OpenXCOM which adds several improvements to the game.

    • @scottjennings6540
      @scottjennings6540 5 лет назад

      I thought i saw new stuff - lol, i was trying to explain to my brother about them.... thanks gor the video

  • @RobindeValkNL
    @RobindeValkNL 5 лет назад

    Do you perhaps have any idea ow to lower the screen movement when cursor reaches the edge of the screen. I lower the scroll movement in the games options already to one, but the game is still unplayable

    • @zirkoni42
      @zirkoni42  5 лет назад +2

      That's weird. OpenXCOM is not tied to the CPU speed like the original game. Unless you're playing the original DOS game?
      You can hold down the middle mouse button and drag the view. Maybe that works better for you? Also, if you're using a low resolution, try increasing it.

    • @RobindeValkNL
      @RobindeValkNL 5 лет назад

      @@zirkoni42 thanks, I'll give it a try

  • @gregkirby9059
    @gregkirby9059 4 года назад +4

    Tip = save at the start of missions and every once in awhile in geo... Also save at the start of every turn. I like to also save just before i shoot some alien.

    • @zirkoni42
      @zirkoni42  4 года назад +5

      No!

    • @pasha21363
      @pasha21363 Год назад

      @@zirkoni42 then you will lose progress if the game crashes it CAN happen on any PC even the modern PC's are not crash free

    • @zirkoni42
      @zirkoni42  Год назад

      @@pasha21363 You can have autosave enabled in OpenXcom but you should not start save scumming (reload continuously to get favorable results).

  • @karashevf
    @karashevf 4 месяца назад

    256

  • @scottjennings6540
    @scottjennings6540 5 лет назад

    You never do more than one base?

  • @karashevf
    @karashevf 4 месяца назад

    10053