You don't actually need anything in your graveyard for Illicit Masquerade to be good against a board wipe. Since returning a creature isn't dependant on a creature actually being exiled, if creatures die simultaneously you can stack your triggers so that all of them except one get to return immidiately.
Along the lines of Accursed Marauder, I would like to give a mention to Vile Mutilator from Duskmourn. As an additional cost to cast this spell, sacrifice a creature or enchantment. Flying, trample When Vile Mutilator enters, each opponent sacrifices a nontoken enchantment, then sacrifices a nontoken creature. 6/5 Goes great in reanimator and blink decks. It is also worth mentioning that, on the off chance you actually hard cast him, YOU can sacrifice a token. Cost literally pennies.^^
Key point on ursine monstrosity, its a delirium effect. If you build around milling and card types, it has the potential to smack for 12 damage without even trying. A 12/12 indestructible trampler for 3 mana. Useful early to mill and useful late to kill. Such a good card.
Trostani, the three whispers is such a cool card. Building tramplers, and giving it either deathtouch so that it only needs to deal 1 and the rest of the damage goes through, or double strike is just massive. Vigilance allows for aggresive and defensive gameplay but best of all, all abilities can target other opponenets cards, which is just sweet for politics and makes people not block opponents creatures at all due to flash deathtouch. What a fun card.
In regard to the new desert lands, I would like to mention Desert Warfare... which is in the best color for land recursion, brings your deserts back at the endstep no matter how they got in the graveyard, makes dudes if you have 5+ deserts, and is all of $.10.^^
The desert lands also have the desert typing, so some cards can tutor for them specifically. And you can sac them to Scavenger Grounds so you can exile graves multiple times.
I always play Sand Scout with 2 deserts in my white decks : the Archway is my first choice, but the ping desert is the backup. (Sand Scout for Archway is one of the best value play in white and no one will be able to change my mind on it)
Another great part about Argent Dias is that you can get even more uses out of it if your opponents are swinging since it doesn't say it has to be two or more of YOUR creatures that need to attack to get the oil counter.
White and one or two other colors would probably be a good way to run a Thunder Junction desert loop deck. Sand Scout is a catch up ramp card that finds deserts, and cards like Sun Titan can get any MV 3 or lower permanent back from your graveyard, including lands.
Missing the big picture on Trostani Three Whispers. We can give our creatures some nice keywords at instant speed to be sure BUT.... we can also give our OPPONENTS' creatures those same keywords.^^
I continue to not understand why "Sage of the Maze" gets no love. An Elf Wizard for 2G that taps for two mana of any colors is pretty sweet to me for starters - but slap something like "Freed From the Real" on it, and you suddenly have infinite colored mana.
I am disappointed that Bridled Bighorn doesn't make goat tokens.>< Would have been an easy way to add a bit of synergy with Springjack Pasture and Trading Post (which also would have made for easy and very much on theme reprints for a western themed set).
Iirc correctly for behemoth hou just need colourless. A sol ring or quite a few utility lands will provide that. Its not great. But its not tripple colorless.
You can't put it under an Isochron Scepter but you COULD put it under a Spellbinder. Spellbinder 3 Imprint - When Spellbinder comes into play, you may remove an instant card in your hand from the game. Whenever equipped creature deals combat damage to a player, you may copy the imprinted instant card and play the copy without paying its mana cost. Equip 4
21:23 this doesn't work as cascade is a cast trigger, not ETB
appreciate the info!
@@edhjankcenter anyway, you can just target your little snakes with "Deathtouch" and actually kill anything
or some "Infect" creature
Man, great video - had fun binging this today. I found several new bangers for my decks.
i appreciate it my friend! that’s the goal is to spread the word
You don't actually need anything in your graveyard for Illicit Masquerade to be good against a board wipe. Since returning a creature isn't dependant on a creature actually being exiled, if creatures die simultaneously you can stack your triggers so that all of them except one get to return immidiately.
i love to see that tbh
Along the lines of Accursed Marauder, I would like to give a mention to Vile Mutilator from Duskmourn.
As an additional cost to cast this spell, sacrifice a creature or enchantment.
Flying, trample
When Vile Mutilator enters, each opponent sacrifices a nontoken enchantment, then sacrifices a nontoken creature. 6/5
Goes great in reanimator and blink decks. It is also worth mentioning that, on the off chance you actually hard cast him, YOU can sacrifice a token.
Cost literally pennies.^^
Key point on ursine monstrosity, its a delirium effect. If you build around milling and card types, it has the potential to smack for 12 damage without even trying. A 12/12 indestructible trampler for 3 mana. Useful early to mill and useful late to kill. Such a good card.
yea it SMAX
Trostani, the three whispers is such a cool card. Building tramplers, and giving it either deathtouch so that it only needs to deal 1 and the rest of the damage goes through, or double strike is just massive. Vigilance allows for aggresive and defensive gameplay but best of all, all abilities can target other opponenets cards, which is just sweet for politics and makes people not block opponents creatures at all due to flash deathtouch. What a fun card.
so dope i agree!!
In regard to the new desert lands, I would like to mention Desert Warfare...
which is in the best color for land recursion, brings your deserts back at the endstep no matter how they got in the graveyard, makes dudes if you have 5+ deserts, and is all of $.10.^^
Argent Dais also goes great in Ishhin...who doubles the attack trigger.
Also it's triggered anytime ANYONE attacks with 2 or more creatures.^^
The desert lands also have the desert typing, so some cards can tutor for them specifically. And you can sac them to Scavenger Grounds so you can exile graves multiple times.
I always play Sand Scout with 2 deserts in my white decks : the Archway is my first choice, but the ping desert is the backup.
(Sand Scout for Archway is one of the best value play in white and no one will be able to change my mind on it)
that’s cool as hell! hazezon deffo likes them as well
Another great part about Argent Dias is that you can get even more uses out of it if your opponents are swinging since it doesn't say it has to be two or more of YOUR creatures that need to attack to get the oil counter.
such a good cardddd
i felt the same about that Kelp Clue! amazing card
right????
White and one or two other colors would probably be a good way to run a Thunder Junction desert loop deck. Sand Scout is a catch up ramp card that finds deserts, and cards like Sun Titan can get any MV 3 or lower permanent back from your graveyard, including lands.
fair enough!
And we already have Yuma from the precons, he was pretty much made for this
Missing the big picture on Trostani Three Whispers.
We can give our creatures some nice keywords at instant speed to be sure BUT....
we can also give our OPPONENTS' creatures those same keywords.^^
big brainnnnnn
I continue to not understand why "Sage of the Maze" gets no love. An Elf Wizard for 2G that taps for two mana of any colors is pretty sweet to me for starters - but slap something like "Freed From the Real" on it, and you suddenly have infinite colored mana.
woah thats cool as hell!!
You DON'T need wastes to cast Inversion Behemoth... you just need things that can tap for colorless mana.
in standard i occasionally play a "combo" deck which boils down to simic burn using these deserts and dopplegang to copy them
woah that sounds wild hahaha
I am disappointed that Bridled Bighorn doesn't make goat tokens.><
Would have been an easy way to add a bit of synergy with Springjack Pasture and Trading Post (which also would have made for easy and very much on theme reprints for a western themed set).
Have you considered Felix Five Boots for a cipher commander?
Cipher IS a combat damage trigger.
Rolling Hamsphere?
Minsc and Boo give it two thumbs up.^^
Iirc correctly for behemoth hou just need colourless. A sol ring or quite a few utility lands will provide that. Its not great. But its not tripple colorless.
it was a long video lmao thank you for the info!
ah sadly you wouldnt get the cascade triggers for cloning apex devastator
i am but a fool
@edhjankcenter a hopeful fool
You can't put it under an Isochron Scepter but you COULD put it under a Spellbinder.
Spellbinder 3
Imprint - When Spellbinder comes into play, you may remove an instant card in your hand from the game.
Whenever equipped creature deals combat damage to a player, you may copy the imprinted instant card and play the copy without paying its mana cost.
Equip 4
Thank you for the intro it saved me over an hour and a half. 👌
yeah sounds like you would have been even more rude in the comments if you had watched the whole thing!
I tap 2 blue mana to counter your big stompy creatures :-O
💙🤍
You're on our list 😜
dont u dare 🔫
@@edhjankcenter I'LL DO IT MAN!!! I'LL F-ING DO IT!!!
Jokes aside I gotta have my stack interaction... I play against too many combo players.