Metal Arms Glitch in the System (2003) PS2 vs GameCube vs XBOX vs XBOX 360 (Graphics Comparison)

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  • Опубликовано: 21 окт 2024
  • 📄 Metal Arms: Glitch in the System is a third-person shooter action-adventure video game, developed by American team Swingin' Ape Studios, published by Vivendi Universal Games and their subsidiary Sierra Entertainment and released in 2003.
    ⚠️ Recorded & Edited By Group M Pro
    🎮 Platforms: GameCube, Xbox 360, PlayStation 2, Xbox
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    📰 About the channel :
    Hi My name is Akram, I'm a Gamer who put a lot of effort in making comparison & evolution videos, here you'll find entertaining and educational videos also you'll discover all Platforms/Fan Games of every game!

Комментарии • 31

  • @GroupMPro
    @GroupMPro  Год назад +18

    Which version do you prefer?

  • @revenge1205
    @revenge1205 Год назад +20

    Aside from the screen tearing issues on certain displays, the Xbox version looks the best in nearly every detail. It features lots of nice dynamic lighting and some subtle textural effects on its surfaces, such as highlights on metal. It also offers the best sound quality and frame rate as well. The GameCube version is comparable for the most part and it also doesn't have any issues with screen tearing, but the frame rate is a bit lower, the sound is slightly more compressed, the textures aren’t as detailed, and surprisingly, the load times are the longest of all versions, but still a solid contender overall. The PS2 version, though, since it was ported by Mass Media and not the original team at Swingin’ Ape, it being bested by its counterparts is hardly surprising, considering the PS2’s biggest weakness. Only 2 players, muddy audio, unstable 30 FPS, severely downgraded graphics, and sluggish controls. Though the PS2 port does have its pluses over the other versions when it comes to some slightly faster load times and it’s also the only version with the Mac Mines map to make up for all of its shortcomings of course, and it also allows you to skip cutscenes.

  • @sizerlecluck8613
    @sizerlecluck8613 Год назад +7

    This was at the time the first game i heard of that had no cheats. i was kinda bumded out. now in 2023 its a sad world for me as cheats are long gone from gaming

  • @hugo-garcia
    @hugo-garcia 8 месяцев назад +10

    PS2 was the utra-low end of sixth gen gaming experience : Most of the time you got no lights, no reflections, no shadows , low textures, low framerate and much more bad things

    • @Pigulodo
      @Pigulodo 7 месяцев назад +5

      On paper yes, but there are still PS2 exclusives that trump multiplatform games like this any day. The problem is the willingness to optimize the games, obviously a first party game is going to do everything in their power to optimize the game on the PS2 hardware to make it look as good as possible, but a third party game like this is going to do the minimum amount of optimizations because their concern is just getting the game done and running acceptably on all platforms within the same timeframe. They have less time to optimize performance from a hardware efficiency standpoint, so they instead do the basics like removing lighting, lowering render distances, etc. which takes considerably less time than making the code more efficient. This is why even PC games can run worse than their console counterpart, like right now Dragons Dogma 2 has lots of performance issues on top end PCs, PC games in general do basically no optimizations, and instead rely on the consumer to have high end hardware to mitigate the effects of poor optimization.

    • @colonelgeil
      @colonelgeil 3 месяца назад

      dreamcast was

    • @Nate_M_PCMR
      @Nate_M_PCMR Месяц назад +1

      ​@@Pigulodo it's also why The Last Of Us Part 1 didn't have a great launch on PC

  • @jap3430
    @jap3430 Год назад +5

    Metal Arms Glitch in the System (2003)

  • @Vuthakral
    @Vuthakral 9 месяцев назад +1

    Is the 360 version being recorded just the original Xbox disc on a 360, or is it the 360 arcade version? I've played PS2, GC, and 360 but don't have the actual OG Xbox Disc but I can't recall getting such massive framerate issues like seen on the 360 in your video. An important difference would be the way Metal Arms retrieves assets, with its master file being on a disc run through a disc reader and an emulation layer vs on the hard drive loaded directly into the system's RAM

  • @tubefreak1025
    @tubefreak1025 Год назад +2

    Hey could you do a skate 1 and 2 comparison in the future so i would definitely know which version i to like to buy,thanks for the video by the way(xbox version looks the best)

  • @mlxh2819
    @mlxh2819 10 месяцев назад +1

    I wonder if the Switch or Steam Deck can emulate the ps2 or gamecube version:

  • @minenhledlamini4206
    @minenhledlamini4206 Год назад

    Can I ask
    Where did you get the console display

  • @danielapirisi6243
    @danielapirisi6243 Год назад +2

    Ah yes, the Kids game (kind of) that has strong language

  • @lerayhaneyjr.thegamer
    @lerayhaneyjr.thegamer Год назад +5

    Xbox 360.

  • @pauldutton1082
    @pauldutton1082 2 месяца назад

    Why does the XBox third party games usually come out on top in that generation?

  • @destroyermcw626
    @destroyermcw626 Год назад +4

    All Xboxes

  • @christianreyes499
    @christianreyes499 2 месяца назад

    Need a remake :(

  • @destroyermcw626
    @destroyermcw626 Год назад +1

    PS2 has no light and looks dry

  • @Spartan-bl4pq
    @Spartan-bl4pq Год назад

    Why does 360 seem more choppy than original

    • @DisturbedbyDeth
      @DisturbedbyDeth 8 месяцев назад +1

      That's probably down to the emulation which meant some games ran worse than OG Xbox.

  • @alphabloodhawk
    @alphabloodhawk 6 месяцев назад

    Imagine if they did a re-release of this game based on the 360 version, with HD Textures and full PC control support.

  • @edualini
    @edualini Год назад +1

    Épic metal

  • @w.s.s5316
    @w.s.s5316 Год назад +1

    Creat ❤❤❤❤

  • @MrZeroCool
    @MrZeroCool Год назад

    ps2 worst graphic