Devour Braindead/Luka Strat - P5S Mini-guide

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  • Опубликовано: 5 сен 2024
  • All credit to Luka Oxenstierna, who I've heard is the mastermind behind this strat.
    This is a guide to the mechanic devour in the fight P5S in Final Fantasy XIV.
    Since making my original guide, I've now seen a new strat for dealing with devour that is significantly simpler. This should hopefully limit how many groups get walled by this mechanic in PF.

Комментарии • 143

  • @Scerttle
    @Scerttle 2 года назад +138

    Amazing, that simplifies things A LOT

  • @rodrigomoreira2629
    @rodrigomoreira2629 2 года назад +88

    And the only hard mechanic in P5 just got stupid easy. You are doing godswork here Hector, thank you so much! And thank you Luka too!

  • @fraysaur
    @fraysaur 2 года назад +89

    This is so much better than the day 0 movement. Thanks for re-uploading for this! It’s probably the trickiest PF trap of the fight

    • @feykro222
      @feykro222 2 года назад +1

      Oh no, now nobody will adjust to this new strat...

    • @BlueEyesWhiteCoffee
      @BlueEyesWhiteCoffee 2 года назад +3

      @@feykro222 i mean they dont have to? ;;

    • @bigboi257
      @bigboi257 2 года назад +1

      It's the only pf trap rest ppl got well

    • @ZurilasZone
      @ZurilasZone 2 года назад

      How else can u play this?

    • @anthonyandrade5071
      @anthonyandrade5071 2 года назад

      @@feykro222 it's not like you can hit the boss for this mech so brain dead take

  • @aylaveen
    @aylaveen 2 года назад +93

    Hi Hector!
    Thanks for featuring this strat.
    Luka is my static co-tank, and they figured this dodging method yesterday after a few pulls - drawing comparison to DSR's P7 Giga flare.
    The diagrams & video calling this Luka's Braindead was mine, and I'm sure someone else has also done this instinctively, but I'm just giving credit where credit is due before I share to my friends, since I can't figure this dodge out 😅

    • @HectorHectorson
      @HectorHectorson  2 года назад +16

      It's an excellent way to make the dodge easy for Zigzag pattern! Thanks for sharing it with the community!

    • @yeetusdeletus1575
      @yeetusdeletus1575 2 года назад

      ayla untj untj

  • @bsc649
    @bsc649 2 года назад +9

    I appreciate so so much that you post updates to your guides like this, it really does help a ton

  • @_yiaz
    @_yiaz 2 года назад +7

    Hector, you have the BEST guides. Looking forward to P6S

    • @PubstarHero
      @PubstarHero 2 года назад +1

      Have to give a like for the BLR logo.

    • @_yiaz
      @_yiaz 2 года назад

      @@PubstarHero oh, I see you're a man (or woman) of culture!

  • @arielallen9478
    @arielallen9478 2 года назад +9

    my smooth brain was having such a hard time figuring this out last night. my life just became so much easier. thank you so much

  • @nefariouspersephone9447
    @nefariouspersephone9447 2 года назад +4

    thank you for this. i kept getting confused at the circle one but im pretty sure i can pass this now!

  • @mrjelis2390
    @mrjelis2390 2 года назад +18

    wow this will be so much easier in PF strats for us gamers without a static!! Thanks for this updates!

    • @Melanie27101979
      @Melanie27101979 2 года назад

      Believe me, this is also way easier for statics as well :D

  • @imlostnthought
    @imlostnthought 2 года назад +22

    Another helpful tip: explosions take about half the room. As long as you are on the opposite side of the room you canbe very close to the middle for this movement until going to the corner, minimizing movement and ensuring you don't get clipped if you know the pattern here

  • @SawedOffLaser
    @SawedOffLaser 2 года назад

    Got stuck on Devour for a long time
    Watched this guide
    Get it every time
    Thank you SO MUCH for this guide

  • @Mysterious_XIV
    @Mysterious_XIV 2 года назад +6

    2-4-2 pattern: 1 movement, counterclockwise 180 degrees
    4-4 pattern: 2 movements, clockwise 180 degrees, then counterclockwise 180 degrees

    • @Swifter2001
      @Swifter2001 2 года назад +1

      as soon as you notice its 4 -4 pattern, you can preposition right next to starting point, move onto the first explosion, then wait for the 4th explosion, then do the counterclockwise movement

    • @PubstarHero
      @PubstarHero 2 года назад

      @@Swifter2001 This is what we do with my group. Works out with less movement

  • @breadpasta
    @breadpasta 2 года назад +1

    My group picked up on this and it's 100% recommended, it saves so much effort

  • @tyverus89
    @tyverus89 2 года назад

    My static has been struggling with this mechanic, so this is really helpful, thanks!

  • @TheRealLink
    @TheRealLink 2 года назад +1

    That's a great tweak as I was also having trouble with this in a semi-static run yesterday. Thanks for taking the time to re-illustrate it!

  • @milakucher9430
    @milakucher9430 Год назад +1

    if you're slow as I am - great to have Scholar with "Expedient". helped me on devour

  • @jluzin
    @jluzin 2 года назад

    The gold standard for strat videos.

  • @joshkary5040
    @joshkary5040 2 года назад +5

    Zigzag is an improvement, but circle seems genuinely harder for no reason. On circle just start 2 pizza slices CCW of it, go CW to where it started when it jumps, wait for the explosion to land next to you, and then just run ccw and don’t stop

    • @mattle10048
      @mattle10048 2 года назад +1

      I've been doing braindead for the zigzag pattern and the original strategy for circle pattern, it seems to work out well for me in PF

    • @joshkary5040
      @joshkary5040 2 года назад

      @@mattle10048 that’s what my static plans on doing as well

    • @matthewdarezzo6408
      @matthewdarezzo6408 2 года назад +3

      I believe the point is that both movements start from the same position

    • @Cornincarnate
      @Cornincarnate 2 года назад +2

      I don't see how just turning around is that much harder

  • @minniemay8085
    @minniemay8085 2 года назад

    thanks, when i made p5s first time i watched that before and i dont had problems with that mechanic ever. after 2nd try i had it in

  • @milkyandco
    @milkyandco 2 года назад

    Glad this got updated! Was hoping to see this strat gain more traction.

  • @inallcaps1715
    @inallcaps1715 2 года назад

    hengtor thank you for existing...

  • @danielmantell3084
    @danielmantell3084 2 года назад +1

    Awesome. Yea doing that mechanic I felt like there was an easier way to resolve just couldn't figure out what.

  • @JOLLY9642
    @JOLLY9642 2 года назад

    Thanks for the update. the zig zag was absolutely destroying me.

  • @bauche7479
    @bauche7479 2 года назад

    What a great video as always!

  • @mewoo9019
    @mewoo9019 2 года назад

    Thank you so much for this Hector! MVP

  • @OminousSoul
    @OminousSoul 2 года назад

    Me and my group were doing this blind, and this movement is almost exactly what we came up with, just we had extra movements in the Clockwise/Counter-Clockwise that I now see we can completely cut out

  • @thelazuritenetwork
    @thelazuritenetwork 2 года назад

    Even though it seems bit risky you can actually wait
    at the start point of the Loop For "clockwise" Circle Pattern. Then cut thru the middle to get to the safe spot even quicker and it's bit tricky at first but i actually prefer it the only thing is you need to make sure you're on the right side of the pizza slice.

  • @amyelevens
    @amyelevens 2 года назад

    Thank you for this. I'm much too dumb to process this mechanic!

  • @avi3365
    @avi3365 2 года назад +2

    This is what my group came up with for dodging these first time around... But we switched to doing pretty much what you said in the first video and we found it was actually more reliable and easier than it looked.
    The big advantage of dodging on the inside is you end up in the middle and it's easier to get to your soak tower. If you end up in the corner it can be a bit tight getting to your puddle.
    I think talking about Pizza Slices and 5ccw this 2cw that actually made it sound more complicated than it is. The concept is so simple, you just stay opposite of the boss in the middle. If you know when/where to start and when/where to change directions it becomes pretty trivial because the boss only ever jumps around and never across diagonally.

    • @eternalinsignia
      @eternalinsignia 2 года назад

      It depends on the strat, lot of group using static placement which harder.
      If you use adjustment, it is easier as for zigzag pattern, basically wait > go one way > wait > go back and fill the tower. For rotate wait > go one way > wait > go back and keep moving to fill tower.

    • @avi3365
      @avi3365 2 года назад

      @@eternalinsignia we do fixed tower positions and because we are in the middle when the dodging finishes we just have to take a couple of steps and we're in.
      Either way I'm sure different people find different methods easier / harder but just wanted to add my 2c that I don't think this second version is objectively better that his original strat

    • @eternalinsignia
      @eternalinsignia 2 года назад

      @Avindr usually it is for average player. Lot of player need static point. If you change a bit, it will wipe the party.
      But for decent group, they usually can wing it and let the last tower (the last on aoe) taken by tank which will invul it. The others will go to their tower during jump.
      Ps: if you have scholar, it doesn't matter which one as expedient is easly make corner to tower really joke.

  • @user-nf5yv9fc8e
    @user-nf5yv9fc8e 2 года назад

    useful to us, you save us, my lord.

  • @abacusru4281
    @abacusru4281 2 года назад +1

    Holy shit that looks way better wtf. Amen.

  • @ninecoffees
    @ninecoffees 2 года назад

    Thank you for this video. But is it just my audio settings or is this video a lot louder than the other ones?

  • @vdinh143
    @vdinh143 2 года назад +1

    Thankfully your personal movement doesn't need to coordinate with the party's so you can do whatever it is that makes sense to you.

  • @williamwarren3851
    @williamwarren3851 2 года назад +3

    I love you Hector

  • @zanon3362
    @zanon3362 2 года назад +1

    For the "circle" pattern, you can start in the quadrant next to his to immediately move into it once he leaps out. Then you wait for him to make his turn going the other direction and start your movement going back.
    When doing this, I always orient myself so that the bite starting position is to my relative northwest, then preposition to the southwest or southeast depending on pattern. Then, for circle pattern, you go left 1, right 2. For zigzag patterns you go right 2. It kept it very simple in my head and is essentially what is shown here. You don't need to go fully into the corners, and it might be detrimental to do so as you still need to get to those puddle soaks quickly.
    To those looking at this strat as a godsend: you'll still get clipped by the aoe until you know your limits. You probably won't get it right 100% of the time until you've put in the reps to know where those aoes stretch out to!

  • @cintas1603
    @cintas1603 2 года назад

    Thank you so much for this!!

  • @goldbane
    @goldbane 2 года назад

    oh this is so much nicer, thanks!

  • @MoonlightCharizard
    @MoonlightCharizard 2 года назад

    You're a godsend. Thanks!

  • @crys3s272
    @crys3s272 2 года назад

    I find this useful! Best guides

  • @ricksjason
    @ricksjason 2 года назад

    Bruhhh this is life changing

  • @Kazzythings
    @Kazzythings 2 года назад

    Thanks as always!

  • @sxiresean447
    @sxiresean447 Год назад

    THANK GOD

  • @cameronstroebel3333
    @cameronstroebel3333 2 года назад

    Amazing. Party Finder just got a whole lot easier

  • @liamwilson7549
    @liamwilson7549 2 года назад +1

    I still can’t do it. I think I’m done for now. My brain just skips when I see this every time.

  • @DoctorMcHerp
    @DoctorMcHerp 2 года назад

    Luka the goat

  • @Luca-re3ve
    @Luca-re3ve 2 года назад

    MUCH easier, apreciated strat

  • @MoonwitchXXIII
    @MoonwitchXXIII 2 года назад

    Definitely simplifies this part a lot, but far from a braindead strat. Cheese strat, sure, as it works and helps clear this difficult part.

  • @Seraph141
    @Seraph141 2 года назад +1

    Yeah that's what we've been doing in pf as well, works really well

  • @robertjames6936
    @robertjames6936 2 года назад

    Zig Zag 121 - 0:11
    Circle 123 - 0:40

  • @munyang01
    @munyang01 2 года назад +22

    Nice to see a strat that prog teams used to dodge be named after some rando

  • @unitedstatessc
    @unitedstatessc 2 года назад

    Better than what I was doing. Just react better bros, to braindead the way PF should be

  • @vynce1091
    @vynce1091 2 года назад

    or a 4 - 2 - 4 movement for both (according to your markers here)

  • @nedra.0808
    @nedra.0808 2 года назад

    the king

  • @optimistic7970
    @optimistic7970 2 года назад

    omg u made it really easy ty !!

  • @nightstrider15
    @nightstrider15 2 года назад

    Bless you

  • @gamer11011101
    @gamer11011101 2 года назад

    I was doing this last night as a Reaper using Hell's Ingress for a last bit of speed to get to the safe spot.

    • @PubstarHero
      @PubstarHero 2 года назад

      Dont even need sprint. Just walk closer to the center of hte ring.

  • @iSailorBoat
    @iSailorBoat 2 года назад

    P6S guide when? 😅 my static is there and we’re working on the fight now.

  • @KingHammer25
    @KingHammer25 2 года назад

    very usefull thanks

  • @FlitLeFou
    @FlitLeFou Год назад

    Hello what software do you use for your schemas ?

  • @Aitherea
    @Aitherea 2 года назад

    Looks like we have to DAB for the circle pattern c;

  • @justsomeguy4422
    @justsomeguy4422 2 года назад +1

    bruh. just move in the middle. whys everyone making such big movements. remember the first 3 jumps dodge in the middle while you remember the last set, can literally just sit in the middle for that entire mech just making barely an adjustment. this way you dont have to waste sprint or get clipped cause people are bad.

  • @_muse__
    @_muse__ 2 года назад

    AMAZING, thanks so much :)
    💚Zigzag= Nike sign
    💚Circle= Sunrise, Sunset
    A friend told me that, really helped me remember! Thanks George Sparkz!

  • @Dangalf89
    @Dangalf89 2 года назад +2

    So are the explosions always in the same places, or is this movement relative to the first jump?

    • @Asmodelta
      @Asmodelta 2 года назад +3

      Relative to the first jump, you'll have to start opposite of the boss.

    • @Dangalf89
      @Dangalf89 2 года назад

      @@Asmodelta gotcha, thx for the reply :)

  • @carlos82067
    @carlos82067 2 года назад

    At least I won't die hope prime doesn't change to a different start

  • @peinox5704
    @peinox5704 2 года назад

    Yes very useful!!

  • @paulkim603
    @paulkim603 2 года назад

    This could b silly question...;;; is it must with sprint or (Expedian) ?

  • @ermaz0375
    @ermaz0375 2 года назад

    WoW thank you so much !! =^.^=

  • @villaniousmustache4898
    @villaniousmustache4898 2 года назад

    You da best

  • @Lyrxen
    @Lyrxen 2 года назад

    Should you be popping sprint as soon as the mechanic starts?

  • @dantevalletta7585
    @dantevalletta7585 2 года назад +4

    Better to wait at 4 for the 2nd mechanic though instead of 3

    • @mar10SAI
      @mar10SAI 2 года назад

      Yes but you kind of miss the point of the strat. It's a simplified strat with the same start point regardless of pattern (opposite of boss) to avoid accidents with remembering where to go. It's braindead for a reason

  • @hassanosman4088
    @hassanosman4088 2 года назад

    Thanks

  • @spookywhat7085
    @spookywhat7085 2 года назад +3

    300% clear club, let’s get it boys

    • @leisuregaming1335
      @leisuregaming1335 2 года назад

      bots

    • @spookywhat7085
      @spookywhat7085 2 года назад +1

      @@leisuregaming1335 I meant boys 😭 but let’s be real, PF is just a bunch of bots anyway

  • @ZebraLover1996
    @ZebraLover1996 2 года назад

    Would it be easier for circle pattern to start adjacent to the boss spawn? That way you make sure everyone knows zigzag is zigzag and circle is circle before the jumps even start and you use one less move

    • @zanon3362
      @zanon3362 2 года назад

      I think this is trying to oversimply / keep both pattern thoughts to be the "same" by making you always start across. Illbe mentioning my strat in another comment, but yeah... I think that's the reasoning for why this one is as it is.

  • @WolfmanXD
    @WolfmanXD 2 года назад

    So here's a quick question. I saw in woops' prog video that he literally just stood in the middle and made baby steps to sidestep the aoes. How viable is that? It looks like he had mixed success.

    • @HectorHectorson
      @HectorHectorson  2 года назад

      If you can react quickly or know the pattern well it works well, but unless you really struggle with other methods, it wouldn’t be my go-to way of dealing with devour.

  • @AKRpow
    @AKRpow 2 года назад

    Do you need to use sprint ?

  • @SuguSugux
    @SuguSugux 2 года назад

    but what about the pattern where he goes foward then back then foward then back in both location

    • @MostlyClueless
      @MostlyClueless 2 года назад

      That’s not a pattern

    • @Yoshkumo
      @Yoshkumo Год назад

      and then put one foot forward?

  • @chef416
    @chef416 2 года назад

    I just griefed my reclears. This fight is the hardest in the entire tier by far.

  • @lalosalamanca1208
    @lalosalamanca1208 Год назад

    Is this called the Luka strat because of Luka Tim? ;)

  • @WindupTerminus
    @WindupTerminus 2 года назад

    Wait, there's other ways to do this? This is what my random PF group ended up doing on day 1

  • @RainHH
    @RainHH 2 года назад

    NICEEEEEEEEE

  • @diaplaysgames9083
    @diaplaysgames9083 2 года назад

    My static went by this guide and they still can't do it lmao. It's a good guide but my static is trash. 2 days still on p5s

  • @kiyokiyoko
    @kiyokiyoko 2 года назад +4

    I guess my question is why does a strat need to be specified by name when it's an individual dodge mechanic with no interaction between players

    • @LemManga
      @LemManga 2 года назад

      giving credit to the person who came up with the idea. you think thats a bad thing to give someone credit?

    • @kiyokiyoko
      @kiyokiyoko 2 года назад

      @@LemManga i see it being listed in pf listings and im just kinda wondering whats the point. i never said it was bad to give someone credit. using it as a reference for teaching makes sense though

    • @errantpassenger
      @errantpassenger 2 года назад

      @@LemManga this isn't someone's original idea lmao, it's literally the most basic way to resolve the mechanic, and it was all over pf in the first few hours of day 1. it's crazy to think some random should be credited any time someone just... does the mechanic correctly?

  • @Catzillator
    @Catzillator 2 года назад

    Ah.. I did it accidently every time zigzag appear XD.

  • @Hisho00
    @Hisho00 2 года назад

    Thx

  • @stevencrump3302
    @stevencrump3302 2 года назад

    Is it always clockwise? or is it sometimes counterclockwise?

    • @HectorHectorson
      @HectorHectorson  2 года назад

      For zigzag, always do a counterclockwise dodge.
      For circle, always dodge clockwise first, then counter.

  • @CorynSilver
    @CorynSilver 2 года назад

    Ngl I don’t get what makes it a zig zag, it just looks like it goes from NW to SW to NW again.

    • @LemManga
      @LemManga 2 года назад

      up then down then up the down, that is a zig zag.

  • @JacquiXO
    @JacquiXO 2 года назад

    Damn... That's how we progged it day 1. Were one of the first teams to get past it doing that strat blind... Unfortunate that we were progging and our mastermind who figured it out didn't get actually get the strat out. Sadge

    • @JacquiXO
      @JacquiXO 2 года назад

      We just rotated 1 for the 1 2 3 pattern then did the same movement as original pattern. Don't have to back and forward. Much easier.

    • @errantpassenger
      @errantpassenger 2 года назад

      this is what most everyone was doing day 1 lmao. if anyone actually tried to claim the most basic way to do the mechanic as their strat it would be laughable

  • @altair4849
    @altair4849 2 года назад +1

    thanks for the upload but this is a terrible strat. the distance needed for puddle stack afterward is too far for some. just stand in the intercardinal near the center (opposite to the starting fangs), wait for the 2nd & 4th puddles and move to the opposite spots. that way everyone is still near the puddle stacks

  • @rafaelsantti714
    @rafaelsantti714 2 года назад +1

    to be fair, I feel like, 2 clock 5 ccw, or 5ccw, 2 cw, is already so freaking easy o.O that trying to find other "easier" ways are just wasting time, since we cant damage the boss, jsut stick to what is safe

    • @emllik2155
      @emllik2155 2 года назад +2

      Yeah gl with that in pf. Ofc people want easier ways, easier is safer

    • @rafaelsantti714
      @rafaelsantti714 2 года назад

      @@emllik2155 yeah ofc, but since this is a mechanic you dont need to do in the same way as everyone else, is fine.

    • @ensamvarg8504
      @ensamvarg8504 2 года назад

      The issue lies with party finder honestly. This mechanic is easy with the original strats too yes, but so is edens flare (e1s), and youd be more than surprised how many wipes i saw to that. Players going into pf, especially on the first floor of any given tier, will find ways to fuck up that you wouldnt think possible, so any strat that enables braindead play is a possible way of less wipes to easy dodge patterns.
      On another note, i (and probably a decent amount of other players) tend to hyperfocus and get high stress levels whenever i do savage, so its much preferred having to remember less movements even for a mechanic with an untargetable boss
      Edit for clarification, yes, edens flare is literally just "get under the boss"

  • @Bart420
    @Bart420 2 года назад

    0:21 0:40

  • @kinggstergaming4136
    @kinggstergaming4136 Год назад

    After it works hahaha 😆

  • @Tanador680
    @Tanador680 2 года назад

    How is this "braindead" exactly? To me, the braindead strat would be to sit in the middle facing the first jump point, then alternate between dodging left and right every two jumps.
    for example, true braindead would be:
    Jump 1: Left
    Jump 2: Left
    Jump 3: Right
    Jump 4: Right
    Jump 5: Left
    Jump 6: Left
    Jump 7: Right
    Jump 8: Right
    this works for either pattern and requires minimal movement

    • @zanon3362
      @zanon3362 2 года назад +1

      Upload a video or diagram with movements? I don't exactly understand what you're trying to say. At no point can you ever be in the center because... well, all of his jumps overlap with hitting the center.

    • @thelazuritenetwork
      @thelazuritenetwork 2 года назад

      Bro you're being excessive with the movements.
      Youre turning a 2 Step move process thanks to this guidee into a 8 Step movement lol
      - Like, Half the community cant even do certain mechanics.

    • @vgaymer
      @vgaymer 2 года назад

      @@thelazuritenetwork A) this works for both patterns B) it's 3 movements not 8 C) you wind up closer to center at the end which would be beneficial for puddles afterwards. That said i've not tried this strat yet but have seen the pf strat loop. you appear to alternate diagonal quads every 2 jumps.

  • @fekbutchers
    @fekbutchers 2 года назад

    again, if only people uploaded strats that are backed by evidence instead of just fancy pictures, that'd be great

  • @atles300
    @atles300 2 года назад

    brain dead strats lets goo!