If my Friends Train Runs Out of Track... it's Game Over.

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  • Опубликовано: 8 янв 2025

Комментарии • 147

  • @jackZhukoff
    @jackZhukoff Год назад +160

    short summary:
    - Scrapman - most interesting puzzles
    - kan - mos interesting mechanical thingie
    - Moonbo - most interesting concept & complicated build
    Moonbo, my man, your stuff is fascinating, and effort you put into your builds is insane. Please, keep doing that, it's just awesome.

    • @Star.fox96
      @Star.fox96 Год назад +2

      Dapper- 🧀

    • @jianalexander1359
      @jianalexander1359 Год назад +2

      This Week has the simulator,Competetive two player and a whole game

  • @short0811
    @short0811 Год назад +107

    Moonbo, watching you progress through this build and seeing it in video form with the boys is going to be my RUclips high for the week. Cheers buddy! I hope this video does exceptionally well because you put in a TON of work.

  • @user-es6wn6pz3e
    @user-es6wn6pz3e Год назад +10

    feels just like unrailed. Train modules and longer trains would be awesome too, I can see why that might be hard though.

    • @Foxssassin
      @Foxssassin Год назад

      I was saying earlier how kAN and Scrapman didn't have to worry about getting stuck on the wrong side of the train 🤣

  • @johncage5368
    @johncage5368 Год назад +2

    Very nice idea. A little hint, in case you're wondering: The issue you had at the end, two simultaneous processes (players) changing the same instance (resource counter) in parallel creating in an unexpected result, was very likely a "synchronization issue" (in programmers terms). That's a typical mistake in parallel programming,. In a reasonable high level programming language you would solve that with a synchronization block / semaphor / monitor. As it is highly unlikely to find anything like that in ScrapMechanic, what you could try is serializing incoming events ("add one wood", "add one iron", or "subtract 2 wood and 2 iron") by queueing them in one (and only one) common queue (logic gate based memory, let's say 20 memory cells in a row) and make that queue the only thing accessing the actual resource counter. All new events come in on one side and get immediately forwarded to the next cell, getting propagated step by step to the end where they go in the resource counter. That's not 100% perfect, but would likely do the job as long as the propagation is significantly faster than the time gap between the mouse clicks of two humans clicking their mouse button "kind of" at the same time.

  • @turrboenvy4612
    @turrboenvy4612 Год назад +9

    This build was very cool. Even looked like the retro pixel style of unrailed!

  • @LuckYeti
    @LuckYeti Год назад +21

    I am in awe at what you were able to accomplish with this build. It was fun watching the streams and it's fun watching the boys play with it. I can't wait to see what comes next!

  • @triviavanille62
    @triviavanille62 Год назад +23

    This would be really cool in challenge mode, if it was possible for players to weld things in challenge mode. You could make several levels as chapters in a single challenge, so players could progress to the next level naturally at the end

  • @kholdanstaalstorm6881
    @kholdanstaalstorm6881 Год назад

    Just when you think you've seen the most complex train related stuff in Scrap Mechanic, Moonbo blows up the rulebook and delivers a train resource management clone game within the game...
    Superb efforts from all three, but Moonbo blast it out of the stadium this week...
    Brilliant first try, I wonder if an overall counter system could solve the issues with 2 players adding and subtracting resources simultaneously?
    1 counter for overall resources on the map triggered harvested, 1 for resources spent and 1 for overflow storage reduction?
    Perhaps some hefty programming, so I'm unsure if it'll solve such a complex issue.
    Amazing work Moonbo, I couldn't believe my eyes when I saw what you've done!
    I'm in awe of you!

  • @Loooom555
    @Loooom555 Год назад +1

    Nice touch that the unrailed music is in the background!

  • @MahBor
    @MahBor Год назад +1

    This is probably the coolest Scrap Mechanic minigame ever!

  • @PostalRedneck
    @PostalRedneck Год назад +10

    This turned out way better than I thought it would have. Very entertaining and looks like a blast to play. Nice work!

  • @mrbomb1339
    @mrbomb1339 Год назад +3

    Hi Moonman! It was a lot of fun watching the behind the scenes of you making this challenge for the guys, made me really look forward to this video, a few bugs to clean up but over all a great build and video!

  • @goodman5993
    @goodman5993 Год назад +3

    I love the addition of the unrailed music, it really adds to the video!

  • @feildmaster
    @feildmaster Год назад

    Glad I watched this, it was great. Feels like you needed to add separate counters. One for points, one for spent, one for total. Total = points - spent, spent can be incremented while total is 2+. Then points can just count points and not worry

  • @justinreher1500
    @justinreher1500 Год назад +10

    would love to see more challenges with the blueprint spawner

  • @PasiFourmyle
    @PasiFourmyle Год назад

    I was totally thinking I watched you play Unrailed before, but I don't see it on your channel. I remember watching someone playing it and then saw how much it was and bought it immediately. So worth it!

  • @ms.mine_
    @ms.mine_ Год назад

    This is the first scrap mechanic video I watched in the better part of 2years now, thank you very much for making me interested in the game again

  • @Jackthat1
    @Jackthat1 Год назад +1

    The real Unrailed: am I a joke to you?

  • @JohnTK
    @JohnTK Год назад +3

    This is actually seriously cool. If only you could get the map to expand when you reached the next station.

  • @Mr_Tooty
    @Mr_Tooty Год назад +7

    Don't tell Scrapman or Kan but you always have the most creative builds in MM 🤫

  • @Foxssassin
    @Foxssassin Год назад +1

    I found myself correcting Scrapman for saying stone; but come on, who actual say iron in Unrailed 🤣

  • @BLKBRDSR71
    @BLKBRDSR71 Год назад

    Moonbo speeds up train.
    Also Moonbo is like: It's my damn challenge, I'll speed it up if I want.

  • @mattymerr701
    @mattymerr701 Год назад +1

    Legitimately really awesome recreation of unrailed. Has the look down

  • @35manning
    @35manning Год назад +1

    Finally you posted it. I've been waiting and watched Scrapman and then Kan's videos.

  • @sniper1a259
    @sniper1a259 Год назад +1

    Its interesting that they both went for exactly the same path

  • @RocketWaffle
    @RocketWaffle Год назад +7

    This is so insanely cool to see happen, you totally should build harder levels and maybe a faster difficulty for two players

  • @Vulporium
    @Vulporium Год назад

    As a big fan of both Scrap Mechanic and Unrailed I really enjoyed watching this, this was a super cool build.

  • @AutoCarb
    @AutoCarb Год назад

    I was immediately like oh man it's Unrailed, awesome work!

  • @Tempest32_
    @Tempest32_ Год назад

    I like the fact that you included music from the game.

  • @Trynnun02
    @Trynnun02 Год назад

    I have to say, it's a very nice change of pace to see the boys working together.

  • @19LG99
    @19LG99 Год назад

    Wow this turned out really well. Now i want this as a custom gamemode

  • @Hadeks_Marow
    @Hadeks_Marow Год назад +6

    After watching Kan's video, what woulda been amazing is if the middle car had a timer that you had to keep resetting via a button. This would simulate how you would keep needing to water the train.

  • @xSlimeWorldx
    @xSlimeWorldx Год назад

    You seem like a dude i would get along with, your hella chill bro, love your build and vibe, keep it up!

  • @Orblets
    @Orblets Год назад

    This was really cool! Absolutely enjoyed the heck out of this episode !!

  • @tortugalot8944
    @tortugalot8944 Год назад

    I love the detail of the unrailed music its 🔥

  • @flashbang1679
    @flashbang1679 Год назад +1

    Please make this a series.

  • @Jeffery_H
    @Jeffery_H Год назад

    Game bugs be like: ahh I ruin games. You: I destroy bugs for a living.

  • @rommelfcc
    @rommelfcc Год назад

    If you can get someone to make a script to place terrain tiles, and you can make blueprint tiles of different types.
    Hmm 🤔... CO-OP IDEA!
    Maybe able to randomly paste the tiles in a given area from the player so it keeps expanding as the player moves forward in the map...
    And either spawn a new shop every so many tiles, or somehow script a shop wagon
    Awesome map 💕_ 💕
    Well done!

  • @ArchiesGarage
    @ArchiesGarage Год назад

    Tat's a very clever build Moonbo! Really well done!

  • @Thezxc568III
    @Thezxc568III Год назад

    I love watching Moonbo uploads

  • @clanpsi
    @clanpsi Год назад

    This is amazing! Unrailed is a super fun game. I wish it scaled better, though. It's pretty much unplayable with less than four players.

  • @SpaceSoups
    @SpaceSoups Год назад

    ERMAGUR its Unrailed!!!
    4:14 keeping track, eyy?

  • @TheElshagan
    @TheElshagan Год назад

    Having played Unrailed it is great fun. Specially with friends and this is a great recreation.

  • @darealkosmo
    @darealkosmo Год назад

    awesome concept!

  • @bartbevelander1993
    @bartbevelander1993 Год назад

    Could've added the water tank, but instead have it be a timer, where it plays an alarm if the timer is about to run out, and you have to press a button to reset the timer. If the button isnt pressed in time, it blows up the train as well. Unsure if thats a possibilty in Scrap Mechanic though. Great build nonetheless!

  • @airoface
    @airoface Год назад

    easily most impressive and replayable build. nicely suprised. great stuff

    • @airoface
      @airoface Год назад

      like, its an actual game
      👊

  • @theguy920
    @theguy920 Год назад +1

    WHOoooooOO0o (I also did the rocks and laggy trees too)

  • @_imfriendly95_67
    @_imfriendly95_67 Год назад

    even in single player you get a bot to multitask with, so it makes sense for them to play together on a harder dificulty

  • @bjrnfrederiksson2505
    @bjrnfrederiksson2505 Год назад

    It turned out so good moonbo and it sure has been fun seeing you making the challenge 🙏🏻

  • @Gearwars
    @Gearwars Год назад

    My first thought seeing moonbo siting in front of the train was Wait I have seen this game before.

  • @ChrisMegadonkey
    @ChrisMegadonkey Год назад

    This was awesome moonbo ! You did an amazing job as always dude 👍🏻

  • @flyingfox8360
    @flyingfox8360 Год назад

    coolest MPM ever. great friggin job bro.

  • @sherlockholmes3317
    @sherlockholmes3317 Год назад

    You have sensors .
    1 wood removed adds 1 wood point .But I bet when track is placed on the sensor it detects it and removes point from the board .

  • @crazy_wiskerb7718
    @crazy_wiskerb7718 Год назад

    As someone who plays unrailed i like the fact that moonbo chose to do this for his challenge

    • @Foxssassin
      @Foxssassin Год назад

      recently came back to unrailed coincidentally and had alot of fun! Defidently an under rated game.

  • @masterblastoise
    @masterblastoise Год назад

    this was so cool to see, great job Moonbo!

  • @JWhere_
    @JWhere_ Год назад

    Awesome game, would probably be possible to make a custom level editor with the individual tiles

  • @Xmar4
    @Xmar4 Год назад

    holy crap, what an amazing build!!!

  • @ethanelliott9250
    @ethanelliott9250 Год назад

    The man even included the actual game’s music!!

  • @Happter-N-Friends
    @Happter-N-Friends Год назад

    Finally! The challenge trio got in my feed!

  • @robertdemare6140
    @robertdemare6140 Год назад

    hey it wouldve been amazing if you could sit in the train lol, imagine, just chilling in the train whilst 2 guys hectically try build the tracks infront of you

  • @BeelzeKid
    @BeelzeKid Год назад

    still have to get used to mb beaing there .... almost forgot to like , good crossover episode again !

  • @lesto12321
    @lesto12321 Год назад

    mombo discover the joy of parallel programming - gone WRONG!

  • @MrLarsgren
    @MrLarsgren Год назад

    awesome end result moonbo. this week you won the creator award again XD

  • @maartenbeute6742
    @maartenbeute6742 Год назад

    Maybe you can make it go around some sort of mountain, and put the shop on top of the mountain to make a longer level

  • @jelleloef5207
    @jelleloef5207 Год назад

    Wow man Moonbo.. Amazing build again!

  • @lochie2804
    @lochie2804 Год назад

    I was gonna say it'd be cool of we could have some way to spawn in blueprints like other the spawners in Scrap Mechanic, and then you proceed to say that someone made a mod that does just that, right as I finished talking to myself

  • @firebladeentertainment5739
    @firebladeentertainment5739 Год назад +1

    I wish we could get some challenge level based on this!

  • @semiperfekt
    @semiperfekt Год назад

    woah, I cant believe you made Unrailed! in Scrap mechanic :O

  • @TinchoFigue
    @TinchoFigue Год назад

    I'm just commenting to up the algorithm.. This deserves a lot of views

  • @Nunya_Bidnez
    @Nunya_Bidnez Год назад

    It turned out great Moonbo

  • @FuelDropforthewin
    @FuelDropforthewin Год назад

    This is incredibly impressive

  • @DesyncX
    @DesyncX Год назад

    Really great build!

  • @MadMikael
    @MadMikael Год назад

    Beautiful work Moonbo

  • @joaco545
    @joaco545 Год назад

    This on challenge mode would be so nice

  • @ernnovikov4296
    @ernnovikov4296 Год назад

    That's actually really cool

  • @mikelenz1990
    @mikelenz1990 Год назад

    Looks great moonbo!

  • @ihiminen3393
    @ihiminen3393 Год назад +1

    Hello Moonbo! Really like your vids

  • @Soosisya
    @Soosisya Год назад +1

    Here is my idea about your idea: As for now I think that you recreate too much of the original game which dooesn't work in Scrap Mechanic that well. To reduce the MP lag, you could make so you actually don't need to gather resurces in order to build tracks or bridges, instead you have to wait X amount of time after pressing the "build" button. That would greatly reduce the amount of connectors on the map. However, you still have to break obstacles in order to get more space for tracks. Apart from reducing the lag, that system would allow you to make more deverce levels (e.g. a level where you have to navigate your train through a city, or something like that).

  • @Wardriven1124
    @Wardriven1124 Год назад

    You guys should do a couple of videos of unrailed

  • @divinetouch9308
    @divinetouch9308 Год назад

    this is the best challenge out of the 3 for me :)

  • @MRDUALITY
    @MRDUALITY Год назад

    Hey guys I want to know if its possible to create functioning Flying boats BUT using a Canard wing configuration. Can maybe be a challenge 😏 maybe even have an air battle between the airships afterwards 🤗

  • @friedrich878
    @friedrich878 Год назад

    I would be nice to see you guys play actual unrailed

  • @the_neuron
    @the_neuron Год назад +1

    Unrailed! time

  • @ScottaHemi440
    @ScottaHemi440 Год назад

    ah cool you got it working! nice

  • @186scott
    @186scott Год назад

    It would be a challenge but if it is possible to have the ground of the level connected to multiple switches and logic gates (used for desired level) when you press a switch the ground pieces lift up to the desired level positions and when the train is moving the switches are then locked in place

  • @collinbortnem4626
    @collinbortnem4626 Год назад

    The whole thing looks so good but I think the jet pack needs to be faster

  • @FluffyEnbyneering
    @FluffyEnbyneering Год назад

    Everything is better with trains!

  • @justaguycalledjosh
    @justaguycalledjosh Год назад

    i think for the sake of competition, it would have been better to give the trains a booster button to speed it up while pressed.

  • @rccookie6202
    @rccookie6202 Год назад

    Oh yes, synchronization issues, welcome to programming nightmare #1

  • @xephia4258
    @xephia4258 Год назад

    I will gladly watch you play unrailed btw

  • @SimSummer
    @SimSummer Год назад

    u should build more tracks theese are awesome

  • @temporaryname5973
    @temporaryname5973 Год назад

    you make incredible videos

  • @RBkaj
    @RBkaj Год назад

    You guys should play unrailed for multiplayer Monday

  • @Yader-Rad-ig
    @Yader-Rad-ig Год назад

    Finally the mm vid is out!

  • @AkariEnderwolf
    @AkariEnderwolf 17 дней назад

    you guys should try this again now that we got the physics update.

  • @danthiel8623
    @danthiel8623 Год назад +1

    I just went and watched Markiplier play with Wade and Bob. It’s very interesting.

  • @Emerald_Night
    @Emerald_Night Год назад

    Would love a clip seeing the train moving at full speed.

  • @alexanderdavies8332
    @alexanderdavies8332 Год назад

    Was like huh looks suspiciously like a game that was free on epic a while back then I looked at the thumbnail.

  • @MineTrain
    @MineTrain Год назад

    That is awesome!

  • @Sesquipedalian3
    @Sesquipedalian3 Год назад +1

    Was this made in 15 minutes?