Installing dbo_creatures (Bloodsuckers) DayZ Mod

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  • Опубликовано: 16 сен 2024
  • A quick guide to installing the Bloodsuckers mod from DeanosBeano.
    TIMESTAMPS
    00:00:30 - Add to types.xml
    00:01:48 - Add to events.xml
    00:02:31 - Add to cfgspawnabletypes.xml
    00:03:38 - Add to zombie_territories.xml
    00:04:25 - Add to cfgrandompresets.xml
    00:05:35 - Add bloodsuckers to other military locations
    Link to Deanos' discord. You can find help for the mod here: / discord

Комментарии • 46

  • @milowpawlow
    @milowpawlow 2 года назад +1

    Fantastic!! You did a real great job, Hepskie!!! Thanks a lot for providing that important addition to Namalsk - the community was awaiting that since ARMA2 Namalsk!

    • @hepskie
      @hepskie  2 года назад

      Thanks! It's the work of Deanos Beanos. I'm just the messenger when it comes to installing it on servers 😃 glad i could help though!

    • @milowpawlow
      @milowpawlow 2 года назад +1

      @@hepskie Ah. Then thanks for your explanation and the corrections of the minor typos ;-)

  • @skillthemall
    @skillthemall 3 года назад +2

    Thank you everything work fine they look so good and the growling is freaking me out lol I really appreciate this tutorial thanks again

    • @hepskie
      @hepskie  3 года назад +1

      You're welcome! Deanos Beanos made this mod! He's a talented dayz community modder!
      They are perfect for Namalsk map!

  • @chriswebb98
    @chriswebb98 3 года назад +1

    Thank you for doing this tutorial. It looks like I have done things correctly with the exception of a couple things. I will correct those that I have done with this video. Again, thank you so much.

    • @hepskie
      @hepskie  3 года назад +1

      Glad I can help. I hope you get them spawning in correctly!

    • @chriswebb98
      @chriswebb98 3 года назад +1

      I got em spawning correctly. Turns out I had everything in the right places, but I missed a couple of the errors which caused it not to work properly. Thank you so much. Now I just have to figure out what I am doing/not doing so that the CreepyZombies mod will start spawning.

  • @DeeDos1484
    @DeeDos1484 8 месяцев назад

    I followed this but in server they're not listed under the ZmbM_ spawns, and I'm not finding them naturally in world. Keys are in and the tweaks to the types, events, env, and randompresets. Not sure what I did wrong.

  • @wynter2925
    @wynter2925 Год назад

    i did all the steps but they still dont seem to be spawning, any ideas? iv checked every spawn and walked around but nothing.

  • @kristopher3201
    @kristopher3201 3 года назад +1

    Amazing tutorial thank you. 6:46 Do they have to add up to 100? Creepy Zombies mod asks you overwrite these files and many of them dont add up to 100. I dont know how to put it in words but I dont want to lose the dbo creatures from spawning.

    • @hepskie
      @hepskie  3 года назад +1

      Best thing to do is experiment with it and make sure things are spawning! Trust me...you don't want too many of these guys on you at once.
      I think Tyson made an explanation file that should be in the mod folder as a text file referring to that.
      I'm glad you found the video useful!

    • @kristopher3201
      @kristopher3201 3 года назад

      @@hepskie By any chance, do you know how to set up RadZone in Namalsk?

    • @hepskie
      @hepskie  3 года назад +2

      @@kristopher3201 haven't used it myself but I'm sure it would be fairly simple to do. Check the workshop page.
      Also, when the next dayz update (1.14) goes to stable there will be radiation zones anyway.

    • @kristopher3201
      @kristopher3201 3 года назад

      @@hepskie Thanks bro! When is the next update launching?

    • @hepskie
      @hepskie  3 года назад +1

      @@kristopher3201 it's on experimental branch now so hopefully not long. Can see updates on the dayz website.

  • @user-yw1dw6qq2i
    @user-yw1dw6qq2i 2 года назад

    They should be resistant to the contamination. (DayZ 1.15 feature)

    • @hepskie
      @hepskie  2 года назад

      Deanos Beanos (the person that made the mod) is currently testing and experimental version that does this.

  • @mrsakura2020
    @mrsakura2020 Год назад

    Is there a territory file for cherno?

    • @hepskie
      @hepskie  Год назад +1

      ...yes. in the same place but in the cherno map folder

    • @mrsakura2020
      @mrsakura2020 Год назад

      Hummm. Strange there is no cherno map folder included in the mod download. I’ve just deleted it and re subscribed and checked in case I had an old version. Defo I cherno file in it

  • @solitaregames
    @solitaregames 2 года назад

    wait, dbo creatures is for namalks and does not work on chernarus?

    • @hepskie
      @hepskie  2 года назад +1

      It does work for chernarus but you need to make your own coordinates for the eventspawns.xml

    • @solitaregames
      @solitaregames 2 года назад

      @@hepskie ah I see. Well I am new to making server so I still dont know the all coord spots for chernarus.
      Thank you though.

    • @hepskie
      @hepskie  2 года назад

      @@solitaregames you can use the 'Community Online Tools' mod to find he coordinates and replace them in cfgeventspawns.xml for the bloodsuckers.
      I have a tutorial to install Community Online Tools on my page if you want.

    • @solitaregames
      @solitaregames 2 года назад +1

      @@hepskie oh, I do have the COT installed but thanks. Alright, I'll make note of it. Thanks.

  • @blotzit666
    @blotzit666 3 года назад

    hey sorry where do i install the PBO?

    • @hepskie
      @hepskie  3 года назад

      You don't touch the pbo, you move the mod folder to the server...if you watch the video it shows you how.

  • @DarthMordax
    @DarthMordax Год назад

    does anyone have a pre-made territories file for Deer Isle?

    • @hepskie
      @hepskie  Год назад

      It should create one for you now I believe.

    • @DarthMordax
      @DarthMordax Год назад

      @@hepskie Unfortunately it didn't for me, but I got around it by just adding the creatures to the army spawns

  • @tomcat4195
    @tomcat4195 2 года назад

    any idea if this mod still works?

    • @hepskie
      @hepskie  2 года назад +1

      Yes it does

  • @kryhun7906
    @kryhun7906 2 года назад

    is there a way to make these guys spawn underground?

    • @hepskie
      @hepskie  2 года назад

      A script can be written for that. They usually spawn at the ground level...so wherever the mud layer of the map is. If you get the Y coordinate correct then they sometimes spawn underground correctly but more often that not will fall through.
      A script can be written to make them stay at a certain height when they spawn though. You may need to consult deanos beanos himself for that.

    • @kryhun7906
      @kryhun7906 2 года назад

      @@hepskie as shame, thanks for answer tho

    • @kryhun7906
      @kryhun7906 2 года назад +1

      @@hepskie Adding underground spawns was easier than I expected :) Mod for this already exists and its called "SpawnerBubaku"

  • @Axiom1984
    @Axiom1984 2 года назад

    Sorry I didnt realize that. just pissed off my server has been hijacked for 4 months.

    • @hepskie
      @hepskie  2 года назад

      No worries. Understandable though dude!