Just a heads-up to people who haven't played DD1, the starter vocations aren't weaker than the advanced ones. They're all equal in power, at least it's intended that way
I think you will need to be quite good at the game for it to be worth going with any hybrid classes, looks like the base classes will be much easier to keep alive, thief archer and fighter will probably be the easiest to play.
As someone who mained Strider in DDDA from start to finish, it is FAR from being weak. It looks like in DD2, they're actually juicing up the starter vocations even more (since thief is just both assassin and strider without the bow). I'm hoping they give the Fighter a lot of the mystic knight's kit.
This is what I wanted to do but question is anyone knows. The spearhand is a fighter/magic, the thief is non of those. Does that matter? AM I starting over when i switch to spearhand or does the starting vocation not matter for the later vocations? My thought was, for example, if i want to play the warrior i start as the fighter and what I level up there transfers to the warrior. Whereas if I started archer and then went to warrior nothing would transfer and I would basically be starting over?
I think some stats will transfer like your strength points if you move from fighter to warrior.. But not all. Eitherways it should still be fine. Just more grinding
Well if stats same as last game thief would be assassin which got +6 strength and +2 magic. Warrior got +4 strength +3 magic. So warrior would be better cuz spear is mixed but I think I'll go archer for +3 +3 and higher max stamina for more combo chains xD if it is the same as dd1
Archer combat looks amazing and flashy and it’s top of my list too… but I would be lying if I said I couldn’t still change my mind on the day 😂 everything looks so damn good!
@CarlWByrne bro, I'm sure I'm gonna max everything. Every class looks fun to play even fighter looks cool, and I'm not the type of guy to play the "tank"
@@bhrispinigale5832 yeah so you have not played the first game... the plot of the game revolves around an eternal cycle of the Arisen and the dragon returning in diferent lifetimes so ng+ is like part of the Story
just remember it might take a little bit to get access to the vocation that you want. The mystic spearhand for example is not available from the beginning, you have to find the vendor for it.
@@crispers702if it’s like the first game you probably have you rank up fighter and mage first, but apparently here you get more classes by doing quests so that may have been axed
As a Mystic Knight main, i cant wait to see what magic spearman can do. Mystic knight was basically a broken tanky support class that can dish out damage but it wasnt flashly. Magic spearman has no shield so hopefully it has some skills that benefit evading attacks
I hope they add MK at a later date, was my main, and was hoping to play it again with new skills. Personally, I have no interest in MS, not my playstyle, so was sad that it seems to have replaced MK.
I keep coming back to thief, I think that will be it, thief, fighter, archer and mage, i think everyone would do well to have a fighter in their group.
warfarer for sure. I always like the idea of never being truely disadvantaged in a situation, being able to swap toa different approach at one loses effectiveness. I'm definatly using a archstaff with my build to deliver super powerful spells when the baddies are down but i'll need to see how the other weapons work to decide if I want to use daggers, greatsword, duo spear and which bow in order to actually bring them down in the first place.
You're channel used to be in my feed all the time. And I was grateful. Really good content. Then one day, YT just stopped recommending your videos. And I have no idea why. IMO Arrekz's content is what FextraLife's pretends to be. Fully thought out builds and guides based on deep understanding of the mechanics. Not just long videos cranked out ASAP. I really do think Arrekz should be a cornerstone of the gaming community.
I’m definitely starting as a thief. After that, I might dabble in spearhand and warrior, and when I feel like I have a good grasp on a few weapons, I’m going warfarer. I might even learn trickster just so I have access to a more passive style
Gotta be warfarer for me. Teleport with mystic hand, Plant bomb with thief, Jump then use archer/magick archer skills. So many awesome combinations. Lower stat handicap is also a plus for me for that added challenge.
I just….can’t…wait….anymore!! March 22nd needs to hurry up already!! On another note, this is such a familiar vibe to when I first found this channel. I found this when Monster Hunter World came out and Dragon’s Dogma II has that same feel. Loving the content.
I hope the warfarer has access to more than 3 total skills at a time. If you can essentially just have one skill from each vocation you have chosen to mix I dont think it will be very effective. Especially since you them wont have the core skill that supports those weapon skills either
Just a heads up that the “starter” vocations aren’t “starter” in terms of power. They’re very much classes that are just as strong as the advanced and hybrid classes, the advanced and hybrid classes are just harder to play. The Fighter isn’t inferior to the warrior. Hell in DD1, the Strider was one of the strongest classes in the game as opposed to its Ranger, Magick Archer and Assassin counterparts which is why they broke it up into Thief and Archer for this game lol
I believe the trickster vocation will be unlocked once you beat the UR dragon. All hybrid vocation are either magic/archer or knight/magic. The purple and pink icon makes me think it’s one of these classes that will get unlocked for ng+
I plan on ranking up every vocation to unlock every skill and augment, then play the rest of the game as a Warfarer. Atm, I think I'd use the weapons and skills of a Mystic Spearhand for melee, a Magic Archer for range, and either a Mage or Trickster for supporting my Pawns, but definitely a very magic focused build. Tho, once I see how each vocation plays out, that may change EDIT: So apparently, Warfarer will rank up all vocations at the same time. All the more reason to main it
I think I'm going to go Trickster for the first playthrough. It's new and different, while also allowing for some creativity. Yeah, it doesn't look like it does a lot of damage, but there are some very interesting things it can do that may be better than just outright damage.
Mystic Spearhed is probably going to be my main class, but if they manage to make Trickster viable and fun to play as an illusionist/manipulator that sounds incredible.
In DD1 i was using the Assassin, loved the combination of Fighter and Strider. Mostly used Sword and Bow in combination. But with that being not a thing in DD2 but instead some new things like the Trickster and the Spearhand, but also the Warfarer, things get a bit more interesting. Especially since the Strider got split up in Archer and Thief. Now i'm thinking about picking Ranger for myself and maybe Thief for my own Pawn and then add a Fighter/Warrior and a Mage by hiring other pawns to fill out my group with every Class-Archetype. But in the End i want to try and get the Warfarer Vocation to mix the Archer with Trickster and maybe Spearhand or something different like Sorcerer or even Magick Archer. But i'll definetly check out Spearhand and Trickster as soon as possible and see what they are like to play and if they are actually fun to me. Based on that my choice for Warfarer changes.
I really wanted to like trickster, and I'm going to give it a shot anyway, but after finding out it does no actual damage in its kit I'm not as sold on it. I like the looks a lot, but I may go warfarer and include trickster in the kit if allowed.
Starter vocations aren’t weaker than advanced they just play different. Advanced sacrifice healing and defence to be purely damage focused so you’ll need a pawn to tank and heal for you. It’s just depends on how you want to play.
Probably start Archer, try Trickster, and end up on Wayfarer just so I have options. After all the new vocations means Strider is now split between Thief and Archer neither having an advanced vocation. Magick Archer no longer has staff or daggers. Mystic Spearman looks like it lacks real Magic Damage (could be wrong but his Magic seems to be throwing physical objects), and Trickster will need damage in general. Might settle on either Sword/Bow/Staff or Spear/Bow/Censer Wayfarer.
Waiting for the "remove vocation lock" mod, so I can run all weapons armor without manually switching vocations. Makes the game a million times better. Best way to play the original
The advanced vocations are not stronger alternates they are their own stand alone class. The starter vocations are full classes on equal footing with hybrid and advanced. The naming convention is misleading but this is the case. Starter vocations are simply ones that don't need to be learned.
Because it already is that. It starts out as a mobile damage dealer. The advanced vocations of Warrior and Sorcerer change the play style from defensive/buff oriented to offensive, an assassin is the same as their version of the thief
The fact there are only 2 advanced classes is kinda disappointing. Like, what was the point of splitting Strider into Archer and Thief if you're just going to remove the Ranger without giving it a direct replacement? As cool as the new vocations look, I was kind of hoping for more.
Thank you Paradise. Can you please explain about the discipline points? Is this something you acquire as your vocation level rises or does it acquire independently? So, if it is independent, it seems this game has character level, vocation level and discipline point experience system? Please let me know as I would like to provide accurate info to my channel viewers. Thank you so much!
You get discipline points for using a class, its independent from your vocation level but they go up at the same time. Then you have your overall character level which is completely independent of vocations and keeps going up no matter if you switch vocations ornjotn
So is Ranger not a vocation in this game? Been avoiding coverage as I don’t really want any spoilers. If it isn’t in the game is archer able to use longbows, or are they also not in this game?
Biggest issue with the Magic Archer is the inability to aim properly. Which is what makes the basic Ranger so deadly. Seems like 2 has the same issue. So I'll probably end up sticking with that again. The Spearhand is a fun new class. I might try that at some point, or give it to my starting Mage main Pawn. The Trickster seems terrible. Basically leaving all the fun to the Pawns & due to the nature of it probably being pretty useless or actively frustrating on a Pawn. The biggest issue with the first game was that levels gained with each vocation permanently increased specific stats. So if you played the entire game as a Ranger, you'd get a bunch of Stamina & not much else. Assassin only gave you Attack. You say the Warfarer has lower overall stats? Does that mean lower gained at level up? OR have they done what I want & made the stat spread change based on the vocation you have set? So if I go from Warrior to Sorcerer, my Attack would decrease, but my Magic Attack would increase?
fighter 100% maybe transition to warrior. I love parries and big meaty chops so it’s hard to pick lol. chargeblade is my fave in MH along with sns and GS. Plus ima be a big ass Cat dude it just fits
People mad about players not picking archer claiming people never played DD1 are just bad at DD1 you can perfectly play DD1 without bow or magic, yes makes the game harder but daggers and sword are perfectly fine if you know what you are doing and pack the right tools.
Just a heads-up to people who haven't played DD1, the starter vocations aren't weaker than the advanced ones. They're all equal in power, at least it's intended that way
Essentially they're intended to be more user friendly and less complex, but no less strong.
I think you will need to be quite good at the game for it to be worth going with any hybrid classes, looks like the base classes will be much easier to keep alive, thief archer and fighter will probably be the easiest to play.
The Hybrids really stood out in DD1, and I expect them to in DD2 as well
As someone who mained Strider in DDDA from start to finish, it is FAR from being weak. It looks like in DD2, they're actually juicing up the starter vocations even more (since thief is just both assassin and strider without the bow). I'm hoping they give the Fighter a lot of the mystic knight's kit.
Strider is S tier in DD1
BRO EVERY CLASS LOOKS SO SICK I WANT TO PLAY THEM ALL
Planning on being a thief first then transition to mystic spearhead, then eventually a warfarer
This is me
This is what I wanted to do but question is anyone knows. The spearhand is a fighter/magic, the thief is non of those. Does that matter? AM I starting over when i switch to spearhand or does the starting vocation not matter for the later vocations?
My thought was, for example, if i want to play the warrior i start as the fighter and what I level up there transfers to the warrior. Whereas if I started archer and then went to warrior nothing would transfer and I would basically be starting over?
I think some stats will transfer like your strength points if you move from fighter to warrior.. But not all. Eitherways it should still be fine. Just more grinding
@@seth7764Im overthinking it the same way
Well if stats same as last game thief would be assassin which got +6 strength and +2 magic.
Warrior got +4 strength +3 magic.
So warrior would be better cuz spear is mixed but I think I'll go archer for +3 +3 and higher max stamina for more combo chains xD if it is the same as dd1
I already know I'm gonna be a archer but I watch the video anyway because I'm hyped
Same lol
Life is meaningless until Friday...nothing is fun
@@rowlandjohnvanderwesthuize2164I’m working…. Fortunately I have next week booked off to no life the game :)
Archer combat looks amazing and flashy and it’s top of my list too… but I would be lying if I said I couldn’t still change my mind on the day 😂 everything looks so damn good!
@CarlWByrne bro, I'm sure I'm gonna max everything. Every class looks fun to play even fighter looks cool, and I'm not the type of guy to play the "tank"
Mystic Spearhand, all the way for the first playthrough!
Probably the second too for me
I think you have to start with a basic/starter class, then advance into Spearhand later.
People keep saying playthroughs like there’s more than one save file lol. You’ll have to delete your first save file to play again.
@@bhrispinigale5832 yeah so you have not played the first game... the plot of the game revolves around an eternal cycle of the Arisen and the dragon returning in diferent lifetimes so ng+ is like part of the Story
@@olivers3409 I’ve played through the first one 5 times back in 2013. Also, how do you know this one has the same plot line?
as an insect glaive main i already know ;)
FACTS, Exactly what I was thinking😂
floor is lava!
All of them, they're masterworks all, you can't go wrong.
FYI the starter vocations are actually very useful. Mage is even essential in the first game if you want a dedicated healer
Make your pawn a mage with only healing and elemental buffs WITH that one staff that revives them automatically and they'll be your best friend.
@@thatonepenguinperson618 I found spell screen and Halindom are also very desirable
@@thatonepenguinperson618 be careful tho, if their inclinations aren't set up right, that skill combo may screw you over
just remember it might take a little bit to get access to the vocation that you want. The mystic spearhand for example is not available from the beginning, you have to find the vendor for it.
I hope I will find the trainer for Magick Archer soon in the game !
Still going to main Trickser.
Gonna be playing as Fighter. I am the wall.
Mystic spearhead. That Jedi vibe is sic :D
Darth Maul cosplay, here I come!!
Thief, then Mystic Spearhand when I find it but if it takes awhile, probably switch to Warrior for that Berserk feeling
Kinda disappointing that archer and thief didn't have advance vocation
Im staring mage with the intent to do Sorcerer and Mystic Spearhand. But i really want to mess with all of them. Thief seems really fun
Mystic Spearhand for me, looks like Sith dual bladed lightsabre
Haha same for me :D
Yup. Right there with you
How you get Mystic Spearhand,never played the first one
It's brand new to this game so not sure exactly.
@@crispers702
@@crispers702if it’s like the first game you probably have you rank up fighter and mage first, but apparently here you get more classes by doing quests so that may have been axed
Man, I spent like 2 hours in the character creator placing and sizing tattoos for that perfect look just for every vocation to completely cover them.
As a Mystic Knight main, i cant wait to see what magic spearman can do. Mystic knight was basically a broken tanky support class that can dish out damage but it wasnt flashly. Magic spearman has no shield so hopefully it has some skills that benefit evading attacks
It appears to be able to use its teleport as an evade and it has a barrier spell that seems to negate all damage while active
I hope they add MK at a later date, was my main, and was hoping to play it again with new skills. Personally, I have no interest in MS, not my playstyle, so was sad that it seems to have replaced MK.
I'm going to miss that magic cannon
I keep coming back to thief, I think that will be it, thief, fighter, archer and mage, i think everyone would do well to have a fighter in their group.
warfarer for sure. I always like the idea of never being truely disadvantaged in a situation, being able to swap toa different approach at one loses effectiveness. I'm definatly using a archstaff with my build to deliver super powerful spells when the baddies are down but i'll need to see how the other weapons work to decide if I want to use daggers, greatsword, duo spear and which bow in order to actually bring them down in the first place.
You're channel used to be in my feed all the time. And I was grateful. Really good content. Then one day, YT just stopped recommending your videos. And I have no idea why. IMO Arrekz's content is what FextraLife's pretends to be.
Fully thought out builds and guides based on deep understanding of the mechanics. Not just long videos cranked out ASAP. I really do think Arrekz should be a cornerstone of the gaming community.
10:00 being able to fling downed/dead enemies at other enemies is verrrry tempting!
I’m definitely starting as a thief. After that, I might dabble in spearhand and warrior, and when I feel like I have a good grasp on a few weapons, I’m going warfarer. I might even learn trickster just so I have access to a more passive style
I played warrior all the way through dd1, can’t wait to see what new skills I get in dd2
Gotta be warfarer for me. Teleport with mystic hand, Plant bomb with thief, Jump then use archer/magick archer skills. So many awesome combinations.
Lower stat handicap is also a plus for me for that added challenge.
1st playthrough it’s gonna be Mage -> Sorcerer -> Trickster
I just….can’t…wait….anymore!! March 22nd needs to hurry up already!! On another note, this is such a familiar vibe to when I first found this channel. I found this when Monster Hunter World came out and Dragon’s Dogma II has that same feel. Loving the content.
Sword and Board to start for sure.
Damn. I avoided aall the pre-release info I could, so I'm kinda sad to see my mystic knight class gone. Gonna miss that magick shield.
Planning on starting with archer then heading into magic archer!
Same for me !
I still kinda hope there's more class mixes than what they announced
They actually confirmed there’s not. They confirmed what’s out there is what’s going to be in the game, and nothing more or less
Dlc might change that
If all goes to plan this game will do really well, hopefully we get multiple dlcs with new classes and other stuff.
I'll be playing all vocations to unlock all skills.
This is the correct answer
Facts
This is the way 🤘🏻
Thief and Mystic Spearhand are my two. Although I wanna try the Fighter as well.
"The magic archer combines the use of magic with archery" would never have figured that one out :'D
I hope the warfarer has access to more than 3 total skills at a time. If you can essentially just have one skill from each vocation you have chosen to mix I dont think it will be very effective. Especially since you them wont have the core skill that supports those weapon skills either
I used to play assasin with sword 🥲
Same brother. Except I preferred daggers over swords.
I like me some magic, but I'm gonna start off as a Fighter. Sword and Shield is underrated.
Just a heads up that the “starter” vocations aren’t “starter” in terms of power. They’re very much classes that are just as strong as the advanced and hybrid classes, the advanced and hybrid classes are just harder to play. The Fighter isn’t inferior to the warrior. Hell in DD1, the Strider was one of the strongest classes in the game as opposed to its Ranger, Magick Archer and Assassin counterparts which is why they broke it up into Thief and Archer for this game lol
So there’s no advanced vocation or hybrid for thief?
gotta appreciate the ragdoll physics added in
Im probably gonna be a magic archer cause that was my favorite in the first game but im willing to try the others. The spear one looks interesting.
I'm still mourning Mystic Knight, guess I will be Fighter...
I believe the trickster vocation will be unlocked once you beat the UR dragon. All hybrid vocation are either magic/archer or knight/magic. The purple and pink icon makes me think it’s one of these classes that will get unlocked for ng+
I plan on ranking up every vocation to unlock every skill and augment, then play the rest of the game as a Warfarer. Atm, I think I'd use the weapons and skills of a Mystic Spearhand for melee, a Magic Archer for range, and either a Mage or Trickster for supporting my Pawns, but definitely a very magic focused build. Tho, once I see how each vocation plays out, that may change
EDIT: So apparently, Warfarer will rank up all vocations at the same time. All the more reason to main it
I really hope warrior is actually viable in this game unlike in the first where it was the worst vocation in every regard.
I never played the first DD and I really hope you're wrong on this one, because warrior was my first pick. 🥲
Magick Archer, never doubt it. Will probably also rank up Mage and Sorc.
I’m gunna try out the trickster I think! I can’t wait to try something so new
We’re going kaladin stormblessed with this one 💪
Thief reminds me of the scout from LOTR conquest, great nostalgia hit
I think I'm going to go Trickster for the first playthrough. It's new and different, while also allowing for some creativity. Yeah, it doesn't look like it does a lot of damage, but there are some very interesting things it can do that may be better than just outright damage.
I'm always more of a martial class person myself, but those spell effects look great.
Mystic Spearhed is probably going to be my main class, but if they manage to make Trickster viable and fun to play as an illusionist/manipulator that sounds incredible.
Being new to the franchise but also been a high difficulty player. I am picking Warfarer as soon as I get it.
4 theifs is all you need
Most likely warfarer with duo spear, magic bow and daggers (MB and D for the OG magic archer playstyle).
Mage into Trickster seems a fun path to take for me
I am going to try them all. Magic archer was my final in DD DA. In this one I am most excited for the mystic spearhand
In DD1 i was using the Assassin, loved the combination of Fighter and Strider. Mostly used Sword and Bow in combination. But with that being not a thing in DD2 but instead some new things like the Trickster and the Spearhand, but also the Warfarer, things get a bit more interesting. Especially since the Strider got split up in Archer and Thief. Now i'm thinking about picking Ranger for myself and maybe Thief for my own Pawn and then add a Fighter/Warrior and a Mage by hiring other pawns to fill out my group with every Class-Archetype.
But in the End i want to try and get the Warfarer Vocation to mix the Archer with Trickster and maybe Spearhand or something different like Sorcerer or even Magick Archer. But i'll definetly check out Spearhand and Trickster as soon as possible and see what they are like to play and if they are actually fun to me. Based on that my choice for Warfarer changes.
Noob here but I enjoy ranged gameplay, so I'll be starting as an archer and progress/upgrade to a magic archer.
I really wanted to like trickster, and I'm going to give it a shot anyway, but after finding out it does no actual damage in its kit I'm not as sold on it. I like the looks a lot, but I may go warfarer and include trickster in the kit if allowed.
Spearhand for life
Warrior, but I must say archer looks incredible
Starter vocations aren’t weaker than advanced they just play different. Advanced sacrifice healing and defence to be purely damage focused so you’ll need a pawn to tank and heal for you. It’s just depends on how you want to play.
Dont think ive ever played a game without going thief first. Warror looks good, too though. Gameplay for them looks pretty challenging in a fun way.
Mystic Spearhand, Warfarer, and Sorcerer all seem the most interesting to me.
As a former Insect Glaive main, that Mystic Spearhand is calling my fucking NAME!!!!!!!!
Probably start Archer, try Trickster, and end up on Wayfarer just so I have options. After all the new vocations means Strider is now split between Thief and Archer neither having an advanced vocation. Magick Archer no longer has staff or daggers. Mystic Spearman looks like it lacks real Magic Damage (could be wrong but his Magic seems to be throwing physical objects), and Trickster will need damage in general. Might settle on either Sword/Bow/Staff or Spear/Bow/Censer Wayfarer.
thief steals items from enemies
arekkz: unique mechanic of the vocation
my brother in christ, it is named THIEF for a reason.
If i start with thief will i be able to switch to mystic spearhand when it becomes available
Waiting for the "remove vocation lock" mod, so I can run all weapons armor without manually switching vocations. Makes the game a million times better. Best way to play the original
straight up imma just run warfarer and just use fighter/archer stuff, become ultimate ranger knight
Honestly Trickster I really Fancy looking forward to playing it
the magic archer ir lancer seem cool! i like games that let me play a mix of warrior/mage
The advanced vocations are not stronger alternates they are their own stand alone class. The starter vocations are full classes on equal footing with hybrid and advanced. The naming convention is misleading but this is the case. Starter vocations are simply ones that don't need to be learned.
I want to play mystic spear hand, which class do I start as?
I think warrior
Arisen Mage/Sorcerer Main pawn Fighter/Warrior
if stats are anything like dd1 then it means that we are gonna have to play as multiple characters for specific stat increase.
Arisen: thief -> mystic spearhand -> sorcerer -> warfarer -> eventually all of them
Pawn: mage -> sorcerer
I am a bit sad that there is no stronger version for thief. Why? No assasin or ninja, something like that
I completely agree...
Because it already is that. It starts out as a mobile damage dealer. The advanced vocations of Warrior and Sorcerer change the play style from defensive/buff oriented to offensive, an assassin is the same as their version of the thief
definitely stuck between fighter, theif and mystic spearhand. They all look so cool though lmao im gonna have a hard time choosing
I’m guessing thief is the assassin class from Dark Arisen?
So the Warfarer is basically Noctis crossed with Firion.
So far I have played mage & summoner, just unlocked Tricker by mistake..lol. I'm more of a magic person.
Archer is my current plan, but if it can't go ultra long range like DD1's ranger, then I might go magick archer or sorcerer.
Start of video either Warfarer or mystic spearhand
Edit. No change
Ill be a wayfarer with mystic spearhand and magic bow
The fact there are only 2 advanced classes is kinda disappointing. Like, what was the point of splitting Strider into Archer and Thief if you're just going to remove the Ranger without giving it a direct replacement? As cool as the new vocations look, I was kind of hoping for more.
Thank you Paradise. Can you please explain about the discipline points? Is this something you acquire as your vocation level rises or does it acquire independently? So, if it is independent, it seems this game has character level, vocation level and discipline point experience system? Please let me know as I would like to provide accurate info to my channel viewers. Thank you so much!
You get discipline points for using a class, its independent from your vocation level but they go up at the same time. Then you have your overall character level which is completely independent of vocations and keeps going up no matter if you switch vocations ornjotn
@@EquinoXReZ Thank you sir!
So is Ranger not a vocation in this game? Been avoiding coverage as I don’t really want any spoilers. If it isn’t in the game is archer able to use longbows, or are they also not in this game?
No advance vocation for the thief and the archer? Sad. Could have the Ranger or Assassin back..
Biggest issue with the Magic Archer is the inability to aim properly. Which is what makes the basic Ranger so deadly.
Seems like 2 has the same issue. So I'll probably end up sticking with that again.
The Spearhand is a fun new class. I might try that at some point, or give it to my starting Mage main Pawn.
The Trickster seems terrible. Basically leaving all the fun to the Pawns & due to the nature of it probably being pretty useless or actively frustrating on a Pawn.
The biggest issue with the first game was that levels gained with each vocation permanently increased specific stats.
So if you played the entire game as a Ranger, you'd get a bunch of Stamina & not much else. Assassin only gave you Attack.
You say the Warfarer has lower overall stats? Does that mean lower gained at level up? OR have they done what I want & made the stat spread change based on the vocation you have set?
So if I go from Warrior to Sorcerer, my Attack would decrease, but my Magic Attack would increase?
Thief start into a mystic spearhand!
Archer is my favorite
Playing on PC, so mods will allow my Wayfarer to have more skill choices from the other vocations!
I don’t know what to play as a thief a archer or warrior
trickster for me cause im a little gremlin that likes to cause havoc among my enemies xD
fighter 100% maybe transition to warrior. I love parries and big meaty chops so it’s hard to pick lol. chargeblade is my fave in MH along with sns and GS. Plus ima be a big ass Cat dude it just fits
People mad about players not picking archer claiming people never played DD1 are just bad at DD1 you can perfectly play DD1 without bow or magic, yes makes the game harder but daggers and sword are perfectly fine if you know what you are doing and pack the right tools.
I’m going fighter at first then switching to mystic spearhand asap
Archer played ranger in the first game i love bow and arrow