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@@Allstin Lack of sleep, unfinished work etc really gets into play but I found a solution thought, just lower the difficulty, sometimes it's fun to breeze throught as "Canon/lore accurate" Slayer lmao
I like that the game's "easy" difficulty doesn't make fun of you for choosing it like so many other games would. It knows that people unfamiliar to the Doom Dance and he series as a whole are going to choose it, and the best way to ease people into something isn't by making fun of them for taking it slow, it's to encourage them to take it at their own pace, which is the reason an easy difficulty exists.
i feel like it very lightly makes fun of them but not in a mean spirited way it makes sense that if you dont wanna die a lot you'd play on I'm Too Young to Die
but i do feel like doom eternal does a good job on the lower difficulties at teaching players the game and provides a good experience for players of that skill level too, I think that thats important. those players might have a fun time playing through once or grow to love the game and play a bunch, going on to earn their blackbelt in blastin off demon meats
No shame in playing on easy while learning the game, as long as you're having fun. If/when you want to move up to a higher difficulty, dont get discouraged too quickly if you die a lot. Viewing each death as a learning opportunity is important. Also the first few levels are actually some of the hardest. You're trying to learn this complex game and get acquainted with the enemies, and you don't have a full arsenal or a lot of upgrades yet, so it is tough. Once you get further most people find it gets easier because you're stronger, have more weapons, and are better at using the tools at your disposal.
ID knew what they were doing... I was one of thos who liked Eternal in 2020 but thinked "is too much, I prefer 2016's" Some years of playing and understanding the basics and now I love this game so much lol
yeah bc you WERE a rookie. I have 230 and don't feel like i'm anywhere close to dominating the hard stuff like the blood swamps or Taras Nabad ML on nightmare
@@themagicalgamer6522I’m at about 50 hours, never played doom 2016, but man I’m still just barely able to crawl through nightmare, but I really do wanna try ultra nightmare some day.
I have played doom eternal for about 100 hours and somehow I had no idea you can blow up that tank on carcasses back even though I have probably accidentally done it quite often haha. Great video!
Yep! It makes sense too, exploding the tank lol It’s not somethin I find I can use in an actual fight, but just knowing stuff like that about the game, at a deeper level, is cool!!
@@richardtoth7240 Yeah, it also only gets funner the better you get, especially now that we also have community mods which the devs are kind enough to allow because theyre cool
@@kionicxnm Superhot, particularly Superhot VR is another. The base game, eh, unless you're speedrunning it's not that in depth. The endless mode is where shit gets real in VR. Look the game up if you don't know what I'm talking about, but time moves when you move. You also have to manually aim with your arms and when throwing weapons, there's a HUGE skill curve to knowing how to aim your throw, how hard to throw it, predicting where the enemy will be so if he's strafing you can throw where he's going to be rather than where he is that moment. And any time you go to take a shot or throw an object, you have to know those actions speed time up you have to be ultra-aware of everything around you, since 1 shot and you're dead. Then there's remembering how much ammo you have in each weapon since they all have set limits and can't be reloaded, and a blank fire will still speed up time. On my best endless run, I got a high score of 733 kills, took me 30-40 minutes of physically contorting my body in ANY way that would help me dodge a bullet or line up a shot. Non VR superhot is basically the same game, same mechanics just without the physical interaction. check them out
Me too... Just finished my first Nightmare run of the base game and DLCs, didn't die too much either except in cultist base (due to minimal loadout) the slayer gate in the holt (possessed marauder in an arena with carcasses) and the Saraphim boss fight. The carcasses were easily my most hated enemy and now that I know I can blow the tank up, fuck em. They don't stand a chance.
I somehow understand why this game might seem too hard for ppl nowadays... it relies on reaction speed, reflexes, spacial awareness and quick decision making. Being in my late 30s, I played all Doom releases, all of them. I ripped through the campain and the expansion packs in no time, I enjoyed every second of it and never felt like it was too difficult! This is an absolute masterpiece! Great video btw!
It’s a challenge for sure - combat chess as Hugo said! While reaction and such is key, knowing your (and your enemies’) next move, and planning accordingly, adapting to when things goes awry… that’s key! You don’t need quickswitching for example. Other things are more important (though it helps for sure) Also 30s guy here. Started with the classic as a kid! Thank you for watching and commenting!
@Allstin I've noticed 1 thing with games that require actual skill and games that are being hard for the sake of being hard like the dark souls series and elden ring. Doom eternal explains its mechanics to you well, AND tells you the techniques and core strats you need to master. It tells you all the information you need and tries to hide as little from you as possible. Doom eternal also has different difficulty settings rather than just being hard so you can make it easier or harder, keeping the game engaging. Distance, is another game that requires skill and the top speedrunners in the game play it with perfection, like in doom. I've actually done speedruns of tracks in distance simply because its actually fun to learn it and quite satisfying to pull off the top time on a track. It too has advanced techniques you have to learn. The problem with dark souls series and elden ring I've noticed is fromsoft deliberately hides key information from you, particularly in elden ring such as hiding the poise and stance meters. These games are also not that well balanced. In doom you have the tools to keep up with the enemies speed, but in elden ring for example, you do not many a times. The exception to this was dark souls 2 sotfs which took somewhat a similar approach to doom eternal in that it did balance its weapons quite well, gives you ways to make the game harder AND has a sort of skill ceiling requirement when doing PVP. Sadly fromsoft removed a lot of that. Unfortunately ds2 explains almost nothing about its mechanics so you don't know what you are even doing wrong. Or come up with a strat. Thats why I found playing doom eternal still fun on the harder difficulty settings as I could see where I could be messing up. And looking at guides its just re-explaining and expanding upon what the game already told me.
@@siyzerixmiyazaki does teach you. His hand is much heavier though, that's how you get tree sentinel and morgott at the start. He also knows people will go online to get guides, which is why he lets players leave messages. Also, the hardest fromsoft game has the best tutorial, as detailed, or even more detailed than doom eternal, but you just can't teach the game system other than shoving genichiro down your throat. The dance cannot be explained or taught, you just have to do it to learn it.
@@Kburn1985 @Kburn1985 Doom eternal literally tells you what each enemy weakness is and how to beat them, how much your buffs will last for, demon glory states, etc. Elden ring meanwhile cannot even tell you how much stance damage your attacks do since you have a hidden stance meter. Even making it visible its no guarantee an enemy will go into a stance break as they can ignore the meter going zero. Does the game explain enemy weaknesses and how to beat then in the fastest way? No, it doesn't. that's discounting half the stuff is hidden from you, something doom eternal avoids actively. There is no way ER's tutorial is more detailed than doom eternal's. Otherwise the tree sentinal and margit would be far easier.
I've played Eternal almost every day since release, have put over 1000 hours into it, have beaten the campaign 5 times on UN, but had no idea that Carcass blows up from hitting the tank on its back until watching this video. Damn dude.
Just for the record man we enjoy watching you and your personality. We love the Doom Eternal content but don't burn yourself out on it. If you ever want to talk about anything else you're passionate about please don't hesitate to do so. I love Doom Eternal with a passion but a break from things now and then is healthy for all of us
Thank y’all for caring 😄 Don’t worry, I’ll be watchful. Eternal is basically the only game I play (aside from clash of clans). When I find a game I enjoy, I dive hard into it. And I’ve been a DOOM fan since the 90s. Regarding other videos, I actually do have a second channel where I talk about tech news and money talk! The latest video is about Twitch’s new ban policy: ruclips.net/video/jPb-TOqRi5k/видео.html
@@Allstin honestly i have no desire to play another game. Eternal is so good that every other game feels a bit shitty to me. I have gotten largely into arena shooters tho such as dusk, amid evil, ultrakill etc. This game is pretty tense tho so breaks are necassary imo
I started a total white belt when the game came out, but am now what I’d consider a pro thanks to the doom community like you and under the Mayo! Campaign and DLC’s UN all completed 😎
i'm still trying to get thru SGN master level i'm fairly new to Doom as a whole, but i'm sure of my skill and can carry my own weight (meathook as movement, quick switch, combos) Now i know what i need to improve :D this community is very poggers, i'm glad i bought the whole DOOM franchise on steam :p
Very welcome! It’s a sliding scale for sure. You can definitely be in the middle. So that’s when you take what you need (heh) from each level and apply it
Also me. I have some alt plans in place and do a decent job with cooldown/resource management, but way too often I'll be like "this Ultra-Nightmare death was bullshit" but then think about it after a few minutes/an hour and realize I just sucked lol. Or sometimes I don't have chainsaw when I need it. Like I'll do the advanced stuff mostly consistently (though I need to experiment more with faltering than just Ice Bomb or Shield Bash) but the times I don't still show up (also I don't have the best of aim, but I can make up for that with Chrono Strike and having put enough hours into the game to figure out pathing and good options). This video wasn't what I was expecting (was expecting more theory-crafting and not an analysis of skill levels), but this is still a godsend for if/when I finally get around to doing recorded Ultra-Nightmare runs of everything (I've done all the UN stuff before, but it wasn't recorded, which makes me sad).
@@Maximus7th Recently I've been doing a lot of resource management, in early campaign for saving up 3 chainsaw pips. I don't play UN but always play on Nightmare and I usually use the meathook and energy shield to get myself out of bad sitiations because i use the flame belch as an alternative for groups and I don't incorporate the chaingun into my playstyle a lot. I've just been dying to tyrants,barons or cyber mancubi lol i have to way of creatively dying, What about you?
I'm another player who's mostly in Advanced but realizes there's so many things I can still improve on to take the next step. Hopefully with this new mindset I can get around to some good recorded Ultra-Nightmare runs just to see what I'm capable of after having gone through it all before. Thanks for this video!
I’m in between intermediate and advanced it looks like, because I rely a lot on pb ballista and ssg ballista, but I have also memorized exact strategies on how I plan to deal with every single type of enemy, I use the meat hook for both the armor and to get out of the way. I use the chaingun shield a lot, to protect myself lol, and I’m able to do generally decent to good playing TAG 1 on nightmare and I have just recently did a successful ultra nightmare run of tag 2. I use grenades to deal with a lot fodder demons or to deal with barons and tyrants in conjunction with icebomb, and maybe a blood punch or two for the tyrants. Lol
I love how it doesn't take that long to get better at doom eternal. It took me maybe 2 months to get to the advanced level. And maybe another 2 to fully start to master the game. And I've only been playing for 5 months and I'm comfortable on nightmare-ultraviolence no hud! This really shows how anybody can learn and master doom eternal. Thanks a lot Allstin! This video was made perfectly to help anybody on any of these levels!
I'm definitely just below the advanced tier. I have a great understanding of the doom dance but sometimes I get to comfortable and make silly mistakes. With a bit more dedication I know I can cut these out
My favorite part about this video isn't the game mechanics tips, it's the psychological analysis of the guy that wants to improve at a videogame. Pretty cool video.
i love that kind of stuff! it’s been in other videos too as key points. because the mental game will screw you over hard on ultra nightmare. worse than any enemy in the game
Amazing video as always man. Even as someone that played the hell out of 2016, there's sooo much great advice in here for both beginners and pros. Your content gets better every time I see a new video released, and this one is no exception. Keep it up man, the Doom community needs more guys like you!
I consider myself between intermediate to advanced after more than 300 hours in the game. I still die often on nightmare difficulty, especially in the DLCs.Sometimes I think with 300 hours of gameplay, I should be a blackbelt by now. However, I've never really played any FPS on hard mode before Doom Eternal so I guess I shouldn't be too hard on myself.
You're right, the people who become absolute beasts at the game really quickly often have hundreds or thousands of hours of playtime in FPS games prior to picking up Eternal. And even if they dont, who cares? some things come more naturally to some people than others. as long as you're having fun and getting better at your own pace thats all that matters. I have the same problem tho, feel like I should be better than I am for my playtime. but at the end of the day I've had a lot of fun playing this game and gotten way better at it than I was. going from sucking on HMP to completing SGN ML on UN has been a blast. I could be way better than I am now, and I'll never be Zero Master, but I'm happy how far I've come. the fact I have room to improve is a good thing, it gives me reason to continue playing
@@furiousfap3369 Well said. As long as we have fun, who cares if we're not in the top 1 % of players? Only thing is that my pride sometimes gets in the way and I am too perfectionist and in turn get frustrated. I gotta learn to take it easy. Congrats on beating SGN ML on UN btw. I sure as hell can't do that yet.
Hey Allstin, never been any good at playing games, hardly play at all. But I bought Doom Eternal 2 months ago, and have completed for the 7th time on NM yesterday and am totally hooked!! (gonna try UN next, uh oh). Learnt loads from this video, loads of really cool info. Also, I understand why people are totally obsessed with games and RUclips etc. as the community is actually really cool and everyone is really helpful! Keep doing yo thang dude, thanks a bunch!!!
Thanks a lot for making this video! One of my biggest hurdles in this game was not being able to gauge how good I actually am, which would lead to me expecting too much of myself and subsequently getting very frustrated when I did poorly. Having some perspective on what category of player I fall into was much needed!
This actually helped me identify a few issues I had, mostly in switching quickly to the right weapon at the right time and using them in the right way. It also helped me figure out that I am not using the meathook 100%! Of all things I didn't know you could use it to launch yourself upward. Now I just got to combine this with keeping in mind of where what is and I might actually get a bit better than I am. Thanks a lot!
yeah the meat hook can fling you around in all sorts of ways, definitely experiment with it. You can swing behind, around, and over enemies like fuckin spiderman
I didnt listen to like 90% of what you said on the "blackbelt" category cause i was so distracted and amazed watching the pro background gameplay lol as someone that has played doom eternal for like 10 hours this is so cool to me
I like this video, you basically said it differently but I think one of the traits a better player has over a less experienced one is the fact they know their tools much better. A good example is how the Marauder was fought in the first few months of DOOM Eternal, players did what they were told: Super shotgun when eyes green mid range. But now players who have a better understanding of the tools at hand can approach the fight in multiple different ways and come out succesful. Same goes for the armored mancubus, we were told we have to blood punch their armor off so we did and we got hit by an AOE explosion. Now everytime I see an cybermancubus i'm formulating a viable combo in my head: Did I hit him yet? No -> Go for remote detonation falter, Blood punch, super shotgun. I did hit him so maybe he wont falter, I need a guarenteed falter so go for frag, icebomb, or microwave beam to get the safe blood punch. Or my favorite scenario: I don't even have a blood punch, but this enemy is easy to dodge so I can either engage now, or take a chance letting him live and come back when im better armed. Chess with guns and monsters.
This was great video Allstin. I can totally see the transition when I started from beginner, to intermediate, and now I can call myself advanced player. ID should make some kind of a mod test where it gives you a title of those belts colors, the white, blue, black ect. That'd be really interesting. For example there should be time, and in that specific time there should be couple of things that player has to fulfill, like some challenges. Let's say like this. You have 1 minute to kill those type of demons, but within that time you also must: Use Meathook to traverse 10 times, use a microwave beam to stun 5 enemies, use an ice grenade in combination of frag grenade and flame belch 3 times. Destroy 10 weakspots with precision bolt following with balista shot (or vice vers). Use a chainsaw 10 times. Something like this. We start from beginners and then slowly way up to other ranks. And when you get the fullest rank you get a certificate. The way I imagined this is making DOOM Eternal as Sport Game in a Singleplayer. Like American Ninja Warrior, Olympics. I see this like an achievable and quite possible
Nice that you can see the change! The closest thing to that is the classic mode master level, and other things to come. The skins are basically how you can measure yourself now... in a way. Even then, it’s maybe not the same? Especially since only the UN skins you need to be on UN for, the other challenges can be done on any difficulty
@@Allstin What I discovered when going on my second playthrough of UltraNightmare is that the way it gets easier is because you learn the spawn location and obliterate enemies ASAP. It involves a lot of critical thinking because you have just one life. True you can limit yourself, but going all the way up and die by starting the whole new game is brutal for health imo. Like beat UN only with a pistol. I don't say that kind of stuff is impossible to achieve, but it limits you and not everyone would be into that. But this test or mode can be it's own thing. Like a Horde mode or Parkour stage. I edited on my comment where I see that DOOM Eternal can become as sport type of game in a singleplayer. Like in Ninja Warrior were they are completing certain amount of obstacles within given time.
I played the base campaign on "I'm too young to die" and feel it gave me a false sense of security and I could just go round full auto shotguning everything and then did the same in AG part 1. Then I had this crazy idea to try AG 2 on Nightmare and it was a horrendous experience dying on every single arena as I didn't have a clue how to fight. This forced me to try playing a completely different game and whilst I am not good yet by any stretch I can comfortably get to level 2 of AG2 on UN which is a start I guess. My aim has gotten somewhat decent as well as I have had to master the ballista and heavy cannon shot.
The breakdown and advice given can be applied to different games. I don't play DE but the pointers do help me pick where I'm at or what I need to improve in other games.
According to this classification I think I would fall into somewhere between Intermediate and advanced, Iv'e noticed myself doing certain advanced combos but I phase in and out of the zone defaulting to bad habbits. For example, takin out a cyber mancubus for me is a frag grenade into the falter into the bloodpunch and finishing him of with an ssg shot or ballista, but other times I just rocket them down even if I have shells and bloodpunch losing times and getting cornered in the process. Thank you for showing me what to work on to improve, love your vids keep it up. :D
Yeah we were all here at one point I remember my first playthrough on uv I never used frags weakpoints or flame belch and when I bumped up to nightmare I got taught that I have to use all my tools after 3 nightmare playthrough I got ultra nightmare done
Honestly if you beat soper gore nest on UN you're for sure ready for the campaign. I beat all 3 in UN and for some reason my dumbass is still struggling with soper gore nest.
I should say, that a nightmare difficulty right from the start improves your experience drastically. When I die in DE, I don't feel any depression, I just manically proceed forward until it is done, even if it's 100+ tries) 🤣
If there was one thing that made me a better player it was my nightmare Kaiser Campaign run, that run was brutal (at first) and now its my average run. The sense of skill progression in this game is very satisfying.
I'm rediscovering the game today after finishing it when it came out on normal difficulty. Trying now on ultraviolence and I'm already feeling quite a jump... Thanks for your video, I'll watch the others
I was intermediate at this game on console years ago. Now I'm picking it up again on PC with M&KB and I'm back to beginner haha. This game is so frustrating at first but once you start to "get it" it's one of the best games ever.
It's more interesting for me, to know where I am at, and also to understand all the backlash around TAG2 and its difficulty, and how we perceive our side of the gameplay, than to upgrade my playing with this video. I've never realised how some people can play like the first level you show, and now that you showed it, I find it useful as a whole, for the community to be more respectful of players in general. Just my thought, and for a little bit of narcissism, I think I'm between the black belt like advanced and the "S Tier", but it doesn't matter, I always have fun in any run of this damn good game.
Beginner is learning the basics of combat, controls, etc. Advanced players generally know how to play but have still yet to master everything such as, aim, weapong switching, map traversal etc. Expert players know the game they have mastered the Doom dance. PRO well their on another level.
After completing Nightmare, I feel like I'm in the advanced. I've put 80 hours into PC so far and probably double that on PS4. Moving to PC opened so many new avenues of gameplay... and I still am not bored of Doom Eternal. "I could never be that good" used to be my mindset watching people play on Nightmare. I never really intended to do it, I thought it was stupid. After so many hours playing though, you're going to get better whether you're really aspiring to be or not. My nightmare run was about as hard as my first ultraviolence run, I died a lot in the same places that got me on UV, but I noticed in between the huge arenas, I was killin it. My advice for new players is start low. Try hurt me plenty, if it's too easy go to UV. If it's too hard, go to I'm too young to die. Either way you go, you actually have to play to improve, and if you're not willing to, you just don't like the game and that's ok, just don't blame the game. You can dislike something without attributing your dislike to some huge flaw that people can't see because they're sheep. Eternal, the more I play it, is becoming a better game. Probably my favorite combat system in an FPS ever.
"The advanced know what it takes to kill what demon and the cost" Me who beat the master levels on UN by spamming quick switching: "tottally, I knew that".
Only played 2016 for any length of time & I was intermediate, it's cool that I can recognise traits like spending a lot of time on one enemy instead of being more mobile and efficient. One thing I remember (it's been awhile) is feeling like I hit a wall, at a certain point you're skilled but sluggish, and you're painfully aware of it but unsure how to proceed. Anyway cool vid, you're quite switched on.
3:46 "oh that was just a cheap shot" That was what I thought when I was fighting the 2 marauders in the UAC Atlantica level and I backed into a zombie, which resulted in my death
I'm close to being the Master Slayer, and now I'm trying my UN run after 120hrs of gameplay. I do a lot of mistakes in regards to weapon switching and that makes it complex to play a bit faster than I already do. I know the combos, the weak points, the movement, positioning etc. but I have to change the hotkeys so that I can adapt into a faster gameplay. Great video btw, feels good to know that I'm actually already there at being the Master Slayer lol
Advanced here. Even after beating everything on UN, I still lack my positioning skills, when I find an opening I often overstay my welcome. I think I can dodge very well, so if I am paying attention I don't get hit often and constantly restack, but if I get tunnel vision my hp just disappears. To be completely honest, based on what you said I am right in the middle of the advanced spectrum. My positioning is often lacking when compared to people like you, but if anything I got very good at one thing: killing enemies very fast. And that makes up for it, or so it seems. If I need to focus on the survivability, I can do that no problem, so long as I don't have to kill the enemy at the same time. I can do either on a high level, but not both at the same time. I think what separates the elite, like lighningbreak and frosty from the rest is not the fact that they kill things a tiny bit faster than an advanced player, or that they can dodge reliably, just like an advanced player, or their decision making, because you can make any decision, but without the ability to execute ( like aim, dodge, combos ) it's worth nothing. An advanced player can do either imo, but an elite player can do ALL of them at the same time. They kill while staying untouchable, and consistently make the best decisions without having to step back and think for a few seconds, which for us often manifests in moving around trying ( very important, *only* trying, but not succeeding ) to dodge and find an opening. An elite player just goes in and comes out with full hp.
I’d like to say that I’m advanced since I’ve played consistently since launch and beat all the DLCs and campaign on UN, but I still make intermediate mistakes every now and then that just make me feel so dumb. Like you said for the masters, I just don’t have a whole lot of consistency in my decision making when it gets really intense.
I'm a pretty solid intermediate console player, and the main sticking point I have (and which TAG1+2 really exposed) was that I struggle to crowd control and escape pressure when there's multiple heavies and super heavies gunning for me. I use the shield and yeethook as "get me outta here" safeguards, but when I dont have a good hook point or shield is on cooldown, I kinda panic and demons overwhelm me. It also doesn't help that I struggle to "read" the kill threshold vs. stagger threshold of fodder demons, so when I'm pressured by heavies and health is low, I "over-damage" the fodder and essentially lose my health lifelines. (seriously, a zombie dies with TWO assault rifle shots, and sometimes even one shot kills it, like how the fuck does anyone farm fodder for resources when they just die from slightest graze? At least in 2016 there was the rune that increases the threshold to basically guarantee staggers. In Eternal I can just never get glory kills when i need them, it happens almost by "accident" but I can't just surgically conjure a stagger state on demand
Me personally I’m at advanced level, I’m not exactly wise enough to give advice but I found that rerunning through horde mode a couple of times really helped with improving, considering I finally managed to beat the game on Nightmare (DLC included) I also found that the infinite Arena mod is another great way to improve, considering there’s significantly less downtime than Horde mode, and it’ll immediately start you out with all your gear.
This video has given a really good perspective of how much better I have gotten since the beginning to getting over my nerves and beating the base game on UN today. Great video.
You can look at anything in life this way. It really comes down to what you enjoy. If you really like something it consumes your time and you get better.
Quick tip Meathook>ssg>blood punch instantly staggers a cyber mancubus allowing you to refill the blood punch you lost as well the time for the animation to go through your meathook will be ready again or in other words you can kill a cyber mancubus with just 2 bullets this is useful for places like super gorenest master level where you have to fight like 5 or 7 of them in an arena at the same time.
@@Allstin actually they rarely hit me in close range the ssg falters them when giving ample time to blood punch and the meathook keeps you in the air making it unlikely to hit you because of the weird way they shoot their projectiles unless your really far away or there are like 8 of them huddling together there’s a very low likelihood they will even hit you I’m surprised more people don’t know about this it makes dealing with them really easy to the point I have a harder time with normal mancubi.
Very nice! Yea they’d shoot a rocket from each side. You can strafe em out. The ground attack is brutal but meathook keeps you airborne for a sec. Ssg falter that’s good, gotta get closer ish to them I’d bet
i notice as an intermediate, what i sometimes do with the meat hook, is that ill grab an enemy, swing around them, shoot them, then quick-swap to another weapon, and then kill another demon before I hit the floor
I'm having a weird problem in my gameplay; I am too lethal. I know that sounds self-agrandizing, but I deal too much damage and I don't get the glory kills. So, I end up losing out on health and blood punches.
Same. Single out a fodder, hit it 2x with rifle or 3 with plasma rifle. Or keep flaming and keep your armor up so you don’t need health. I put flame belch on side mouse button right next to dB meathook lol and then do deliberate glory kills for blood punches
I’m definitely between Intermediate and Advanced. I fair pretty well on Ultra Violence, and have had entire Hurt Me Plenty runs without losing a single extra life. I do want to attempt a Nightmare run pretty soon.
one thing i learned recently is that a fully charged destroyer blade can instantly stagger a hell knight. same with the arbalest, although sometimes it straight up kills it. i've found the destroyer blade to be the best method for staggering them.
This one was super awesome consider myself in between advance with some intermediate habits I need to break this really helped me understand thank you for the amazing work keep it up 🤘
Beating 2016 on UN I thought I'd mastered doom. DE made me realize how bad I still was. Passing DE on UN made me become WAY better. Then TAG1 and ML's on UN I had to lift my game yet again. The skill progression is fantastic for a SP game.
I'm kinda stuck between Advanced and Master Slayer, ironically I have to play less aggressively because sometimes I underestimate demons and overestimate my health. I lack awareness but that's something I would work on. Also, as a tip for players to get to the advanced or master tier, the unofficial Master Level mods (at least for PC players) are a good way to improve, yes most of them are very overwhelming, but also they demand you to keep pushing your gameplay and lower time reactions and awareness. Also thanks Allstin for this video, an awesome guide for new and old players who would like to be better at the game :D, keep on with the good work.
They’re definitely good to use if you need, though being able to fight without them is good. But we get lots of practice without supers, typically we use them in the same arena or as a panic to save But keeping a clear head goes a long way!
I was able to complete doom eternal on the Ultra violence difficulty no problem. I struggled with completing doom 2016 even on the beginner difficulty. Makes sense, I used to play a lot of quake 3 so I felt really comfortable with eternal. Onto the nightmare mode
I used to think enemies like the Marauder were extremely unfair, and made no sense. After awhile though, I made it to DLC 2, and I had seen more videos about him as time went on, and I formulated more strategies. I wasn't any good at quick swapping. Hell, I'm still terrible at it, but at the end game, I could now take on that beast of a fighter, and realized where he stood in the game. He was made the way he was for a reason, and he was meant for players to figure out what he does, and to take advantage of learning how long he is staggered for, what to do in that moment, and when to quick swap at that perfect moment while also watching for various enemies that will likely come at you, whether you are ready or not. Now I am at a constant movement, and I'm picking up slowly how to quick swap better. Seeing this as well just built my confidence even further. I think I'm going to try Ultra Nightmare mode again and see if I can pull through it. I just hope I don't die at level 2 again. 😅
Its been a while since i play doom eternal, to be honest im a really salty guy i always blame the game for my mistakes even when i am the one who barely knows how to counter a marauder properly. Im on my way to play and complete ultranightmare but im too scared of it because there is always that moment that i hesitate and die in such humilliating ways Because i meele a mancubus Because i focus on dps instead of dodging or doing both Because i dont keep in mind the cooldown of grenades and chainsaw and its really goddamn desperating The cultist base is as far as i got in a UN run. However im not gonna stop I doesnt matter if im not the best player because even if i commit stupid mistakes i know that i am damn good at doom eternal and that i can be better. Im on my way to master doom eternal and im not stoping till i complete doom eternal in UN because i know i can and i want to. So wish me luck.
There ya go! I will say it’s best to drill the good habits and not bad, so you don’t do the bad. I’d say come to the discord, we have good support and help there!
It's really all practice. You dont get better at something if you dont do it. Sure you can watch these good players and pick up on their habits but in the end you still have to put in the work. I used to play on hurt me plenty when I started the game. I really started playing and practicing intensely in december and now Nightmare is the only interesting difficulty with most stuff. Still havent beaten UN tho so I think I'm not quite fully "advanced". But I think I will get it if I just try more :D Anyways great video as always!
I was the advanced player and I am just coming back to Doom Eternal from like a year and decided nightmare would be good and I was very wrong, I got to the cultist base and I am struggling but getting through it slowly getting my knowledge back
Thanks for the video. I knew I was in the intermediate part, I know a bit of the falter sistem and combos that allow me to kill demons fast enough to not having trouble with them, the mayor problem I have is with the posisioning part, I get hit more than I should and that gets me killed in all my nightmare runs way more than my UV runs. Once I figure it out is over for hell. That and switch combos on console...
i bought doom eternal some days ago and i needed to switch difficulty at the start to im too young to die because i was having issues on the game, now i have 5 stacked extra lives and i killed the marauder first try
I only did one playthrough of this. It was on Ultra Violence and I started out at beginner and by the time I finished I would say I was mid intermediate. Certainly not advanced but I understood the Doom dance somewhat in my muscle memory. Then I stopped playing. Decided to pick it up again after a couple of years and all the skill is gone. I'm actually even worse than I used to be before because I don't game as much in general. But I'm relearning it faster so my rate of improvement is better than before.
Great video as always brother. You and Between the Sour Cream errr I mean Mayo and Cynic have helped me so much in becoming a better Slayer and I'm thankful for your insight and contributions to the community.
one of my biggest flaws is over reliance on balista+ssg it works practically against everything and the game doesnt punish you for doing it (base game)
@@Allstin I’m at a crossroads with Eternal. I have great fun on UV where I dominate. On nightmare I die too often and I don’t really have as much fun. Either I try and improve or just stick with what I enjoy or move on to other games. As far as improving goes I’m trying to get better about using combos. I can do the SSG balista. I learned if I use balista first on a marauder I can do balista, SSG, Batista and get more damage in per stun. I need to learn more combos and not fumble the buttons. I’ll often panic and just swap weapons without firing lol. It feels unfair that I die so fast in a battle if anything goes wrong. Like I get stuck on an enemy or a ledge. You go from full health to dead so quickly. Maybe I just need more practice.
I see myself as another Intermediate ocassionally borrowing an advanced skill or two. Playing on Nightmare and playing all the fights, even optional ones. Still dying a lot, but enjoying myself tremendously. Typically with no BFG or Crucible, because I suck with consumables in all games. Not just because I worry too much I might need it later, since, obviously, I often times KNOW that it is a free use, but mainly because it upsets "my groove" as it would for a typical Intermediate and do more mistakes then. Some things that move me above Intermediate happened in TAG 1. It taught me to be a bit conservative more and dont rush when I dont know that I have a tool to deal with the current situation, instead go harvest some fodder. The Trial of Maligos (the boss fight in Blood Swamps) showed me that I am actually kinda comfortable with SSG traversal and I know how to use that to get out of a tricky situation and gives me time for more accurate PB/Ballista shots. After all, it is Meathook+PB/Ballista boss fight. In TAG 2 Im now more conscious about herding AI and use that for armor pooling. There is nothing more enjoyable than seeing 4 or 6 Hell Knights and luring them around and then grenading and flame belching and getting ham on them. Or abusing the slowness of Mancubi and lining them up and just chewing through them with turret chaingun, while triggering falters. Also, while I still overuse SSG+Ballista on the Marauder, I actually started with the Remote det+Ballista, but I know that what is key for me is to get some distance from the Marauder to make his AI do what I want (ie be stupid and dash in and immediatelly strike) and I dont feel all too terrible, when I have to use something else like Shield bullying or shotgun grenades to fight them. I guess I have about 2 tools for each of the heavier enemies, though there is always one more reliable. Currently the thing that ends up killing me the most is when I dont see a spawn of a fast demon, which I might even know about of due to memorization, and getting surprised by him from an angle I didnt really expect, because I was still trying to find him to know where exactly they are. Basically getting the info for situational awareness. Cursed Prowlers are the worst in this. My success rate at killing them after I get cursed is about 1 in 10 attempts, if he curses me. They dont even provide many opportunities for learning :(. So I have to look them up immediatelly every time, and since they can teleport, I just have to very conservative and meathook SSG or ballista them the same way I do normal ones, but cant afford to get hit to be able to continue the fight. Many of these things are thanks to the Doom RUclipsrs like you. So thanks :D. And I think Im still improving. Right now, though, I have to muster will power to go again through TAG2, after my save got corrupted in about 2/3 of Reclaimed Earth (the Blood Maykr fight after the possessed Pinky). This time, with cloud saves stored in cloud storage with versioning. Never again getting scammed like this.
After watching some of your videos you've actually taught me how to play the game better and I have used the techniques you suggest people do and I gotta say man your doing a great job!
I'm somewhere between intermediate and advanced. I just really struggle to stay focused and not panic in bad situations as I'm practicing on Nightmare. I can do quickswitching at a rudimentary level and feel like I manage my resources fine, but I get tunnelvision when the going gets tough and can't always dig myself out. I've begun using the meathook to move around in cool ways and set up more huge resource payouts, but it feels like a victory when I do rather than a given. I know I just need more practice in Nightmare so I can more consistently style on the uber-aggressive enemies with equipment, falters, and combos. It's good to feel the improvement when certain encounters become instinct and I can achieve a kind of demon-slaying zen on a good day.
Very nice video man. Personally I think I am something between intermediate and advanced level, sometimes I do very well, sometimes I do crap 😂😂. For example: just finished taras nabad on my first nightmare playthrough on my ps4. I died like 8,9 times on the first secret encounter( doom hunter, pain elemental and cacodemon) and then I passed the arena where Hugo died a lot without using bfg and only died once. Also I passed the final arena after you get the crucible first try without using the crucible, but I used bfg 😂😂. Did you saw the post/leak that Hugo said there will be a secret if you don't use the crucible on the master level, when it gets released? I wonder what they will put this time...
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Great video man... I've thinking about making a similar video, but yours is on another level...
Welp back to my script I guess
very well done! This video was perfectly executed! I think i would put myself in the advanced tier here
I consider myself a black belt/master slayer and white belt when I have shitty days lol
@@mrzeromafia the feels!! You’re hitting everyone in the feels! 😛
@@Allstin Lack of sleep, unfinished work etc really gets into play but I found a solution thought, just lower the difficulty, sometimes it's fun to breeze throught as "Canon/lore accurate" Slayer lmao
I like that the game's "easy" difficulty doesn't make fun of you for choosing it like so many other games would. It knows that people unfamiliar to the Doom Dance and he series as a whole are going to choose it, and the best way to ease people into something isn't by making fun of them for taking it slow, it's to encourage them to take it at their own pace, which is the reason an easy difficulty exists.
It's called "I'm Too Young to Die" wym?? Lmao
@@reddemon8802 its homage to older games
i feel like it very lightly makes fun of them but not in a mean spirited way
it makes sense that if you dont wanna die a lot you'd play on I'm Too Young to Die
but i do feel like doom eternal does a good job on the lower difficulties at teaching players the game and provides a good experience for players of that skill level too, I think that thats important. those players might have a fun time playing through once or grow to love the game and play a bunch, going on to earn their blackbelt in blastin off demon meats
No shame in playing on easy while learning the game, as long as you're having fun. If/when you want to move up to a higher difficulty, dont get discouraged too quickly if you die a lot. Viewing each death as a learning opportunity is important.
Also the first few levels are actually some of the hardest. You're trying to learn this complex game and get acquainted with the enemies, and you don't have a full arsenal or a lot of upgrades yet, so it is tough. Once you get further most people find it gets easier because you're stronger, have more weapons, and are better at using the tools at your disposal.
I'm close to Advanced but sometimes I die due to very stupid mistakes that makes me want to slap myself.
We all have been there, don’t worry! The goal is to learn what those are and why you do them. And minimize em
@@Allstin exactly my man
Absolute same holy
@@mickaelmarty274 have you figured out what the mistakes mostly are?
@@Allstin not yet, i will tho
Even after 30 hours I feel like a beginner. There's so much to keep track of. Definitely a time investment type of game.
ID knew what they were doing... I was one of thos who liked Eternal in 2020 but thinked "is too much, I prefer 2016's"
Some years of playing and understanding the basics and now I love this game so much lol
yeah bc you WERE a rookie. I have 230 and don't feel like i'm anywhere close to dominating the hard stuff like the blood swamps or Taras Nabad ML on nightmare
@@themagicalgamer6522I’m at about 50 hours, never played doom 2016, but man I’m still just barely able to crawl through nightmare, but I really do wanna try ultra nightmare some day.
I have played doom eternal for about 100 hours and somehow I had no idea you can blow up that tank on carcasses back even though I have probably accidentally done it quite often haha. Great video!
Same here, I think the main reason is the carcass spins around SUPER fast so its easier to just bloodpunch them or PB+SSG.
I always meathook ssg them as its instant and a good armor refill
It's pretty hard to hit though
Wait does this instantly kill them or what
They allude to that in the ‘back’ glory kill when the slayer stabs them in the tank and they will explode
I NEVER KNEW THAT ABOUT THE CARCASS
Yep! It makes sense too, exploding the tank lol
It’s not somethin I find I can use in an actual fight, but just knowing stuff like that about the game, at a deeper level, is cool!!
That is actualy what I REALY like in DOOM Eternal, after few playthroughs you always learn something new
@@vald3mar_983 And you can ALWAYS learn something new. after doom eternal, I'm in love with skill based games.
It's actually a skill like playing an instrument or studying
The learning curve feels so rewarding
@@doomduck9073 I just like to have a shooter for once that is skill based single player fps.
@@doomduck9073 the only other game that i can think of that has a huge learning curve that's so rewarding is Rainbow Six Siege
@@richardtoth7240 Yeah, it also only gets funner the better you get, especially now that we also have community mods which the devs are kind enough to allow because theyre cool
@@kionicxnm Superhot, particularly Superhot VR is another. The base game, eh, unless you're speedrunning it's not that in depth. The endless mode is where shit gets real in VR. Look the game up if you don't know what I'm talking about, but time moves when you move. You also have to manually aim with your arms and when throwing weapons, there's a HUGE skill curve to knowing how to aim your throw, how hard to throw it, predicting where the enemy will be so if he's strafing you can throw where he's going to be rather than where he is that moment. And any time you go to take a shot or throw an object, you have to know those actions speed time up you have to be ultra-aware of everything around you, since 1 shot and you're dead. Then there's remembering how much ammo you have in each weapon since they all have set limits and can't be reloaded, and a blank fire will still speed up time. On my best endless run, I got a high score of 733 kills, took me 30-40 minutes of physically contorting my body in ANY way that would help me dodge a bullet or line up a shot. Non VR superhot is basically the same game, same mechanics just without the physical interaction. check them out
I love how id secretly put PB+ROCKET LAUNCHER quick switch tutorial
i ve see it too
where?
they switch weapons faster than I do
They forgot to add "need 100+ fps to work properly" thought lol
They’ve actually cut back on some FPS mechanics like with enemies I hear! The important thing is getting a consistent rhythm in your swaps
164 hours and still didn't know you could take out a carcass by blowing his tank...
460 hours and i didnt even know...
Me too... Just finished my first Nightmare run of the base game and DLCs, didn't die too much either except in cultist base (due to minimal loadout) the slayer gate in the holt (possessed marauder in an arena with carcasses) and the Saraphim boss fight. The carcasses were easily my most hated enemy and now that I know I can blow the tank up, fuck em. They don't stand a chance.
you can WHAT
900+ hours and I didn't know that...
bruh same
I somehow understand why this game might seem too hard for ppl nowadays... it relies on reaction speed, reflexes, spacial awareness and quick decision making. Being in my late 30s, I played all Doom releases, all of them. I ripped through the campain and the expansion packs in no time, I enjoyed every second of it and never felt like it was too difficult! This is an absolute masterpiece! Great video btw!
It’s a challenge for sure - combat chess as Hugo said! While reaction and such is key, knowing your (and your enemies’) next move, and planning accordingly, adapting to when things goes awry… that’s key! You don’t need quickswitching for example. Other things are more important (though it helps for sure)
Also 30s guy here. Started with the classic as a kid!
Thank you for watching and commenting!
@Allstin I've noticed 1 thing with games that require actual skill and games that are being hard for the sake of being hard like the dark souls series and elden ring.
Doom eternal explains its mechanics to you well, AND tells you the techniques and core strats you need to master. It tells you all the information you need and tries to hide as little from you as possible. Doom eternal also has different difficulty settings rather than just being hard so you can make it easier or harder, keeping the game engaging.
Distance, is another game that requires skill and the top speedrunners in the game play it with perfection, like in doom. I've actually done speedruns of tracks in distance simply because its actually fun to learn it and quite satisfying to pull off the top time on a track. It too has advanced techniques you have to learn.
The problem with dark souls series and elden ring I've noticed is fromsoft deliberately hides key information from you, particularly in elden ring such as hiding the poise and stance meters. These games are also not that well balanced. In doom you have the tools to keep up with the enemies speed, but in elden ring for example, you do not many a times.
The exception to this was dark souls 2 sotfs which took somewhat a similar approach to doom eternal in that it did balance its weapons quite well, gives you ways to make the game harder AND has a sort of skill ceiling requirement when doing PVP. Sadly fromsoft removed a lot of that. Unfortunately ds2 explains almost nothing about its mechanics so you don't know what you are even doing wrong. Or come up with a strat.
Thats why I found playing doom eternal still fun on the harder difficulty settings as I could see where I could be messing up. And looking at guides its just re-explaining and expanding upon what the game already told me.
@@siyzerixmiyazaki does teach you. His hand is much heavier though, that's how you get tree sentinel and morgott at the start. He also knows people will go online to get guides, which is why he lets players leave messages.
Also, the hardest fromsoft game has the best tutorial, as detailed, or even more detailed than doom eternal, but you just can't teach the game system other than shoving genichiro down your throat. The dance cannot be explained or taught, you just have to do it to learn it.
@@Kburn1985 @Kburn1985 Doom eternal literally tells you what each enemy weakness is and how to beat them, how much your buffs will last for, demon glory states, etc.
Elden ring meanwhile cannot even tell you how much stance damage your attacks do since you have a hidden stance meter. Even making it visible its no guarantee an enemy will go into a stance break as they can ignore the meter going zero. Does the game explain enemy weaknesses and how to beat then in the fastest way? No, it doesn't. that's discounting half the stuff is hidden from you, something doom eternal avoids actively.
There is no way ER's tutorial is more detailed than doom eternal's. Otherwise the tree sentinal and margit would be far easier.
It's what Arena Shooter always was, but this game just break a wall that no one know they had
I've played Eternal almost every day since release, have put over 1000 hours into it, have beaten the campaign 5 times on UN, but had no idea that Carcass blows up from hitting the tank on its back until watching this video. Damn dude.
There are tons of little cool DOOM facts I’ve been compiling! 😄 been meaning to make a video but I’ve just been so covered with other projects
It baffles me to think how well designed the combat is in this game. I'm still learning new ways to play even after hundreds of hours.
Just for the record man we enjoy watching you and your personality. We love the Doom Eternal content but don't burn yourself out on it. If you ever want to talk about anything else you're passionate about please don't hesitate to do so. I love Doom Eternal with a passion but a break from things now and then is healthy for all of us
You sir, are a cool guy
Thank y’all for caring 😄
Don’t worry, I’ll be watchful. Eternal is basically the only game I play (aside from clash of clans). When I find a game I enjoy, I dive hard into it. And I’ve been a DOOM fan since the 90s.
Regarding other videos, I actually do have a second channel where I talk about tech news and money talk! The latest video is about Twitch’s new ban policy: ruclips.net/video/jPb-TOqRi5k/видео.html
@@Allstin honestly i have no desire to play another game. Eternal is so good that every other game feels a bit shitty to me. I have gotten largely into arena shooters tho such as dusk, amid evil, ultrakill etc. This game is pretty tense tho so breaks are necassary imo
Thanks for posting this the day after i suffered through TAG1 >:(
It was the most difficult thing i've ever went through, i loved it!
Oh no!! A day late ahh
But now... take this into TAG2 maybe? Back into TAG1/base game?
The first run is always the hardest!
@@Allstin Do more covers of Doom music, because i really liked meathook, and maybe i'll forgive you ;)
Im so glad this community has people that help others become better at the game , i haven't seen such a good community in a while
Game journalists: I’m going to pretend I didn’t see that
I started a total white belt when the game came out, but am now what I’d consider a pro thanks to the doom community like you and under the Mayo! Campaign and DLC’s UN all completed 😎
Same man. I just finished tag 1 UN last night so ive finally done all of it
Became jucier
I was new in late May 2021
But as of today, I beat UN on Tag 2 and base campaign and only Tag 1 remains
Idk how I improve so quickly
Very nice! You’re moving along well 😃 practice and work!
Completing the Super Gore Nest master level challenges helped me reach black belt levels. I can't wait for Taras Nabad to push me further.
Yeah, with sgn master I start learn combo switching and then realize how easier it comes.
i'm still trying to get thru SGN master level
i'm fairly new to Doom as a whole, but i'm sure of my skill and can carry my own weight (meathook as movement, quick switch, combos)
Now i know what i need to improve :D
this community is very poggers, i'm glad i bought the whole DOOM franchise on steam :p
12:44 300 hours, beating every campaign on UN, and I never knew this...
I'm somewhere inbetween advanced and intermediate. Now i know what to improve on, thanks man!
Very welcome! It’s a sliding scale for sure. You can definitely be in the middle. So that’s when you take what you need (heh) from each level and apply it
@@Allstin Thanks!
Also me. I have some alt plans in place and do a decent job with cooldown/resource management, but way too often I'll be like "this Ultra-Nightmare death was bullshit" but then think about it after a few minutes/an hour and realize I just sucked lol. Or sometimes I don't have chainsaw when I need it. Like I'll do the advanced stuff mostly consistently (though I need to experiment more with faltering than just Ice Bomb or Shield Bash) but the times I don't still show up (also I don't have the best of aim, but I can make up for that with Chrono Strike and having put enough hours into the game to figure out pathing and good options).
This video wasn't what I was expecting (was expecting more theory-crafting and not an analysis of skill levels), but this is still a godsend for if/when I finally get around to doing recorded Ultra-Nightmare runs of everything (I've done all the UN stuff before, but it wasn't recorded, which makes me sad).
@@Maximus7th Recently I've been doing a lot of resource management, in early campaign for saving up 3 chainsaw pips. I don't play UN but always play on Nightmare and I usually use the meathook and energy shield to get myself out of bad sitiations because i use the flame belch as an alternative for groups and I don't incorporate the chaingun into my playstyle a lot. I've just been dying to tyrants,barons or cyber mancubi lol i have to way of creatively dying, What about you?
@@Maximus7th recording yourself playing and rewatching it is a great way to see where you fucked up
When you were able to finish the sgn master level on nightmare but you get killed by a cacodemon in exultia .___.
they'll fuckin getcha dude
I'm another player who's mostly in Advanced but realizes there's so many things I can still improve on to take the next step. Hopefully with this new mindset I can get around to some good recorded Ultra-Nightmare runs just to see what I'm capable of after having gone through it all before. Thanks for this video!
I’m in between intermediate and advanced it looks like, because I rely a lot on pb ballista and ssg ballista, but I have also memorized exact strategies on how I plan to deal with every single type of enemy, I use the meat hook for both the armor and to get out of the way. I use the chaingun shield a lot, to protect myself lol, and I’m able to do generally decent to good playing TAG 1 on nightmare and I have just recently did a successful ultra nightmare run of tag 2. I use grenades to deal with a lot fodder demons or to deal with barons and tyrants in conjunction with icebomb, and maybe a blood punch or two for the tyrants. Lol
I love how it doesn't take that long to get better at doom eternal. It took me maybe 2 months to get to the advanced level. And maybe another 2 to fully start to master the game. And I've only been playing for 5 months and I'm comfortable on nightmare-ultraviolence no hud! This really shows how anybody can learn and master doom eternal. Thanks a lot Allstin! This video was made perfectly to help anybody on any of these levels!
I'm definitely just below the advanced tier. I have a great understanding of the doom dance but sometimes I get to comfortable and make silly mistakes. With a bit more dedication I know I can cut these out
Yo, i was just waiting for this video!
Nice!! Hope you like it. Lemme know if ya learn anything!!
My favorite part about this video isn't the game mechanics tips, it's the psychological analysis of the guy that wants to improve at a videogame. Pretty cool video.
i love that kind of stuff! it’s been in other videos too as key points. because the mental game will screw you over hard on ultra nightmare. worse than any enemy in the game
Amazing video as always man. Even as someone that played the hell out of 2016, there's sooo much great advice in here for both beginners and pros. Your content gets better every time I see a new video released, and this one is no exception. Keep it up man, the Doom community needs more guys like you!
I consider myself between intermediate to advanced after more than 300 hours in the game. I still die often on nightmare difficulty, especially in the DLCs.Sometimes I think with 300 hours of gameplay, I should be a blackbelt by now. However, I've never really played any FPS on hard mode before Doom Eternal so I guess I shouldn't be too hard on myself.
You're right, the people who become absolute beasts at the game really quickly often have hundreds or thousands of hours of playtime in FPS games prior to picking up Eternal. And even if they dont, who cares? some things come more naturally to some people than others. as long as you're having fun and getting better at your own pace thats all that matters.
I have the same problem tho, feel like I should be better than I am for my playtime. but at the end of the day I've had a lot of fun playing this game and gotten way better at it than I was. going from sucking on HMP to completing SGN ML on UN has been a blast. I could be way better than I am now, and I'll never be Zero Master, but I'm happy how far I've come. the fact I have room to improve is a good thing, it gives me reason to continue playing
@@furiousfap3369 Well said. As long as we have fun, who cares if we're not in the top 1 % of players? Only thing is that my pride sometimes gets in the way and I am too perfectionist and in turn get frustrated. I gotta learn to take it easy. Congrats on beating SGN ML on UN btw. I sure as hell can't do that yet.
Hey Allstin, never been any good at playing games, hardly play at all. But I bought Doom Eternal 2 months ago, and have completed for the 7th time on NM yesterday and am totally hooked!! (gonna try UN next, uh oh).
Learnt loads from this video, loads of really cool info. Also, I understand why people are totally obsessed with games and RUclips etc. as the community is actually really cool and everyone is really helpful!
Keep doing yo thang dude, thanks a bunch!!!
Thanks a lot for making this video!
One of my biggest hurdles in this game was not being able to gauge how good I actually am, which would lead to me expecting too much of myself and subsequently getting very frustrated when I did poorly.
Having some perspective on what category of player I fall into was much needed!
This actually helped me identify a few issues I had, mostly in switching quickly to the right weapon at the right time and using them in the right way. It also helped me figure out that I am not using the meathook 100%! Of all things I didn't know you could use it to launch yourself upward. Now I just got to combine this with keeping in mind of where what is and I might actually get a bit better than I am. Thanks a lot!
yeah the meat hook can fling you around in all sorts of ways, definitely experiment with it. You can swing behind, around, and over enemies like fuckin spiderman
This is a great video. I think, perhaps unintentionally, it also highlights some of the finger points we're missing on the console.
Great video but lets not ignore that 7:04 was perfect
It lined up!!
This is really helpful for all the new slayers! Good job man.
I didnt listen to like 90% of what you said on the "blackbelt" category cause i was so distracted and amazed watching the pro background gameplay lol as someone that has played doom eternal for like 10 hours this is so cool to me
I like this video, you basically said it differently but I think one of the traits a better player has over a less experienced one is the fact they know their tools much better. A good example is how the Marauder was fought in the first few months of DOOM Eternal, players did what they were told: Super shotgun when eyes green mid range. But now players who have a better understanding of the tools at hand can approach the fight in multiple different ways and come out succesful. Same goes for the armored mancubus, we were told we have to blood punch their armor off so we did and we got hit by an AOE explosion. Now everytime I see an cybermancubus i'm formulating a viable combo in my head: Did I hit him yet? No -> Go for remote detonation falter, Blood punch, super shotgun. I did hit him so maybe he wont falter, I need a guarenteed falter so go for frag, icebomb, or microwave beam to get the safe blood punch. Or my favorite scenario: I don't even have a blood punch, but this enemy is easy to dodge so I can either engage now, or take a chance letting him live and come back when im better armed. Chess with guns and monsters.
This was great video Allstin. I can totally see the transition when I started from beginner, to intermediate, and now I can call myself advanced player. ID should make some kind of a mod test where it gives you a title of those belts colors, the white, blue, black ect. That'd be really interesting. For example there should be time, and in that specific time there should be couple of things that player has to fulfill, like some challenges. Let's say like this. You have 1 minute to kill those type of demons, but within that time you also must: Use Meathook to traverse 10 times, use a microwave beam to stun 5 enemies, use an ice grenade in combination of frag grenade and flame belch 3 times. Destroy 10 weakspots with precision bolt following with balista shot (or vice vers). Use a chainsaw 10 times. Something like this. We start from beginners and then slowly way up to other ranks. And when you get the fullest rank you get a certificate. The way I imagined this is making DOOM Eternal as Sport Game in a Singleplayer. Like American Ninja Warrior, Olympics. I see this like an achievable and quite possible
Nice that you can see the change!
The closest thing to that is the classic mode master level, and other things to come. The skins are basically how you can measure yourself now... in a way. Even then, it’s maybe not the same? Especially since only the UN skins you need to be on UN for, the other challenges can be done on any difficulty
@@Allstin What I discovered when going on my second playthrough of UltraNightmare is that the way it gets easier is because you learn the spawn location and obliterate enemies ASAP. It involves a lot of critical thinking because you have just one life. True you can limit yourself, but going all the way up and die by starting the whole new game is brutal for health imo. Like beat UN only with a pistol. I don't say that kind of stuff is impossible to achieve, but it limits you and not everyone would be into that. But this test or mode can be it's own thing. Like a Horde mode or Parkour stage. I edited on my comment where I see that DOOM Eternal can become as sport type of game in a singleplayer. Like in Ninja Warrior were they are completing certain amount of obstacles within given time.
I played the base campaign on "I'm too young to die" and feel it gave me a false sense of security and I could just go round full auto shotguning everything and then did the same in AG part 1. Then I had this crazy idea to try AG 2 on Nightmare and it was a horrendous experience dying on every single arena as I didn't have a clue how to fight. This forced me to try playing a completely different game and whilst I am not good yet by any stretch I can comfortably get to level 2 of AG2 on UN which is a start I guess. My aim has gotten somewhat decent as well as I have had to master the ballista and heavy cannon shot.
The breakdown and advice given can be applied to different games. I don't play DE but the pointers do help me pick where I'm at or what I need to improve in other games.
According to this classification I think I would fall into somewhere between Intermediate and advanced, Iv'e noticed myself doing certain advanced combos but I phase in and out of the zone defaulting to bad habbits. For example, takin out a cyber mancubus for me is a frag grenade into the falter into the bloodpunch and finishing him of with an ssg shot or ballista, but other times I just rocket them down even if I have shells and bloodpunch losing times and getting cornered in the process.
Thank you for showing me what to work on to improve, love your vids keep it up. :D
Yeah we were all here at one point I remember my first playthrough on uv I never used frags weakpoints or flame belch and when I bumped up to nightmare I got taught that I have to use all my tools after 3 nightmare playthrough I got ultra nightmare done
Just beat super gore nest on ultra nightmare super excited! Not ready for the campaign yet. But in due time!
if you have trouble in the 3 or 4 mission you can use the power bolt - rocket combo when you get the rocket launcher in cultist
Honestly if you beat soper gore nest on UN you're for sure ready for the campaign.
I beat all 3 in UN and for some reason my dumbass is still struggling with soper gore nest.
I should say, that a nightmare difficulty right from the start improves your experience drastically.
When I die in DE, I don't feel any depression, I just manically proceed forward until it is done, even if it's 100+ tries) 🤣
When I die I get mad at demons, so I become deadlier
If there was one thing that made me a better player it was my nightmare Kaiser Campaign run, that run was brutal (at first) and now its my average run. The sense of skill progression in this game is very satisfying.
I'm rediscovering the game today after finishing it when it came out on normal difficulty. Trying now on ultraviolence and I'm already feeling quite a jump... Thanks for your video, I'll watch the others
I played this on the second hardest setting my first time through, and I’m glad to say, you will adapt.
I was intermediate at this game on console years ago. Now I'm picking it up again on PC with M&KB and I'm back to beginner haha. This game is so frustrating at first but once you start to "get it" it's one of the best games ever.
It's more interesting for me, to know where I am at, and also to understand all the backlash around TAG2 and its difficulty, and how we perceive our side of the gameplay, than to upgrade my playing with this video.
I've never realised how some people can play like the first level you show, and now that you showed it, I find it useful as a whole, for the community to be more respectful of players in general.
Just my thought, and for a little bit of narcissism, I think I'm between the black belt like advanced and the "S Tier", but it doesn't matter, I always have fun in any run of this damn good game.
I have over 600 hours in DE and I had no idea about the Carcass tank thing you mentioned at 12:45 lmao. I guess you learn something new everyday!
Beginner is learning the basics of combat, controls, etc.
Advanced players generally know how to play but have still yet to master everything such as, aim, weapong switching, map traversal etc.
Expert players know the game they have mastered the Doom dance.
PRO well their on another level.
After completing Nightmare, I feel like I'm in the advanced. I've put 80 hours into PC so far and probably double that on PS4. Moving to PC opened so many new avenues of gameplay... and I still am not bored of Doom Eternal. "I could never be that good" used to be my mindset watching people play on Nightmare. I never really intended to do it, I thought it was stupid. After so many hours playing though, you're going to get better whether you're really aspiring to be or not. My nightmare run was about as hard as my first ultraviolence run, I died a lot in the same places that got me on UV, but I noticed in between the huge arenas, I was killin it. My advice for new players is start low. Try hurt me plenty, if it's too easy go to UV. If it's too hard, go to I'm too young to die. Either way you go, you actually have to play to improve, and if you're not willing to, you just don't like the game and that's ok, just don't blame the game. You can dislike something without attributing your dislike to some huge flaw that people can't see because they're sheep. Eternal, the more I play it, is becoming a better game. Probably my favorite combat system in an FPS ever.
"The advanced know what it takes to kill what demon and the cost"
Me who beat the master levels on UN by spamming quick switching: "tottally, I knew that".
This was a good one. Glad I could contribute a bit.
Even when I've gotten better, I still have to occasionally play cat n mouse cause I get into a demon's personal space a little too much.
Only played 2016 for any length of time & I was intermediate, it's cool that I can recognise traits like spending a lot of time on one enemy instead of being more mobile and efficient.
One thing I remember (it's been awhile) is feeling like I hit a wall, at a certain point you're skilled but sluggish, and you're painfully aware of it but unsure how to proceed. Anyway cool vid, you're quite switched on.
3:46 "oh that was just a cheap shot"
That was what I thought when I was fighting the 2 marauders in the UAC Atlantica level and I backed into a zombie, which resulted in my death
Of all the ways to die, RIP :(
I'm close to being the Master Slayer, and now I'm trying my UN run after 120hrs of gameplay. I do a lot of mistakes in regards to weapon switching and that makes it complex to play a bit faster than I already do. I know the combos, the weak points, the movement, positioning etc. but I have to change the hotkeys so that I can adapt into a faster gameplay. Great video btw, feels good to know that I'm actually already there at being the Master Slayer lol
Advanced here. Even after beating everything on UN, I still lack my positioning skills, when I find an opening I often overstay my welcome. I think I can dodge very well, so if I am paying attention I don't get hit often and constantly restack, but if I get tunnel vision my hp just disappears.
To be completely honest, based on what you said I am right in the middle of the advanced spectrum. My positioning is often lacking when compared to people like you, but if anything I got very good at one thing: killing enemies very fast. And that makes up for it, or so it seems. If I need to focus on the survivability, I can do that no problem, so long as I don't have to kill the enemy at the same time. I can do either on a high level, but not both at the same time.
I think what separates the elite, like lighningbreak and frosty from the rest is not the fact that they kill things a tiny bit faster than an advanced player, or that they can dodge reliably, just like an advanced player, or their decision making, because you can make any decision, but without the ability to execute ( like aim, dodge, combos ) it's worth nothing. An advanced player can do either imo, but an elite player can do ALL of them at the same time. They kill while staying untouchable, and consistently make the best decisions without having to step back and think for a few seconds, which for us often manifests in moving around trying ( very important, *only* trying, but not succeeding ) to dodge and find an opening. An elite player just goes in and comes out with full hp.
I’d like to say that I’m advanced since I’ve played consistently since launch and beat all the DLCs and campaign on UN, but I still make intermediate mistakes every now and then that just make me feel so dumb. Like you said for the masters, I just don’t have a whole lot of consistency in my decision making when it gets really intense.
I'm a pretty solid intermediate console player, and the main sticking point I have (and which TAG1+2 really exposed) was that I struggle to crowd control and escape pressure when there's multiple heavies and super heavies gunning for me. I use the shield and yeethook as "get me outta here" safeguards, but when I dont have a good hook point or shield is on cooldown, I kinda panic and demons overwhelm me. It also doesn't help that I struggle to "read" the kill threshold vs. stagger threshold of fodder demons, so when I'm pressured by heavies and health is low, I "over-damage" the fodder and essentially lose my health lifelines. (seriously, a zombie dies with TWO assault rifle shots, and sometimes even one shot kills it, like how the fuck does anyone farm fodder for resources when they just die from slightest graze? At least in 2016 there was the rune that increases the threshold to basically guarantee staggers. In Eternal I can just never get glory kills when i need them, it happens almost by "accident" but I can't just surgically conjure a stagger state on demand
Me personally I’m at advanced level, I’m not exactly wise enough to give advice but I found that rerunning through horde mode a couple of times really helped with improving, considering I finally managed to beat the game on Nightmare (DLC included)
I also found that the infinite Arena mod is another great way to improve, considering there’s significantly less downtime than Horde mode, and it’ll immediately start you out with all your gear.
This video has given a really good perspective of how much better I have gotten since the beginning to getting over my nerves and beating the base game on UN today. Great video.
You can look at anything in life this way. It really comes down to what you enjoy. If you really like something it consumes your time and you get better.
Quick tip
Meathook>ssg>blood punch instantly staggers a cyber mancubus allowing you to refill the blood punch you lost as well the time for the animation to go through your meathook will be ready again or in other words you can kill a cyber mancubus with just 2 bullets this is useful for places like super gorenest master level where you have to fight like 5 or 7 of them in an arena at the same time.
Just make sure you have that opening, like with a falter! Close up, they’re dangerous
@@Allstin actually they rarely hit me in close range the ssg falters them when giving ample time to blood punch and the meathook keeps you in the air making it unlikely to hit you because of the weird way they shoot their projectiles unless your really far away or there are like 8 of them huddling together there’s a very low likelihood they will even hit you I’m surprised more people don’t know about this it makes dealing with them really easy to the point I have a harder time with normal mancubi.
Very nice! Yea they’d shoot a rocket from each side. You can strafe em out. The ground attack is brutal but meathook keeps you airborne for a sec.
Ssg falter that’s good, gotta get closer ish to them I’d bet
i notice as an intermediate, what i sometimes do with the meat hook, is that ill grab an enemy, swing around them, shoot them, then quick-swap to another weapon, and then kill another demon before I hit the floor
I'm having a weird problem in my gameplay; I am too lethal. I know that sounds self-agrandizing, but I deal too much damage and I don't get the glory kills. So, I end up losing out on health and blood punches.
Same. Single out a fodder, hit it 2x with rifle or 3 with plasma rifle. Or keep flaming and keep your armor up so you don’t need health. I put flame belch on side mouse button right next to dB meathook lol and then do deliberate glory kills for blood punches
I’m definitely between Intermediate and Advanced. I fair pretty well on Ultra Violence, and have had entire Hurt Me Plenty runs without losing a single extra life. I do want to attempt a Nightmare run pretty soon.
one thing i learned recently is that a fully charged destroyer blade can instantly stagger a hell knight. same with the arbalest, although sometimes it straight up kills it. i've found the destroyer blade to be the best method for staggering them.
This one was super awesome consider myself in between advance with some intermediate habits I need to break this really helped me understand thank you for the amazing work keep it up 🤘
Beating 2016 on UN I thought I'd mastered doom. DE made me realize how bad I still was. Passing DE on UN made me become WAY better. Then TAG1 and ML's on UN I had to lift my game yet again. The skill progression is fantastic for a SP game.
This video perfectly describes me! It was fair, and made me realize what I need to improve.
Awesome! That is the goal!
We help people out in the Discord if you wanna jump in: discord.gg/HdnT2y9
Watching the Mancubus and the Baron roll after they died in the first clips were funny as hell
Nice to see a longer video from you
Thanks! I have a short one coming out right about... now - but! I have a few more longer ones planned for the next videos that are exciting!
@@Allstin that's awesome,I tend to like longer form content anyway,but esspecially doomstuff
Ithink the sweet spot is around 40 min.
I'm kinda stuck between Advanced and Master Slayer, ironically I have to play less aggressively because sometimes I underestimate demons and overestimate my health. I lack awareness but that's something I would work on. Also, as a tip for players to get to the advanced or master tier, the unofficial Master Level mods (at least for PC players) are a good way to improve, yes most of them are very overwhelming, but also they demand you to keep pushing your gameplay and lower time reactions and awareness.
Also thanks Allstin for this video, an awesome guide for new and old players who would like to be better at the game :D, keep on with the good work.
i am an Advanced Slayer but i have a lot of room for improvement! i am not ''Fully'' a Advanced tier but i am definitely not an intermediate.
I definitely go into panic mode sometimes, but trying my best not to rely on supers.
They’re definitely good to use if you need, though being able to fight without them is good. But we get lots of practice without supers, typically we use them in the same arena or as a panic to save
But keeping a clear head goes a long way!
8:43 I love you used the DM Toxic Refinery encounter
My fav
The quality of this video is leaps and bounds above someone with 8k subscribers. Great video
I was able to complete doom eternal on the Ultra violence difficulty no problem. I struggled with completing doom 2016 even on the beginner difficulty. Makes sense, I used to play a lot of quake 3 so I felt really comfortable with eternal. Onto the nightmare mode
Imagine being one of the speed runners who can just straight beat the game in under 2 hours, like... It takes me days
I played doom eternal for 4 weeks already and I only mastered the super shotgun, ballista and rocket launcher combo and I'm proud of it
I used to think enemies like the Marauder were extremely unfair, and made no sense. After awhile though, I made it to DLC 2, and I had seen more videos about him as time went on, and I formulated more strategies. I wasn't any good at quick swapping. Hell, I'm still terrible at it, but at the end game, I could now take on that beast of a fighter, and realized where he stood in the game. He was made the way he was for a reason, and he was meant for players to figure out what he does, and to take advantage of learning how long he is staggered for, what to do in that moment, and when to quick swap at that perfect moment while also watching for various enemies that will likely come at you, whether you are ready or not. Now I am at a constant movement, and I'm picking up slowly how to quick swap better. Seeing this as well just built my confidence even further. I think I'm going to try Ultra Nightmare mode again and see if I can pull through it. I just hope I don't die at level 2 again. 😅
Its been a while since i play doom eternal, to be honest im a really salty guy i always blame the game for my mistakes even when i am the one who barely knows how to counter a marauder properly. Im on my way to play and complete ultranightmare but im too scared of it because there is always that moment that i hesitate and die in such humilliating ways
Because i meele a mancubus
Because i focus on dps instead of dodging or doing both
Because i dont keep in mind the cooldown of grenades and chainsaw
and its really goddamn desperating
The cultist base is as far as i got in a UN run.
However im not gonna stop
I doesnt matter if im not the best player because even if i commit stupid mistakes i know that i am damn good at doom eternal and that i can be better.
Im on my way to master doom eternal and im not stoping till i complete doom eternal in UN because i know i can and i want to.
So wish me luck.
There ya go! I will say it’s best to drill the good habits and not bad, so you don’t do the bad. I’d say come to the discord, we have good support and help there!
It's really all practice. You dont get better at something if you dont do it. Sure you can watch these good players and pick up on their habits but in the end you still have to put in the work. I used to play on hurt me plenty when I started the game. I really started playing and practicing intensely in december and now Nightmare is the only interesting difficulty with most stuff. Still havent beaten UN tho so I think I'm not quite fully "advanced". But I think I will get it if I just try more :D
Anyways great video as always!
I was the advanced player and I am just coming back to Doom Eternal from like a year and decided nightmare would be good and I was very wrong, I got to the cultist base and I am struggling but getting through it slowly getting my knowledge back
Thanks for the video. I knew I was in the intermediate part, I know a bit of the falter sistem and combos that allow me to kill demons fast enough to not having trouble with them, the mayor problem I have is with the posisioning part, I get hit more than I should and that gets me killed in all my nightmare runs way more than my UV runs. Once I figure it out is over for hell. That and switch combos on console...
one thing I noticed is a go a lot for glory kills instead of just killing the enemy and keep it pushing. I still have to work on that.
2:52 you get it hit, you take damage. craziest scientific discovery ever.
i bought doom eternal some days ago and i needed to switch difficulty at the start to im too young to die because i was having issues on the game, now i have 5 stacked extra lives and i killed the marauder first try
Nice! Keep progressing like that 🤘
One of the best vids out there and the prefect fitting gameplay to the level is genius
Thanks man I was struggling in this and when I played after watching this I used those tips and it helped soo much
I only did one playthrough of this. It was on Ultra Violence and I started out at beginner and by the time I finished I would say I was mid intermediate. Certainly not advanced but I understood the Doom dance somewhat in my muscle memory. Then I stopped playing. Decided to pick it up again after a couple of years and all the skill is gone. I'm actually even worse than I used to be before because I don't game as much in general. But I'm relearning it faster so my rate of improvement is better than before.
Great video as always brother. You and Between the Sour Cream errr I mean Mayo and Cynic have helped me so much in becoming a better Slayer and I'm thankful for your insight and contributions to the community.
one of my biggest flaws is over reliance on balista+ssg it works practically against everything and the game doesnt punish you for doing it (base game)
im really good at this game(currently trying ultra nightmare) but i recommended this vid to my brother and now hes better at the game. Thanks
I’m totally intermediate. He literally described how I play. It works great for UV. Not so much for nightmare.
Find a thing or 2, or 3, to improve on, and really get it. Then work on the next one! 🤘 can you think of what may be first?
@@Allstin I’m at a crossroads with Eternal. I have great fun on UV where I dominate. On nightmare I die too often and I don’t really have as much fun. Either I try and improve or just stick with what I enjoy or move on to other games.
As far as improving goes I’m trying to get better about using combos. I can do the SSG balista. I learned if I use balista first on a marauder I can do balista, SSG, Batista and get more damage in per stun. I need to learn more combos and not fumble the buttons. I’ll often panic and just swap weapons without firing lol.
It feels unfair that I die so fast in a battle if anything goes wrong. Like I get stuck on an enemy or a ledge. You go from full health to dead so quickly. Maybe I just need more practice.
@@ewanfraser with ssg ballista you can just hold the fire button while switching
I see myself as another Intermediate ocassionally borrowing an advanced skill or two. Playing on Nightmare and playing all the fights, even optional ones. Still dying a lot, but enjoying myself tremendously. Typically with no BFG or Crucible, because I suck with consumables in all games. Not just because I worry too much I might need it later, since, obviously, I often times KNOW that it is a free use, but mainly because it upsets "my groove" as it would for a typical Intermediate and do more mistakes then. Some things that move me above Intermediate happened in TAG 1. It taught me to be a bit conservative more and dont rush when I dont know that I have a tool to deal with the current situation, instead go harvest some fodder. The Trial of Maligos (the boss fight in Blood Swamps) showed me that I am actually kinda comfortable with SSG traversal and I know how to use that to get out of a tricky situation and gives me time for more accurate PB/Ballista shots. After all, it is Meathook+PB/Ballista boss fight. In TAG 2 Im now more conscious about herding AI and use that for armor pooling. There is nothing more enjoyable than seeing 4 or 6 Hell Knights and luring them around and then grenading and flame belching and getting ham on them. Or abusing the slowness of Mancubi and lining them up and just chewing through them with turret chaingun, while triggering falters. Also, while I still overuse SSG+Ballista on the Marauder, I actually started with the Remote det+Ballista, but I know that what is key for me is to get some distance from the Marauder to make his AI do what I want (ie be stupid and dash in and immediatelly strike) and I dont feel all too terrible, when I have to use something else like Shield bullying or shotgun grenades to fight them. I guess I have about 2 tools for each of the heavier enemies, though there is always one more reliable. Currently the thing that ends up killing me the most is when I dont see a spawn of a fast demon, which I might even know about of due to memorization, and getting surprised by him from an angle I didnt really expect, because I was still trying to find him to know where exactly they are. Basically getting the info for situational awareness. Cursed Prowlers are the worst in this. My success rate at killing them after I get cursed is about 1 in 10 attempts, if he curses me. They dont even provide many opportunities for learning :(. So I have to look them up immediatelly every time, and since they can teleport, I just have to very conservative and meathook SSG or ballista them the same way I do normal ones, but cant afford to get hit to be able to continue the fight.
Many of these things are thanks to the Doom RUclipsrs like you. So thanks :D. And I think Im still improving. Right now, though, I have to muster will power to go again through TAG2, after my save got corrupted in about 2/3 of Reclaimed Earth (the Blood Maykr fight after the possessed Pinky). This time, with cloud saves stored in cloud storage with versioning. Never again getting scammed like this.
After watching some of your videos you've actually taught me how to play the game better and I have used the techniques you suggest people do and I gotta say man your doing a great job!
Thank you! I'm glad you like it and it can help! I have a playlist for combat discussion :)
@@Allstin I will check it out when I get the chance. 👍
@@aguywhocommentsonthings3362 sounds great! Hope it helps. In fact there’s been a couple from just today, and another just the day before or so!
I'm somewhere between intermediate and advanced. I just really struggle to stay focused and not panic in bad situations as I'm practicing on Nightmare. I can do quickswitching at a rudimentary level and feel like I manage my resources fine, but I get tunnelvision when the going gets tough and can't always dig myself out. I've begun using the meathook to move around in cool ways and set up more huge resource payouts, but it feels like a victory when I do rather than a given. I know I just need more practice in Nightmare so I can more consistently style on the uber-aggressive enemies with equipment, falters, and combos. It's good to feel the improvement when certain encounters become instinct and I can achieve a kind of demon-slaying zen on a good day.
Very nice video man. Personally I think I am something between intermediate and advanced level, sometimes I do very well, sometimes I do crap 😂😂. For example: just finished taras nabad on my first nightmare playthrough on my ps4. I died like 8,9 times on the first secret encounter( doom hunter, pain elemental and cacodemon) and then I passed the arena where Hugo died a lot without using bfg and only died once. Also I passed the final arena after you get the crucible first try without using the crucible, but I used bfg 😂😂. Did you saw the post/leak that Hugo said there will be a secret if you don't use the crucible on the master level, when it gets released? I wonder what they will put this time...