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Artist analyzes Mario & Luigi: Brothership
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- Опубликовано: 20 июн 2024
- I like nintendo :) I like art and animation :) this game makes me :)
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#marioandluigi #nintendo #animation
The fact that EVERYONE immediately knew this was Mario & Luigi from seeing Luigi’s model for like one second, already tells you they nailed the style in 3D
Fr
The lankier proportions, bold outlines, more rubbery animations and simpler, black pupil eye designs really help this style stand out. There is legit no other Mario games that are as cartoonishly expressive as the M&L series! Luigi's Mansion comes close, but it's not as wacky.
@@sethfeldpausch4337Not to mention the unique shading style. The key art of previous entries has a cool pastel style with distinctive gray shading, and they adapted that into the 3D in-game style by giving everything a nice hue shifting watercolor look. Most notable at the ends of Mario and Luigi’s sleeves and backs of their hats where the shadows go a little blue/purple
I remember feeling like the games switching from sprites to more 3D graphics being a bit of a downgrade in style but this really looks like a perfect adaptation. Something the older games probably couldn't have done to be fair.
i remember i instantly recognized the artstyle but i couldnt believe mario and luigi is back until i saw the title lol
I think whats crazy to me is that you could probably count how many polygons are on each model, but the game still looks absolutely beautiful. Speaks volumes to the art direction 👌
That’s kind of an exaggeration to say that about the models, they look pretty smooth to me
Actually they are probably pretty high poly you need alot of triangles and topology to make good animation like that without weird artifacts tbh
Oh, verily ? How many are there then ?
I genuinely love how well they managed to translate the Mario & Luigi style to 3D, honestly
it’s literally the later mario & luigi game art in 3d
I think one of my favorite parts of how the M&L people draw/model the bros is how much you get to see their hair. Their hats arent glued to their heads, Luigi’s flies off when he runs, Mario takes his off in a little flourish when he levels up, it adds a lot of secondary movement and really accentuates their characters
I had imagined, since the game's called "Brothership", that their gloves are glowing after Mario saved Luigi because of that act ... A brother saving his brother's life, if that makes sense? Perhaps they now have to save the world TOGETHER with the power of their brotherly love 😊
We are beating the bad brothers alegations with this one 🔥🔥🔥
@@vonKaiser1917Already have with every game in the series
Coming from someone who likes the 2D sprites of the previous _Mario and Luigi_ entries, the new art direction for _M&L:Brothership_ is like the giant boss sequence of _Dream Team_ but it rendered to Odyssey quality without losing the "toon" energy that the Mario Bros. have.
nah its based on the official art work for past games
@@user-bb2op9he1xmostly paper jam i guess
this game looks like an art piece
27:10 You missed the fsct that the guy has a pair of wire cutters in front of him. The main villain in a game of cords and plugs is something that can cut them, we are so back for awesome character designs!
I didn't find anything for Extension Corps floaty cape person, looked up a list of plugs and found the other two's inspirations. My best guess is that they'rr maybe some type of fiber optic cable?
.........i JUST got the joke of "extension corps"
as someone whos doing a game and charater design degree rn this was so fun to watch and interesting how many simular points i picked up on on my own rewatches
The art style made me realize that it was a Mario and Luigi game because it reminds me of the giant battles im Dream Team having a similar artstyle just without the cell shading
I think Nintendo is finally starting to let their artists have more fun
I love how much it looks like the box art of the games
PLEASE make more videos like this! Its so fun
I love how outline-y the game looks. It's like Smash Bros 3ds
27:45 This boss looks like a pitcher plant, my guess is that the indication on top acts as bait for the bros to jump and fall in its mouth
I'm really interested by the new shades of blue and purple on the Bros. I remember the art for the original GBA game and I liked the little extra bits of style that Mario and Luigi had, I'm wondering if these new hues are a stylistic choice or if they actually play into the new powers that they have.
It’s to match the original boxart for the characters, in the boxart they had those hues present.
its stylistic, look at paper jam official art work
I feel the best comparison to Brothership’s artstyle are the promotional art and the giant battle art from dream team. The shading to me definitely reminds me of Dream Team’s giant battle artstyle.
I really can't wait for this game, they nailed the artstyle and translated It really well to the 3d.
Plus it's good to see Mario and Luigi caring for each other
I’ve been a fan of this series for forever, so seeing these games FINALLY getting adapted into full 3D just makes me so happy! Loved hearing your takes on the art and animation.
22:25 The numbers look like the ones in Pokemon Mystery Dungeon DX
i should know since im literally playing it right now
So excited for this game!!
Gotta me experience and excited that of more ideas of animation i need to make
This game embodies SOUL
Only 58 exp in 7 battles, mario fell off 😂
Oh god ive become one of those people
One of us! One of us! One of us! One of us!
micheal analyzes Mario & Luigi: Brothership
I´m extremely happy that the Mario And Luigi series is back. When I saw the look of the characters and the environment, my eyes could almost taste the colors!
Would you analyze graphical styles of different games by request? That would be awesome.
Sure!
@@GettingMadz Awesome! Can you do a vid comparing the graphical styles of "Kirby's Battle Royale" and "A Link Between Worlds"? Even if it was short around five minutes or however, it would be appreciated... 😎🙃
actually they based these models on the official art work for past games
Somewhere around 11:04 it kinda looks like wakeport honestly because of the walls and rugged design
‼️MARIO & LUIGI‼️🔛🔝
I am a ball
holy shit, a ball‼️
you indeed are
Who ballin
hello a ball, I'm a not ball
Luishi is so dreamy… 🥴
Luishi?
@@geschnitztekiste4111 Louisiana
the outline of characters and sprites and stuff is called cell shading
I'm a 100% sure that Wonder was to test out this art-style, and to see what people think, And because people loved that style, theyre going all out with this games art-style
And I love it
Super Mario Wonder is nothing like this art style, and it is not likely that they started production of Mario & Luigi on October last year
@@marconylara1272 I honestly forgot how wonder looks but I remember it had lots of squash n' stretch
Tho I may be wrong
Hello @GettingMadz. Do you have any tips on how to make smooth animation, I'm trying to get into animation and I can do a little. But may animations doesn't look smooth. So it would be helpfull if could give me some tips. (:
12 views in 1 minute?
Good to know I found you early.
what did you think I was gonna say?
Phew we avoided fisticuffs
Thought you were going to talk about what happened on the dangerious cliff side to the dear brother
Hmm, seems like he fell off
21:13 I think the guy on the right is a Aux cord or a Car charger… IDK?
I saw the main villain as a fork
you know, the thing you use for eating? ( and jamming into outlets? )
Ex artist reacts to art:
ello mate
does anyone else think that the textures here are a bit blurry and compressed?
or is it just me?
I think it's a RUclips compression thing
@@leontriestoart im not talking about this video because here its even worse, im talking about the reveal trailer, the texture look kinda blurry but im not sure, is it youtube compression there too?
@@user-bb2op9he1x yep, it think so. I think Nintendo games tend to look better on the actual console than on a RUclips video
@@leontriestoart
Whatever camera they use or technology to stream, there may be a limitation in its specs when uploaded on RUclips.
So yes the resolution is possibly compressed down to its original counterpart.
The image quality may degrade depending on how busy the server is and your internet connection.
So the video showcasing Mario & Luigi Brothership in the Nintendo Direct is not exactly TRUE 1080P consistently.
Also this game could still be in development and may need a few more visual touch ups before being released in some months.
Honestly it’s perfect
Except for the motion blurs like seriously this game already has squash and stretch what’s the point of having motion blur my eyes are swelling cuz of it
Nintendo uses microsoft paint confirmed
for their models i feel like they are just a bit too long. like the 2D versions and sprites always made them look pretty small. Especially Luigi is longer. but my god the animation is so lovely. i can't wait to play
the fact twitter users are mad over the art style shows that twitter users only care for realistic shooter games
Wait r u serious
@@GettingMadz YES.
PEOPLE ARE SAYING IT DOESNT LOOK AS GOOD AS THE SPRITES
I feel like dome of the visuals look suspiciously Ai generated... I highly doubt nintendo would use Ai in a final product but I am sorta worried if Ai was involved in the concept art phase (mostly the designs of the backgrounds, idk some things just seem off to me)
Nah, it's just more on the cartoony style.
It reminds me a lot of the artstyle in Mario & Luigi Dream team actually, so i doubt Ai would have anything to do with it
bruh
I hope this is satire
I dunno how you came up with that one