"Genshin Impact Music Sucks"
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- Опубликовано: 11 сен 2024
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Business email: branonline@amg.gg
These Genshin Hot Takes Are Getting Out Of Control
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I feel bad for the people who see the title and think thats my opinion without watching the first 3 seconds 🫣
Can't believe you hate the music Bran. Smh
Hot take We need more hangouts getting to know the characters better like Candace Sethos Gaming Freminet Yao Yao Gaming Fischl kirara Etc like I've enjoyed the characters hangouts also pictures for teapot 😢
Another hot take because I just remembered it
FIX THE HAIR AND DESIGN OF DILUC AND ALBEDO 😭
Let's go convince the Chinese server to complain about this and get 1600 primos lol but seriously hoyo fix them they don't look like the manga
I CLICKED ON THE VIDEO JUST TO SCREAM AT YOU IN THE COMMENTS BUT THEN I REALISED EHLPPPP
jokes on you, I just saw and read the thumbnail and clicked on the video and never noticed the title until you mentioned it
"genshin has content, it just does not have content you want to do" THIS is the truest thing someone ever said. what i realized is that a lot of people who say "genshin has no content" are the ones who are extremely focused on fighting/combat and dont really care that much about the lore/story or even exploring and when it comes to fighting, i agree - genshin really does lack conent here t BUT that does not mean genshin has no content at all, genshin has lots of content - just not the content you are interested in.
Fr, but I NEEDmy combat in a game with such a unique and diverse combat system as this, especially if I wanna play long term
Some ppl shit on simulanka where I really enjoyed simulanka 😭😭 wanderer allowing himself to be friends and trust people is such a good character development although he's a little tsuntsun
@@takik.2220 what do you think about the new endgame?
@@jonangorman6341 its ight, but bad execution:( step in the right direction though, us combat enjoyers have been negleted for a long time.
@@takik.2220 that's quite understatement. The new endgame is complete failure.
If you're really combat enjoyer, then I suggest PGR, Aether gazer they have various gameplay and game modes which you can play some chars you don't need to pull gacha. Even the dead game like opm world has such game mode which way enjoyable than whatever endgames genshin has.
I think we all clicked because of the “Genshin’s music sucks” I especially did
I did too cause people can complain about the story and characters all they want, but if someone say the music sucks, I WOULD ARGUE LIKE MY LIFE DEPENDS ON IT.
Yes same.
Clickbait moment
@@heniktrirahayu5204well, Genshin's music doesn't suck, yeah, but it has really declined in terms of setting itself apart. Hoyomix without Chen seems lacking in direction.
@gemgem-hl7ii nah Genshin music has always been best. Chen or no Chen the new musics coming out are fire too 🔥
cant lie the x.6 - x.8 updates are such a relief for me, like i adore the game but those updates give me time to chill, get caught up and ready for the next region and the summer events are for sure some of the most fun ive had in the game
Yeah I feel like if anything we should look out to complain about the fillers like 4.3 and 4.5 were recently like even as someone who loves a lot of aspects of Genshin, these felt dry asf. And I'm someone who likes filler to catch up on content but like I want them to do more for these cuz there's such a big difference between X.2 aka an omega hype patch and these X. 3 right after... (same for lantern rite and the update after on a smaller scale ofc)
@@makima-san752 yeaa i get that, its such a big switch-up 😭
i love summer events. I've only played two summer events (3.8 and 4.8) and I loved them so much!
@@skirnchskirnch3.8 was the first full patch i played after finally giving into the ads. i was blown away because people kept calling it a pdf and loli game
i havent dome the 4.8 summer quests yet, but im so excited to start 🥲
HE HAS A TORSO? BUT DOES HE HAVE LEGS?
@@Loopypixieboo maybe
It is optimization for mobile users. Imagine loading legs 💀
He has fucking wheels
@@cebe9447 thanks for outing me wtf
@BranOnline ain't no way bro has them hot wheels installed😭
"a lot of people complain that there's no content when there is, it's just not content for them"
THANK YOU. it's genuinely frustrating how many people don't understand this. the amount of people i've seen complain about genshin being "boring," and having "nothing to do", when in reality they just don't care about 50% of what the game offers. like, of course, that's fine, and you don't NEED to 100% everything. but if you're only playing a game for one or two certain aspects, the very least you can do is acknowledge that it doesn't end there for everyone else.
your personal preferences have nothing to do with a game being objectively "good" or "bad".
Based Kimcch is based
Me spending hours upon hours in my teapot looking confused when people say theres no content😅
@darkoakquarks8748 RIGHT like, if you actually care abt most of the aspects genshin offers, i'd argue there's a LOT to do with very little downtime
So true. I’ve been playing genshin for a year now and there’s still so many things I haven’t done or tried. There will forever be content for me to play 😅
These people probably also have a massive quest backlog and most areas unfinished too
How to triggered Genshin fans by the title
ngl, I was triggered
@@mr.zhongli6886 oh no
I don't play the game for a year and a half or more, and I also no longer following the story. But still, it triggered me since I actually still listen to the ost all times.
Tectone 2.0?
Triggered but that's because of clickbait title. Found out it wans't bad and many of the hottakes are reasonable
Just wanted to add a bit on the music, as a classically trained music student, Fontaine is a treasure trove of historical Western music references! There is a lot of stuff there if you know what to listen for. You can hear Baroque-style pieces (there’s a specific Baroque style fugue that is the theme for the Palais Mermonia that I love), pieces modeling off of the Classical era, Romantic pieces as well, in particular piano songs that are very much reminiscent of famous French piano composers of that era (there’s a specific piece that has a clear reference to Satie’s “Gymnopedie no. 1”). There are even songs that emulate earlier musical eras like early Baroque and Renaissance, which I personally appreciated a lot because they tend to not get as much of the spotlight despite having very beautiful repertoire in their own right. It was such a treat to be able to hear pieces using historical instruments like the lute and harpsichord!!
Aaaanyways this is all to say that Genshin’s music is great about everywhere but I enjoyed Fontaine’s in particular because it was soooo much fun being able to identify a lot of their musical inspirations (aka I’m biased). But I agree that Sumeru music is damn amazing and I’m sure it’s just as dense with cultural musical references as Fontaine is, even though I probably don’t have the knowledge to spot even half of them lol.
THIS!!! I hadn't expected what we got in Fontaine, but I should have knowing that it's really centered around western European (particularly French) influences! And this is me who LOVES the more cultural influences in the other regions (my general soft spots are for Liyue and Sumeru), but then Fontaine came along and made the classical music enthusiast in me SO HAPPY.
@sharpcheddar
I maybe digress a bit, but you seem to know one or two things about music and music theory
i think that "The Oratrice's Verdict" track has some degree of similarity with
Fullmetal alchemist brotherhood soundtrack
like
sorrowful stone
and
Main Theme The Fullmetal Alchemist at 1:10 of the track
do you have any comment on the matter ?
Because I would love to hear your comment
@@natalies8498
you seem to know one or two things about music and music theory
i hope you see my other comment in this thread
LOL THAT TITLE IS THE BEST WAY TO RAGE BAIT GENSHIN FANS INTO WATCHING
@@Pixieboo oop
THIS HAPPENED TO ME. I didn't even realize it was Bran 💀💀I was so ready to defend hoyo's music with my LIFE.
@@murata..I was about to throw hands lol
@@Sam-je2xj LMAO literally
Do i hear Treason?
MarcoMeatball’s is something I would expect after he got burned by the community. I was surprised to hear it after how much he used to like the music.
And I also think it’s wrong, Genshin has a very very strong identity. I could sit down listen to a hundred Video game songs and pick out which are Genshin. Also, OST’s have a lot of identity with their region, and their regions have different influences. That’s why the music is so varied and may lack a coherent identity for some people.
The fact that he doesn’t play anymore and barely reacts or makes videos is why his opinion doesn’t really have as much weight anymore…
Eh? What happened between marco and genshin community? Lol
yeah! i think also each region, whilst also having the 'genshin' feeling, has their own unique feeling. it's easy to distinguish liyue music from fontaine, sumeru from mondstadt... the only one i might struggle with is liyue vs inazuma because they have similar-sounding instruments and motifs in places. -myriad
@@averyglendemming141 Some people didn't like his Arlecchino videos.
@@NotOnlyAn_Artistoh. I rmbr watching that. I didnt agree with him ooinion but from what i rmbr his comment section was pretty nice about it? Was he harrassed and i just didnt see it or smth?? Otherwise what a silly reason to be upset lol
@@averyglendemming141 yes. Going so far to even question/ridicule his previous career in the comments, in twitter or even in his chat when streaming.
As a person who adpres the open world aspect, if they were to reduce the size of the future ones it would honestly just make me so sad, would be less to explore, less little new areas to fall in love with, less music tied to areas, would over all just be a major F, would honestly even be happier with even bigger zones simply cause I love mindlessly running around and taking everything in, its the best :3
Agree, I was actually sad that Remuria area is so small, I wanted a big area to explore. I will be so happy if rumors about Natlan being a huge nation are true because that means there will be lots of exploration :D
I agree and them making these bigger nowadays aren't as bad as before because even outside the character we get a lot of tools and traversal stuff to make the exploration easier. Like in Fontaine I feel like they achieved a nice balance of much but not too much (they can awlays improve on that for sure).
And I'm not gonna spoil anything but looking at leaks of Natlan I can garantee the exploration is going to be awesome for A LOT of people, more than ever before.
YES Genshin is an open world game, that's what made it so unique to be this huge with cool combat AND doesn't require high end phones (my Pixel 5a can handle med-high graphics and it's a cheaper phone)
This! Also, taking high landscape and architecture as strategic climbing/stamina management challenges, and trying to find the best places to take photos from...
yeah. I always wish for bigger areas, the bigger the better. I go for 100% in each region without guides and I am having so much fun with it, if they made the areas smaller I would be so sad
After playing genshin for almost four years now, and having tried almost all "Genshin Killers", I'm so glad about the fact that Hoyo put so much effort into their open world exploration. It's why I still get that magical feeling of excitement anytime I walk into a new region everytime a new update comes out.
Same here. Maybe it's that "nostalgic bias" People might say but hey we enjoyed it so why not?
I agree with this so much. Honestly no other open world game gives that magical feel like Genshin does. I think it has a lot to do with their focus being on an artistic side than a pure gameplay side. Like when we reached Fontaine and they copied from French artists to give it that water color feel. I was stunned to see so many beautiful scenes. Any time you see concept art of environments from them it tends to look almost identical in game. The music really adds to the scenes you stumble across, and the characters really fit the environments they're based in. I'm so excited for Natlan because of this.
Genshin has one of the most beautiful environment I've ever seen in a game, and it's not just beautiful but each aspect of it is related to Lore and not just placed cause it looked good.The game is so detailed that it's insane
I would like genshin killers more if they were actually decent games but they're all lacking that umph to make them great. Wuwa was close and did multiple things better than genshin but so far the world isn't beautiful or stunning its just ok and the music is also just ok. You can't have a genshin killer and then have the 2 things I love the most in genshin be mid. I'm hoping Neverness to Everness has a somewhat ok story because that game actually intrigues me with its vibrant colors and seemingly good soundtrack but we won't know more about that for at least 2 months
@@esheep8697 I feel like everness is going to be Just another empty open world game, hopefully they prove me wrong.
Marco's take was actually quite a bit of a whiplash for me since I watch a lot of his genshin videos.
They need to add the character trailer music into the actual game aside from the limited in the limited event, even if it's just a spin crystal from raising friendship
Yes, if character doing E. Burst their music will be play on the chorus part.
Closest we get is Baizhu's teaser and SQ music being in Chenyu Vale.
@@fri3639what about characters like jean or diluc who don't have trailers
@@MiyuKawasaki play the regions music ig
@@fri3639 i think putting it on their burst would be better
People who are mad that we didnt see volcanoes in natlan vids are the same people who said "Where's the desert" when sumeru released.
I just feel like that's coming from a lot of people that either don't play the game too much rn or that they are completely unaware of the sneak peeks the devs put in the game.
Like I'm curious to see how many people know about the Mare Javari, a zone that is portrayed exactly like these people want wich is hostile, unwelcoming and trapped into flames. Because that shit WILL come out in the latter updates (either 5.1 or 5.2) I just don't see the point of complaining about a start of region.
BUT in the saurian event of 4.7 as well as multiple npcs tell us, it's also said that Natlan is a good place for vacation and that tribes there loves artistic stuff like the graffiti. A region can have both of these aspects istg it's tiring at this point and we should ignore these useless complaints.
We saw a volcanic area in the sneak peek of the saurian mounts. That straight up confirms that there are gonna be volcanic / wasteland sections. I think they are upset that Genshin didn't suddenly turn into a souls game where the entire map is a low color grey hellscape. Genshin had places like that in past, but even they there was never a full absense of color and life to them.
@@marcelocapeljunior3579 that's exactly my point , in the first sumeru teaser they only showed the rainforest area but u can see the desert in the back at the last scene yet people kept saying Where's the desert like mfs it's right there not everything needs to release at the start
@@makima-san752 people who complain about things in the game yet can't read shit are really annoying
@@skye5936 I remember arguing with a reddit user that claimed Hoyo is falsely advertising Sumeru Desert. He claimed if it's in the sneak peak then it should be available. i simply said where does the video mention version number? Dude deleted the post and his account.
2:56 As an OG player (started in 1.1), i remember there being insider "rumors" (i’ll say rumors but it could also have been a leak, idk) way back in like 1.4-1.5 saying that the entire Inazuma plot had been completely changed, so i sometimes still think about that because it’s very likely that if that rumor was true that was why Inazuma’s story felt so rushed
It is likely to be true, because C-19 messing up globally. Many companies are affected and produce sh*t content when it is in the red zone. Since no one could come to work and we know darn well the not every Devs capable of doing the job remotely because of lack of equipment.
Xiao luhao (genshin storywriter) said in a shanghai university event that genshin changed it's writing team pretty frequent in its early days.
I don’t know who needs to hear this (and maybe I am wrong?)
But x.8 patches aren’t really “summer event” patches but rather Hexenzirkel patches. So far every x.8 patch has been heavily Hexenzirkel related. It’s basically yearly Dainsleif but Hexenzirkel. So x.8 patches are insanely important.
It’s both since they always put it as summer events, but also always tells more about the hecenzirkel. I think it’s better to put it as more than just time limited events for new skins and some side stories
I dont think 3.8 was hexenzirkel related. And 1.6 and 2.8 just had alice in them becuz of Klee not that it was about the hexenzirkel in general. 4.8 has been the first that feels very hexenzirkel
@@chigo9993.8 was the Klee and Alice . 2.8 had nothing about hexenzirkel (except mona maybe)
also another hot takes, people dishing fontaine music is "bad" because they have a bias from the news you heard about YPC left, like in 4.0 release people all majesticly praising 4.0 music, and when 4.1-4.2 they heard ypc left, most people disgustingly make bad review on the same music they praise in 4.0.
SMH, if the news ypc leave only came out after 4.8, i bet nobody talk shit about fontaine music
So many people’s fav Genshin tracks aren’t even made by YPC as well.
Iirc Enkanomiya wasn’t done by YPC. Die Midsommersnacht Fantasie too wasn’t done by him (YPC is credited though since it uses Fischl’s leitmotif). And ofc Fontaine, Remuria and Chenyu Vale all have fantastic music and all of these regions came out after YPC had left.
I love Yu Peng Chen and his music, but there’s so much talent in the Hoyo mix team besides him.
No i didn't like 4.0 from the beginning.
I did like 3.8 tho
I agree with Minsleif, I would be pissed off and preach Genshin as the worst gacha story ever if they pulled off that "its all just a dream" trope... I find it anti-climactic and would avoid any works done by the author of the story..
I really despise that troupe, it's such a cope out. It's why I do not like the dream/sim theory floating around. I'd sooner believe Teyvet's a planet in HSR, it's own world on tree, or its own universe entirely in the hoyo multiverse. It's more likely Teyvet's upside down honestly.
I don't think it would go that way at all
A dream yet to be dreamed
Honestly i can't imagine genshin doing that the story is too well built for that to be the end
If they did that it would be a gigantic middle finger to the people who were invested in the story for years
the new weapon thing makes no sense, it did few years back specificly before heizou. that was the moment they realised they can put new weapon types in but use the weapons already available to equip. there are three gun wielding characters, two of them you can even aim, theres a scythe, a club and so on. no need for a new weapon type cause a character can just equip old type and use new type. so which weapon type ISNT represented?
It’s like whales just want to spend money. I’d rather have the option to use the weapons I already have.
Yeah, or not even use them at all! Like Kirara is a sword user, but she doesn't wield it at all during her animations
@@endlesslylicy she does use it in her first 2 attacks, one's a swipe and the second is her throwing it at the enemy.
In a sense, they were already trying this out back when they released Childe since he has both his bow and his melee stances. So yeah, I doubt they ever thought they would create new weapon types, they just planned to work within the types they already created.
Besides, do people really want to make the weapon gacha even more difficult to get the weapon you want because a new type is added?
brick (my attempt to summon the hi3 players)
3:21 i wanna say marco was really stuck in ypc era of genshin.sure the music is good but it was good even after chen's departure.saying that it lacks identity would only be belittling the existing composers in hoyo mix because let's be honest,it's not like they're slacking off while ypc was perfecting everything.
Next few lines are my opinion, you don't have to read it if you don't agree with me.
Bit of a hot take from my side,but marco went to make friends with some of the wuwa creators and that may be the primary reason why he even stopped listening to hoyo games in general. Couple that with this tweet and i think the points justified.
I think he may also have a bit of a sour taste from the community.
A lot of people went after him in his video in the Arlecchino boss fight music for his opinion on the ending of the piece.
He also hasn’t really made a video analysing Genshin music in a while, but that’s fine. He can make content on what he wants.
@@stormer2349 that's the thing tho,he hasn't realized the point that his channel peaked with genshin, look at the videos with most views in his channel,it's atlest one genshin video at the top.
Tho I agree that if you give edm to a classical opera singer,ofc he'd dislike it. But ironically he also went to go and appreciate wuwa music which is again edm. Why double standards?
Him not making any video on hoyo is the point I dont care about much, it just triggered me since genshin can have 100 bad things in the game,but music ain't one of them.
Wait are you telling me that Marco , a guy who started playing this probably because of the music and was praising it at every step , and after every new track came out yet all he can say about genshins music is that its a good beat but lacks identity ? I does feel weird , was he faking his love for genshin s music or something
I think he got burned by the community for his Arlecchino video. Which to be honest I didn’t like his take, and I think he’s a bit bitter and sarcastic about Genshin now.
Genshin OST’s are coherent, the style is very much ‘Genshin’ idc what anyone says, it’s the only video game music that I actively seek out to listen.
The man barely gives us Hoyoverse/Genshin Content anymore.
Which is sad because that’s the only reason I followed him in the first place lol.
But yeah, he def switched up just cause he didn’t like how the community reacted. If you look at any of his earlier videos he was really engaged with the music. He also has double standards for Genshin.
He likes some electronic but not in Genshin. And he tends to appreciates it more when he hears it in context. But also says that music shouldn’t need context. Which is kind of stupid, when in other videos he says, ‘with context this really isn’t as bad as you think it is’
i feel like cus his channel goes through so many different games that have way less music and a set/focused aesthetic, culture, and/or time period, that yeah genshin music might lack "identity", but at this point genshin has like over 1000 tracks for multiple regions, most of it intended for exploration ambience that if it had a noticeable "identity" then they might not be as fit for the overworld exploration experience
I obviously can´t speal for him, but what I took his comment for is this: "Genshin music is good (from a technical pov), it sounds good (pleasent to the ears) and is coherent in itself (leitmotifs for different regions, characters etc.). However there are just some games that have more "overarching identity" in their musical composition and feel more coherent because of it."
On one hand, Genshin is great for incorpeating some many different styles/influences, but if your musical reportoire involves everything under the (book of) sun (and moon), then having a track that sounds Genshin 1000% may be a bit more rare. (which I honestly mostly agree with)
Weird example, but I am a huge fan of the original MW2 and it´s soundtrack, Hans Zimmer did an amazing job (shocker, I know). Every last track in the game has something that connects it to the others, be it instruments, motifs or the scale of feelings evoked. If I hear a track from the MW2 OST, I know what it is from.
I also listen to Genshin music on a daily basis and therefore I can´t speak "objectively" to any of this, but as much as tracks share something in common, if you gave some of the lesser known ambiance tracks, I would think to myself: "this is great, is this Genshin, or could it be from another fantasy game? "
Point being, if your goal is doing everything, being known for something specific becomes a bit more rare (which then again is different from person to person as always).
That´s what I interpreted it as anyways ^^
@@NotOnlyAn_ArtistI can understand if you stop liking the game because of the community , but stopping ot like the game s music ? its a complitelly disconnected part of the game , even if it plays in the game . Its disconnected because other than hearing music you cant do anything else with it , you might get burnt out from genshin but genshin music ? its just so stupid . You either like the music or not , and he clearly REALLY liked it , liked it enough to play genshin for a year , finish all the story and become a va ,yet suddenly genshin s music lacks identity ? He got bitter because of people s backlash against his arlecchino video ?
@@Nemesis-in8kr Makes sense. But I also think that Genshin’s thing “is” doing everything.
I think it’s also really important to understand that there are multiple composers, earlier stuff is done by Yu-Peng Chen as well as a bunch of other people. We can’t expect to have the same style with different people.
Also some music is just ambience. And that is perfectly fine. Players don’t need to hear a theme for every single thing they do or place they go. But the places that do tell a story are special, think Enka, Stormterrors lair, and Chasm. These places are bigger than any one person. And what happened there overrides the players presence. And the music reflects this.
Fontaine, being the new region, has some of the most melodic music in the game, Remuria has bangers that make me tear up. ‘Glory and Decay’ as well as ‘The Last Rose of the Sinner’ from the second Fontaine album.
(Anyways I love discussing stuff like this so I hope you don’t think I’m arguing or anything.)
why is that my twitter picture and handle blurred out :D Imhaving a chat with our thumbnail designer
LMFAO
I'm sorry, I still can't get used to standing Bran.
I keep thinking of Necrit lol
@@gmoney9469 yowww, wtff. Now that you said it, i cant even unsee it now 🤣
Don't blame genshin for lack of content, blame yourslef for having so much free time and utilize it to attack a game.
8:15 this guy pushed my buttons lol. It is not a waste for people who want to look for it. Spoon feeding is the worst thing a game like Genshin can do. Those lore bits are our incentives to explore and check every little trinket that we find. That is the best part of this game..oh god sorry this hot take was way too spicy for me and is lowkey sending me into rage mode.
Agreed!! I'm not an avid book reader in Genshin but I do love reading lore recaps and theories, and it's mesmerizing. I think the Archon quests are perfect in this area--they tell you as much lore as you need to know to understand the plotline. It doesn't punish you for not knowing all of it. If it did, THEN it'd be a problem.
@@donut.pirate precisely. You dont like reading lore, don't, it does not impact the main plot line all that much. It only really matters if you wanna broaden your context and learn the small tidbits. And those very tidbits are like the hidden gold in the game. If everything is represented visually, it leaves nothing for imagination and it would just become boring af.
My hot take: Games (like in general, not only Genshin) does not need to represent possible inspiration culture 1:1. Yes, it is nice if they do it, but the game isn't a documentary, it does not need to show everything as it is in real life. And I'm not talking about characters skin tone because culture is MUCH more than melanin in your body. This of course mean that game does this like good way, not just throwing some stereotypes in.
honestly true, that’s why i’m so against genshin using actual names of deities such is Olorun, Mavuika and others and making them whitewashed genshin characters. It doesn’t even affect the story, just use another appropriate name 😭
The melanin tho is kinda weird in genshin, bc Mondstandt characters have more melanin than Sumeru characters and i think it’s linked to colorism issue, which is also linked to how hyv present people of color in a bad light (enemy npc, no playable characters etc) and it unconsciously affects how players feel about POC (last year they were doxxing players of SWANA region bc of racism and bc SWANA ppl wanted genshin to stop stereotypes in the game stop the orientalism)
@@dilay9755 this might be a bit offensive so I'm sorry if I said anything wrong but honestly irl there are people named after religious figures and don't look exactly like them e.g eve,adam,aisha,khadija....
@@skirnchskirnch “Religious figures” not GODS. Olorun in Yoruba religion is black not white.
In islam if you’re named after the God you need to put Abd al (Abd Al Rahman). They literally named an NPC Rahman, which is so disrespectful, it’s one of the names of our god Allah.
@@dilay9755 yeah u have a point
@@dilay9755 I don’t mean to contest any of the particular examples you gave or the cultures you spoke of, but the other person is correct that at least in some cultures people are named after gods, not just religious figures. Names like Jesus, Apollo, Athena, Thor, Zeus, etc. are used without being regarded as offensive, at least where I live. I think that attitudes and beliefs around naming systems largely differ across cultures and religions, as do the beliefs around acceptable forms of reverence for respective gods. I don’t mean to imply that one way or another is more “correct,” just to be clear
I disagree with Marco's comment as well. I wish more games would care about their music the way Genshin does it's very memorable it's all about balance, in my opinion. But maybe he doesn't like classical style music. Speaking of WuWa I wish their music was better as well the boss music and opening theme is really good, but the rest kinda fall flat.( I know they(Kuro) can do better PGR's sound track is really good). The ZZZ music, HI3 and HSR music is so good, and they are not even open world games. ZZZ hasn't even been out for a month,I feel like they could make an album the amount of music they have the game already.I hope they follow through with skin tone change(and make characters look more diverse) for Natlan maybe changed the Mavuika she would look even better with tanned skin with her flaming red her.
Yeah I'm in for these Stand Up Green Screen Bran videos. Gives me Professor Oak vibes and I'm here for it
1- Mihoyo games always had encrypted lore, Honkai had ingame texts, animations, manga, links with the previous game, the archon quest gives you more than enough information for you to understand the basics, if you want more, look for it
2- the Traveler you play is different from the Traveler as a character as shown in Dain's last quest, they show their opinions and emotions when they are themselves speaking without your interference
3- I agree that you shouldn't complain about the game having a lot of story and exploration because that's the focus of the game if you don't like that why don't you play something you actually like?
1. I TOTALLY AGREE HOLY W. Like something totally unrelated to Genshin like lets say Wharammer 40K in wich I'm invested a lot like the thing with it's lore is that you HAVE to look up for a lot of stuff and almost nothing is exposed at you right away troughout various media (it being video games, book, figurines etc) . And I love that yk like being a resarcher that doesn't know what mysteries he's about to discover. Same for Star Wars too for me with how big the universe is and I have a lot more exemples like in the end lore if it's deepend enough, is rarely meant to bee shoved down to your face in my opinion and that's fine tbh. And the minimum needed to understand some concepts in the AQ are explained fairly well but can be a bit difficult sometimes and abstract (I like these aspects personnaly). Like people saying it's completly hidden are factually wrong (like I ain't making any assumptions) with how it's exposed in the teasers (people forgetting the whole ass minute in the Natlan trailer at the end showing the primordial flame and the enigmatic stuff Mavuika says) , AQ, demo's and trailers. And on the other hand those saying that too much is hidden with the beggining of my point I think you understand why that's a non issue this time in MY opinion.
2. Very true I liked that and also with the aimer animated short it made them even more precious to me. 😢
3. Also agree but not totally because having constructive criticism with HOW these are presented to us is fine tbf but yeah saying they outright suck is really stupid and useless negativity/taunt.
(sorry for all the yapping I just related a lot with ur 1st point 😅)
How dare you shush kitty >:0
Lmao if Marco thinks that about Genshins music what's his opinion on WuWa? Port Ormos clears everything.
“Wait and see.”
WuWa has like two good songs. And even those I can’t listen to more than once.
I didnt think I was part of the minority on this, but I think Deyha is a great character gameplay-wise. It's nearly the same kit as Fu Xuan in HSR. I find myself adding Deyha to more and more teams instead of Benny because I like the interruption resistance/dmg reduction/fire follow up dmg. I've never liked tierlists and the game is easy enough where I don't feel Deyha deserves the memes.
Here’s my hot take I guess, Traveller should have the ability to mix and match their elemental skills and bursts like having the dengro burst with their electro skill. We see a few times in the story where the traveller has switched and even used two elements at once, having that in game would help to set them apart from regular vision holders.
that's no hot take, it's a really old idea)
They complain that lore shouldn't be locked behind the item text, then complain genshin "yapping" too much in the quest when genshin trying the best to explain the lore/story so players can understand. Just say that you guys hate reading already😂 Some didn't even pay attention to the lore on the archon/main story dialogue, and you want other lore to be easy access? I get that people hate unnecessary bs stuff and want genshin story to be more direct. Ok, if yall didn't like some of the game lore presented in item text, what are your suggestions for hoyo🤔? Do you want cutscenes every 5s in game or in genshin RUclips channel to explain the all lore? I mean, if you want the wisdom, you gotta work for it by reading.😅 or just watch genshin lore breakdown on RUclips while eating like i always did when I'm too lazy to read.🙂
While animations for books might be too much to do, I kinda wish books were narrated or downloadable offline to listen to as an audiobook when driving.
Well.. apparently the dark souls community seem to be content with getting their lore understanding from a RUclips video XD
Jokes aside. I feel the problem is that ultimately, these people don't like the kind of story that Genshin presents. But they conflate the idea of "not liking the story" with "story/writing is bad"
Genshin's (and both Honkai games, so most of Hoyo games) story touches on abstract and complex concepts. They like to present multiple perspectives and twists and try to challenge our understanding of the concept in the context of the game's setting(like Justice in Fontaine, or Wisdom in Sumeru). But some people just want a simple "badass hero saves the day" kind of story - which is indeed what is comes down to in most quests. So to them all that other story bits about "What really is Wisdom" is just fluff and yapping. This is just the extreme of that group, but the logic can be generalized.
@@zackang4731What they like to do is take a concept and make it sound extremely complex for the sake of it sounding complex. And that's not a good thing
A healthy competition is always nice, but the sad part is, mostly it's gonna become a toxic competition, the fact that the fans of each game just try to dump the other to feel that "superior" feeling is horrible, plus the "GCN" stuff, coming from mostly ex-Genshin players, always say that competition is good but it's just a way for them to dunk on GI, sadly. I know they have this kind of a Stockholm syndrome, but sometimes it just goes too far to a point that actually annoys normal players of both communities.
In wkwkwkwk country, this is exactly happened in both communities....
How is Fontaine an ambience? like wtf? The main theme song of Fontaine is THE most melodic driven song in the whole game. It is so damn well fused with the story of Furina and you only get the full emotional experience/understanding of the music after you finish the Archon quest. Sumeru city main theme did somewhat similar effect but not dedicated to the character's feelings but to a section of the story which was the Re:0 experience.
Port ormos gang here
Not to mention Fontaine draws inspiration from French Post-Romantic piano composers like Debussy, Faure and Ravel, and that musical period drew inspiration from French Impressionist painters, so yes the music has melodies,but yes it is more atmospheric if you get into nitty gritty musical theory. Frankly I find Fontaine’s main theme very melodic and not at all atmospheric, where as there are a few overworks tracks that by nature of their inspo, could be called atmospheric, but if you listen they have as much melody as any other piece, it is just a different style of music. Every region is a different style of music. But coming from a varied musical background I tend to enjoy a lot of different styles. But yeah, Fontaine really used the Wagnerian leifmotif well, or, as you say in better language, pieces for the theme represented Furina, Focalors, Neuvillette, Fontaine as a whole and various emotional beats.
I get that everyone should play for whatever reason they see, but, and I kid you not, I've seen people online that criticize everything. The combat, exploration, the story, the gambling aspect for kids,... To the point that i don't know why are they playing in the first place. Do they like to torture themselves or what?
When you become dissatisfied with the game, just stop playing.
The skip button is a « you think you want it but you don’t want it » feature, there was one in wuwa, that I spammed, and now I don’t understand the story at all and have no attachment to any character and I quit the game after 8 hours of this.
Nope been skipping all of genshins 5 hour dialogoue, game still works fine.
@@AidensOpinions when you spam click you can still somewhat grasp a bit of what’s going on, and understand the cutscenes. With the skip button you get nothing. A ton of players need a reason to care about the world to enjoy a game, but you’re right, not every player, but saying that adding a skip button has no drawbacks is demonstrably wrong as shown in my example above
I've been saying "people who want a skip button are the exact same people who will complain about not understanding the story if they get it" for years. I still think there should be a skip button, but I kinda understand why there isn't one.
@@crazykim Why are we acting like lore recaps dont exist. I dont wanna go through 10 hours of boring dialogue for a story that aint a 10/10
@@AidensOpinions As the name suggests, lore recaps are supplementary material. It's for those who either don't remember what happened or those who didn't quite get it. If all you're consuming is lore recaps you're missing most of the nuance, character writing, context etc. It's fine if the story ain't for you but don't pretend lore recaps are good enough to tell a good story. "Why cook when there's fast food"
Great video. Agree with most things (you said, not the hot takes necessarily). The one thing that triggers me the most is the genshin could nevers and genshin killer seekers. I don't understand why haters keep engaging with game content, it just elevates cortisol.
My hot take (heh) is that the desert areas were the best regions to explore in the game. The quests to unlock them weren't long at all (all of them combined roughly equaled the length of the Aranyaka quest, for reference), the puzzles were great and oftentimes rewarding, every expansion did feel different from one another, and mounts would've been unnecessary with the amount of waypoints and/or spiderman points there were throughout it. The only things messed up was they weren't released when we had underground maps and the cool storm on the pyramid is removed.
Marco, that was the hottest take ever. EVERY track in that game is an earworm.
Here's my hot take. Genshin's take on culture is FINE as it is, because it IS fictional and and while INSPIRED by real-world cultures they are NOT those cultures. I don't know of any real-world state ruled over by an eternal warlord, or an ethnicity of people made from primordial seawater instead of blood in their bodies. Teyvat's culture represents Teyvat's culture, and Teyvat has its own laws. Representation isn't a primary focus, but derivatives are. Like seeing a painting of an image someone saw in a dream. It ISN'T the same, but it can evoke similar feelings as it. Trying to completely tie down a fictional world to real-life when it's not supposed to be tied down in such a way ruins part of the magic. If I wanted to experience completely German culture instead of Mondstadt's, I'd play a game based in Germany. If I wanted to experience a French culture, I'd play a game based in France. Not Fontaine. They are similar, but they are not the same, have never claimed to be, and cannot be held to the same rulings. If you wanna see how hard that can backfire, just look at AC: Shadows.
Based opinion‼️
Yeah, but we still need more skin tones
Yeah it is true that is based on the cultures, but I also think that when you start stop ignore the REAL people of said cultures, givin all the playble characters white skin but the enemies are suddenly poc it's a problem. (Dunno if my comment make sense english is not my language )
@rosalbamaggiore3007 exactly! If a fictional world is created and experienced by REAL PEOPLE who have to deal with REAL WORLD PROBLEMS like racism, then the lack of diverse skin tones is indeed an issue, even if the game is just "taking inspiration" from real life
they always have been doin that since day 1. paimon is from the book of the grand grimoire and aether is from greek mythology, do they resemble anything from it?
why suddenly we talk about it?
Honestly, I've been enjoying your channel way more since you've started posting these kinds of videos, I'd love to see more.
More to come!
Glad you like the new format! I like working on it as well ❤
I have to agree with Minslief. As for story speed up hot take? I'm sorry but let the developers cook and give us quality over quantity. ❤
Lack of dialog skip option is a player retention feature. Most people will not stop playing the game because of lack of it, while there will be players who will stay longer with the game because they got caught in the story which they would otherwise blindly skip through start to end.
In the end it's up to Hoyo if they want to give up on part of their revenue for slight increase in player comfort.
I agree with many things' bran said, but there is also thing that I disagree with, especially on the part of "Skip" which I kinda agree with the tweet because not having skip button = filtering people who radically complain about what the game didn't focus on, or people who only play game for trend. I mean even right now we already have people like that, quite a lot, but adding skip button will just make it worse. I really don't want online Genshin community to be another Fortnite by filling players who only play for trend and rush everything, and then say, "this game is bad", when they literally skip everything, the game is good on, or they're never the target audience. Maybe the skip button should only exist in commission quest.
Overall, it's still a great video.
Well said
Exactly. Just look at the PGR/Wuwa/Hi3rd community. My god. I'm surprised they even know how to spell their MC LMFAAOOOO.
My take for Genshin MC don't speak is that the MC that we play lost his identity and new to Teyvat so Paimon is our guide and also our voice but if you notice since Carlibert quest, our MC speak much more compare to the beginning. So I hope that at the later patches, we will hear from the MC more.
Nah, it's called laziness hahaha, well, it's more for self inmersion
@@Naauhen Maybe or they just copy from the popular games at the time like Fire Emblem Three Houses (or another that I can't remember right now lol). That game, the MC isn't talking either but they have VA.
It's called "Design Choice" @@kakanangk4263 They literally intended to MC talk only in crucial moments, other that, really looks like lazyness or they just never intended on doing MC to voice everytime. Simple as that, just like Persona series does the same stuff as Genshin, only the MC talking in crucial times, is a design choice, not much different... And as for the "copy" take... every game nowadays "copy" some aspects of other games, so its nothing new...
@@Naauhen I think that calling anything in game development "laziness" is almost always wrong. It's usually about economy or time constraints with some cases being specific design choices.
@@Runegrem It's neither of that. if it was economy, Paimon wouldn't have 800 lines per patch. It's just for self insert to the players and in some extent laziness cause they indeed have some voice lines for them
Hoyo should release more skin. They could have made a ton of money with that.
With the recent leaks about the pyro traveller i REALLY HOPE THAT AT LEAST they give something to him that would be a good start.
ZHONGLI SKIN 🙏🏻
@@dilay9755 YES. Was so sad they didn't release that skin during the museum collaboration during the year of the dragon, I mean COME ON
Still waiting for the day that they make skins out of phase 2 harbinger bosses (delusion childe that changes his element to electro, balefire peruere, and scara with a mech suit lol)
@@_Nyxus_ they have had 1000 opportunities.. Also especially with Cadillac collar with beidou and Kazuha. That was honestly huge
What i hope genshin do is to make previous event that have connected to lore become playable because this will be good for new player
Agreed BUT ON ONE CONDITION
be sure to move Genshin to your SD card
If not, connect your phone to USB storage
So many Genshin players already don't read or understand the lore, not even the most basic spoonfed stuff. So I feel like a skip button can't really make them much worse tbh.
The final fontaine archon quest was long, but it was so engaging and clear in what it was saying. Yet somehow there are still some genshiners on Tiktok who completely misunderstood it. They were confused as to why Furina would be dying if she's an archon, saying she's "half" archon, asking for "evidence" that she's "now" a human (as if the fxxking archon quest doesn't exist), saying that her being able to age now is sad (even though the immortality was a curse), and even more braindead takes
My hot take: I don't understand why people hate "yapping" if I'm understanding what they mean. I love a lot of these characters, and I could sit there and listen to them just shoot the breeze for a long time and not get bored of it. I do agree that a skip button would be nice for those who want it though.
Idk if you played witcher 3 but if you did you'll understand perfectly if you compare their storytelling aspect. Genshins biggest problem with storytelling is how much bloated and worthless dialogues it contains. We got a repeater flying blob we gotta listen random npcs problems that we dont give a f about and has no relevance to the story (but they exist cause they gotta stall the story) and then youll get exhausted by the story when you dont even get to the good stuff.
Fontaine had this issue too if you cut the stalling sequences from the archon quest meropide wouldnt be that trash to play same goes for desert for sumeru and so on. Genshin has to shorten their quests to not make people sick of listening about worthless dialogues but well sadly ig the devs are forced to make one act a 5 hour. Even hsr had this issue too with penacony ending. They repeated a bird question two or three times iirc and made people bored of it and had a long pinball sequence tied to story but had no relevance to the story. I think its a hoyo issue and at this point i dont think theyll ever improve on that tbh.
Tldr: too much dialogue for too little story (does not apply to last act of aq but applies too all others)
"no content for YOU" is such a huge thank you, Bran. oomf after a week of playing said genshin wants a lot of money, because he wanted only to spend resin and even paid to someone to collect geoculuses for him. i was like "?????uhm,okay"
also new weapon type is such a strange desire. we have supports who dont care which weapon to use (well Bennet should be a polearm user to use Shenhe's sig). and charge attack bow users would feel exactly same as guns for example. many characters doesnt really feel like them using certain weapon due to their gameplay, like Xiao or Yoi.
there are many takes by Bran I agree with and glad someone put that into a video❤
My hot take is that people should not focus the POC in a region,hear me out, I'm south asian myself yet when i was playing sumeru i was actually happy because of all the tiny details and music,for example the foods,the areas and their props,the npc names(literally two NPCs had my mother and sister's names) the music,all of this made me feel so happy that i didn't mind the lack of POC.
All my quests are done, maps 100% and I’m ready for Natlan. I never complain about not having content. Even now there are still things I can find to do. Playing for almost 4 years….Exploration is my favorite thing. People have zero patience and just want everything done in a rush…. I don’t rush through everything. I enjoy taking my time and enjoying the journey.
If Genshin had a price tag, and you couldn't spend money on the Gatcha, it wouldn't get as much flame from people who don't play as it does now.
Thinking skin colour = true cultural representation is stupid.
This is why Hollywood gets away with mispresenting cultures. As long as the skin colour matches people's head canon, everything else ceased to matter.
ironically, people crying about natlan characters' skin colour are the real racists here considering skin colour is all that they seem to care about.
Not only that adding more weapon type now would be a bad idea, it's also unneeded in a gameplay standpoint.
What niche would a gun fill?
Bow is long range with elemental application
Catalyst is a versatile elemental application
Sword is an all-rounder
Polearm is fast attack
Claymore is heavy slow hitter
A gun would have to fill a gameplay style that is not covered by the 5 bases
Yups I was thinking from a game mechanics standpoint, there's almost no area another weapon type would fill - It would just be different animations.
That's because there's not much general mechanics that is NOT the elemental system. There's no differences in knockback, or a general block mechanic, or a general stun mechanic. So if they're bringing in how other games does it, that's how - different general mechanics that allow more variances. But adding an entirely new horizontal core mechanic at this point of the game changes the balance of everything and the game-focus. These kinds of things have to be designed in from the beginning.
The only option I could think of is chained weapon like kusarigama or a whip with fast atacks in middle/close range with characters being able to change grip and attacks depending on distance.
Genshin's world building and music still stands the test of time.
I really really want Rewatchable cutscenes in the game. Like Honkai Impact. I was disappointed when I wanted to see The Dan Heng and The Liyue Cutscene and found out that you can't rewatch it
I hope in the future when genshin decided to shut down the server, they'll make like a purchaseable whole game complete with all the event and such. But also considering how to obtain characters and weapon, maybe exporting save file before the server shut down. I would be so disappointed if they just let such an amazing story (my opinion) died along when the time comes.
Sadly it is impossible due to core being on server side
Guys, he has hips ! Also, the title triggered me. I wrote an entire paragraph while an ad was playing and then I deleted it- 😭
How were you even gonna write an entire comment without even knowing why Bran (well, from the title) disliked the music? 💀
@@bisahnchen8727 No to mention if you've watched Bran for any length of time you should know he doesn't think the music sucks and the title is obvious clickbait.
Genshin fans are batshit crazy i swear wtf.
1:29 world quest not being voice is the best part. This kids cant read a single text in their life aside when it comes from twitter flaming someones life. Only then they can read a whole ass article.. 😂😂
I hope that one day, when the game is finished and done for, they repackage everything into an offline version that i can buy and own, like what capcom did with x dive offline. Not a hot take, but a man can dream, because i feel like all the this hard work just to one day make it go away is sad.
I love genshin music, and I feel like why everyone was like Genshin Music peaked in Sumeru" Is because of how unique it is. Fontaine is a european region, heavily inspired by France, the UK, and Spain. This means for most of the music, we tend to be more used to it as music tends to take on a eurocentric view(Just look at the common band or strings instruments). This obviously has a lot to do with the influence of the west and stuff. Most of us do not regularly listen to Middle Eastern/Southern Asian music, so hearing that would obviously be new, fresh, and unique for most of us. Also, Hoyoverse mixes the common instruments like violin, violoncello, or trumpet and clarinets with the traditional insturments of that region. That is a unique combination for Middle eastern and southern asian instruments with the common ones hence why it sounds so nice. Also has to do with how the music team is awesome and can compose and arrange amazing. Overall, Fontaine is still banger, but some people tend to "over-trash" on it and call it bad. That's fine, everyone is subject to their own opinions, but if you have something fresh and beautiful like Sumeru before something we're more used to in Fontaine it would obviously make Fontaine look 'bad'. (think of someone doing an absolutely amazing presentation right before you, and even though your presentation is good, it makes you look bad to go after that)
The problem with endgame content is that both abyss and the theater mostly test how built you are/how long you’ve been playing and investing, and there isn’t a focus on skill, it’s just do enough damage within a time limit and don’t die. I would love to see a mode where every enemy deals 10x more damage and cannot be frozen as easily to test how well you can dodge while also fighting back, and as you said more mechanics would be awesome
I really do want a combat mechanic where the point is to survive until the end instead of wiping out enemies. Makes healing and shields much more meaningful than now.
.....No? There's alot of positioning and timing of skills, aswell. If you want a combo mash, go play a different style of combat game. If you mean raids, then,yes. But still, there IS more to the Abyss and stuff than just fumb button mashing. Sorry, not sorry😂
Regarding the combat mechanics thing - We JUST had a boss event that showcased Hoyo actually doing something with mechanics. Why on earth are those boss variants not part of the Abyss, I'll never know, especially when they're already designed and sitting there. Just drop one or two in the Abyss for crying out loud!
well THAT'S a title
I like the "play the game however you like". Me here playing for the lore, story and exploration, then sometimes not using the teleport and just running or even walking looking at the beautiful world of genshin and taking lots of pictures. And I do treat the archon and world quests like an anime series.
I want the game to make it easier to get 4 star characters I want, it has been a full year and like 3 months and I have yet to get even a single copy razor and heizou, which were one of the characters that made me start playing genshin.
Nah fr though. I can’t get a single copy of Kaveh yet I c6’d Kirara and accidentally pulled Navia
@@ronreed4050me too
They need to revamp geo.
Better utility with geo + dendro to "root" enemies in place to stop them running all over. It's not that difficult to implement, because it's a "lesser" freeze. And there are already anemo/suction effects that do the same thing.
And implement "thorns" to crystallise shields like other games - damaging enemies who attack with the element of the shield. Incentivise EM on geo by not only making the shield tougher but more thorns damage.
As someone who doesn’t even read combat descriptions and still gets how the combat works, that is a hot take to say it’s complicated and wasted on lack of endgame features. I just agree with the lack of endgame features but I loved Genshin because the combat was not complicated. I figured out most of everything from just fvckin around and finding out
On the topic of weapons: they should make it so that the traveler can switch weapon class in the same way they get different elements. For example you walk up to the statue with the Traveler and a dialogue pops up where it enters a special menu for the traveler to switch weapon class
As an exploration fan, I'd welcome exploration endgame. Something like the enkanomiya event or moonchase festival minigame: repopulate an area with event chests and pseudoculi for a season and give me some primos and cosmetics if I clear it. It would give me a way to re-enjoy some of my fav locations AGAIN. Exploration haters can say whatever they like, I am also not a fan of combat-only events or endgame, it doesn't fulfill me. I have been skipping Spiral Abyss for 3+ years because I hate it more than I love the rewards, they can do the same with exploration if they don't like it. (For the record, IT is way more interesting for me so I love we got that at least.)
Hot take, I think the endgame mode stuff is adequate but HIGHLY depends on the person, not on the game itself. Started genshin during lockdown when i was still a college student and constantly whining how easy everything was and the lack of endgame. Fast forward till now, just passed my boards, got a job, got married and already juggling 3-4 gachas while working probably 8-10hrs a day, maybe over 12+ counting overtime.
Honestly, i started to appreciate how tamed the endgame was, just enough to have fun then move on with my life after the next 10-15 mins. And I know a lot of ppl gonna hate this take cause its been a problem in a long time, but i dont think MORE content is the solution, more VARIETY is, thats why i enjoy HSR endgame a lot more and i think the theatre mode was a good step forward but definitely needs a lot more polishing.
Ooo I got a very hot take. So coming from a player that doesn’t play for the story (I just like to kill stuff), if there was no story, there will probably be a lot less people playing.
Title confused the fk out of me because I know for a fact bran loves a lot of genshins music
No fr though 😂
Many CN players hate the new endgame mode. They think hoyo is forcing them to pull and build many characters they don't like, and they can't use their favourite team and characters due to the trstriction of elements.
The world quests being voiced is literally kinda impossible just because of the VAs not having time. Corina(Paimon's VA) had once said in her livestream that she only had like 4hrs a day to herself during the recording of the Fontaine archon quests. Combine that with the events and all the story quests that she has to voice in simultaneously and considering that the world quests are literally sometimes even bigger than the Archon quests I don't think it's really possible unless they kind of balance it out between the traveller and Paimon lines or just voice them in the important stuff without making it feels weird
A valid point, and I'd also add that since people already complain about Genshin's file size they'd complain even more if world quests were voiced and adding to that size. (Also a heads-up: Corina uses they/them pronouns!)
The thing about more weapons is that a few can be fixed into what we have. I look at guns and see them synonymous with bow users, and we already have two boxers that are catalysts. Not every weapon is gonna have something that can interchange it with another weapon, but making characters use weapons in unique ways, like Wriothesley's gauntlets enhanced as a ceyo catalyst, or Arlecchino's scythe being an enhanced polearm makes it just as interesting (yes I know Arle has a specific weapon, but still just an example of what it could be)
As someone who listens to Mondstadt's various tracks on repeat, I disagree that the music lacks identity lol.
(Despite listening to bangers like "Symphony of Boreal Wind", "Forlorn Child of Archaic Winds", and "Contemplation in Snow" on repeat, my favorite has to be "Duel in the Mist" from Inazuma. I know, I'm a traitor)
I think that Mondstadt's music suffers due to the overabundance of classic orchestral music being used in games, movies, tv shows and what have you. Someone from a musical background can appreciate the nuances in it better, but for most people it sounds like stuff they've heard before and never paid attention to, so they aren't incentivised to pay attention to it. By contrast, a musical styles like Liyue's and Sumeru's stand out because they aren't something we hear that often in media, and Fontaine has an operatic focus to classic music that isn't as popular.
I have learned to love Genshin's exploration in Fontaine. I used to use Interactive Map to make sure I don't miss stuff and RUclips to solve puzzles. Nowadays, I prefer to explore the region organically. Walk around, surprise yourself of a chess or puzzle that you have not found before. Try to solve the puzzles yourself before consulting with guides on RUclips. I'm now addicted to leveling up the "tree" after said exploration. There was that one time when I have way too much currency than the "fountain" allow me to level up. That was a painful wait over several patches where the fountain level was capped at 40 and no one is talking about it. It puts a damper on my exploration fix during those patches.
The thing I hate most is expansion to Liyue but using the same Geo currency with no more tree to level up. That is just cruel. The only thing I can exchange for those are just mora. Not something I look forward to while exploring and solving puzzles.
Hot take: I think combat related events should be easier for players that don't really build characters that often, for example, the 2nd challenge in the Metropole Trials is a chore to get 5000 points without a good team, but it is required to get it for the final pull on the machines in Simulanka. The reason also applies to Energy Amplifer, I despise that event for the reason that if you want all the goodies, you have to play it on the hardest difficulty, make getting certain awards easier
didn't know you had a cat
Meow
@@BranOnline woeM
That is one hell of a title
@@olisama6283 >:)
If there’s a controversial opinion I have, as a person of color myself(half German and Thai, and living in Paraguay South America), I don’t think the skin tones of the natlan characters are that bad or that off from Native American or Polynesian.
It’s not as bad as people say it is.
I’m not defending every design, but I’m definitely defending Xilonen, kachina, iansan and mualani.
Sure, darker skin tones are always appreciated, but I don’t particularly think a light tan necessarily ruins the designs or the representation of culture, after all the other things the game has represented well.
I play Genshin for the story, characters, and exploration. I did do genius invocation for a while but I quit that mode cause it started feeling like a chore. Not to mention that it won’t benefit me outside of tcg.
> genshin is mainly a story game
> decides to complaim about it being a story game
one of the coolest things wuwa do is that they actually teach you how to use characters. they added their roles describings and have TUTORIAL with every button and combo showed. Genshin, take notes.
I think people who constantly and only complain about the reward from quests are very annoying. I personally believe that part of the reward is the quest it’s self, you play the quests for the story not solely for the rewards. That still goes even for people who don’t like playing the quests. There are other better means of getting rewards, the stories are there for the lore. You shouldn’t expect much from them imo
12:47 I heard the music in the back of this part of the video and was INSTANTLY transported to 2020 playing danganeonpa goodbye despair and it made me do a giggle 😊😊
14:03 I remember being on hoyolab and seeing a post where someone turned every character up to 3.0 into colorful lines all condensed into the shape of rectangles for each character and said to guess the character, and the fact that I was able to guess all but 2 of them from just COLORFUL LINES is absolutely wild and just proves that tweet's point about the character designs being so distinct.
9:49 i agree with this. they've already started to do this like how you showed Mika using a crossbow in his skill, and also there's Clorinde and Chevreuse who both use guns, technically there's Klee with her bombs, there's Arle's scythe, Sigwinne's syringe, Wriothesley's gauntlets, and stuff like that.
Personally the thing I don't like about Wuva, is that they copied the Genshin daily/pull system but in the worse version than current Genshin, you have to do the dailies manually to complete them, unlike Genshin, and the pull system is literally 1:1 copypaste with the currency requirements and welkin etc
My hot take is: the game DOES have hard content, it's just that the veteran players go overboard with the crazy good artifacts, but it's good that the choice to be OP is there.
I've been playing for a year now, and I'm still nowhere near the level of "why is *everything* in this game so easy". Yeah, I can clear most of the main content with ease. But the endgame modes and sometimes even the highest tier rewards in limited combat events give me trouble.
Admittedly, I don't maximise the potential of my characters. I only max out the talents, levels and weapons, but as for the artifacts, I just don't have the energy and patience to spend my entire lifetime getting the perfect set, y'know? If a week of farming results in nothing but a horrible CR circlet, then I guess that's all I have. If I end up with a 30/90 crit ratio, I just take it.
Your artifact stats and choices of 5-stars are probably much, much better than mine. However, it's always *your* choice to farm up the best sets, or to get the most broken characters. And I think that's fine.
The game gives you the *choice* to obtain artifacts, characters and weapons that are significantly above average, and rewards you for that by giving you significant strength.
On the other hand, if you don't aim for getting the best of the best, you end up with moderately difficult content.
As for whether it *is* actually good or not that the game lets you get so OP, well - that's a balancing issue, and game balance is kiiiinda difficult when it's a live service game we're talking about.
When I hear THAT One song in Fountain I teleport away before I dread
abt the skip button thing, i agree with u that if u don't like the feature, don't use it. tho keep it a few clicks away than just one click because imma be scared for people who are playing an archon quest and accidently click skip button. maybe keep it in the interface where the dialogue logs are and then in a corner there's gonna be an option the skip the dialogue. Once you skip a dialogue, A pop-up can give a summarization of the dialogue. If I'm correct, this feature is in zzz aswell (I don't play zzz so correct me If I'm wrong)
13:24 I've always wanted a skip button on daily comissions before 4.8 update. Oh well just converting your resin to 5 condensed makes it done so I will not gonna bring it up again
True Hot Take Adding some kind of Daily Mode for Materials and Exp books 😐... I DONT CARE HOW HARD OR EASY COLUD BE... just add some more daily stuff to do 😬 Daily commission is not enough for me and I like to do more! 😢