A mediocre review of a mediocre reboot! Please play the older Saints Row games instead of this. Edit: I realize there are some mechanical details about the past games I got wrong/misremembered when comparing them to this new one. I am very annoyed at myself for that and apologize for being dumb, but none of that changes the fact that this reboot sucks and everything was done worse than before. Thank you
And taking the piss out of Bethesda with micro-transactions and fallout currencies even Jim Boon knew this game will be trash by adding dumpster diving for trash saints row this is not larping sound like an disease
Game devs/studios (entertainment industry as a whole) must really love losing money because over the years they've been going against the roots of their success while making incomplete products & attacking fans negative criticism.
my theory: games are bad now because real nerdy developers leave big companies and now the company just wants diversity instead of quality or competence
I think this has nothing to do with agendas, woke or any other conspiracy theory. Simple as the game industry is now so big that any AAA game has to convince investors. This happen a lot before with games for EA or Ubisoft. Now every company have a place in wall street and them this happen.
I wouldn’t say the devs as much as the department heads and/or the owners of Volition. Clearly this game was a case of a project lead or someone at the very top shooting down any actual talent and insight in order to push in their own awful perception of what they think we want. With the development heads straight up lying in press releases before the actual retail release, I have a feeling it was directly their responsibility. I have no doubt there were likely a lot of great and talented devs fighting every step of the way, until they either got fired or were silenced.
Imagine how infinitely better SR 5 coulda been with the 'find a new home for humanity' ending from Gat Out of Hell. Just.... off the top of my head, you go to the planet. Its already inhabited by dr seuss looking aliens who are total d-bags and shoot you down immediately. You crashland and all your toys get broken except for some guns. Boom. No more super powers. SR 1&2 fans, this is for you. So you come out of the ship, guns blazing and fight off the aliens. Then, you proceed to declare yourself the new alien overlord of their world, before kicking the enemy general in his glarbnaks. Thats for you, SR 3&4 fans. But what if... you know... the game was actually good? Deep lore dive and gameplay boost, some of the gear that survived the crash was from Ultor corp. A floppy dildolition hammer that you can use to break all buildings down. Red Faction Guerilla fans, this is for you. So.... thats the game. You get a new planet and have to conquer it piece by piece, all while demolishing military assets, replacing them with fast food joints, arcades and stores, exposing the aliens to earth culture and cheeseburgers. You begin to win over the population, with the end goal being the overthrow of the alien government so that the alien citizens can enjoy pizza, classic 90's music and phub. One addendum, if you aren't sold on the idea. An alien buddy who joins the saints. He's basically Jar-Jar Binks, falls in love with weed and Freckle-Bi*ch's burgers and becomes the dedicated base couch-potato and comic relief in as many offensive joke bits as possible. "You almost crashed into a black hole on the way here? Wow. Didn't know you liked Keith David like that...." Aaand... thats the game. You can even spice it up with *good* side activities, paying homage to series staples. Zero-G insurance fraud anyone? Maybe the aliens are having a china-esque policy on population control and they mate by buk*ake. So, to 'stick it to the man' you drive a tanker truck full of splooge to a women's rights rally, and hose them down ala septic truck style. A few alien babies are born black, because Pierce thought it'd be funny to 'add his own boys' to the mix. Then he goes to get milk. *That.* That's a freakin' Saint's Row game. 😏
You know what would have been good character development? These characters becoming increasingly unhinged and sociopathic and less happy-go-lucky as you progress. Nina, for example, could have become the type of person who sets up elaborate and convolouted plans for mass destruction for the hell of it. Kev could be one of the more unconventional types - being a sort of "berserker," and may be the first one to go along with the Boss when they decide to go full-speed on the psychopath train in this alternate timeline. He could also become the resident hedonist of the group. Eli could have become the group's resident chessmaster and manipulator, also being the one who secures a lot of the Saints's funding - via thinly veiled threats and the like. But no, we get this crap.
@@hg7299 idk they could have killed the cat or something, i mean it would probably suck still but it would still be better than what the cat does in the base game
"Damn, student loans is hell" Immediately goes on a 5 notoriety rampage killing innocent people, police, and soldiers while blowing everything up with an RPG
Its not about student loans and it’s not like they don’t have any criminal background. Kev was part of idols, Neenah was with panteros and boss was doing some side hustles before joining Marshall. Then some events led our group getting in trouble with those 3 fractions so they decided to start their own gang. It’s much deeper than let’s create a gang to pay off student loans like many people present it
@@mateuszmatelski9242 I know, I was just making fun of the video. Also, I turned my brain off playing though the story, and only really paid attention to important plot points. Like forming the Saints, getting fired because the codex was stolen off Marshall, busting out Nahualli from Marshall's prison, that one guy getting shot (forgot his name) after we fought both Panteros and Idols, and Nahualli getting jealous at us for having friends I think?? Idk, like I said, I didn't pay attention to the plot cause I didnt really care. 1 good thing I liked tho was the Notoriety music, that shit slaps!!
@@mateuszmatelski9242 It’s really not much deeper than that it doesn’t deserve to be explained any better the characters are Twitter checkmarks nothing more.
@@chewcab8008 Nah most devs are middle class at best. The sad thing is they would very likely kowtow to the millionair's agenda to keep their job, peer pressure and the overwhelming influence these millionairs have in their local culture.
What's even more ironic is that this game was made for an audience that isnt interested in playing it. They promoted this game and released it and expected people to buy it knowing full well the people they made it for weren't gonna play it.
My disappointment in this game is immeasurable. I miss the days where we could get revenge on a rival gang by making the gang leader accidentally crush his girlfriend with his monster truck after said gang leader had his goons kidnap your second in command and drag him around the city behind a truck. RIP Carlos you were a real one.
Saints row 2 was definitely the best entry of the series. Perfect balance between a serious plot and the Franchise's goofy element. Wouldn't mind having it remastered with updated game play mechanics.
I hate how "release it now, fix it later" mentality has become normalized. The people who apologize for this are even worse, I know people who *always* say "Oh it'll be patched, don't worry about it, it'll be fine" every. Single. Time. And it never does.
My philosophy is if you want to fix it later, I’ll buy it later. For 70% off. On G2A. If you don’t have enough respect for your customers to deliver a finished product, I don’t have enough respect to give them my money.
Trust me I am done with that mentality too. Even when the game cost $60 at launch it will automatically disqualify it for making a purchase. Not even worth the hassle.
It's a excuse that work only for games with deep and complexes mecaniques that takes time to really test in depht It's fine when it's from a Strategy-game, It's problematic when it's just a TPS or a FPS
This game is the embodiment of the South Park movie line: "Horriffic, deplorable violence is okay so long as nobody says any naughty words." Congrats Vomition, you made Shelia Brofloski proud.
@@noahoverton9580 Truth. I can't remember the last time I watched a new show/film or played a new game for more than 15 mins before getting sick of it and going back to old stuff.
Let this serve as a hard lesson to any and all game developers and game publications across the world: *If you're not designing your game with it's core fan base in mind.... DON'T RELEASE THE GAME*
The amount of reviewers that didn't finish the game due to absolute boredom is incredible. The devs should be proud of themselves, they made the perfect "reviewer-killer". No one had the will and commitment to struggle through this entire borefest. I mean, even a game like Ride to Hell: Retribution had people finishing it just out of curiosity. Truly an accomplishment by Saints Row 2022 devs.
and you have to bear in mind ride to hell actually broke a lot. finishing it wasn't just a matter of dealing with boredom but, persisting through a horribly broken mess.
Remember how in Saints Row 2 Ultor had this plan of gentrifying the city making it all nice and clean and marketable for the sake of their corporate investors? Apparently Dane Fogel runs Volition now.
Isnt it Dane Vogel? Normally I wouldnt grammar nazi in youtube comments but the fact that 2 people has used the spelling Fogel makes me wonder if I am wrong.
People who don't play video games. That's who it's made for. Ironically this made me realise why I don't want a new Silent Hill. Imagine it comes out, reboots the entire franchise & functions as an Outlast rip off. I'd be beyond disgusted.
That's why I'm worried about the SH2 remake, the whole series has misogynistic tones through all of them and really don't want it being resurfaced to the woke
@@nickyjames1985 Silent Hill isn't remotely misogynistic. Having themes about sexuality mixed with violence and abuse isn't the same as misogyny. SH is one of the best series' in terms of being intelligent in its depiction of female characters, especially the third game (a milestone in terms of female characters).
@@EndOfSmallSanctuary97 I think the word he meant was ‘themes’ not ‘tones’. A hostile monster in the shape of a dingy blood soaked bed named “Father” that attacks by restraining the player- yeah that is practically the definition of “thematic misogyny”.
Thing is the whole “new gang” angle could have worked. If they had started off small. Maybe get into a fights, owe a gangster money so then they have to resort to robbing a place. And each mission you get further and further dragged into the gang world and make your own. Instead these go from 0 to 100% while eating their dinner. “Let’s go rob loan shop”
Yeah, maturing out as the game goes on. Shows up a childish personality and the characters starts growing out as actual "professional" gangster. Instead, we got electric Boogaloo Netflix gat, kinzie and pierce
Yeah, that's really how they should started and even if they did the same 4 hipsters instead, at least the story could've save the game I can think of these 4 getting in severe debt after "the boss" got fired and, as a final resource they decided to steal from the Panteros gang since Dollar store Kenzie worked for them (an inside job) They steal a recipe for a certain new substance and they got shirtless cook it and the other guy it's put in charge to sell it while the nahual (they guy they captured on the tutorial) teach all of them the ropes of the crime life as a thanks for taking him out of prison They make hit jackpot and hinder the Daft Punk followers in their main source of money: Illicit substances. Now they have the Panteros and these cult guys wanting them, yet the "new Saints" pull through and finish the rival gangs, making now Marshall Corp go straight for them just for the purple menace to win And then you kinda leave the end as it is. Nahual betrays the boss not because "I want your life and friends" but he wants to take over the empire he helped build to return to his old glory as a crime lord
Seeing as the city's partially based on Vegas, I think an Italian mob for one of the gangs could've worked, but I guess that wouldn't have fitted the happy-go-lucky tone of this game.
Some executives took decisions, said you had to make a sequel to SR because "franchise", stated you had to make it "edgy" for "kids nowadays" and chose a "creative" director that agreed with them. Then the dev team, mostly juniors (because all the senior staff have left), just did what they were told, while thinking the whole time this would end up being shit. I didn't work on it, but I worked on games by AAA studios, I'd be shocked if I'm wrong.
For real. I saw the trailer and was like... so its an exaggerated version of everything that sucks about Ubisoft games but without effort to at least make it look good. Like they were trying to outdo them witn worse protagonists than Watchdogs 2. Narcissist kids can't get their mom to drop them off at the antifa riot? Thats all you got? Hold my poorly rendered beer.
I wanted a prequel game. You know, set it in the 70's or 80's and explore the early days of the Saint's, show the falling out between Julius and Ben King, etc. That will most certainly never happen now.
Funnily enough - that was original pitch for SR2. In their 10'th anniversary stream, couple of people from Volition went on to explain that original SR2 was meant to take place in 70's, and it'd explore relations between Julius and Ben King. This steemed from the fact that SR1 was supposed to end very differently - Julius was never meant to be the traitor. Originally, he was supposed to be running through the alleyway, all bloodied, indication being he escaped police captivity. But, animators saw that pitch, and they didn't really want to animate him running (laziness at it's finest), so they went with him overlooking the boat and looking at his watch.
So your brilliant plan is to make a fun game people want to buy and make a bunch of money as well? That’s not how modern American entertainment works these days.
@@dreadnaught2448 honestly, Saints Row 4 literally had an Alien invasion and Gat out of hell made Hell canon So why couldn't they just have said there's a multiverse and Saints Row 5 is an alternate timeline where Saints Row 4 didn't happen and we continue on from 3. That way Saints Row 4 is still canon but they can also tone back how stupidly silly GooH was and 4
It's a sad age in gaming when I refuse to buy a game anymore without having watched some of the gameplay online. And that's not even because I am more careful with my money as I grow older, It's because you cannot trust anyone to release a quality, or even a finished game anymore.
@@Kabooooom670 they’re still a decade late either way. It’s like they found out this information literally yesterday :V, that or maybe they’re just some kid growing up and expanding their taste in games
Try adding on they got millions from Epic to keep the game there (Gearbox got 120 million for Borderlands 3) no work just here's millions of dollars keep your game on are store but didn't even give us a $10 discount they can go f them self's to the moon and back for that trick like Borderlands 3 i'am only playing this Saints Row when it's free.
@@taags well, at least in modern condition its fucking bad because it took so long for any incompetent corporation to bankrupt so they have time to shit over all of their (or freshly claimed) IP. Because ESG money. And incompetent leadership still not ones who lose personal money in the end, they have golden parachutes. But its morbidly hilarious how ones preaching about downsides of capitalism is californian hipsters, licked all over by corporations, that hates workers (for voting for Trump and not approving irreversible cruel operations on children that cant give consent) and since 2020 their ideology is state religion of the USA, that is, a country that print international money. Its like high cardinal of catholic church slamming satanism while participating in Black Mass and burning innocent nun at stake for the glory of Dark Lord. Like... yeah, you said some right words i guess, maybe you also do something, considering you have all cards in your hand for this?!
Can we talk about how lifeless the atmosphere is? In SR2, almost all the NPCs were doing unique actions, like cheerleaders for example rehearsing a cheer at the university.
Playing today and within 5 minutes: 1) A barbershop quartet, who sang a full song 2) A streaker, screaming random BS 3) Guy with some kind of skydiving equipment on, falls out of the sky into the graveyard right onto someone else Made in 2008. What a game.
I'm playing SR 2 and I see sooo much action going on. The pimps, saints, and cops keep going at it, I saw cheerleaders practicing cheers, the npc's would taunt me or cheer for me, and it's just so fucking AWESOME! Though, it keeps crashing on me and I don't know how to fix it. 😅😕
Wayne Gretzky said “I don’t skate to where the puck is, I skate to where it’s going.” This game bets the farm on casting the widest net possible for this exact nanosecond.
"The crew from the previous Saints Row games would relentlessly bully this new one..." Ha! My first reaction to the debut trailer was that the new crew looked and sounded like people that Pierce would bully.
@@shwembo that would of been amazing but also glad that it didn't in a way because of the fact that not only is the story not so great but the open world elements are incredibly terrible especially with lack of features that any open world game should have
I never 100% understood the initial reactions to the new cast, because there's absolutely no replacing Gat, Shaundi and Pierce. But if you reboot a series you're gonna have to get fresh blood in, and make sure they're memorable and don't suck. Sadly, that's not the case here, and those initial reactions were totally justified.
I hated Kevin the moment he tweeted about the Saints new hideout, he basically told the whole world and their rivals where they are. It’s called a HIDEout for a reason. If this was the old playa/Boss from 1/2 they would have blown Kevin’s brains out. Eli is just Steve Urkel at this point. Neenah is slightly more tolerable as she is more badass then they are.
You pretty much nailed my biggest issue toward this game as opposed to it's predecessors: Nothing has any MEANING! With the original series, the Third Street Saints were formed by Julius as a counter to how violent the other gangs were and was named as such as a symbol to help and protect the community. Even the Fleur, symbol of the gang has a historical reference even if it wasn't explained. This game? Nothing. The gang's formed almost essentially out of boredom, the Fleur was because it was tiled in the ground of the church they bought and someone said it was cool, and the name? Saw a statue bathed in light. And as you said in the review, this also carries onto the story. Actions done have no cause and effect, just "do the thing" and move on to the next.
Yeah, and then they went on to fight Aliens, Go To Hell and wacky gangsters. Saints Row isn't GTA, it really doesn't need to be deep, there's a reason why Volition said fuckit and made SR3 the way it is, crazy and over the top and that became the series identity.
@@dawoodwilliams3652 Nah the series identity is the 2nd and 3rd game that's when it was at it's peak and the fan's overwhelmingly agree on this after the 3rd saints they went way to wacky and away from the roots which where wacky still but also with a much more serious tone and they went away from the serious tone and went ball's deep in the wacky and now it's lost it's identity and is pandering to the Twitter crowd and sucks.
@@hg7299 Rockstar really jumped the shark with GTA V. It really is the Saints Row III of the series, even though I don't think it was trying to be. It's just so wacky and ungrounded compared to _any_ of the previous GTAs.
I can't believe the developers were genuinely happy or proud of the state this game is in. They must have been pressured into shipping or had crap design decisions forced on them.
They can’t do anything else but be proud I mean they still get paid whether the game does good or not at this point, but if they cave in to the game being absolutely garbage then that hurts their reputation and as we can already see their moral standings, they will learn in the end when the game has more returns and reshelfs than any game this year and then those devs won’t be hired again or replaced
They never wanted to make a Saint's Row game in the first place, they wanted to make Agents of Mayhem 2....so basically they wanted to make a game in a generic, already dead since 2018 genre.
It’s like they have only seen the barest hints of “zoomer” culture and mixed it with caricatures created by millennials. Then it was faxed to someone else, but the fax machine was low on ink so the end result was a mess that appealed to nobody. Nobody I know talks like they do. And even if I support getting out from under middle managers and college debt… the people are just so insufferable
Bruh the saints's laid back chill attitude for a fucking gang is honest to god hilarious like imagine if an actual mob or cartel was like this LITERALLY NOTHING WOULD GET DONE.
It's honestly shocking how the same studio of The Punisher game and the old Saints Row titles have created this soulless, safe, and buggy mess Like, did the old lead developers left?
It's not just the leads. Most of the people that worked at Volition back in the day no longer work there. It's Volition by name only, not the actual developers.
@@Largentina. This new team doesn't deserve to use the name and logo of Volition, a company that had the balls to be violent, over the top, fun and compelling, all at the same time with a great collection of games It's sad to see another great company and franchise loosing it's identity just to please a loud minority
The stuff about the clashing tone is exactly what I felt. When we go to rob the loan shark, we’re being told he deserves it because he’s a scumbag who kicked a dog. Meanwhile, I can be driving down the sidewalk and killing half a dozen civilians during this conversation. At least the older games had it be you rob somebody just because.
Didn't you know? Animals are far superior to humans in morals. I mean, hyenas will rip the colon out of a deer while it's still alive but all animals are innocent! 🤷♂
Imagine thinking that Saints Row needed to take itself more seriously & be infused with needless political stances, right bro? Lol. It’s crazy what some devs think are good ideas these days.
That eagle in the background when you turned around to no cars was cartoon levels of hilarious timing, and a fantastic metaphor for the game. I can't help but wonder if this is supposed to be some really meta joke about GTA 6, since the games were meant to be parodies of GTA, what if this game's just meant to be a joke about what that's likely to become? A soulless, squeaky clean blight on an otherwise good series.
The part where you start an Insurance Fraud mission and all the cars are quietly despawned, with the timer patronizingly counting down, feels like a metaphor for the game. Thank you for your work. You've educated this wee soul in not spending my time on a game that despawns the fun.
Insurance fraud was a blast in every previous Saints Row game. One of my favorite minigames of all time, really. It figures they didn't get it right this time.
I like that you pointed out how bizarre standards have become in entertainment. You must avoid having characters say something, even as a joke, that could be offensive, but you can have those same characters go on mass murder sprees and not a soul complains. That's 2022 morality!
@@bag-manbaron2547 Not really. In this case it's a very clear case of morally-skewed individuals writing the story. Someone taking offense is more horrible than mass-murder in their eyes, because those they kill are retroactively non-persons. Like declaring that the children you blew up with a bomb were retroactively enemy combatants. These people don't just have acceptable targets, they have a rationalizing tool that allows them to declare anyone an acceptable target after the fact.
@@Vherstinae When you put it like that sure, but I don't see it as "2022 morality" like the op said since most sane people clearly see this as insane and making no sense
It's insane. How are words more violent than actions now? You cant call someone faggy but you can go on a killing spree? We are so morally bankrupt lol.
I'm so happy the Developers for this mess were also disreguarding fans who were obviously skeptical as "Trolls" and "Haters"...That was very mature and professional of them. They got what they deserved, there hasn't been a good Saints game for a long time...Remember Agents of Mayhem...Bet you didn't.
Ya know the best thing about this ? It's the fact that it actually made the SR1/2 audiences and SR3/4 audiences joining putting aside their differences and instead join forces together purely to shit on this game cus of how it doesn't appeal to them both.. Yes...It's THAT Bad.
Yeah, apparently...but as someone who didn't play/love the SR series for the story/characters, I enjoyed the reboot much more than I thought I would. 3 remains the worse game in the series by a large margin for me. 4 went off the rails, but at least it was fun. Aside from a few neat set pieces in missions in 3, the game was even more "soulless" than the reboot, along with the worst map... Obviously bugs aside, I like the reboot more than 3&4. But that's just me personally as a SR1/2 diehard. Guess a SR2 remake is just a pipedream, as Violation just wants to forget the GOAT they made never existed. ☹
I still can't get over that plot expects us to see the new saints as good guys fighting for the working class or underdog but shows them gunning down a lawyer in cold who was just doing his job. It's played straight, no one talks about how that was fucked up. We're just supposed to think it's okay because he worked for Marshall and he's telling the saints news they don't like.
Out of the all cold-blooded and sociopathic things the Saints have done-shoving Shogo into a coffin and burying him alive in a graveyard, making Maero crush his own girlfriend with his monster truck, stealing people's cars and taking them to chop shops-shooting an innocent lawyer just because he's giving them unpleasant news is the most inexcusable thing. Like you said, it just doesn't fit with the "Saints-as-working-class-heroes" theme.
Also, aside from the meta-irony in a full price AAA game that pushes aggressive monetization with a plot about how bad capitalism is, The Food Truck sidequest where you fight the evils of big corporations stomping on the little guy through underhanded means by funneling a bunch of dirty money through a fast food place to turn them into a big food conglomerate by stealing from the smaller food truck vendors has pretty much no self awareness.
One thing that I appreciate about horrible sequels/reboots is that it makes me look upon the previous games much fonder. Like I enjoyed all of the saints row games (even their clear faults), but I never really stopped to appreciate the experience it provided. So thank you, Volition. Probably better NOT to ruin your series, though?
I know I'm late to this video. But this. Exactly. I've always adored the hell out of SR. SR > GTA all the way imo. I started w/ SR2 since I had a PS3 and SR1 was Xbox exclusive. I proceeded to 100% every single game following upon release. When I saw the first trailer of the reboot, I knew Volition was cooked. Where the hell was everything that made Saints Row, well, Saints Row? And just like all the other modern Western games coming out, studios are getting more & more inclusive. So, I've taken the liberty to replay some old games, specifically, SR with the PS4/5 remasters. And man oh man, do I miss how much fun these games were. I can get over the buggyness and the mediocre graphics. But I can't get over how bombastic and fun these games truly are. Makes me really sad seeing how the Saints have fallen. P.S. I'm an SR3 fan. Don't get me wrong, I loved the absolute sin out of SR2, 4 & GOOH, but SR3, to me, was the perfect mix of somewhat reality, while still retaining it's raunchy, comedic, violent & outlandish fun.
Yeah but at the same time it made you feel like the good guys, not because what you were doing was right, but because we were connected to those characters and we wanted them to succeed, this new saints row isn’t even a saints row, it’s like someone else said, the characters in this game are the kind of people the old characters would bully.
I love the Payday Loan mission because it's so indicative of the games bad tone. One of your friends mentions what a total scumbag the owner is, that he even kicked a dog once and that it's morally ok to rob him. But you start the mission by stealing your neighbors cars, multiple cars, just because you can. Then you tell the lady in the loan shop you don't want her money only his which is a trope and a reference to John Dilinger. Then you slaughter a shit ton of random policemen with a smile on your face causing massive property and collateral damage. The player and their group bounce between honorable outlaw and outright sociopath at such a rapid pace. They feel like a faction that in any other game would be a minor antagonist.
Exactly. Saints Row 2 struck a great balance between silliness and seriousness. While you can be dresses in a hotdog suit while you mercy-kill Carlos, it's still an emotional and important moment. Meanwhile when you're flinging liquid poop at everything you don't even kill the cops, just leave them drenched in feces.
@@en4135 No, what you said about the game. "The player and their group bounce between honorable outlaw and outright sociopath at such a rapid pace, making it look like any other faction is a minor antagonist" except red dead did it on purpose, lol
3:51 Thanks for introducing me to ludo-narrative dissonance, a lot of games have this problem nowadays. Gameplay and story are absolutely intertwined, a character’s experience doesn’t begin and end in cutscenes. Games where your choices end up not mattering at all can be cool, but it fucking blows when it’s the result of bad writing. I had the same feeling in TLOU:2 when Ellie slaughtered a dozen people a chapter and then suddenly decided murder was bad in the ending, lol.
The ludo-narrative dissonance is even worse in TLOU2, since attempting to spare surrendering enemies always results in them pulling out a hidden weapon and attacking you from behind. The game literally teaches you that always finishing off your enemy is the correct thing to do and punishes you for attempting otherwise, and then pulls "Cycle of violence bad, show mercy" out of its ass at the end. (I genuinely think TLOU2 is a pretty good game, but it certainly has some issues with its writing.)
Ludo narrative dissonance can be pretty interesting, when its done intentionally for the plot and psychological affect. Issue is most of the time its just a result of braindead writing.
@@J-BiRTH I think that's because they wanted to tell a specific story, I think they expected most players to execute those npcs, rather than spare them
This is how I imagine AI designed games being. It's like they gave an AI basic human complaints like rent money, and the AI just went "I can make this a game" and this is what you get.
12:19 Unarmored but buff enemy. It takes a magazine and a half to get rid of. Next scene, there's an armored enemy with medium body mass. 3 shots and done. Moral of the story: It's time to workout. 💪😼
The team that made the original Saints Row games does not exist anymore. As the decades went by, people retired, got new jobs, got fired, passed on, etc. However, companies are essentially greedy and can't survive without consumers, so they play the hands that they've played before.
@@xotl2780 True, but it's sad that talent is more and more rare these days, you'd think that as people retired new people could also come up with brilliant new games, not even talking about new IP's since that's "risky" for big corporations and we can't have that, I mean that even sequels are huge piles of garbage
The reason this constantly happens occurs for two main reasons. 1. The people in hollywood hate you and everything you enjoy 2. These people are also terrible writers
Honestly a huge improvement would have the story be around them thinking starting the gang life would be fun and just like tv and movies show, which actually do fit in with the characters as they are now. Have the start of their gang life be what they thought, fun and lighthearted, until it quickly gets dark. Maybe they got into something they couldn't handle. Maybe went too far during one of their heists or whatever. Or maybe all they were doing before has been angering the other gangs and after ignoring them and brushing it off, the gangs go after them (separately at first and maybe have them form a truce to go after them together). Making reality slap them hard in the face and forcing them to grow up or die (and maybe even have one of the four die because of whatever they did if the writers are bold enough).
They kill off all these characters in the end and I'd probably pay 60$ just to see that... Tragic for whoever the hell wanted this crap but a nice comedic reward for me
Or hell, they cause so much damage that the national guard is called in, and the 4 are gunned down by the military/FBI in a huge raid with no chance of survival. All the other gangs surrender and the city finally see's peace.
So if they're fixing it later, why should anyone buy now? This whole philosophy hurts game sales and game development. How's about I wait a couple years until it's "fixed" and buy it used for $15 instead of $60 upfront? What incentive is there to pay more NOW for a bad product rather than later for a better one? I haven't bought Cyberpunk for this exact reason, and I may never buy it.
@@TheChosenMoose01 At least reviewers get something out of it, either new subs, fun trash talking how bad it is when live or some cash to pay for the game etc. I can understand that. I can't even remember the last western 'AAA' game I played in the first month, let alone pre-order! I do remember downloading the Andromeda demo and meanwhile watching reviews. Didn't even let the demo finish downloading. I'm glad my old GFX card was way too old to play Cyberpunk smoothly at decent graphics, else I would've pre-ordered it. Witcher 3 was such a delightful game. That sure woke me up!
There is a silver lining to this reboot. There was a massive sale of the old games on steam, and I got 2 through Gat outa hell for 20$. It's not a good time to be a Saints Row fan but I'm glad that I could become one
I got Re-elected for 6-7 Euros a while back, and I'm loving it. The Reboot looks like 80% of modern games: Corporations trying to push political narratives to appeal to people who are just on social media all day
I loved the first 4 Saints Rows as well. 4 was good as long as you saw it for what it really was; a glorified dlc for SR3. If i remember correctly it wasn't full price, it was priced like a large DLC, I think it was $40, so that was pretty good imo.
Zinyak alone made 4. He was just fantastic. A bit too absurd, bit too easy to get overpowered(like unlimited ammo shouldn't be available until postgame), but still could be fun.
@@DarthSoto78 yeah i can understand that, it feels like they they went over the top, but going to be honest, i did enjoyed the superpower, i think they could have been better balanced, but the reason i like it its because... there were no many good superheroe games at the time. just a few.. and honestly, if you didnt name it Saints Row. or at least make it some sort of offspin like returning from hell, i figure less people would have hated the superpowers. there stuff that cranck the genre into an 11, like elden ring did to the souls formula, but Saint row comedy went for 40, the 4 is so over the top, that it... misses a lot of its old public, which honestly might have not been the best play for them [i think yatzee make a better explanation on why the escalation skipped a few steps since space is like... that last thing to pull off]
I found it odd that taking over the city isn't tied to the story at all, I barely did any story content yet, did nearly all the side content and now my map is almost entireley purple, just like that
I won’t front them on that one, just because it’s supposed to be the start of the Saints, establishing a proper name and rep would come first, then taking over later, it’s just their plot in general is fucking awful, it’s all over the place, it doesn’t even explain why there are separate gangs or in depth about them, it goes from sci-fi all out action to comedic and not serious at all, and the objective isn’t too clear, these devs just suck and should’ve listened to the fan base
@@DrippleDragon I will front of them on that one, remember saints row 2? we had missions that weren't connected to the story, "strongholds" you took them out to take a turf, but we also had story tied turf, Not to mention once you kill a gang leader...nothing really happens, it makes almost no difference, the gang still wonders around even after you take the turf from them, what ever happened to taking the gangs turf, killing all the leaders and the gang falls apart after killing almost all of them?
How were the strong holds not connected to story? There were mandatory to finish the gang off and actually make sense as a strong hold could be “destroy this drug lab Therefor reducing the gangs income” and yea of course they still walk around until you take over all the areas. The saints did the same when their leader was killed
@@nostalgiaholic4874 you misunderstand by "story tied" meaning, you can't take that turf at all unless you do a story mission, strongholds unlocked by doing story missions, but they themselves were not full of cutscene story filled.
I think This is what happens when out-of-touch middle aged executives think they know all about what is 'cool these days' instead of letting developers come up with something.
You know… you think a series that emphasizes about gangsta life and how psychotic all of them are would never tried going with the “capitalism is crap and student loans is hell” and “relatable group of youngsters” approach yet here we are At least with Saint Rows 3-4, they did it because they don’t want to be compared to GTA, it’s a valid reason even if the results is… _questionable_ but… _what about the reboot?_ What valid reason does it have to justified our character’s action as heroics when they _rob a store, gun down lawyers and polices a-like and more reprehensible shit only the Cartel would try to justified it?_
The thing is the whole capitalism crap and student loan things could have been written well into the story but they didn't. People falls into the life of crime because of economic, they can have a story that is still funny but explore these kind of things. The original games and flashbacks & audio logs in SR4 did more to address crime and economics than this. Ben King's backstory in SR4 is him writing a book about gansta life hoping kids would learn from his mistake and not turn to a life of crime.
In SR1, they were anti-heroic vigilantes who wanted to be a gang to keep out other gangs and control the city for Julius' community protection. SR2 the characters were anti-villains where the Boss didnt care about anything but again just taking over the city and restoring the street cred for the Saints, and only helped people that could pay them, and pretty much didnt care about society because of the aded satire, while Shaundi was pretty much the commentary. By SRTT ws when the characters were emphasized to be more like social rebels because of the celebrity things, and the tone of the game was more about the characters enjoying how little they cared about society through mayhem they had fun doing, using tanks or partying and fighting the government. SRIV, don't care. They changed the Saints into just heroes for humanity out of no where. And the reboot, they're supposed to be good guys, but not really anti-heroes because the game limits what you used to be able to do, and pretty much has a hypocritical theme of fighting capitalism with capitalism.
As someone who played a little bit of 2, all of 3 and 4, then played this reboot trash, I decided to go and play SR1 for the first time, and already I'm having more fun in the first couple of hours than I have the entire reboot. I'm looking forward to getting to SR2 and completing it. I never saw that bartender as human shield scene before and that already became more memorable than whatever happened in the reboot.
7:07 1. The Rollers 2. Deckers 3. STAG That being said, the key issue with how they handled these gangs in the new Saints Row is that at least in the old ones, the main leaders were unique enough to keep them memorable.
I remember having a conversation with a person about how these characters feel one dimensional and quirky for the sake of it And I loved the characters in the prior games; Kinzie is a foul mouth amazing hacker who has fun banter with the boss and despite her mouth cares deeply for the saints as a crew, this was her family, a nerd who didn't really have one. Johnny was a hard ass who only became such to protect himself, he lost a lover while living the gang life and it hardened him to the point where he would fight hard not really caring about his own life in the process. And that's just two characters, Oleg, pierce, Shaundi, Benjamin, Julius and the list grows! these characters are fleshed out from their first introductions to their last. And I feel like leaving their stories unfinish is a disservice to the saints. I'd be fine with moving on to a new universe of saints but this? I can't even muster up any feelings for the characters; they just feel like cardboard cutouts they put tropes on and forgot to give personalities, like these are placeholder characters. I said it before; but this feels like it was made by a person who hated the original saints row (personally I like the self aware goofiness of 3/4 and thought it set itself apart from a GTA clone) and thought they'd do a better crime drama but forgot the drama and just went "crime" and hope you wouldn't notice how bare bones the gameplay/characters are; which are the two most important things for games like this!
9:43 reminds me a lot of how they decided to write Faye Valentine in the Live-Action Cowboy Bebop. Let's turn a strong sarcastic character into someone who cusses more than a sailor, that's Cowboy Bebop humor right? That's so Faye. Remember when she talked about cock and balls nonstop? That's so lol random, this is good writing, we're very proud of this. Wait, what do you mean cancelled? It hasn't even been a month!
Yeah and none of the realistic implications of the threat that life style brings, like the gang being hauled off to a max security prison pending an execution by death for all the damage and loss of life.
@@shcdemolisher It also let you know if you choose to choose that life style only two things will happen either you die are you go to prison , I would have loved to see a saint row 2 remaster.
I love when games pander to a group of people that only ever even acknowledge the existence of video games when they want to say how -ist this or -ism that they are.
"They'll fix it later", "just wait for the patches", "Eventually it'll be good" Cool, but it's for sale, right now. If it won't be a functional product until 6 months later, why are they taking money for it already?
As far as the original Saint's Row games go, I personally think 2 is the best game, but 3 is the most fun to play. I really love 4 as well, but I don't compare it to the first 3 because the Super Power gameplay make it feel different enough that I consider it a completely different sub-genre of open world sandbox games, more in line with games like Infamous or Prototype.
@@RenegadeSpider2 I didn't make that comparison because SR4 is identical to those games, I did it because they're all open world sandbox games where you're given superpowers and you can run amok in a densely populated city. I wasn't directly comparing it to Infamous or Prototype, I was comparing it to their sub-genre of open world games because SR4 isn't an open world cime sim sandbox like SR1 through SR3 were. Yeah, SR4 is probably more similar to Crackdown, but Crackdown is also a super hero open world sandbox, so it fits the same sub-genre of games that SR4 is in. I just didn't use Crackdown because I've never played it, and I feel like it's a more obscure title than the examples I used.
For me the funniest part of the story is when they're founding the gang and talking about providing their gang members 401K's health insurance and profit sharing. Those few lines of dialog made me laugh, it was so painfully obvious that the idiots who wrote them didn't do any research into how organized criminal gangs work because if they had they'd have known that gang leaders don't pay their subordinates, its the subordinates who go out and "make scores" then kick up a percentage too their captains who in turn pool the money and kick it up the ladder to the bosses.
Like you said Gat or the Boss would bully these guys and toss them off a roof, I personally think they would and Gat and/or the Boss could take on these four for simply taking their name without any remorse or mercy. Heck they would probably do it simply because it's fun, Gat's kill count was 300+ at the start of Saints 2 and he didn't feel bad or guilt for any of them
2 will always be my favorite because of how hardcore those characters were. Kidnapping someone's girl, sticking them in the trunk of a car then driving it to her boyfriends monster truck show to be crushed by him. Fucking brutal!
Glad you mentioned Watchdogs 2, that's exactly what I thought of seeing and hearing these characters. I haven't played either game, but I don't see who the creators of those characters thought would like them.
@@elitereptilian200 yeah I've not played it so it could be great, I'm just talking first impression of the characters and their team banter doesn't appeal at all to me
I think one of the big things that sets the dialogue apart from the originals and the reboot is the enunciation. It’s not that the acting is terrible per-say as much as it’s just… stiff. The conversations in the originally trilogy all felt vibrant and real with plenty of banter. The character’s were never boring to listen to and the best of them stick out in my mind as some of the most memorable characters in any game. Although the writing in the reboot is already bad as is, it could’ve at least been passable had the voice cast sounded like they gave even the slightest shit about what they’re talking about.
Literally ever line is delivered as if the actors were told to embody the soyjack comsoooomer meme and put extra emphasis on being loud when you want people to laugh at a sitcom level joke about paying rent or going to Waffle House.
@@thealmightyjack every line leaves me questioning whether it’s a half-assed attempt to poke fun at zoomers or a half-assed attempt to be relatable towards them. The constant bitching about student loans and capitalism being bad both feels very familiar yet done so in a way that’s so, so out of touch.
@@noinchnails8480 having gone to college where a large majority of unironic conversations literally sounded like the ones written in this game, I refuse to believe this was supposed to be satire. This reeks of 30 something cat lady who's dream job doesn't justify her crippling debt from a liberal arts degree trying to desperately be relatable to Zoomers.
@@thealmightyjack That’s definitely true. Everyday, I notice more and more that much of what incredibly opinionated groups-with the last two generations being a large margin of these people-say has a habit of evolving into self-parody and hypocrisy. Even if it sounds like complete nonsense and obvious irony, it has a high chance of not being such and can be hard to identify in this age. Ultimately, the game as a whole was truly created by and for this generation, with everything from the story to even the gameplay being a reflection on the industry and our culture as a whole.
Nice to see someone actually appreciate SR3 and 4 even though I prefer 2. I love all of them but I always viewed 3 and 4 as the Robot Chicken of Video games. Hell I'm replaying 3 right now for the thousandth time. This new reboot looks like Disney Row which is the complete opposite of what the series was and that's my biggest problem with it without even playing it.
I like both SR4 and SR2 but for widely different reasons. Started with SR4, loved it, went back to see who those people in SR4 were, was floored by SR2 as well.
@@southpaw5504 I was holding on to the massive copium of the slight chance that we would see gat appear out of nowhere and absolutely blow their brains out with a shotgun one handed until I saw actual story gameplay (aka further than the first 2 hours lol)
To answer your question - this game is aimed at a new audience. There's many reports of people who've never played a Saint's Row game before actually enjoying this one. Is that enough to make up for alienating the old audience? Not even close.
Then there's people like me. Who have played the franchise since day 1 that actually enjoys this new game. They brought the NPC nodes back from SR2. There are animals running around the map. And it is great that finally have a mechanic back in the that hasn't been around since the original game. I'm speaking about Wheel Woman. While not exactly the same. You can have your homies drive you around. And later in the game, you get an ability that will follow the GPS marker you placed down. Yea, people want to bitch about Freckle Bitches and Rim Jobs being changed? Hardly a selling point, lol. These games have always been about parody. So, instead of FB's being solely a parody of Wendy's (which actually had real world legal trouble), it's a parody of Arby's.
@@TheCapitalWanderer Why? We all saw what the game was going to be. If I didn't want it, I wouldn't have bought it. I enjoyed the idea of the venture system. The wingsuit. The new setting. And holy shit the customization options. We can now customize reward vehicles. Along with air and water vehicles. The humor is still there. Even though almost every single video about the game will tell you it was stripped away to "play it safe." One of my favorite lines from the game is: "I got 3 babies by "just the tip."" But don't get me wrong. I haven't told a single person to buy it or give it a chance. I'm just explaining why I enjoyed it. As a long time Saints Row fan, it hits all those bases for me.
I think the worst side-quest was Heist. it is part of Let's pretend venture that was all about dressing up. So I was actually dressed up in a beerbottle outfit expecting I was going to do rob a place and then get away. Nope: your mission is to take some pictures, then others do the robbery and your only task is to drive the getaway car.
So you got excited to do what would've been a round of Payday, and instead you are the boring getaway driver instead of the looters? Wow!!! That is impressive at failing expectations, game! Total honesty I respect payday, but never played it. So I can understand where you are coming from!
when the trailer dropped i was on the fence until i saw healthbars on the AI basically killed all my optimism edit: also when they decided to make takedowns their exclusive ultimate
Indeed. With health bars come sponginess, and the unrealistic damage that comes with that. A headshot, what's that? He's still got a health bars so he's good
I miss the days when devs had to get it right the first time. Patching has made devs lazy. I've gotten bugs left and right that range from goofy to (mostly) game-breaking. I've never had to reset a game to get things to work. I have to restart SR multiple times a session. Then I'll go and watch others' experiences and see even more bugs I haven't gotten yet.
I don't. Because they never were right to the first time. Nearly every game from the 2000s has massive bugs and broken code. Having a live game means the bugs can actually be fixed. The issue isn't live gaming. The issue is devs being too lazy to even use live gaming. Their idea of an update is doing nothing to fix the actual problems. They're the same as EA. EA is an absolute garbage company today, because they're too lazy to understand live gaming means you have to still fix bugs, not throw in new objects in your Sims games. It means fixing the problems you can because you are actually able to do so, not pretending they never exist. Saints Row 5 devs are doing exactly what EA is, and that is why their live gaming is failing. WoW is live gaming, and look at it today. It's still the most massive MMORPG of all time, and still getting new players all of the time from the newer generation.
@@nyxnightmare3542 I’m so tired of disconnected ignorant money hungry devs ruining franchises just to make a quick buck, battlefield is ruined, Minecraft has censorship, GTA is still living in the past due to greedy developers milking the franchise, and now saints row?! It’s not even confined to games, take Star Wars for example Disney does the same thing, and when we the fans criticize them we are verbally attacked by being called things like racist or sexist, I’m so tired of this stupid crap. How are these people getting away with hijacking our favorite franchises and throwing them in the dumpster? Every one of these now leave a sour taste in my mouth instead of just remaining dead.
In response to the "they'll patch it later" crowd, they said they'd do the same with SRTT:R. I've only seen one patch for the game in my entire time owning it since launch, and it didn't fix shit.
the fact they tried to make them relatable everymen is a misstep, because they are not relatable in the least while the original crew were never meant to be relatable. they were gang members who would gun you down without a moments hesitation with a quirky quip. they never attempted to be anything else, regardless if they wanted to think of themselves as "puckish rogues". hell the puckish rogue comment was made tongue firmly planted in cheek. I dont need to relate to them, just find them charming amidst the chaos of gun fire and explosions, like an over the top 80s action movie.
A mediocre review of a mediocre reboot! Please play the older Saints Row games instead of this.
Edit: I realize there are some mechanical details about the past games I got wrong/misremembered when comparing them to this new one. I am very annoyed at myself for that and apologize for being dumb, but none of that changes the fact that this reboot sucks and everything was done worse than before. Thank you
Hey dude.How’s your day
Also, an you do a video about saints row 2?
Please don't start your videos with earrape in future. That's really annoying.
And taking the piss out of Bethesda with micro-transactions and fallout currencies even Jim Boon knew this game will be trash by adding dumpster diving for trash saints row this is not larping sound like an disease
The game was made for 12 year olds using ESG ratings and creatively bankrupt writers, developers and idiotic corpos. More modern day woke PC garbage.
Game devs/studios (entertainment industry as a whole) must really love losing money because over the years they've been going against the roots of their success while making incomplete products & attacking fans negative criticism.
There last game agents of mayhem was a complete flop too just shows there narcissism
Unless they're being paid insane amounts by some kind of woke entity, that they still come out with profit
my theory: games are bad now because real nerdy developers leave big companies and now the company just wants diversity instead of quality or competence
@@darkguy300 this is an insanely stupid "theory"
I think this has nothing to do with agendas, woke or any other conspiracy theory. Simple as the game industry is now so big that any AAA game has to convince investors.
This happen a lot before with games for EA or Ubisoft. Now every company have a place in wall street and them this happen.
You know who this was made for?
The devs. Literally just them.
Don't lie to yourself.
We both know even the devs don't want to play their own.... "Game"
Exactly. The characters act more like employees than gangsters.
More like it was made for twitter
The devs and people that spend their lives on Twitter 24/7 365
I wouldn’t say the devs as much as the department heads and/or the owners of Volition. Clearly this game was a case of a project lead or someone at the very top shooting down any actual talent and insight in order to push in their own awful perception of what they think we want. With the development heads straight up lying in press releases before the actual retail release, I have a feeling it was directly their responsibility. I have no doubt there were likely a lot of great and talented devs fighting every step of the way, until they either got fired or were silenced.
I love how they made a game that doesn’t appeal to SR1/2 fans but also SR3/4 fans it’s like they wanted it to fail
Imagine how infinitely better SR 5 coulda been with the 'find a new home for humanity' ending from Gat Out of Hell. Just.... off the top of my head, you go to the planet. Its already inhabited by dr seuss looking aliens who are total d-bags and shoot you down immediately. You crashland and all your toys get broken except for some guns. Boom. No more super powers. SR 1&2 fans, this is for you. So you come out of the ship, guns blazing and fight off the aliens. Then, you proceed to declare yourself the new alien overlord of their world, before kicking the enemy general in his glarbnaks. Thats for you, SR 3&4 fans. But what if... you know... the game was actually good? Deep lore dive and gameplay boost, some of the gear that survived the crash was from Ultor corp. A floppy dildolition hammer that you can use to break all buildings down. Red Faction Guerilla fans, this is for you. So.... thats the game. You get a new planet and have to conquer it piece by piece, all while demolishing military assets, replacing them with fast food joints, arcades and stores, exposing the aliens to earth culture and cheeseburgers. You begin to win over the population, with the end goal being the overthrow of the alien government so that the alien citizens can enjoy pizza, classic 90's music and phub.
One addendum, if you aren't sold on the idea. An alien buddy who joins the saints. He's basically Jar-Jar Binks, falls in love with weed and Freckle-Bi*ch's burgers and becomes the dedicated base couch-potato and comic relief in as many offensive joke bits as possible. "You almost crashed into a black hole on the way here? Wow. Didn't know you liked Keith David like that...."
Aaand... thats the game.
You can even spice it up with *good* side activities, paying homage to series staples. Zero-G insurance fraud anyone? Maybe the aliens are having a china-esque policy on population control and they mate by buk*ake. So, to 'stick it to the man' you drive a tanker truck full of splooge to a women's rights rally, and hose them down ala septic truck style. A few alien babies are born black, because Pierce thought it'd be funny to 'add his own boys' to the mix. Then he goes to get milk.
*That.*
That's a freakin' Saint's Row game. 😏
@@Volyren Let's call it Demon Streets for copyright reasons and make an Indie game out of it lmao
@@Volyren goddamn i want to play this!
@@Volyren lets call that game Saints Row: Deploying Up Uranus
It’s because corpo idiots at the higher ups used ESG ratings and made the game for a group of people on Twitter with no disposable income.
You know what would have been good character development? These characters becoming increasingly unhinged and sociopathic and less happy-go-lucky as you progress.
Nina, for example, could have become the type of person who sets up elaborate and convolouted plans for mass destruction for the hell of it.
Kev could be one of the more unconventional types - being a sort of "berserker," and may be the first one to go along with the Boss when they decide to go full-speed on the psychopath train in this alternate timeline. He could also become the resident hedonist of the group.
Eli could have become the group's resident chessmaster and manipulator, also being the one who secures a lot of the Saints's funding - via thinly veiled threats and the like.
But no, we get this crap.
But for that change they would need some sick trauma, probably Carlos's death level of trauma
@@hg7299 idk they could have killed the cat or something, i mean it would probably suck still but it would still be better than what the cat does in the base game
We have caps 🤷🏽♂️
@@huntersmith2355 they killed neenahs car 😂
@@Rachebart you know what, you are right i completely change my mind this game is perfect and the cat's the best
"Damn, student loans is hell"
Immediately goes on a 5 notoriety rampage killing innocent people, police, and soldiers while blowing everything up with an RPG
Its not about student loans and it’s not like they don’t have any criminal background. Kev was part of idols, Neenah was with panteros and boss was doing some side hustles before joining Marshall. Then some events led our group getting in trouble with those 3 fractions so they decided to start their own gang. It’s much deeper than let’s create a gang to pay off student loans like many people present it
@@mateuszmatelski9242
I know, I was just making fun of the video. Also, I turned my brain off playing though the story, and only really paid attention to important plot points. Like forming the Saints, getting fired because the codex was stolen off Marshall, busting out Nahualli from Marshall's prison, that one guy getting shot (forgot his name) after we fought both Panteros and Idols, and Nahualli getting jealous at us for having friends I think?? Idk, like I said, I didn't pay attention to the plot cause I didnt really care. 1 good thing I liked tho was the Notoriety music, that shit slaps!!
@@mateuszmatelski9242 The plot isn’t deep settle down
@@Garybell09 I didn’t say it’s deep, I said it’s deeper than “We have students loans to pay let’s start a gang” and that’s a difference.
@@mateuszmatelski9242 It’s really not much deeper than that it doesn’t deserve to be explained any better the characters are Twitter checkmarks nothing more.
I love how almost everyone's "serious" boss looks like a middle aged man or a woman, who's trying to fit in with the kids
Devs like these often forget that the broke students audience cant afford anything but f2p games.
It's fitting, because the game itself feels like a middle aged man saying "how do you do, fellow kids."
@@cormoran2303 yep
Akiyamarkiplier
@@chewcab8008 Nah most devs are middle class at best. The sad thing is they would very likely kowtow to the millionair's agenda to keep their job, peer pressure and the overwhelming influence these millionairs have in their local culture.
The irony how they made SR2022 so inoffensive that they ended up offending everybody.
When you try to please everybody and wind up pleasing nobody.
If they offended everybody that would atleast make it memorable nobody is gonna remember this
@@magicman3163 Id argue its gonna be remembered alrite, but not for the intended reasons...
@@magicman3163 Do you remember the last fart you smelled you smelled? Probably not. That's the kind of offense he's talking about. lol
What's even more ironic is that this game was made for an audience that isnt interested in playing it. They promoted this game and released it and expected people to buy it knowing full well the people they made it for weren't gonna play it.
My disappointment in this game is immeasurable. I miss the days where we could get revenge on a rival gang by making the gang leader accidentally crush his girlfriend with his monster truck after said gang leader had his goons kidnap your second in command and drag him around the city behind a truck. RIP Carlos you were a real one.
That’s the issue with Saints Row now, it doesn’t know how to have a scene like that anymore. You don’t have to turn into GTA to have a little drama
Saints row 2 was definitely the best entry of the series. Perfect balance between a serious plot and the Franchise's goofy element. Wouldn't mind having it remastered with updated game play mechanics.
@@dike174 if volition remasters Saint Row 2, I can die happy. As long as they don't fuck it somehow.
@@dike174 tbh I felt that was too serious. I thought burying the kid alive was a little too fucked up
@@ashh1881 No, we can't trust them to touch the other games until they redeem themselves from this, especially Saints Row 2
I hate how "release it now, fix it later" mentality has become normalized.
The people who apologize for this are even worse, I know people who *always* say "Oh it'll be patched, don't worry about it, it'll be fine" every. Single. Time.
And it never does.
There are people so desperate to play something saying stuff like "so what game isnt buggy"
My philosophy is if you want to fix it later, I’ll buy it later. For 70% off. On G2A. If you don’t have enough respect for your customers to deliver a finished product, I don’t have enough respect to give them my money.
Trust me I am done with that mentality too. Even when the game cost $60 at launch it will automatically disqualify it for making a purchase. Not even worth the hassle.
I never buy a game unless it's 12 months old now ,and games that release this poorly I'm never buying see cp2077
It's a excuse that work only for games with deep and complexes mecaniques that takes time to really test in depht
It's fine when it's from a Strategy-game,
It's problematic when it's just a TPS or a FPS
This game is the embodiment of the South Park movie line:
"Horriffic, deplorable violence is okay so long as nobody says any naughty words."
Congrats Vomition, you made Shelia Brofloski proud.
Nicely said 👍🏻
And no boss fights practically the other saints row games had boss fights at least.
In this generation we are not going to get the stuff we grew up everything is watered down and trying not to hurt feelings
@@noahoverton9580 Truth. I can't remember the last time I watched a new show/film or played a new game for more than 15 mins before getting sick of it and going back to old stuff.
@@noahoverton9580 its literally the latest gens. I finally understand why old people hate everything.
"game was written by or for twitter" explains the game perfectly.
True words.
Considering a certain person had a say in it. Anita.......
OH MY GOD YES
@@MikeTheEnforcer bro it's been over a decade since she was relevant get over it
@@gwabafett That venomous bitch is STILL trying to be relevant and failed MISERABLY at it.
Good for her bwehaAHAHAHAHA!!
Let this serve as a hard lesson to any and all game developers and game publications across the world:
*If you're not designing your game with it's core fan base in mind.... DON'T RELEASE THE GAME*
The amount of reviewers that didn't finish the game due to absolute boredom is incredible. The devs should be proud of themselves, they made the perfect "reviewer-killer". No one had the will and commitment to struggle through this entire borefest. I mean, even a game like Ride to Hell: Retribution had people finishing it just out of curiosity. Truly an accomplishment by Saints Row 2022 devs.
and you have to bear in mind ride to hell actually broke a lot. finishing it wasn't just a matter of dealing with boredom but, persisting through a horribly broken mess.
A bad, horribly buggy mess of a game is always more interesting than a boring and mediocre game.
...wow...just...wow...
... usually reviewers quit because they're bad at games, but here they quit OUT OF BOREDOM? Ho. Lee. SHIT.
Now there’s a game I haven’t heard in a while.
Who knew there will ever be a game as bad as Ride to Hell
This game is the equivalent of when teachers try to appeal to the kids by making lessons more 'hip'.
Oml like how every commercial tries to appeal to the younger crowd by making raps but it just comes off as corny
you mean "how do you do, fellow kids?"
@@DrippleDragon yes! I remember seeing a cringe video on old people owning furniture stores with sideways hats and 'rapping' XD
@@DrippleDragon HELL NAH FUCK THOSE
Hit the nail on the head. And took out GANG elements
Remember how in Saints Row 2 Ultor had this plan of gentrifying the city making it all nice and clean and marketable for the sake of their corporate investors?
Apparently Dane Fogel runs Volition now.
Dane fogel is at least smart enough to let the gangs do the dirty work for him
Isnt it Dane Vogel? Normally I wouldnt grammar nazi in youtube comments but the fact that 2 people has used the spelling Fogel makes me wonder if I am wrong.
@@zachorryy If it's a German surname the V would be pronounced F so that might be what's causing the confusion.
Sr2 is 1000x better at critiquing capitalism then the reboot
That's because SR2 had something to say about it. The reboot is just a bunch of millennials parroting r/antiwork or whatever
This game really feels like the Ghostbusters 2016 of the Saint's Row universe.
Nah, even Ghostbusters (2016) got pretty positive reviews on the critical side of things. "Saints Row" doesn't even have that.
It feels like Dragon Ball Evolution
*"Agressively forgettable."* should be a tag on Steam.
It would be... but the devs, knowing the game was crap, suckered Tim Sweeney into buying all the copies.
@@cormoran2303 you think that'll help them make their money back ?) I doubt it :3
The only character I remember is neenah because she takes up 50% of the game and she seems to be the least cringy, still cringy.
Well if it comes to steam.
I wonder they will ever fix the game problems. Aside from the story.
A big highly doubt so.
@@buburbasi3983 August 2023
People who don't play video games. That's who it's made for.
Ironically this made me realise why I don't want a new Silent Hill. Imagine it comes out, reboots the entire franchise & functions as an Outlast rip off. I'd be beyond disgusted.
That's why I'm worried about the SH2 remake, the whole series has misogynistic tones through all of them and really don't want it being resurfaced to the woke
@@nickyjames1985 Silent Hill isn't remotely misogynistic. Having themes about sexuality mixed with violence and abuse isn't the same as misogyny. SH is one of the best series' in terms of being intelligent in its depiction of female characters, especially the third game (a milestone in terms of female characters).
@@EndOfSmallSanctuary97
Yes but that will be easily confused with 'needing modernised
@@EndOfSmallSanctuary97 I think the word he meant was ‘themes’ not ‘tones’. A hostile monster in the shape of a dingy blood soaked bed named “Father” that attacks by restraining the player- yeah that is practically the definition of “thematic misogyny”.
Honestly outlast & silent hill are already similar in some ways so It would be more fitting than this saints row turned Fortnite thing.
Thing is the whole “new gang” angle could have worked. If they had started off small. Maybe get into a fights, owe a gangster money so then they have to resort to robbing a place. And each mission you get further and further dragged into the gang world and make your own. Instead these go from 0 to 100% while eating their dinner. “Let’s go rob loan shop”
Yeah, maturing out as the game goes on. Shows up a childish personality and the characters starts growing out as actual "professional" gangster.
Instead, we got electric Boogaloo Netflix gat, kinzie and pierce
@@d4n617 *gay fairy Pierce and mexican Kinzie
Kinda sounds like a breaking bad light
Yeah, that's really how they should started and even if they did the same 4 hipsters instead, at least the story could've save the game
I can think of these 4 getting in severe debt after "the boss" got fired and, as a final resource they decided to steal from the Panteros gang since Dollar store Kenzie worked for them (an inside job)
They steal a recipe for a certain new substance and they got shirtless cook it and the other guy it's put in charge to sell it while the nahual (they guy they captured on the tutorial) teach all of them the ropes of the crime life as a thanks for taking him out of prison
They make hit jackpot and hinder the Daft Punk followers in their main source of money: Illicit substances. Now they have the Panteros and these cult guys wanting them, yet the "new Saints" pull through and finish the rival gangs, making now Marshall Corp go straight for them just for the purple menace to win
And then you kinda leave the end as it is. Nahual betrays the boss not because "I want your life and friends" but he wants to take over the empire he helped build to return to his old glory as a crime lord
Seeing as the city's partially based on Vegas, I think an Italian mob for one of the gangs could've worked, but I guess that wouldn't have fitted the happy-go-lucky tone of this game.
Some executives took decisions, said you had to make a sequel to SR because "franchise", stated you had to make it "edgy" for "kids nowadays" and chose a "creative" director that agreed with them. Then the dev team, mostly juniors (because all the senior staff have left), just did what they were told, while thinking the whole time this would end up being shit.
I didn't work on it, but I worked on games by AAA studios, I'd be shocked if I'm wrong.
The horrifying thing is, you aren't wrong!
@@shcdemolisher if i had an open world game to work on, it would have movement physics like Saints row 2
This is brutally accurate
I wonder what these completely disconneted execs think when the game fails miserably. Is the fault ever their own
The devs are a bunch of Redditors who buy into this stuff 100%
I would like to thank Volition for those initial trailers helping us save money
I knew this was gonna suck before it was even announced. Never trust a company that "goes back to its roots".
For real. I saw the trailer and was like... so its an exaggerated version of everything that sucks about Ubisoft games but without effort to at least make it look good.
Like they were trying to outdo them witn worse protagonists than Watchdogs 2.
Narcissist kids can't get their mom to drop them off at the antifa riot? Thats all you got? Hold my poorly rendered beer.
@@xotl2780 yea every company that says that never does
@@xotl2780 heh, they never back to their roots. Volition is ashame of its own francise.
amd gave me the game, still someone feel like a got screwed on it
I wanted a prequel game. You know, set it in the 70's or 80's and explore the early days of the Saint's, show the falling out between Julius and Ben King, etc.
That will most certainly never happen now.
They couldn't even bring back the old VA's for the Boss. Did you really expect them to get Keith David?
They were never getting Keith David or Terry Crews lol
Funnily enough - that was original pitch for SR2. In their 10'th anniversary stream, couple of people from Volition went on to explain that original SR2 was meant to take place in 70's, and it'd explore relations between Julius and Ben King. This steemed from the fact that SR1 was supposed to end very differently - Julius was never meant to be the traitor. Originally, he was supposed to be running through the alleyway, all bloodied, indication being he escaped police captivity. But, animators saw that pitch, and they didn't really want to animate him running (laziness at it's finest), so they went with him overlooking the boat and looking at his watch.
So your brilliant plan is to make a fun game people want to buy and make a bunch of money as well? That’s not how modern American entertainment works these days.
@@bliczb8772 irony that laziness made Saints Row 2, which is un ironically best crime sim ever made
The saints row reboot has been out a week and it already needs a reboot
💀
Retcon the reboot.
@@exalted_space9224 Saints Row 4 said itself, reboot leads to death, they knew it to, doh.
Just make Saints Row 5 and forget about the reboot.
@@dreadnaught2448 honestly, Saints Row 4 literally had an Alien invasion and Gat out of hell made Hell canon
So why couldn't they just have said there's a multiverse and Saints Row 5 is an alternate timeline where Saints Row 4 didn't happen and we continue on from 3.
That way Saints Row 4 is still canon but they can also tone back how stupidly silly GooH was and 4
"Not giving a fuck offending someone" - I really miss that time
It's a sad age in gaming when I refuse to buy a game anymore without having watched some of the gameplay online. And that's not even because I am more careful with my money as I grow older, It's because you cannot trust anyone to release a quality, or even a finished game anymore.
You were a decade late, dude. This started since 2012.
@@LunaticLK47 Seems even worse past few years though
Its sad that nowadays we have access and technology, and HD quality, only to play or watch trash like this.
@@Kabooooom670 they’re still a decade late either way. It’s like they found out this information literally yesterday :V, that or maybe they’re just some kid growing up and expanding their taste in games
@@Gonzas97 technology and Hd Quality is what mainstream media and every cooperation cares about the most lol
They complain about capitalism, but they want $60 for this abomination.
Try adding on they got millions from Epic to keep the game there (Gearbox got 120 million for Borderlands 3) no work just here's millions of dollars keep your game on are store but didn't even give us a $10 discount they can go f them self's to the moon and back for that trick like Borderlands 3 i'am only playing this Saints Row when it's free.
They should give it away for free if capitalism is so fucking bad as they claim.
@@taags well, at least in modern condition its fucking bad because it took so long for any incompetent corporation to bankrupt so they have time to shit over all of their (or freshly claimed) IP. Because ESG money. And incompetent leadership still not ones who lose personal money in the end, they have golden parachutes.
But its morbidly hilarious how ones preaching about downsides of capitalism is californian hipsters, licked all over by corporations, that hates workers (for voting for Trump and not approving irreversible cruel operations on children that cant give consent) and since 2020 their ideology is state religion of the USA, that is, a country that print international money. Its like high cardinal of catholic church slamming satanism while participating in Black Mass and burning innocent nun at stake for the glory of Dark Lord. Like... yeah, you said some right words i guess, maybe you also do something, considering you have all cards in your hand for this?!
It's so bad that they should pay the fans for torturing themselves playing it
Capitalists complaining about capitalism.
Welcome to America, folks!
Can we talk about how lifeless the atmosphere is? In SR2, almost all the NPCs were doing unique actions, like cheerleaders for example rehearsing a cheer at the university.
Or couples cuddling on benches, people handing out fliers, or even crime that just occurs spontaneously.
Playing today and within 5 minutes:
1) A barbershop quartet, who sang a full song
2) A streaker, screaming random BS
3) Guy with some kind of skydiving equipment on, falls out of the sky into the graveyard right onto someone else
Made in 2008. What a game.
The NPC nodes are back in this game.
Somehow it's even more downgraded than SR3 pedestrians. Like seriously, that game was already a downgrade from the second one.
I'm playing SR 2 and I see sooo much action going on. The pimps, saints, and cops keep going at it, I saw cheerleaders practicing cheers, the npc's would taunt me or cheer for me, and it's just so fucking AWESOME! Though, it keeps crashing on me and I don't know how to fix it. 😅😕
Wayne Gretzky said “I don’t skate to where the puck is, I skate to where it’s going.” This game bets the farm on casting the widest net possible for this exact nanosecond.
"The crew from the previous Saints Row games would relentlessly bully this new one..."
Ha! My first reaction to the debut trailer was that the new crew looked and sounded like people that Pierce would bully.
Haha! "Looked and sounded like people that Pierce would bully" is so wonderfully harsh, yet fair. I love it.
I honestly was hoping Johny gat would kill them or blow them up and then the actual boss would be there and crack a joke
@@shwembo that would of been amazing but also glad that it didn't in a way because of the fact that not only is the story not so great but the open world elements are incredibly terrible especially with lack of features that any open world game should have
@@shwembo A lot of people were hoping for that.
Oh no...... LMFAO
They made this game for Twitter. And it went as expected.
Which people tho
Certified Twitter moment
And it's getting shat on on Twitter. 🤣
Bots don't play games, it turns out.
@@cardedmaster5393 The journos/ checkmarks and people with their pronouns in their bios.
I never 100% understood the initial reactions to the new cast, because there's absolutely no replacing Gat, Shaundi and Pierce.
But if you reboot a series you're gonna have to get fresh blood in, and make sure they're memorable and don't suck.
Sadly, that's not the case here, and those initial reactions were totally justified.
I like kevin, hes okay.
Tbh the only one that I don’t like is Eli so far I mean Kevin seems pretty chill from as much as I played
The main characters look like they’d all get bullied in school
@@02baby_ and deserve it.
I hated Kevin the moment he tweeted about the Saints new hideout, he basically told the whole world and their rivals where they are. It’s called a HIDEout for a reason. If this was the old playa/Boss from 1/2 they would have blown Kevin’s brains out.
Eli is just Steve Urkel at this point.
Neenah is slightly more tolerable as she is more badass then they are.
The comedic timing of what I assume was a vulture sound for ambience was perfect at 21:38
You pretty much nailed my biggest issue toward this game as opposed to it's predecessors: Nothing has any MEANING! With the original series, the Third Street Saints were formed by Julius as a counter to how violent the other gangs were and was named as such as a symbol to help and protect the community. Even the Fleur, symbol of the gang has a historical reference even if it wasn't explained. This game? Nothing. The gang's formed almost essentially out of boredom, the Fleur was because it was tiled in the ground of the church they bought and someone said it was cool, and the name? Saw a statue bathed in light. And as you said in the review, this also carries onto the story. Actions done have no cause and effect, just "do the thing" and move on to the next.
Yeah, and then they went on to fight Aliens, Go To Hell and wacky gangsters.
Saints Row isn't GTA, it really doesn't need to be deep, there's a reason why Volition said fuckit and made SR3 the way it is, crazy and over the top and that became the series identity.
@@dawoodwilliams3652 Nah the series identity is the 2nd and 3rd game that's when it was at it's peak and the fan's overwhelmingly agree on this after the 3rd saints they went way to wacky and away from the roots which where wacky still but also with a much more serious tone and they went away from the serious tone and went ball's deep in the wacky and now it's lost it's identity and is pandering to the Twitter crowd and sucks.
@@dawoodwilliams3652 GTA and... deep? Hell, compared to GTAV any Saints Row game in the series is deep as Mariana Trench
It was about keeping their family together. You missed that part.
@@hg7299 Rockstar really jumped the shark with GTA V. It really is the Saints Row III of the series, even though I don't think it was trying to be. It's just so wacky and ungrounded compared to _any_ of the previous GTAs.
I can't believe the developers were genuinely happy or proud of the state this game is in. They must have been pressured into shipping or had crap design decisions forced on them.
They can’t do anything else but be proud I mean they still get paid whether the game does good or not at this point, but if they cave in to the game being absolutely garbage then that hurts their reputation and as we can already see their moral standings, they will learn in the end when the game has more returns and reshelfs than any game this year and then those devs won’t be hired again or replaced
@@DrippleDragon Good riddance.
These people got trophies in school for finishing last and told they were just as super as the top 3 🤦♂️
Yep
They never wanted to make a Saint's Row game in the first place, they wanted to make Agents of Mayhem 2....so basically they wanted to make a game in a generic, already dead since 2018 genre.
I have a feeling that whoever created this game has never interacted with another human being outside of a corporate setting
Oh they interacted. With those groups that replaced clapping with waving your hands because clapping might trigger someone...
...and Twitter
It’s like they have only seen the barest hints of “zoomer” culture and mixed it with caricatures created by millennials. Then it was faxed to someone else, but the fax machine was low on ink so the end result was a mess that appealed to nobody. Nobody I know talks like they do. And even if I support getting out from under middle managers and college debt… the people are just so insufferable
or on twitter.
You mean outside of reddit
Bruh the saints's laid back chill attitude for a fucking gang is honest to god hilarious like imagine if an actual mob or cartel was like this LITERALLY NOTHING WOULD GET DONE.
How will they know what to fix? They don’t pay attention to criticism, they just make fun of anyone who brings up
anything about the game.
It's honestly shocking how the same studio of The Punisher game and the old Saints Row titles have created this soulless, safe, and buggy mess
Like, did the old lead developers left?
It's not just the leads. Most of the people that worked at Volition back in the day no longer work there. It's Volition by name only, not the actual developers.
@@Largentina. This new team doesn't deserve to use the name and logo of Volition, a company that had the balls to be violent, over the top, fun and compelling, all at the same time with a great collection of games
It's sad to see another great company and franchise loosing it's identity just to please a loud minority
Pretty sure the writers for this one are also new and haven't written for a saints row game before
@@belowaverage3451 You don't say?
@@belowaverage3451 I'm pretty sure they haven't SEEN a Saints Row game before.
The stuff about the clashing tone is exactly what I felt. When we go to rob the loan shark, we’re being told he deserves it because he’s a scumbag who kicked a dog. Meanwhile, I can be driving down the sidewalk and killing half a dozen civilians during this conversation.
At least the older games had it be you rob somebody just because.
Didn't you know? Animals are far superior to humans in morals. I mean, hyenas will rip the colon out of a deer while it's still alive but all animals are innocent! 🤷♂
Imagine thinking that Saints Row needed to take itself more seriously & be infused with needless political stances, right bro? Lol. It’s crazy what some devs think are good ideas these days.
“Wrong time, wrong place, dog.”
Most real line from the original Saints Row. Even with all the rest of crass dialogue.
That eagle in the background when you turned around to no cars was cartoon levels of hilarious timing, and a fantastic metaphor for the game.
I can't help but wonder if this is supposed to be some really meta joke about GTA 6, since the games were meant to be parodies of GTA, what if this game's just meant to be a joke about what that's likely to become? A soulless, squeaky clean blight on an otherwise good series.
The part where you start an Insurance Fraud mission and all the cars are quietly despawned, with the timer patronizingly counting down, feels like a metaphor for the game.
Thank you for your work. You've educated this wee soul in not spending my time on a game that despawns the fun.
To be fair, that issue is a pretty common one in saints row 2. I know because im replaying the series and it happened to me four times lol
Insurance fraud was a blast in every previous Saints Row game. One of my favorite minigames of all time, really. It figures they didn't get it right this time.
@@DetectiveMekova but to be fair saints row 2 had good characters and a compelling storyline with a proper sense of humor, you know actually fun.
I like that you pointed out how bizarre standards have become in entertainment. You must avoid having characters say something, even as a joke, that could be offensive, but you can have those same characters go on mass murder sprees and not a soul complains. That's 2022 morality!
I believe we just call that Ludo-Narrative dissonance
@@bag-manbaron2547 Not really. In this case it's a very clear case of morally-skewed individuals writing the story. Someone taking offense is more horrible than mass-murder in their eyes, because those they kill are retroactively non-persons. Like declaring that the children you blew up with a bomb were retroactively enemy combatants. These people don't just have acceptable targets, they have a rationalizing tool that allows them to declare anyone an acceptable target after the fact.
@@Vherstinae When you put it like that sure, but I don't see it as "2022 morality" like the op said since most sane people clearly see this as insane and making no sense
It's insane. How are words more violent than actions now? You cant call someone faggy but you can go on a killing spree? We are so morally bankrupt lol.
@@bag-manbaron2547 When he says "2022" morality, I think he means "twitter" morality.
This game makes me appreciate saints row 4 a hell of a lot more
Saints Row 4 is pure action all the way through same with SR3 but more grounded
How the Saints Save Christmas is better than this whole damned reboot.
I wouldnt go that far...
Chill SR4 is still worse
@@oliverislost SR4 is an actual fun game, this reboot is garbage.
Their key demographic is people who don't play video games but do write about them.
I'm so happy the Developers for this mess were also disreguarding fans who were obviously skeptical as "Trolls" and "Haters"...That was very mature and professional of them.
They got what they deserved, there hasn't been a good Saints game for a long time...Remember Agents of Mayhem...Bet you didn't.
Ya know the best thing about this ?
It's the fact that it actually made the SR1/2 audiences and SR3/4 audiences joining putting aside their differences and instead join forces together purely to shit on this game cus of how it doesn't appeal to them both..
Yes...It's THAT Bad.
Yeah, apparently...but as someone who didn't play/love the SR series for the story/characters, I enjoyed the reboot much more than I thought I would.
3 remains the worse game in the series by a large margin for me. 4 went off the rails, but at least it was fun. Aside from a few neat set pieces in missions in 3, the game was even more "soulless" than the reboot, along with the worst map...
Obviously bugs aside, I like the reboot more than 3&4. But that's just me personally as a SR1/2 diehard. Guess a SR2 remake is just a pipedream, as Violation just wants to forget the GOAT they made never existed. ☹
@@SeaOfVomit one major complaint I have is just how short it is though I do enjoy the vtol you unlock at the end
Like what the sequels did with star wars! Made the original and prequel fans realize that those stories were good/better then what they thought.
I still can't get over that plot expects us to see the new saints as good guys fighting for the working class or underdog but shows them gunning down a lawyer in cold who was just doing his job. It's played straight, no one talks about how that was fucked up. We're just supposed to think it's okay because he worked for Marshall and he's telling the saints news they don't like.
How tf can you mess that up? In other SR games, the Saints were never seen as heroes. They were always just as bad as the other gangs.
@@TheChosenMoose01 The mayor literally calls the Saints "heroes" for preventing STAG from blowing up the Steelport statue in SR3.
Out of the all cold-blooded and sociopathic things the Saints have done-shoving Shogo into a coffin and burying him alive in a graveyard, making Maero crush his own girlfriend with his monster truck, stealing people's cars and taking them to chop shops-shooting an innocent lawyer just because he's giving them unpleasant news is the most inexcusable thing. Like you said, it just doesn't fit with the "Saints-as-working-class-heroes" theme.
Also, aside from the meta-irony in a full price AAA game that pushes aggressive monetization with a plot about how bad capitalism is, The Food Truck sidequest where you fight the evils of big corporations stomping on the little guy through underhanded means by funneling a bunch of dirty money through a fast food place to turn them into a big food conglomerate by stealing from the smaller food truck vendors has pretty much no self awareness.
@@AidenRKrone The boss in SR2 literally shot a surrendering cop while saving Johnny in the 2nd mission. He's not supposed to be a good person.
One thing that I appreciate about horrible sequels/reboots is that it makes me look upon the previous games much fonder. Like I enjoyed all of the saints row games (even their clear faults), but I never really stopped to appreciate the experience it provided.
So thank you, Volition. Probably better NOT to ruin your series, though?
I know I'm late to this video. But this. Exactly.
I've always adored the hell out of SR. SR > GTA all the way imo.
I started w/ SR2 since I had a PS3 and SR1 was Xbox exclusive. I proceeded to 100% every single game following upon release.
When I saw the first trailer of the reboot, I knew Volition was cooked. Where the hell was everything that made Saints Row, well, Saints Row?
And just like all the other modern Western games coming out, studios are getting more & more inclusive. So, I've taken the liberty to replay some old games, specifically, SR with the PS4/5 remasters. And man oh man, do I miss how much fun these games were. I can get over the buggyness and the mediocre graphics. But I can't get over how bombastic and fun these games truly are. Makes me really sad seeing how the Saints have fallen.
P.S. I'm an SR3 fan. Don't get me wrong, I loved the absolute sin out of SR2, 4 & GOOH, but SR3, to me, was the perfect mix of somewhat reality, while still retaining it's raunchy, comedic, violent & outlandish fun.
The whole saints row 2022 feels like the short sitcom like intro in Saints row 4
At least that was funny
The saints row series is about playing as the bad guys, the kind of group you'd have to take down in any other game. That's always been my take on it.
Yeah but at the same time it made you feel like the good guys, not because what you were doing was right, but because we were connected to those characters and we wanted them to succeed, this new saints row isn’t even a saints row, it’s like someone else said, the characters in this game are the kind of people the old characters would bully.
They were the best of a bad lot. Yeah they were villains but holy hell, you see these other guys?
@@palladiamorsdeus it’s like one of my favorite video game character’s quotes: “we’re bad men but we ain’t them.”
@@palladiamorsdeus 100%
Maybe for saints row 3 and 4
Saints Row Reboot in a Nutshell:
Twitter turned into a game
Next they turned Reddit into a game
When the bugs are funnier than the dialogue you know something is wrong
I love the Payday Loan mission because it's so indicative of the games bad tone.
One of your friends mentions what a total scumbag the owner is, that he even kicked a dog once and that it's morally ok to rob him.
But you start the mission by stealing your neighbors cars, multiple cars, just because you can.
Then you tell the lady in the loan shop you don't want her money only his which is a trope and a reference to John Dilinger.
Then you slaughter a shit ton of random policemen with a smile on your face causing massive property and collateral damage.
The player and their group bounce between honorable outlaw and outright sociopath at such a rapid pace.
They feel like a faction that in any other game would be a minor antagonist.
Exactly. Saints Row 2 struck a great balance between silliness and seriousness. While you can be dresses in a hotdog suit while you mercy-kill Carlos, it's still an emotional and important moment. Meanwhile when you're flinging liquid poop at everything you don't even kill the cops, just leave them drenched in feces.
Or someone I and the Stilwater PD would turn into roadkill during SR2's FUZZ.
That's red dead redemption 2 plot right there
@@SparrowPlays. A payday loan robbery? what?
@@en4135 No, what you said about the game.
"The player and their group bounce between honorable outlaw and outright sociopath at such a rapid pace, making it look like any other faction is a minor antagonist"
except red dead did it on purpose, lol
3:51 Thanks for introducing me to ludo-narrative dissonance, a lot of games have this problem nowadays. Gameplay and story are absolutely intertwined, a character’s experience doesn’t begin and end in cutscenes. Games where your choices end up not mattering at all can be cool, but it fucking blows when it’s the result of bad writing.
I had the same feeling in TLOU:2 when Ellie slaughtered a dozen people a chapter and then suddenly decided murder was bad in the ending, lol.
The ludo-narrative dissonance is even worse in TLOU2, since attempting to spare surrendering enemies always results in them pulling out a hidden weapon and attacking you from behind.
The game literally teaches you that always finishing off your enemy is the correct thing to do and punishes you for attempting otherwise, and then pulls "Cycle of violence bad, show mercy" out of its ass at the end.
(I genuinely think TLOU2 is a pretty good game, but it certainly has some issues with its writing.)
Ludo narrative dissonance can be pretty interesting, when its done intentionally for the plot and psychological affect. Issue is most of the time its just a result of braindead writing.
This was not ludonarrative dissonance, it was Ellie being stopped by Abby's "writer's pet" armor.
@@J-BiRTH I think that's because they wanted to tell a specific story, I think they expected most players to execute those npcs, rather than spare them
@Zack Smith in what way?
21:37 had me dying. The way he turns the camera around and the traffic just vanished into the shadow realm followed by a eagles scream. LMAO
That eagle was so perfectly timed.
This is how I imagine AI designed games being. It's like they gave an AI basic human complaints like rent money, and the AI just went "I can make this a game" and this is what you get.
12:19 Unarmored but buff enemy. It takes a magazine and a half to get rid of.
Next scene, there's an armored enemy with medium body mass. 3 shots and done.
Moral of the story: It's time to workout. 💪😼
Let us know after you experiment
I really don't know why this happens over and over again with lots of beloved series.
The team that made the original Saints Row games does not exist anymore. As the decades went by, people retired, got new jobs, got fired, passed on, etc.
However, companies are essentially greedy and can't survive without consumers, so they play the hands that they've played before.
@@xotl2780 True, but it's sad that talent is more and more rare these days, you'd think that as people retired new people could also come up with brilliant new games, not even talking about new IP's since that's "risky" for big corporations and we can't have that, I mean that even sequels are huge piles of garbage
The reason this constantly happens occurs for two main reasons.
1. The people in hollywood hate you and everything you enjoy
2. These people are also terrible writers
Because developers would rather push political agendas than actually give the fans what they want. Hence the poor criticism
Honestly a huge improvement would have the story be around them thinking starting the gang life would be fun and just like tv and movies show, which actually do fit in with the characters as they are now. Have the start of their gang life be what they thought, fun and lighthearted, until it quickly gets dark. Maybe they got into something they couldn't handle. Maybe went too far during one of their heists or whatever. Or maybe all they were doing before has been angering the other gangs and after ignoring them and brushing it off, the gangs go after them (separately at first and maybe have them form a truce to go after them together). Making reality slap them hard in the face and forcing them to grow up or die (and maybe even have one of the four die because of whatever they did if the writers are bold enough).
That still doesn't sound that great.
They kill off all these characters in the end and I'd probably pay 60$ just to see that... Tragic for whoever the hell wanted this crap but a nice comedic reward for me
The worst hardship this new crew goes through is Neenah's car gets trashed. They couldn't even kill any of the saints.
Or hell, they cause so much damage that the national guard is called in, and the 4 are gunned down by the military/FBI in a huge raid with no chance of survival. All the other gangs surrender and the city finally see's peace.
This game should be retitled “Twitter: The Game” lol
So if they're fixing it later, why should anyone buy now? This whole philosophy hurts game sales and game development. How's about I wait a couple years until it's "fixed" and buy it used for $15 instead of $60 upfront? What incentive is there to pay more NOW for a bad product rather than later for a better one? I haven't bought Cyberpunk for this exact reason, and I may never buy it.
Sadly, most people will buy games ASAP so they can play it or review it.
@@TheChosenMoose01
At least reviewers get something out of it, either new subs, fun trash talking how bad it is when live or some cash to pay for the game etc. I can understand that.
I can't even remember the last western 'AAA' game I played in the first month, let alone pre-order! I do remember downloading the Andromeda demo and meanwhile watching reviews. Didn't even let the demo finish downloading.
I'm glad my old GFX card was way too old to play Cyberpunk smoothly at decent graphics, else I would've pre-ordered it. Witcher 3 was such a delightful game. That sure woke me up!
I finally tried Cyberpunk and it's in a pretty decent state now. It doesn't live up to the pre release hype but it's a fun game on it's own merit.
@@qwqwqwqw99 Yeah I'm looking forward to finally playing it after that Phantom update comes out. It pays to wait.
I'm only paying 5 bucks for this trash after/if it's ever "fixed" that is
There is a silver lining to this reboot. There was a massive sale of the old games on steam, and I got 2 through Gat outa hell for 20$. It's not a good time to be a Saints Row fan but I'm glad that I could become one
Better late than never 👍
I got Re-elected for 6-7 Euros a while back, and I'm loving it.
The Reboot looks like 80% of modern games: Corporations trying to push political narratives to appeal to people who are just on social media all day
I loved the first 4 Saints Rows as well. 4 was good as long as you saw it for what it really was; a glorified dlc for SR3. If i remember correctly it wasn't full price, it was priced like a large DLC, I think it was $40, so that was pretty good imo.
It was originally planned as a DLC, it is largely SR3 under the hood.
i... actually loved the sillyness of 3 and 4. i didnt like everything about those games, but ... they had a charm...
Saints Row 4 is one of my favorites. Zinyak is freaking great
Zinyak alone made 4. He was just fantastic. A bit too absurd, bit too easy to get overpowered(like unlimited ammo shouldn't be available until postgame), but still could be fun.
I loved 1-3. My problem with 4 was the Super Powers. It did not feel like a saints row game with powers.
@@DarthSoto78 yeah i can understand that, it feels like they they went over the top, but going to be honest, i did enjoyed the superpower, i think they could have been better balanced, but the reason i like it its because... there were no many good superheroe games at the time. just a few.. and honestly, if you didnt name it Saints Row. or at least make it some sort of offspin like returning from hell, i figure less people would have hated the superpowers.
there stuff that cranck the genre into an 11, like elden ring did to the souls formula, but Saint row comedy went for 40, the 4 is so over the top, that it... misses a lot of its old public, which honestly might have not been the best play for them [i think yatzee make a better explanation on why the escalation skipped a few steps since space is like... that last thing to pull off]
3 and 4 are my favorites. Just absurd over the top FUN. It just felt like the developers did a bunch of acid to see what happened. xD
I found it odd that taking over the city isn't tied to the story at all, I barely did any story content yet, did nearly all the side content and now my map is almost entireley purple, just like that
I won’t front them on that one, just because it’s supposed to be the start of the Saints, establishing a proper name and rep would come first, then taking over later, it’s just their plot in general is fucking awful, it’s all over the place, it doesn’t even explain why there are separate gangs or in depth about them, it goes from sci-fi all out action to comedic and not serious at all, and the objective isn’t too clear, these devs just suck and should’ve listened to the fan base
@@DrippleDragon I will front of them on that one, remember saints row 2? we had missions that weren't connected to the story, "strongholds" you took them out to take a turf, but we also had story tied turf, Not to mention once you kill a gang leader...nothing really happens, it makes almost no difference, the gang still wonders around even after you take the turf from them, what ever happened to taking the gangs turf, killing all the leaders and the gang falls apart after killing almost all of them?
How were the strong holds not connected to story? There were mandatory to finish the gang off and actually make sense as a strong hold could be “destroy this drug lab Therefor reducing the gangs income” and yea of course they still walk around until you take over all the areas. The saints did the same when their leader was killed
@@nostalgiaholic4874 you misunderstand by "story tied" meaning, you can't take that turf at all unless you do a story mission, strongholds unlocked by doing story missions, but they themselves were not full of cutscene story filled.
That was the same in 3 and 4 though
This was made for people who aren't going to play not only this game but videogames in general.
I think This is what happens when out-of-touch middle aged executives think they know all about what is 'cool these days' instead of letting developers come up with something.
To be fair, it seems a fair amount of devs are corny too. I agree with your sentiment though
You know… you think a series that emphasizes about gangsta life and how psychotic all of them are would never tried going with the “capitalism is crap and student loans is hell” and “relatable group of youngsters” approach yet here we are
At least with Saint Rows 3-4, they did it because they don’t want to be compared to GTA, it’s a valid reason even if the results is… _questionable_ but… _what about the reboot?_ What valid reason does it have to justified our character’s action as heroics when they _rob a store, gun down lawyers and polices a-like and more reprehensible shit only the Cartel would try to justified it?_
The thing is the whole capitalism crap and student loan things could have been written well into the story but they didn't. People falls into the life of crime because of economic, they can have a story that is still funny but explore these kind of things. The original games and flashbacks & audio logs in SR4 did more to address crime and economics than this. Ben King's backstory in SR4 is him writing a book about gansta life hoping kids would learn from his mistake and not turn to a life of crime.
In SR1, they were anti-heroic vigilantes who wanted to be a gang to keep out other gangs and control the city for Julius' community protection.
SR2 the characters were anti-villains where the Boss didnt care about anything but again just taking over the city and restoring the street cred for the Saints, and only helped people that could pay them, and pretty much didnt care about society because of the aded satire, while Shaundi was pretty much the commentary.
By SRTT ws when the characters were emphasized to be more like social rebels because of the celebrity things, and the tone of the game was more about the characters enjoying how little they cared about society through mayhem they had fun doing, using tanks or partying and fighting the government.
SRIV, don't care. They changed the Saints into just heroes for humanity out of no where.
And the reboot, they're supposed to be good guys, but not really anti-heroes because the game limits what you used to be able to do, and pretty much has a hypocritical theme of fighting capitalism with capitalism.
Well, capitalism causes crime. No one would commit crime if people were provided the most basic everyday shit
@@GeteMachine you did the meme “we should improve society somewhat”
8:08 I loved the humor of Saints Row 1 and 2, the jokes weren't forced and there's a lot of casual moments that really make me laugh.
As someone who played a little bit of 2, all of 3 and 4, then played this reboot trash, I decided to go and play SR1 for the first time, and already I'm having more fun in the first couple of hours than I have the entire reboot. I'm looking forward to getting to SR2 and completing it. I never saw that bartender as human shield scene before and that already became more memorable than whatever happened in the reboot.
I’ve played them all, the series went downhill after the second one.
7:07
1. The Rollers
2. Deckers
3. STAG
That being said, the key issue with how they handled these gangs in the new Saints Row is that at least in the old ones, the main leaders were unique enough to keep them memorable.
I remember having a conversation with a person about how these characters feel one dimensional and quirky for the sake of it
And I loved the characters in the prior games; Kinzie is a foul mouth amazing hacker who has fun banter with the boss and despite
her mouth cares deeply for the saints as a crew, this was her family, a nerd who didn't really have one. Johnny was a hard ass who only became
such to protect himself, he lost a lover while living the gang life and it hardened him to the point where he would fight hard not really caring about
his own life in the process. And that's just two characters, Oleg, pierce, Shaundi, Benjamin, Julius and the list grows! these characters are fleshed out from
their first introductions to their last. And I feel like leaving their stories unfinish is a disservice to the saints.
I'd be fine with moving on to a new universe of saints but this? I can't even muster up any feelings for the characters; they just feel like
cardboard cutouts they put tropes on and forgot to give personalities, like these are placeholder characters. I said it before; but this feels like it was made by
a person who hated the original saints row (personally I like the self aware goofiness of 3/4 and thought it set itself apart from a GTA clone) and thought they'd
do a better crime drama but forgot the drama and just went "crime" and hope you wouldn't notice how bare bones the gameplay/characters are; which are the two
most important things for games like this!
They all but admitted they hated the original games.
9:43 reminds me a lot of how they decided to write Faye Valentine in the Live-Action Cowboy Bebop. Let's turn a strong sarcastic character into someone who cusses more than a sailor, that's Cowboy Bebop humor right? That's so Faye. Remember when she talked about cock and balls nonstop? That's so lol random, this is good writing, we're very proud of this. Wait, what do you mean cancelled? It hasn't even been a month!
The Life Is Strange of GTA clones.
Their were never any GTA clones.
ngl the life is strange is one of my favorite video game series 😂
What’s wrong with life is strange? It even has more edge that this saints row.
2006: Saints Row
2022: Pious Paddle
Saints row was about being involved with a gang and the consequences of being in them, The new saints row is just about becoming your own boss
Yeah and none of the realistic implications of the threat that life style brings, like the gang being hauled off to a max security prison pending an execution by death for all the damage and loss of life.
@@shcdemolisher It also let you know if you choose to choose that life style only two things will happen either you die are you go to prison , I would have loved to see a saint row 2 remaster.
I love when games pander to a group of people that only ever even acknowledge the existence of video games when they want to say how -ist this or -ism that they are.
"Anita Sarkeesian was right" - Volition
@@ratamahatta5306 LOL that pretty much sums it up.
And where exactly is the pandering in the game?
@@hdawglion718 The entire game!
@@thedeadpoolwhochuckles.6852 how exactly?
"They'll fix it later", "just wait for the patches", "Eventually it'll be good"
Cool, but it's for sale, right now.
If it won't be a functional product until 6 months later, why are they taking money for it already?
People need to stop huffing copium when a game launches this poorly.
Profanity used as a punchline is basically the Deadpool movie
As far as the original Saint's Row games go, I personally think 2 is the best game, but 3 is the most fun to play. I really love 4 as well, but I don't compare it to the first 3 because the Super Power gameplay make it feel different enough that I consider it a completely different sub-genre of open world sandbox games, more in line with games like Infamous or Prototype.
I'd put saints row 4 more in line with Crackdown than infamous or prototype
@@RenegadeSpider2 I didn't make that comparison because SR4 is identical to those games, I did it because they're all open world sandbox games where you're given superpowers and you can run amok in a densely populated city. I wasn't directly comparing it to Infamous or Prototype, I was comparing it to their sub-genre of open world games because SR4 isn't an open world cime sim sandbox like SR1 through SR3 were. Yeah, SR4 is probably more similar to Crackdown, but Crackdown is also a super hero open world sandbox, so it fits the same sub-genre of games that SR4 is in. I just didn't use Crackdown because I've never played it, and I feel like it's a more obscure title than the examples I used.
@@MoostachedSaiyanPrince you should play crackdown 1 and 2. They really are fine
Games too
Honestly I think it was made for people who don't like Saint's Row.
I'm 100% certain the laughably easy difficulty was a intentional design choice to be "more inclusive" to less inclined players.
Or they think their playerbase is that stupid
For me the funniest part of the story is when they're founding the gang and talking about providing their gang members 401K's health insurance and profit sharing.
Those few lines of dialog made me laugh, it was so painfully obvious that the idiots who wrote them didn't do any research into how organized criminal gangs work because if they had they'd have known that gang leaders don't pay their subordinates, its the subordinates who go out and "make scores" then kick up a percentage too their captains who in turn pool the money and kick it up the ladder to the bosses.
Like you said Gat or the Boss would bully these guys and toss them off a roof, I personally think they would and Gat and/or the Boss could take on these four for simply taking their name without any remorse or mercy. Heck they would probably do it simply because it's fun, Gat's kill count was 300+ at the start of Saints 2 and he didn't feel bad or guilt for any of them
Those are just the kills he was CONVICTED for, dude.
@@pcport2698 give or take a few victims
2 will always be my favorite because of how hardcore those characters were. Kidnapping someone's girl, sticking them in the trunk of a car then driving it to her boyfriends monster truck show to be crushed by him.
Fucking brutal!
Glad you mentioned Watchdogs 2, that's exactly what I thought of seeing and hearing these characters. I haven't played either game, but I don't see who the creators of those characters thought would like them.
WatchDogs 2's cast is unbearable. If you can get paid a living wage to pay it, I still wouldn't recommend it.
Watchdogs 2 is actually a fun game.. yeah the characters are nothing to write home about but the gameplay and how you go about it is really fun..
@@elitereptilian200 yeah I've not played it so it could be great, I'm just talking first impression of the characters and their team banter doesn't appeal at all to me
Pretty funny that the WD 2 cast made people love a boring character like Aiden.
@@TheShinyShow The gameplay is shit, don't listen to that guy. There is nothing redeeming about Watchdogs2.
Volition seemed like they didn't even care about this game along with attacking the fans who criticized the game.
I think one of the big things that sets the dialogue apart from the originals and the reboot is the enunciation. It’s not that the acting is terrible per-say as much as it’s just… stiff. The conversations in the originally trilogy all felt vibrant and real with plenty of banter. The character’s were never boring to listen to and the best of them stick out in my mind as some of the most memorable characters in any game. Although the writing in the reboot is already bad as is, it could’ve at least been passable had the voice cast sounded like they gave even the slightest shit about what they’re talking about.
Literally ever line is delivered as if the actors were told to embody the soyjack comsoooomer meme and put extra emphasis on being loud when you want people to laugh at a sitcom level joke about paying rent or going to Waffle House.
@@thealmightyjack every line leaves me questioning whether it’s a half-assed attempt to poke fun at zoomers or a half-assed attempt to be relatable towards them. The constant bitching about student loans and capitalism being bad both feels very familiar yet done so in a way that’s so, so out of touch.
@@noinchnails8480 having gone to college where a large majority of unironic conversations literally sounded like the ones written in this game, I refuse to believe this was supposed to be satire. This reeks of 30 something cat lady who's dream job doesn't justify her crippling debt from a liberal arts degree trying to desperately be relatable to Zoomers.
@@thealmightyjack That’s definitely true. Everyday, I notice more and more that much of what incredibly opinionated groups-with the last two generations being a large margin of these people-say has a habit of evolving into self-parody and hypocrisy. Even if it sounds like complete nonsense and obvious irony, it has a high chance of not being such and can be hard to identify in this age. Ultimately, the game as a whole was truly created by and for this generation, with everything from the story to even the gameplay being a reflection on the industry and our culture as a whole.
Nice to see someone actually appreciate SR3 and 4 even though I prefer 2. I love all of them but I always viewed 3 and 4 as the Robot Chicken of Video games. Hell I'm replaying 3 right now for the thousandth time. This new reboot looks like Disney Row which is the complete opposite of what the series was and that's my biggest problem with it without even playing it.
I like both SR4 and SR2 but for widely different reasons. Started with SR4, loved it, went back to see who those people in SR4 were, was floored by SR2 as well.
You riding with me, our saints row 2 gang will smoke these reboots, like the rollers.
@@southpaw5504 I was holding on to the massive copium of the slight chance that we would see gat appear out of nowhere and absolutely blow their brains out with a shotgun one handed until I saw actual story gameplay (aka further than the first 2 hours lol)
On the plus side... nobody is suprised ! It looked toothless and uninspired from the moment it was unveiled.
How they make a game based on a gang full of fairies rather than actual gangsters 😂
"Written either by or for Twitter."
You just summed up the modern gaming industry in a nutshell.
*modern EVERYTHING industry in a nutshell
@@DioTheGreatOne Yeah and we need to make it NOT BE THAT anymore!!!
To answer your question - this game is aimed at a new audience. There's many reports of people who've never played a Saint's Row game before actually enjoying this one.
Is that enough to make up for alienating the old audience? Not even close.
Then there's people like me. Who have played the franchise since day 1 that actually enjoys this new game.
They brought the NPC nodes back from SR2. There are animals running around the map. And it is great that finally have a mechanic back in the that hasn't been around since the original game. I'm speaking about Wheel Woman. While not exactly the same. You can have your homies drive you around. And later in the game, you get an ability that will follow the GPS marker you placed down. Yea, people want to bitch about Freckle Bitches and Rim Jobs being changed? Hardly a selling point, lol. These games have always been about parody. So, instead of FB's being solely a parody of Wendy's (which actually had real world legal trouble), it's a parody of Arby's.
@@Deception975 i feel sorry for you
@@TheCapitalWanderer Why? We all saw what the game was going to be. If I didn't want it, I wouldn't have bought it.
I enjoyed the idea of the venture system. The wingsuit. The new setting. And holy shit the customization options. We can now customize reward vehicles. Along with air and water vehicles.
The humor is still there. Even though almost every single video about the game will tell you it was stripped away to "play it safe." One of my favorite lines from the game is: "I got 3 babies by "just the tip.""
But don't get me wrong. I haven't told a single person to buy it or give it a chance. I'm just explaining why I enjoyed it. As a long time Saints Row fan, it hits all those bases for me.
@@Deception975 so it's one of those "pirate only" games
Too bad the new audience aren't interested in this dogwater of a game.
I think the worst side-quest was Heist. it is part of Let's pretend venture that was all about dressing up. So I was actually dressed up in a beerbottle outfit expecting I was going to do rob a place and then get away. Nope: your mission is to take some pictures, then others do the robbery and your only task is to drive the getaway car.
So you got excited to do what would've been a round of Payday, and instead you are the boring getaway driver instead of the looters? Wow!!! That is impressive at failing expectations, game!
Total honesty I respect payday, but never played it. So I can understand where you are coming from!
when the trailer dropped i was on the fence
until i saw healthbars on the AI
basically killed all my optimism
edit: also when they decided to make takedowns their exclusive ultimate
Indeed. With health bars come sponginess, and the unrealistic damage that comes with that.
A headshot, what's that? He's still got a health bars so he's good
I miss the days when devs had to get it right the first time. Patching has made devs lazy.
I've gotten bugs left and right that range from goofy to (mostly) game-breaking. I've never had to reset a game to get things to work. I have to restart SR multiple times a session. Then I'll go and watch others' experiences and see even more bugs I haven't gotten yet.
Agreed
I don't. Because they never were right to the first time. Nearly every game from the 2000s has massive bugs and broken code. Having a live game means the bugs can actually be fixed. The issue isn't live gaming. The issue is devs being too lazy to even use live gaming. Their idea of an update is doing nothing to fix the actual problems. They're the same as EA. EA is an absolute garbage company today, because they're too lazy to understand live gaming means you have to still fix bugs, not throw in new objects in your Sims games. It means fixing the problems you can because you are actually able to do so, not pretending they never exist. Saints Row 5 devs are doing exactly what EA is, and that is why their live gaming is failing.
WoW is live gaming, and look at it today. It's still the most massive MMORPG of all time, and still getting new players all of the time from the newer generation.
@@nyxnightmare3542 I’m so tired of disconnected ignorant money hungry devs ruining franchises just to make a quick buck, battlefield is ruined, Minecraft has censorship, GTA is still living in the past due to greedy developers milking the franchise, and now saints row?! It’s not even confined to games, take Star Wars for example Disney does the same thing, and when we the fans criticize them we are verbally attacked by being called things like racist or sexist, I’m so tired of this stupid crap.
How are these people getting away with hijacking our favorite franchises and throwing them in the dumpster? Every one of these now leave a sour taste in my mouth instead of just remaining dead.
Preordering allows devs to be lazy, youve already made them a profit, why wait to release it?
Manga: Saints Row 1 & 2
Anime: Saints Row The Third
Netflix Adaptation: Saints Row (2022)
In response to the "they'll patch it later" crowd, they said they'd do the same with SRTT:R. I've only seen one patch for the game in my entire time owning it since launch, and it didn't fix shit.
the fact they tried to make them relatable everymen is a misstep, because they are not relatable in the least while the original crew were never meant to be relatable. they were gang members who would gun you down without a moments hesitation with a quirky quip. they never attempted to be anything else, regardless if they wanted to think of themselves as "puckish rogues". hell the puckish rogue comment was made tongue firmly planted in cheek. I dont need to relate to them, just find them charming amidst the chaos of gun fire and explosions, like an over the top 80s action movie.