Metroid Prime Devs Share Secrets (EXCLUSIVE)
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- Опубликовано: 7 сен 2024
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In this video we take a look at the complciated history of Metroid Prime, and look over several exclusive pieaces of information given to us by developers who worked on the Prime games for the GameCube and Nintendo Wii.
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#Metroid #MetroidPrime #GameCube #Nintendo #Samus #SamusAran
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ALWAYS gets the like.
Would you admit that I'm the best character from the first Mario Kart?
An open world Metroid game would be incredible. Seeing how a game series like Destiny contains a vast array of planets to explore. Curious if the Destiny dev team were inspired by Metroid as well.
Can only dream. But Prime 4, no telling what kind of game it will be
Retro Studios definitely know the series by heart. Bummer about the burnout they experienced with the series. But getting a chance to explore other series, definitely ideal to experiment, and come up with fresh ideas.
Curiously, no mention of Tommy Tallarico...
@@FrogTony noticed that as well, perhaps he or his representatives turned down the offer to chat. At the moment, things are complicated
Absolutely wild to learn that nobody writing about Samus actually knew what a bounty hunter is. Still, looks like they're coming around on the concept - the intro to Dread has Samus picking up her mission from a bounty network and Adam warning her that the pay is too low for the danger, implying that she at least sometimes DOES work to pay the bills.
I mean that girl has gone through a new ship in just about every game and they certainly don’t look cheep
Dread was made by Spaniards tho...
I imagine it's more like Sherlock Holmes who is a detective and gets paid for his work, but only really works on cases he finds interest in.
@@AngraMainiiu I think those spaniards actually nailed it by acknowledging that yes, she is a bounty hunter, but she takes missions more based on what she finds important rather than raw profitability.
@@AngraMainiiu I think they fuckin nailed it.
"Nintendo didn't really know what a bounty hunter was."
This...explains so much of my frustration about how Samus has been depicted over the years. Didn't help that my first real exposure to her character was the old Nintendo Power comic, where she was depicted as a rebellious freelancer who openly disliked and actively avoided working directly with the Galactic Federation. It all makes sense now...
I think they just imagine her brining in relics, technology, and animals, rather than people.
It's not just Nintendo, most Japanese media tends to believe that bounty hunter means cowboy superhero.
Nintendo doesn't really care about the story. That is why their gameplay is 11/10
She was called a bounty hunter in Super Smash Bros. Melee too lol
If I had to stay with movie references, she's less like Boba Fett and more like Indiana Jones I guess.
I find it funny how apparently Metroid Prime's scan feature wasn't very popular here in the US, but as a kid who was into Star Trek I found reading the data you got from your scanner super interesting.
I would spend hours just reading all of those chilling logs from the dead marines.
same, idk why but scanning the creatures and nature was so interesting
Most people who play games don't enjoy looking into the lore in a lot of games unless its spoonfed to them. So that's not a surprise. Now those who enjoyed the game enough to play it again, those who love the franchise or completionists, they'd def do all the scanning they can.
I was always super interested
It adds to the deepness of exploration, not only by discovering then yourself but knowing more about their backstory and behavior, it added to the feel of finding life out of this world
It was an amazing way to implement lore exploration in the game. It genuinely reminds me of how Dark Souls items has flavor text that adds tons of lore and explanation to a broken, dying world.
That bounty Hunter misunderstanding between Nintendo and Retro is hilarious lmao
It's right up with there "All your base all belong to us" lol.
TBH I find Nintendo's intent for Samus a bit less interesting for whatever reason.
@@GhabulousGhoti Probably because that's the exact mindset that gave us other m. lol
@@DatAsuna Other M is the result of bad writing, and a language barrier. Not Samus being less generic.
@@SakuraAvalon there's nothing more generic than trying to make a character 100% altruistic and kind and selfless and ''motherly'' lol.
I think Dread's opening characterizes Samus *extremely* well, without having her say a single piece of dialogue. Adam directly tells her, "The pay for the mission is way too low for how high risk it is." Samus just looks up a little bit to address Adam, as if saying, "Yeah? So?" She takes on missions that she believes only *Samus Aran* can complete; missions that are often threats to intergalactic peace and stability, or where the most amount of people will be endangered.
This is also why Metroid Prime 2 has my favorite story in the entire Metroid franchise. What starts as a search and rescue operation quickly changes shape into Samus becoming the *one woman avatar of war* for the Luminoth, ending what was a centuries long conflict between the Ing and the Luminoth in the span of an AFTERNOON. And after saving the last remnants of this alien race BY HERSELF, what does Samus do? Casually wave and walk away, like it wasn't a big deal. What a goddamn badass.
Definitely going to be calling Samus’s ship “The Thrush Eterna” from now on
This is wise ;)
Pls no, it's a horrible name! Sounds like poor Samus has an eternal case of vaginal thrush.
After knowing what "thrush" (the disease) is I kinda feel gross knowing that's what it's called.
Yuck.
TTE
It even works with the chozo, with a bird's name and a name implying great age.
Man, this game's visual STILL hold up incredibly well to this day. Fun times with this trilogy back in the early 2000s for sure.
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Pretty neat how dread ties the two ideas of "having a heart of gold" and "bounty hunter" together in the first cutscene with Adam. The danger outweighed the reward, but that wasn't her mindset. She wanted to eliminate the threat before it could harm anyone else, even if that meant her life.
On that note (I'm the guy who wrote this video btw), when I talked to Bryan Walker it was like a week after Dread came out. He said he'd bought it but hadn't time to play it just yet. When he was talking about the Bounty Hunter stuff, I started to say the exact same thing you just said about the opening cutscene. Bryan literally covered his ears and went "No spoilers, NO SPOILERS!"
Hahah, what an experience. Hope he enjoyed that scene as much as I did :)
The amount of effort in this one is AMAZING. You guys really are taking the challenge of uncovering game facts to a new level. Keep up the good work.
The whole "Nintendo doesn't know what a bounty hunter is" thing has always been... strange to me. Because Yoshio Sakamoto definitely produced a manga where she's a bounty hunter who takes missions for money and is even depicted as greedy, price-gouging in times of crisis.
It came out in 2002
Is that the canon Metroid Manga that tells Samus’s story during the time before the first Metroid game?
@@EMLtheViewer i think when its nintendo saying it, it's not sakamoto. As in nintendo as a whole didn't, even though sakamoto clearly did.
He didn't produced, he supervised it.
@@EMLtheViewer I'd say yes, it is that manga
And even still, in it Samus chooses to do what she does so she can be a protector and help people. She chooses her own path and that just happens to be the way of a bounty hunter
And yes, she does indeedly humor up price money during a serious situation. An important character is about to be assassinated, Samus arrives on the scene, says she'll handle it for X amount of money, to which Adam (yes, the actual Mr Malkovich) replies with it being way more than what they'd usually pay for such an operation & that the Galactic Federation can handle the situation on their own. But Samus has already taken care of things and proceeds to further make a joke by going "Too late, I've already finished the mission". But she is by no means cruel, the reason she helped in the first place was because she wants to protect people. The bit with the money seems more like a thing she did just because she could - and to maybe take a jab at the GF or Adam for old time's sake
@@emmareiman64 I remember that part. Honestly, considering how incredibly quickly she destroyed that monster, I think she deserves the extra cash for sheer efficiency.
That original concept sounds absolutely batshit insane but I would not mind a game like that...
jfc these replies lol
Wtf
That game would of been amazing as a Nintendo game. Maybe Nintendo could let Retro star that up again with the three female protags they originally planed.
The origin of older games is nearly always far out, and I prefer it to the modern method of IP + Game Template = Game.
It exists; it's called "Oddworld: Stranger's Wrath" :P
Everything he said, described exactly what that game is.
Metroid Prime is a bona fide diamond. Born in the pressures of stress, development restarting multiple times, staff changes, several near-cancellations, and not knowing what controller they were even making the game for… It’s amazing that it came out at all, but it remains one of the Gamecube’s most robust offerings graphically and gameplay-wise, and somehow STILL holds up to this day (the concept art shown in-game is genuinely on another level).
Still one of my GOATs. Great work on this video!
To expand more on the "bounty hunter" thing, Samus has always been known as a "space hunter" in Japan (which is basically a space cop), but for whatever reason, has always been translated by Nintendo of America to bounty hunter, despite the two being entirely separate things. This has led to a _big_ misunderstanding about Samus' character in the English-speaking world.
I always thought that If they had just translated it as 'mercenary' it would be less inaccurate, if more vague.
Edit: Specifically as reference to her actual source of income. It's in the same sense that JRPG and D&d characters are also both often called "Adventurers" doing the right thing, but they both also go around doing a bunch of shit for money, but they don't necessarily hunt bounties.
I would find myself reflecting on the fact that she's a bounty hunter and think of bounty hunters and she really didn't seem to fit in. I never got to a point where I felt like this conflict resolved and now I know why lol
There's a very good reason Nintendo of America's translators turned her into a bounty hunter: it sounded cool. I guess space hunter sounded too vague and mercenary might have sounded too sketchy and give the wrong impression, though that didn't stop Nintendo from later making Star Fox a bunch of mercenaries.
Man, and I just thought she was a freelancer recruited by the Federation!
I like how the ship designer tried to act like his name for it was inspired by the fact that he realized it looked birdlike and the fact that it evoked an implied ancient backstory, older than Samus. Let’s be real, though…
-Thrush Eterna
-Millenium Falcon
Just “Bird + lengthy measurement of time”.
Guessing it was more so that first and the explanation later. 😂
Maybe he and the Star Wars writers (or possibly George Lucas) had the same idea: name a craft after a bird (since the craft flies) and then add another word to make it sound cooler.
@@foxymetroid Did you watch this video? Or Star Wars for that matter? 🤣
Sorry, it’s just…it clearly pre-dates Metroid…AND the guy even openly admits the Millenium Falcon influence in this very video before later reframing his reasoning for the name.
Being Yoruba and finding out that my parents language is actually in a game is cool as fuck.
Even cooler how they didn't do it with malicious intent
i like the ship being named after a bird, it totally works with Samus being raised by the bird-like Chozo
cultural misunderstandings like the "bounty hunter" thing amuse me to no end
This remindes me of the whole "Genocide City Zone" in Sonic Adventure 2.
@@jovenintensa Genocide City was Sonic 2, not Sonic Aventure 2.
To Elaborate on the Bounty Hunter title:
While she still has the title, even in more recent games, Prime 3 re-worked it somewhat, which was that these vigilante soldiers were "Hunters" and when they were on a mission, the missio nwas referred to as a "Bounty", so in a round-about manner, the title is still applicable in-universe. Samus also has been shown, in both Dread and the manga, to be doing these missions for the funds she does require, though even Dread points out that doing "the right thing" outweighs any monetary gain she would get from it.
A spin off of Zelda showcasing the Shiekah Civilization at it's height and then it's ultimate downfall would be incredible! Especially with how heavily Breath of the Wild leans on Shiekah lore. Please Nintendo, please make us a Shiekah spinoff game!
Man, I really hope that they'd also share the secrets of Metroid Dread's original concept and scrapped data for the DS, or maybe even Metroid Prime 4's development, that would make a really interesting video^^ (if it's ever released that is lol)
Dread (the original concept) was most likely being developed in Japan so it’s unlikely we’ll ever hear anything more than “yes it existed at one point”
@@okapi_q I feel like I once saw a developer build of a 3d model of samus with no animations sliding across a flat room. Samus had the same patriotic color scheme she did in the final game.
Gamecube: *Its not cubical*
James Dargie: *that´s it, im out*
The funny thing is it becomes a cube once you put the Game Boy Player underneath the Gamecube.
I mean it DOES look like a cube for the most part. Have no idea what he's whining about.
@@szeltovivarsydroxan9944 Exactly, the add-on was an integral part of the look. :P
He's a afraid, that Nintendo was gonna pull a Sega Saturn.
It's really cool you guys have been going out of your way to reach out to devs for these. The diligence there adds some fantastic perspective.
Well, I always thought of the term "bounty hunter" because she fights "space pirates" but I really never was thinking money is what she cares for. Though a humans gotta eat, it was more like she's a free "special force operator" that is commissioned by various governments and/or institutions to take on problematic issues without being bound by anything but her personal believes and code of honor.
Definitely seems like the main advantage of being a bounty hunter: not being bound to dedicate years of your life to one specific government, or be restricted by their rules when it comes to travel or other things. Moreso just roaming around and getting to solve whatever problems people either approach with, or are otherwise encountered through one's travels.
Dread's intro definitely supports this theory
@@norrecvizharan1177 but bounty hunters always go to where is paid more and she does not care about money, i gues samus is a bounty hunter only because there is no one like her
@@lonewolf3314 I believe it's mostly so that she can maintain independence from the federation, but still be on like a priority list for them to call upon if they really need the backup. Such connections definitely help her when it comes to maintaining her ship and gear, along with gaining new info on events throughout the galaxy.
@@norrecvizharan1177 That makes her more like a privateer.
Which, ironically, is not so different from being a pirate. A privateer is basically a pirate being paid by a government.
That Metroid Prime logo is so perfect, love all the high contrast art of the GameCube era.
Gotta admit, the first Prime introduced me to the entirety of Metroid. Cannot wait for Prime 4. 🙌
I've known the Metroid series since I was a kid. I wasn't ready for such a dark, mature series 'til I turned 15 when Prime 1 was released even though I loved playing as Samus in the first 2 Super Smash Bros games. Like you, the 1st Prime is my 1st Metroid game and WOW, what an incredible experience that was way ahead of its time. It also features my most favorite Ridley boss battle. I've died so many times in my 1st playthrough. Gotta say, it aged gracefully for a near 20 year old game. I still have it along with Echoes in my GameCube. Not giving away such treasures until I'm dust. 😎
My first Metroid game was _Metroid II - Return of Samus_ though the first Metroid I completed was _Super Metroid._ My third Metroid game was _Metroid Prime,_ and I loved every minute of it.
In the Metroid series, "Hunter" really means "Government Contractor"(or contractor to anyone in general really)
I'm guessing in canon it came to mean that the same way it did in actual metroid development. The Hunters used to hunt people with bounties on them, but now they do all sorts of shit for money as long as it's violent, dangerous, and/or adventurous.
Who would’ve thought that this went from a 3 player third person action adventure game where you fight neo nazi to Metroid Prime is pretty much an interesting and yet a very complicated development. All thanks to Miyamota himself. I just wish they bring the Metroid Prime trilogy to the switch. Now that’s one thing I want for Nintendo to do.
I feel like this video goes into into exactly how it *wasn't* Miyamoto that did all the work. It was a bunch of skilled people working together
Judging by this video, they will not. Someone had to convince Nintendo to put all 3 games into one package for the price of one game.
Even if someone managed to convince them, it'll probably be timed like Mario Allstars because reasons.
From what it seems like, miyamoto just did whatever
It wouldn't control as well on the Switch without a sensor bar, though.
Metroid Prime was the first game I ever owned. I played it over and over and over again. I scanned every enemy every object I read everything. I love Metroid Prime very much
so now we know the "bounty hunter" misconception on Nintendo's end was for real. ive seen a fair amount of people saying that statement was fake, but now we have reconfirmed interviews with the people involved.
The thing is she is very much depicted as a gun-for-hire who even price gouges in the official manga put out from 2002-2004 and supervised by Metroid creator Yoshio Sakamoto.
So...maybe the people who Retro spoke to didn't think of her that way. But Sakamoto, her creator, does.
@@erimgard3128 That just means the House of Metroid was not entirely and internally on the same page then.
Which would be itself disconcerting, really.
@@CyberDragon10K Is it that shocking? You should hear the stories of how much the Mass Effect writing team kept flip flopping on their own character writing from game to game.
@@erimgard3128 Sakamoto did not create Metroid he at the time of creation was a simple assistant, and after the real creators left he took the helm from fusion onwards and f(cked up metroid ever since, he hates Metroid Prime, and has no idea what metroid should be about.
She is actually a space hunter not a bounty hunter
In the ending. It is what it is. A f-ing great game that won Game of the Year awards back in 2002. Cant wait for Prime 4
Imagine quitting your job because its not exactly cube, and the color was purple. He's got to be a Karen. That's like quitting your job because you don't like the color carpet in the office.
No kidding. He is a creep.
This was quite the informative deep dive. Great job!
Great Video! As someone who's had the privilege of talking with Mike Wikan during a school presentation where he was the invited speaker, I've also been privy to some exclusive Easter Eggs for Metroid Prime, namely, that some assets from Metaforce made it into the game. He even told us where we could find them!
13:30 Just imagining Miyamoto going through pitches like "Did I make that? No? Well screw it, let's green light that project!"
yeah when you really think about it miyamoto was kind of a dickhead, thankfully some things are too good to die.
...when you mentioned "standard FPS controls" you mentioned movement being mapped to the right stick, while camera controls were controlled with the left. Did you mean that the other way around? I've never seen an FPS with that as its default controls.
Yeah and FPS controls were still not very standardized back then.
@@illustriouschin I don't think they meant standard for back then, though.
Control mapping in early FPS games was largely derived from vehicular games, i.e. one joystick = forward/backward and steering/pivot. If a game supported strafing at all it was either mapped to separate buttons or you had to hold down a modifier to engage it.
@@Stratelier Again, the narrator didn't say "standard *for the time*". What you're describing is also very different from what was called "standard FPS controls" in the video.
@@jedimasterpickle3 That's splitting hairs when you're talking about a statement made from the perspective of the time and development occurring at that time.
Awesome video, I honestly can't believe I've never heard the term Thrush Eterna, and I've only ever heard the ship referred to as Samus's Gunship. Missed opportunity, I love weird-ass vehicle names
The more I hear about Metroid Prime's original concepts, the more I want to see them. These all sounded really cool.
Man THANKS for this amazing job, I know it has been hard but at the end this information is incredible, keep going and lets wait the best for Metroid Prime 4 🙌🏻
The Gunship really does deserve a name after all this time, and it would have been the most fitting theme lore-wise if James Darge got the bird-derived name in.
It would be pretty interesting to see what kind of ideas they had for Metroid Prime 4 before it was scraped and how it looked. It was almost 2 years in development
I like to think Samus thought a Kaiju sized Ridley, with Samus in a mechsuit.
Metroid Prime 4 isn't cancelled, what are you talking about?
@@paragonyoshi4237 development for prime 4 was scrapped and restarted in 2019
@@paragonyoshi4237 It partially was, it restarted development.
@@mikechartofilis that was under Bandai-Namco, not Retro; Retro only took over after the restart
I find it fascinating that Fusion wouldn't even be a thing if Prime hadn't started generating hype around the Metroid franchise.
This kind of information is gold to me as i really love Metroid Prime and the Metroid series as a whole, awesome video DYKG!
Ah! What timing! I just started replaying MP trilogy!!
On pc? Emulation?
@Jakson1936 you don't actually disbelieve me, you're just being contrarian!
Awesome video! Loved every minute of it. Metroid Prime was my 1st experience in the series when I was just 15 upon its release. It was fun growing up with the Prime series. Definitely one of my favorite Nintendo trilogies along with the Super Mario Bros and Donkey Kong Country Trilogies.
i can't say how much i appreciate the effort you guys put in every video. you actually interview devellopers and dig a lot in magazines and articles, thats a lot. keep it up guys!
Probably Nintendo now knows what bounty hunting is. The intro of Dread makes it clear that the mission on ZDR has a bounty. Additionally, that Samus is an altruistic mother is also clear since even thou the bounty's reward is too low for the risk, she took it anyways. It wasn't about the reward but protecting the galaxy from the threat of the X Parasite.
This was amazing. I've loved Metroid since I was a kid (over 25 years now), and I've seen plenty of info and factoids. I really liked to deep dive and personal connections these interviews and the likes brought out :)
This was incredible. DYKG has been killing it.
I'm losing it at the people from Nintendo HQ calling Samus a bounty hunter without having the clear idea of what does that mean it was like
bounty = space
hunter = adventurer
yup, that sounds right to me, she's just chilling in space looking for adventure, it's so weird it would be something like calling Lara Croft a tomb raider but consider her a pet groomer, IDK I think it's funny and they were discussing it for days man.
It's because they speak another language. lol
Not like Lara Croft raids many tombs these days, either...
Its because in japan, a bounty hunter is thematically different compared to the rest of the world
It's more like
bounty = adventure
hunter = seeker
Bounty = Mother
Hunter = Dababy
19:32 then: think of Samus as Boba Fett but with a honour code
now: so basically the Mandalorian ripped us off, with everything and the baby
LOL no they didn't rip "any one" off at all.
I've always been fascinated by the quality of Retro's work.
Ever since I was a teenager and read their interviews in magazines detailing their (by then) realistic morph ball movement. All the way to their art design. Everything.
Their effort and commitment really shows. :O
Ok, Miyamoto remapping the controls is pretty cool.
Great video guys! I’m such a fan of your work all over again. Metroid is one of my favorite franchises, and Prime is my favorite FPS. Thanks!
I've been binging Metroid Prime content all day and night and now I am graced with this. LOVE IT!!
Need more Metroid Prime content what can you recommend me my good friend
I salute you for getting to sources and getting some exclusive information, to be fair there are only a few channels that cold actually pull it of - and that says a lot. Keep up the good work! 💪
That is so funny that the members of Nintendo didn't know that the word "Bounty Hunter" has a very specific meaning in English. It isn't a catch-all term for Adventurer or Explorer.
Well it's definitely gone the other way so many times with English speakers using Japanese terms that have very specific meanings and contexts.
It's so wild they got all the way to Prime 3 not understanding what bounty hunter meant. That means they never miss represented it entirely because it never came up in a fashion they could.
I do hope post Dread they consider that as a direction. She doesn't have to be ruthless, she is hunting criminals. Or maybe play up that secret faction problem the Federation keeps having and she realizes her mark is valuable to them. Realizing she's not rolling that way, they flip the switch on a trap and bam, powers disabled until she accesses means to restore them.
Did you know? A video like this would have previously been a “Metroid: Part ??” video on this channel
Samus: ~Oh I been through the system in a ship with no name~
First played it a few years ago.
Would recommend everyone get it on an emulator with upscaled textures, pc controls and headphones. It's a hypnotic game.
The trilogy of it on the Wii was a godsend compared to the cube.
@@JGreen-le8xx my absolute favorite way to play it.
@@antisocialdyll For anyone reading this who wants to play the Wii version and owns a Wii U, the Prime Trilogy is on the Wii U Eshop for 20 bucks. Pretty fair price for the best version of some of the best games ever, so I'd highly recommend picking it up before the Eshop closes.
@@benquinnobi6461 Agreed, I can also highly, highly recommend this! ^^ I love it, as well!
I like the idea of side missions (based or not based around the concept of bounty hunts), I hope we can see them in future games.
14:58, thats not true, Metroid Prime was ALWAYS intended to be first person by both Nintendo and Retro, its a false fact that needs to die already after 20 years. The game was in 3rd person only in the very beginning just to get data streaming working and then moved back to first person once that was done. This was confirmed recently in a interview with the lead technical engineer Jack Matthews on the channel KIWI TALKZ.
Its also another false information that Miyamoto alone had the idea to make it first-person. Iwata, Tanabe, Miyamoto and others visited Retro at one point and all suggested making a first-person Metroid game from the very beginning, it wasn't all Miyamotos idea as everybody keeps saying.
You know, as much as I am not really a fan of this channel I will say this: They do research. You have any to back your claims up?
@@worsel555
I literally posted that Jack Mathews confirmed that in a interview with Kiwi Talkz, not sure what else you want from me...
@@The_Ostrich Link? Failing that an episode number or time stamp? You know, something people can jump to and go "Oh, wow, that's cool." and help verify and correct the record vs saying they are spreading bad info? Can this guys claim be backed up by more than one person or was it just that one guy trying to remember something from 21 yrs ago?
Proof is good, back it up.
@@worsel555
Look it up yourself, I've got others things to do than scrolling through that video. Its got time stamps anyway.
Kiwi talks is a few comments below yours and literally calls this a great video and thanked dykg for referencing thier channel. So seems like you're just getting defensive for no reason.
Also, when someone makes a claim the burden of proof is on them, not on somebody else to verify or find it
I love the investigative and journalistic turn this channel has taken. I like the fat trivia drops but having this style of video is also so good. Love the work on the channel ❤️ been watching for almost 8 years I believe
Utterly facilitating stuff here....Also, "Miyamoto didn't care if we killed it."
Ouch....
The amount of research and production value is staggering! this channel has ascended beyond its already great legacy!
The Gaiden thing must not have been felt by the entire development crew considering there are scans that refer to the events of the first game and place it in the timeline rather snugly for it.
Yup, multiple things they are saying conflict with already known facts.
As a fan of the Metroid Prime series, I loved this video. The question I would have liked answered is, "Why didn't Metroid Prime 3 Corruption have a multiplayer mode like it's predecessor?" I mean, they introduced 3 new characters that could have been playable and Metroid Prime Hunters showed that they could make a multiplayer that isn't just Samus Free-for-All. Mix that with the controls from Metroid Prime 2 Echoes (which gets translated into Wiimote controls) and they could have had a fun multiplayer. Maybe there's a big story behind it or maybe they never even considered it, but it's always nagged at me why there wasn't a multiplayer in the third game.
Retro spent about 25% of its development resources on the multiplayer for MP2, and it wasn't super popular. So probably they decided to use 100% of resources on the single player for MP3.
Even the name of the ship sounds like it was inspired by the Millennium Falcon, two word name where one is a bird and the other a period of time!
If all the future videos on this channel are like this one, I'm really into the idea. Deep dives are always fun.
Awesome job as always, DYKG! Sooo Samus really isn't a bounty hunter then. She's really more of a "Space Ranger" I suppose. This is another one of those old school lost in translation blunders lol. But it really does explain a lot, because I've always been a little baffled as to why her life as an Intergalactic Bounty Hunter has never been expanded on.
Wow this is such a good production for a video, Getting the Metriod Prime Devs involved was interesting too.
Kinda interesting, that they even watched some Metroid Speedruns. Especially since they ended up patching out a lot of exploits, that would've have been useful for speedrunning their own Metroid game out of later versions...
I'd imagine they wanted upgrade pathing and efficient combat to be the crux of speedrunning in their game and not exploits.
This channel has been fucking killing it again lately, I mean always good videos, but from such an og channel it's nice to see.
As an Nigerian I'm really happy that they used the Yoruba language in Metroid Prime!!
Great video! I love how your visual identity has remained consistent over the years. You might consider taking a look at how you display closed captions for quotes and interviews from developers, same font, but less wall-of-text-on-screen. Scrolling subs! 😄
Very Impressive love the Metroid Prime Series its one of the Best Franchises to date this was a Awesome Video! I loved the History behind the Prime History
I keep learning more and more about Metroid Prime all these years later. Thank you for this content. Amazing.
One of these days you guys have to talk about the "Metroid 1.5" pitch that Retro proposed to Nintendo back then, AKA the original concept for Metroid Prime 2: Echoes.
That whole "Mad A.I" idea of the Mother, the Child, the Killer and the Martyr and how each personality changed the gameplay was very interesting.
Ive always hoped that concept comes back, its such a cool idea
@@meta9492 Metroid fans aren't going to like to hear this, but story-wise, that's essentially Melissa Bergman in Other M. She changes her personality to manipulate Samus throughout the game, starting off as a frightened damsel in distress ("the Child") to becoming a cold automaton trying to destroy everything ("the Killer") because she felt betrayed by her creator ("the Martyr"). She was also originally designed to be "the Mother" for the Metroid Warriors Project.
After hearing that description to what the game was before being turned into Metroid Prime becomes less shocking when you remember the guy running Retro at the time was also behind the Guy Game
Awesome video guys👏glad to see more BTS stuff revealed and thanks for the reference.
Company I used to work at shared a parking lot with Retro Studios. I would talk to some of them on our smoke breaks during the Metroid Prime 2: Echos dev period. As a Metroid Prime 1 fan I was very excited to find out all i could
love how the gamecube being purple is the last straw to that guy lmao okay dude
Yeah, the system looked and played great
I actually just finished the first Metroid Prime a couple of years ago. That was an extremely satisfying ending. The game itself was amazing, the music, graphics, everything. Way ahead of its time.
From this point on, I will only call the Gunship the Thrush Eterna!
Nintendo not knowing what a bounty hunter is makes a hell of a lot of sense
I bet they don't know what a plumber or a fairy boy are as well.
A plumber is a Brooklyn man with a heart of gold, yes?
@@patu8010 He's not unclogging toilets for the money. He's like a father figure to all dumps across mushroom kingdom.
They know what video game developers are though. Case in point: Warioware.
Mario and Luigi did work in the sewers in the Mario Bros. arcade game. I'm guessing that's after a plumbing job that went horribly, horribly wrong. They probably quit plumbing after that job gave them PTSD.
I've never heard podcast before until now that you are launching your content in the form of podcasts, my rides in car will bever be the same.
I'm happy thanks to you all team DYK
Considering Thrush is also the name of an uncomfortable infection, its probably for the best that Samus' ship remain nameless.
Metroid prime trilogy was my childhood! Amazing documentary
15:12 You're giving Jeff Spangenburg way too much credit. He actually he absolutely no hand in the creation/production of Metroid Prime. On the contrary, it wasn't until he left Retro that Metroid Prime finally started production. One could say that Jeff being let go from his own company was necessary for Metroid Prime to exist.
There's other videos that dive into the fustercluck that was Retro's game making process, definitely recommend
This does need clarification, he was a grifter and shouldn't be discussed in the successes of Retro.
Man the GameCube will forever be a game changer. Had really small discs. Contain full loaded games. Resident Evil 4 started out on GameCube. Metroid was an epic series. From NES, SNES-GameCube. I miss it. Hell Smash Brothers came out on Nintendo 64, was great on GameCube. Good ole times. Growing up gaming. Main three systems PS2-GameCube-Xbox
This makes me wonder if Nintendo knows what a plumber is…
Nice, new thumbnail. Anyway, great job, keep up the good work of documenting video game history. Hopefully it will keep elevating the importance of the field to people who don't realize it yet.
Was it me or did the dude who made Samus' ship seem really salty towards Nintendo?
Everyone seems salty if you ask me but yeah that dude takes the cake.
Nah. Just having fun.
Enjoyed my time there and especially the team. Peace & love.
I have those exact same Tick toys! I love em to death, it was one of my favorite childhood shows.
"If a game was 3rd person, gamers would want to stare at 3 hot chicks from behind than 3 dudes."
I mean, he's not wrong.
I have a similar mindset whenever a game has character creation lmao
Depends on the character really, hot chicks aren’t everything!
Holy crap, I never knew about the "Walkabout" easter egg in the Save Room fanfare sound effect (IIRC, the sound is labeled as "Into_HUD" or something like that in the assets for Prime 3). That's one of my favorite sound effects in the entire trilogy; thank you so much for sharing that!!
23:23 _"Nintendo didn't actually know what a Bounty Hunter was"_
Yeah no this is still completely wrong, and I will never accept this narrative that Retro Studios keeps putting out. Bounty Hunting was portrayed accurately in the Japanese manual of Metroid: the Galactic Federation had monetary rewards for the capture of any Space Pirates who they couldn't arrest in the deep reaches of space, and F-Zero also portrayed Bounty Hunting accurately to the Japanese audience. Even the Metroid Manga, briefly, portrayed Bounting Hunting accurately and Star Fox has no problem portraying the team as mercenaries even if they are good guys.
It's more likely that Nintendo didn't want Samus to be seen as "too greedy" and in a less heroic light then them "not knowing". Retro Studios to this day don't seem to quite get why Nintendo rejected that, but it's not likely at all it's due to them "not knowing" but very obviously much more of a "character branding" thing. They don't want Samus to be seen as greedy.
Seriously... I'm not gonna say Brian Walker is full of shit, because his account is way too detailed and specific to be making stuff up. But I have a strong feeling that it was one specific person or group of persons at Nintendo who was giving them this weird impression.
I mean, for fuck's sake, the Super Metroid Japanese manual specifically refers to Samus as a 賞金稼ぎ ("shoukin kasegi") which literally means "bounty hunter" in Japanese, which is the same word used to describe people like Duane "Dog" Chapman, Domino Harvey, and Abner Afuang. Some trivia, by the way: bounty hunting is legal in only 2 countries in the entire world: the USA (although it's still outlawed in 6 states: Illinois, Kentucky, North Carolina, South Carolina, Oregon, and Wisconsin, plus DC) and the Philippines.
@@AICW I don't think he's lying at all. The conclusion he came to from the interaction just makes little sense to me. Either:
- The Nintendo guys he was conversing with were business suits that really didn't know what they were talking about
or
- Coming off those pitches he made the wrong assumptions to why they were against it due to the language barrier
This narrative is especially weird to me because when it first got revealed many years ago it pushed this weird assumption that the Japanese collectively don't know what a Bounty Hunter is, which again doesn't feel accurate at all. And with previous Metroid lore having portrayed Bounty Hunting correctly it's hard to believe that they just "didn't know"
3:38 now that's a great developer! They play all of the Metroid entries and familiarize themselves with the franchise history before making the Metroid game.
patiently waiting for MP4. I wonder if the Bandai/Namco version will ever leak. How bad was it that they needed to reset...it couldn't have been THAT bad...could it?
i have no idea why but for some reason i just see it being like a weird change in gameplay like they turned it into a fighting game
@@izeas1002 lol, Tekken Prime
Maybe the plot had some weird decisions or it was lacking ideas and inspiration for anything and wasn’t going anywhere
I hope they go a little bit into that when they finally reveal the game. I don't see the harm in sharing the story.
@@backspacer92 I'd love to hear the whole story, cause we're I think 3 years in since they announced it would be redone. I know game dev takes longer than ever now, but we haven't even gotten anything other than a logo.