Blood Decals in jMonkeyEngine
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- Опубликовано: 11 сен 2024
- #jMonkeyEngine #gamedevelopment #gamdev
jMonkeyEngine: jmonkeyengine.org/
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Thank you!
Is it post processing filter?
No, it's simple geometry.
"The process for generating the decal's mesh involves examining nearby scenery triangles, transforming them into the decal object's space and clipping them to fit within its bounds"
@@decimagong9477
You mean like this
ruclips.net/video/f7iO9ernEmM/видео.html