![Decima Gong](/img/default-banner.jpg)
- Видео 68
- Просмотров 15 695
Decima Gong
Добавлен 7 ноя 2020
Ready Player Me to jMonkeyEngine workflow
#jMonkeyEngine #gamedevelopment #gamdev #mixamo #readyplayerme
Hello everyone!
after a lot of effort, I’m happy to present this tutorial video. I’ll guide you step by step through creating your characters with Ready Player Me, animating them with Mixamo, and exporting the models in gltf format compatible with JME using Blender.
Ready Player Me: readyplayer.me/it
Mixamo: www.mixamo.com/#/
Blender: www.blender.org/download/
jMonkeyEngine: jmonkeyengine.org/
Forum: hub.jmonkeyengine.org/
Music: www.bensound.com
Music by: Bensound.com/royalty-free-music
License code: EWD02GOJEOPQWMZ3
🔔 Subscribe for more video.
See you next time!
Hello everyone!
after a lot of effort, I’m happy to present this tutorial video. I’ll guide you step by step through creating your characters with Ready Player Me, animating them with Mixamo, and exporting the models in gltf format compatible with JME using Blender.
Ready Player Me: readyplayer.me/it
Mixamo: www.mixamo.com/#/
Blender: www.blender.org/download/
jMonkeyEngine: jmonkeyengine.org/
Forum: hub.jmonkeyengine.org/
Music: www.bensound.com
Music by: Bensound.com/royalty-free-music
License code: EWD02GOJEOPQWMZ3
🔔 Subscribe for more video.
See you next time!
Просмотров: 150
Видео
Ledge Hanging System - jMonkeyEngine
Просмотров 186Месяц назад
#jMonkeyEngine #gamedevelopment #gamdev Get ready for more strategic climbing with stamina management - plan your movements and rest between ledges to conquer any obstacle! With each demo I try to raise the bar of difficulty a little higher and higher. I hope you enjoy the end result. jMonkeyEngine: jmonkeyengine.org/ Forum: hub.jmonkeyengine.org/ Music by Bensound License code: 75JDCPJJESDGOM9...
Make your own Material Editor (with ImGui) part 3 - jMonkeyEngine
Просмотров 1353 месяца назад
#jMonkeyEngine #gamedevelopment #gamdev jMonkeyEngine: jmonkeyengine.org/ Forum: hub.jmonkeyengine.org/ Music: www.bensound.com Video: clideo.com/it/video-maker Music by Bensound.com/royalty-free-music License code: V78IHHZP1IJJPQIF 🔔 Subscribe for more video. See you next time!
Make your own GUI for game editor (with ImGui) part 2 - jMonkeyEngine
Просмотров 1404 месяца назад
#jMonkeyEngine #gamedevelopment #gamdev Are you ready to unleash your game development potential? The most interesting feature: a new Animation Editor to create new AnimLayers and configure the associated AnimMask. jMonkeyEngine: jmonkeyengine.org/ Forum: hub.jmonkeyengine.org/ Music: www.bensound.com Video: clideo.com/it/video-maker Music by Bensound.com/royalty-free-music License code: S9QLFC...
Make your own GUI for game editor (with ImGui) part 1 - jMonkeyEngine
Просмотров 1975 месяцев назад
#jMonkeyEngine #gamedevelopment #gamdev Hi everyone, in this video I want to show you a brief demo of the graphics editor I am writing, using the ImGui library with JME. I am studying how to use the graphical components to create the best user experience jMonkeyEngine: jmonkeyengine.org/ Forum: hub.jmonkeyengine.org/ Video: clideo.com/it/video-maker Royalty Free Music: www.bensound.com License ...
Shader Debug Mode - Game Jam [WIP] (source code)
Просмотров 916 месяцев назад
#jMonkeyEngine #gamedevelopment #gamdev jMonkeyEngine: jmonkeyengine.org/ Forum: hub.jmonkeyengine.org/t/shader-showcase-game-jam/47461 Source Code: github.com/capdevon/jme-shader-pack/tree/main/src/main/java/com/github/shader/demo
Tips & Tricks for Material Editor jMonkeyEngine (source code)
Просмотров 2266 месяцев назад
#jMonkeyEngine #gamedevelopment #gamdev Tips & Tricks for Material Editor. Join our Game Jam and help us write awesome shaders! hub.jmonkeyengine.org/t/shader-showcase-game-jam/47461 jMonkeyEngine: jmonkeyengine.org/ JME Forum: hub.jmonkeyengine.org/ Video: clideo.com/it/video-maker Music: Bensound.com/free-music-for-videos License code: MFWQUXPULQZNRTRC jMonkeyEngine SDK download: github.com/j...
Setup your Ready Player Me Avatar in jMonkeyEngine
Просмотров 1817 месяцев назад
#jMonkeyEngine #gamedevelopment #gamdev 1. Create your Avatar on the Ready Player Me site and download it in glb format. 2. Import the glb model into Blender. 3. Export model to gltf with separate textures with Blender. 4. Download animations without skin from Mixamo. 5. Convert animations from fbx to gltf. 6. Merge the gltf model and animations in jMonkeyEngine and save the model in j3o format...
Coding a Rocket League Clone in jMonkeyEngine [devlog 1]
Просмотров 3609 месяцев назад
#jMonkeyEngine #gamedevelopment #gamdev #rocketleague #devlog #indiegame I created a rocket league clone! I hope you enjoy it! jMonkeyEngine: jmonkeyengine.org/ Forum: hub.jmonkeyengine.org/ Video: clideo.com/it/video-maker Music: bensound.com License code: UH2TBENQS3OHQ3IY 🔔 Subscribe for more video. See you next time!
Crushes demons - Halloween Special 2023 - jMonkeyEngine
Просмотров 2119 месяцев назад
#jMonkeyEngine #gamedevelopment #gamdev Hello everyone, in this video I would like to show you a prototype Halloween-themed car game. Accumulate points by crushing demons with your car while avoiding obstacles. Green boxes allow you to recover energy lost during collisions. You can jump with the car to crush enemies by landing (I like this idea a lot). The demo contains a lot of concepts that I...
Climbing Ladders mechanic in jMonkeyEngine
Просмотров 39111 месяцев назад
#jMonkeyEngine #gamedevelopment #gamdev Climbing ladders is quite popular in video games. This mechanic allows players to easily move their characters above and below different parts of the levels without the need to jump or fall. It introduces another layer of complexity to game environments. jMonkeyEngine: jmonkeyengine.org/ Forum: hub.jmonkeyengine.org/ Video: clideo.com/it/video-maker Music...
NavMeshes, NavMeshAgents, Pathfinding - jMonkeyEngine (source code)
Просмотров 23211 месяцев назад
#jMonkeyEngine #gamedevelopment #gamdev #navmesh #ai Hello everyone, in this video I would like to show you my progress with NavMesh generation. I added lots of new features for Agent movement, new graphical debugging tools and wrote a graphical editor integrated in the SDK inspired by Unity. The calculation of the optimal route to the destination is based on the A* algorithm. The NavMesh is ex...
RigViewer #2 - SDK Tutorial - jMonkeyEngine
Просмотров 281Год назад
#jMonkeyEngine #gamedevelopment #gamdev Improved version of the old RigViewer. Supports both animations with skin and without. Ideal for models downloaded from Mixamo. Part 1: ruclips.net/video/rfoE4Y6cS-U/видео.html jMonkeyEngine: jmonkeyengine.org/ jMonkeyEngine SDK: github.com/jMonkeyEngine/sdk Video: clideo.com/it/video-maker Music I Use: Bensound.com/free-music-for-videos License code: RQM...
Bake NavMesh for Terrain Mesh - jMonkeyEngine (source code)
Просмотров 385Год назад
#jMonkeyEngine #gamedevelopment #gamdev #navmesh #ai Hi guys, this is just a test to understand the potential of the jme3-ai library applied to terrains. Source code: github.com/capdevon/jme3-artificial-intelligence jMonkeyEngine: jmonkeyengine.org/ Forum: hub.jmonkeyengine.org/ Music: www.bensound.com Video: clideo.com/it/video-maker Music by Bensound License code: 2MKWRLXVSTVHZTVG 🔔 Subscribe...
How I learned Procedural Generation - jMonkeyEngine
Просмотров 1,1 тыс.Год назад
#jMonkeyEngine #gamedevelopment #gamdev In this video, I built a complete procedural terrain generator from scratch with the jMonkeyEngine SDK. Unfortunately, the editor does not have all the features like Unity, so I had to solve some problems creatively. 1. I created a button by taking advantage of checkboxes. 2. I encountered a lot of difficulty in finding a way to load tree models in realti...
glTF Procedural Trees - easy and fast - jMonkeyEngine
Просмотров 278Год назад
glTF Procedural Trees - easy and fast - jMonkeyEngine
Generating Terrain in jMonkeyEngine + Procedural Vegetation Placement
Просмотров 524Год назад
Generating Terrain in jMonkeyEngine Procedural Vegetation Placement
A quick way to highlight geometry outlines - SDK Tutorial - jMonkeyEngine
Просмотров 296Год назад
A quick way to highlight geometry outlines - SDK Tutorial - jMonkeyEngine
RigViewer #1 - SDK Tutorial - jMonkeyEngine
Просмотров 446Год назад
RigViewer #1 - SDK Tutorial - jMonkeyEngine
AI Navigation, Box and Circle Formation - jMonkeyEngine
Просмотров 214Год назад
AI Navigation, Box and Circle Formation - jMonkeyEngine
Perfect Aim/LookAt - Animation Rigging & Procedural Animation - jMonkeyEngine
Просмотров 391Год назад
Perfect Aim/LookAt - Animation Rigging & Procedural Animation - jMonkeyEngine
Weapon aiming demo (AnimLayer, AnimMask, Third Person Shooter) - jMonkeyEngine
Просмотров 199Год назад
Weapon aiming demo (AnimLayer, AnimMask, Third Person Shooter) - jMonkeyEngine
Field of View for your enemies (+ surprise at the end) - jMonkeyEngine
Просмотров 391Год назад
Field of View for your enemies ( surprise at the end) - jMonkeyEngine
Behind the Scenes: Melee Combat System - jMonkeyEngine
Просмотров 119Год назад
Behind the Scenes: Melee Combat System - jMonkeyEngine
How to choke zombies in jMonkeyEngine
Просмотров 1442 года назад
How to choke zombies in jMonkeyEngine
TLOU: Third Person Archery / Bow and Arrow - jMonkeyEngine
Просмотров 2492 года назад
TLOU: Third Person Archery / Bow and Arrow - jMonkeyEngine
Can you help me? I was unsure about doing something like this for mobile devices.
That's pretty cool! Didn't know ya'll could do that!
Nice! Thanks for demoing.
Very nice! Thanks for sharing. Giving me some ideas, but that might not be a good thing. 😆
It's very cool
Good job looks smooth.
The quality of your work is great. It would be awesome if you shared the tutorial or the source code you have used for them. Thank you🎉
Very nice! I like your movement animation. Can you move up from one ledge to another just above it yet? Are you going to release your source?
Incredible, I really want to use this to start to make my fps game on jmonkeyengine Do you plan to share your work ? Thanks
Thanks
Your editor is starting to look very nice. Well done, I love it.
can we run jmonkey on Android?
Sure, use the jme-initializer at this link and choose your project's platform. jmonkeyengine.org/start/
@@decimagong9477 but have you tested it ? in android... i tested an old version of it and it didn't work on android 14...
make your own game with jme
dont waste your time on jmonkey . shift to Godot.
Are the mixamo’s animations compatible with the avatar model?
Yes, the skeleton of RPM models is 100% compatible with Mixamo animations. The only difference is that the bone names of RPM models do not contain the prefix 'mixamo:'. So it is easy to retarget the animations with JME using java.
O man. Make your own indie title. You have skills.
I will give it a try :)
hi , i want to develop projects with the engine but i couldn't find resources enough. What can you recommend me? I trying to read sample codes or your codes on github.These seem complicated for me at the beginning.
is Jmonkey Good for Android for 3D project ? is it good for Android or not ?? like can we built a fps game with soft shadows, other optimizations and etc for Android with this engine ??
have you ever tested Jmonkey on Android for any 3D project ? is it good for Android ?????
is this engine good for large 3D projects. I mean can it handle 2000+ npcs with physics using gtx 1060 and i7 6600k etc. I want to make a game like Ravenfield. Ravenfield is made with Unity.
Can you create a Physics stress test for jmonkeyengine. Like i have done in my videos. Spawning cubes with Ridgid bodies in Unity and checking how much Ridgidbodies can it handle. Those Ridgidbody are simply cubes in unity.
Those tests are already exists part of engine when you download
@@anasbanaggar where
@@anasbanaggar Thanks I found it. in JMETests
@@gameprogramming6550 you can find all the tests on the JME physics engine here on github: github.com/jMonkeyEngine/jmonkeyengine/tree/master/jme3-examples/src/main/java/jme3test/bullet
By using jmonkey engine we can build mobile games?
Hi @mohanraj20046, sure! Visit this page [jMonkeyInitializer] start.jmonkeyengine.org/ and create your game project by choosing the libraries and target platform you prefer. You can choose from the following options: Desktop, Android or VR. I hope I helped you and don't forget to subscribe to the channel ;)
Good work 👏
Why is fps is low, which is your graphics card?
Hi @salihkallai490, the fps is low because the default configuration is set to 60. You can change this option in the game startup parameters. In the next video I will remove this limitation and show you a higher fps ;)
So you disable physics on the character while climbing
yesss
I love this engine. But I use Unity for my Job and other projects. Sad.
As someone who currently learning JMonkeyEngine I love ur vids !
Hi @DydxVT, welcome! Thanks for joining 😉
Grafica di buon livello, interessante il video.
What videocard you have?
Hi Mario, welcome! Thanks for joining. Ask me the real question. Why do you want to know what video card I have? Is there any advice you would like to give me? :)
Great work. It's a bummer there's not enough learning material for JMonkeyEngine. I'm currently learning libgdx.
Thank you. Unfortunately what you say is true, but there are many passionate programmers in the community who can help you. I will try to do some more tutorials on the channel.
Don't use the kids types music 😂😂. Use good one
Ok, I will keep that in mind next time! 😂 If you want, suggest me some sites with free music that I can use 😉
@@decimagong9477 the channel "NoCopyrightSounds" has a ton of good songs, I'm sure you can find something that suits your tastes there
@@ike8187 thank you, I will try it
❤🎉🎉🎉🎉
❤
I'm a huge fan of the jMonkeyEngine. Lately I've been working on my own Vulkan based Java game engine. Still, I love watching your videos, keep it up!
Thank you, I really appreciate it. I like your spirit, stay hungry, stay foolish.
What are your system specs? I want to know.
What do you mean exactly ?
@@decimagong9477 GPU ? CPU ? and RAM ? Graphics Card mainly ? I want to know how much fast JME is ~!!
@@gameprogramming6550 Intel Core-i5, 16 GB RAM, Intel Xe Graphics. With a dedicated GPU the framerate would be higher, but I always try to optimize the code before recording a video to achieve the best performance with my hardware. On a more powerful PC they would be even better.
@@decimagong9477 that's great. Jmonkeyengine is an optimized game engine. also you are a good programmer
Great work.
Thank you very much for digging JmonkeyEngine. I would love to see this engine live and develop further! Unfortunately now very few people work in this direction. All pulled over the Unity.
for money and job hunting. I am also working in unity but I am one the those who love Jmonkeyengine.
planning on releasing source code?
Maybe as soon as I have free time.
*promosm* 🙈
Is it post processing filter?
No, it's simple geometry. "The process for generating the decal's mesh involves examining nearby scenery triangles, transforming them into the decal object's space and clipping them to fit within its bounds"
@@decimagong9477 You mean like this ruclips.net/video/f7iO9ernEmM/видео.html
Great work, mind I ask, are you moving your character using Position animations or only physics?
Thank you. For the movement of the character I use physics. The animations are all 'in place'.
Thx for those jmonkey vids, keep up good work!
Your work is awesome
V Nice
Hello, I found this video while searching how to manage the collision between camera and environment. So, no, not many people already know how this works 🙂 Do you think it is possible to ask you how you did it? Many thanks.
Have a better look on my github account and don't forget to subscribe to the channel ;)
Hey bro, why not sharing the source code?! It can help JME community and helps it grow faster
Unfortunately I haven't found the time yet. Anyway, on my github account I already posted many useful examples.
when game release?
u develop Sims?
No no, I was just testing the library. Maybe I will think about it in the future 😄
Monke
Love ur video when game release? pls update send code pls and help also
Thank you, I will do my best.