RizomUV Quick Tip: Mix Scales Optimization

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  • Опубликовано: 18 сен 2023
  • In this RizomUV Quick Tip, We take a look at Mixed Scales for islands and how it can be used.
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    #RizomUV #RizomLab #UVUnwrap #UVUnwrapping

Комментарии • 13

  • @_TetKaneda
    @_TetKaneda 10 месяцев назад +1

    Great contribution. Great tutorial. You have my like. Thank you so much. Greetings

  • @FreaDOOM666
    @FreaDOOM666 10 месяцев назад +1

    good tip, because at the near future will be the task to Unwrap a few hundreds of meshes in my personal art work))

  • @MIchaelSybi
    @MIchaelSybi 5 месяцев назад +2

    It would be nice to see a tutorial on texture scaling panel
    EDIT: got it, it's about checker display

    • @RizomUV
      @RizomUV  5 месяцев назад

      Yup, and tiling of custom textures

  • @Play-to-earnn
    @Play-to-earnn 10 месяцев назад +1

    ❤❤

  • @C4Dsoul
    @C4Dsoul 10 месяцев назад +2

    What's the RizomUv widget that is used on c4d ? and when you use it to import the model to rizomuv,it's like the dynamic link on adobe programs ? I mean , after the import , when you unwrapped the model on rizomuv and saved it , the uvmap will be changed on c4d ?

    • @RizomUV
      @RizomUV  10 месяцев назад

      Yes, it's the RizomUV bridge for C4D, this is created by a third party dev.

  • @user-fn5je9cz6k
    @user-fn5je9cz6k 4 месяца назад

    Hello, nice tutorial! I have a one question of rizomUV.
    Is there any way to save value of penal's component in RizomUV?
    I want save my angle value and so on.

    • @RizomUV
      @RizomUV  4 месяца назад

      Save what? and where? can you be more specific?

  • @iscuxcar
    @iscuxcar Месяц назад

    There are some cases where texel density doesn't matter to me,
    and i really want to adjust a couple of UVs to be much smaller than the rest, while enlarging others.
    kind of what you did with the mix, but what if i want to make it smaller, by hand, how can i do that ?

    • @RizomUV
      @RizomUV  Месяц назад

      Select the island, and scale it using the transform tool.

  • @EvokAi
    @EvokAi 9 месяцев назад +1

    Is blender rozimuv workflow smooth?

    • @RizomUV
      @RizomUV  9 месяцев назад

      Yes, we have plenty of blender users that you can speak to on our discord: discord.com/invite/UjsFx7Y