Hey one magic item that almost no one uses is the robe of eyes which gives you 360 degree vision, advantage on perception checks, 120ft of dark vision, see invisibility, and the ability to see into the astral plane up to 120ft; to this even better it is a rare magic item so if your me playing a human rogue and you get the observant feat at 1st level then you'd be seeing everything
Serpent scale mail is 14 AC with no max dex modifier so potentially +5 for 19 AC which is higher than plate and that armor doesn’t impose disadvantage on stealth. That’s my #1 ranger item
I have just started playing a beastmaster ranger strictly from the PHB to really see how bad it is. In comparison the party is made of a conquest paladin, life cleric, and zealot barbarian. So I am greatly appreciated that this list was made to help me focus in on what things I'll need to get a hold of. Great video and I think it was fairly well balanced list.
Scimitar of speed is a bad choice. Rangers have a ton of bonus action abilities and spells. Also dual wielding negates its use which you almost always want to do since hunters Mark is per hit. I’m playing a ranger now. From level one up to level 12 currently. One of the biggest things a ranger needs is AC. Even just a ring of protection or magic studded leather is huge. My character has a cloak of displacement which is great for a ranger. Especially if you have the Hunter’s multi attack defense
Jim C I know this is super late, but I'm watching it now and you're a top comment. The other way to look at this is you can skip the duel wielding, take defense, use a shield, and still get the same number of attacks you would with two weapons out of one, for the exact same action economy, and now your AC is 3 points higher, more if you have a magic shield. Maybe that doesn't fit your ideal, but it'd be a great use for this item based on your own logic of needing AC
Agreed. It's always shocking to me how often D&D RUclipsrs suggest items or builds that constantly use up your bonus action every turn - as if the Ranger got an additional bonus action on each turn or something. Sooo many Crossbow Expert builds seem to ignore the action economy entirely, or the fact that most Ranger spells require a bonus action to cast (not just Hunter's Mark, I'm also talking about Ensnaring Strike, Zephyr Strike, Lightning Arrow, Guardian of Nature and - of course - Swift Quiver) !
@@Daddylonglegs93 As someone who has played a Ranger to a decently high level (around level 9-10) twice and often theorycrafts new builds for Rangers, this still doesn't solve the core action economy issues (because you're still mostly going to be casting Hunter's Mark and moving it around on most of your turns). The only Ranger I can really see doing sword & board (relatively) well is the Horizon Walker, ironically not because that subclass doesn't have good things to do with their bonus action, but because its use of "I choose you for extra damage"-ability is normally better than any of the Ranger's bonus action spells for a melee character (2d6 from 2 Hunter's Mark-hits only deal more damage if you hit 2 times, which is not guaranteed and requires concentration). A Scimitar of Speed - while being a very good item overall and a fantastic item for Rogues - would still not be worth it for such a build because you would always pick the 2d8 (almost guaranteed with 3 attacks due to Haste) extra force damage (assuming getting the Scimitar at high levels) vs. the one additional Scimitar attack.
The Cloak of the Bat is honestly pretty cool, as a Gloom Stalker I kind of hope I can find one someday. Bracers of Archery are probably the simplest most obvious one too I suppose. Kind of want that Pendant of the Claw... but that would require my DM to allow me to tame another animal / act on her cryptic hint of reviving my old one, so that's more like RP flavour then anything at that point. Given I'm the only one in our group that still uses their starter weapon, I'm sad to say Oathbow looks fantastic, even if half of it is made null cuz of Sharpshooter ........
The Quiver would be a great item to store mundane arms in for later, like when you need to arm prisoners or peasants for a revolt if you don't have a bag of holding
The sun blade is also really good as a melee counterpart to your bow because it’s a +2 sword and it has versatility and finesse which is really good if you have high strength or dexterity. The only downside is you have to use a bonus action to ignite it and it requires attunment
Nerd Immersion I actually love both of those options and personally would not sub them out. IMHO I would sup out the figurines for a weapon of warning. Also food for thought to anyone else that may read this... try to convince the rest of your party to pony up some gold for a weapon of weakening b/c they also gain some benefits of you having it. And try to get a dagger of warning, stick it in your boot and never pull it out and no one can see it to steal it.
depends on some stuff. for me it would be pointless because i have a kobold ranger which means i have pack tactics. so long as im not acting alone, i can shoot any enemy that my party has engaged with advantage so having to limit myself to just one target is pretty useless
I played a 2e AD&D Anti-Ranger for 10 years. Through high school & University. Matched Pair +5 swords of sharpness, Obsidian Steed figurine, +5 Studded Leather Armour, Bag of holding, Amulet of True sight is all I can remember... So I think this list holds up pretty well...
Hey Ted, I know that Candlekeep Mysteries wasn't out when you made this but I would say that the Serpent Scale from it would definitely replace the Dragon Scale on the list. Love your D&D content mate!
the amulet of health is useful for any character as it removes the need to invest into constitution allowing you to put your ability scores and their improvements into other things like getting a feat or increasing your mental attributes
Years ago in third edition i played an elven wizard that most confused for a ranger because i carried a long bow and a quiver of Quiver of Ehlonna the difference was i only carried 10 arrows but 35 scrolls rolled up on arrow shafts and 5 wands (Detect Magic, Magic Missile, Lighting Bolt, Fire Ball, and Cure Wounds) the DM was so shocked he let me do it.
Beast master ranger does the most consistent single target no resource at will damage of all classes if you don’t use feats. Just choose giant poisonous snake.
@@Mr_Morningsloth Don't remember the effect, but it's Nettle and it's one of the few sentient items available in AL play, especially at lower levels. I think it's a +2 Hand Crossbow with the +2 initiative minor trait...and being sentient, if you work with it, you can also, potentially, get it to keep using the help action for you.
This week was the absolute week from hell for me at work. And after streaming for 3 hours, recorded this and then had to prep for work stuff. Thankfully this week is over, I survived it and things should pick up on my end
as a fellow horizon walker i would suggest the boots of striding and sprinting and the Cloak of Arachnida. Become a badass teleporting spider man with a longbow who jumps and teleports everywhere.
@@sashko66 I know it's cliche but I'd go with winged boots; especially when you're in different planes flight may be utterly gamechanging if not outright necessary for survival.
I have not understood why people think rangers are bad. Sharpshooter, Crossbow Expert, AND conjure animals? Plus expertise, fighting styles, extra attack. The only thing not in the PHB there is the expertise (canny).
Im homebrewing a variant of the Oathbow to make it a culminative item. Rather it being stuck in a bow I'm turning them into missiles for ranged attacks that once stuck into a creature every successive attack on that creature deals 1d6 piercing damage. The character gains more as they level up by the time you'd attain a very rare item you'd have 3. So the maths works the same but allows it to be spread out on multiple enemies or stacked up on 1 and without the command word BS
Bows are severely lacking in 5e. I made one for a Ranger in the party. It is sentient and good aligned. It claims it always hits. Arrows appear when you pull the bowstring back, and can be lightning, fire, frost or acid. Arrows do an extra 1d6 of the chosen type up to level 10, then the extra damage goes to 2d6. It is cursed though. You can't use another weapon and if your attack roll misses, the arrow turns around and goes for a random target until it hits.
folks should look up the dragon magazine number 43 I think. in the mag it has a special class called ranger/mage. just something everyone should look into
The new updates for ranger was needed. I'm a total noob and my ranger is a dmpc healbot npc, but he needed something more than all the stuff I did to make him a mobile shelter for the PC halfling. High AC for level 2 and healing spells. That's it. Granted he doesn't need much more as the rogue is the heroine, but still.
Are lengendary items off the list because they are too high level and hard for parties to get them? Ps: are there legendary items good for rangers? Haha
You reckon you could do a recurring list of the best (in your opinion) homebrew items on DnDBeyond? You could also do a recurring video of the worst/most OP ones you have found on there. :)
Arrow of Slaying > Oathbow Goggles of Night on a gloomstalker. Gives a solid +90 darkvision to what your race have. For fluff. Amulet of the Planes for a horizon walker.
Looking forward to warlock, but I think you should split between a meleelock and a controller., because iv got dual shortswords, planning a dip in swords bard.
My character is now 5 th level Gloom stalker ranger and now I'm studing 6. Level to cleric. Infact Twilight domaine cleric. Because we play Underdark campaign my favorite terraine is Underdark... and Wood Elf lore made possiblity to serve my god as ranger and cleric. Because Rangers are their clerics also!
mr roar104 I feel that min/max-ers managed to say that rangers are bad as a sort of propaganda that people ended up believing. If you don’t care for optimizations like I do then the ranger more than carries its own weight.
Ok rangers are good and fun if you use the optional features. The one thing that does suck is all the subclasses are bad a boring other than gloomstalker and drakewarden
I'm playing a ranger sword 1D6 dagger 1D4. A sorcerer in our group hits 5 enemies at once causing 39 hit points of damage plus knocking guys down. All with one spell. Who would you rather be
I think you're doing it wrong haha. I play a horizon walker ranger dealing tons of damage with hunters mark/zephyr strike, planar warrior. And really hard to hit with other hw stuff. Out of combat is fun too being the party guide edit: and I hear gloom stalker is even better
Why would you be sorry, I play a ranger and constantly cause more damage than anyone in my party which included an OP Demi god that can cast chain lightning
I know I'm late to the party, but I wanted to point out 2 things. First, the Bracers of Archery only give a +2 to damage, not to attack. Second, based off the Oathbow and the description of generic magic weapons, bows don't have a +modifier. They have effects, as far as I've seen. The arrows have the +modifers
Hey one magic item that almost no one uses is the robe of eyes which gives you 360 degree vision, advantage on perception checks, 120ft of dark vision, see invisibility, and the ability to see into the astral plane up to 120ft; to this even better it is a rare magic item so if your me playing a human rogue and you get the observant feat at 1st level then you'd be seeing everything
If you have this then it means your "eyes" are always open. So any monster with a glare ability or a blinding effect will always get you.
This thing is good for rangers that are multiclassing and forgoing the level 18 ability that allow you to see anything that’s invisible.
Serpent scale mail is 14 AC with no max dex modifier so potentially +5 for 19 AC which is higher than plate and that armor doesn’t impose disadvantage on stealth. That’s my #1 ranger item
I have just started playing a beastmaster ranger strictly from the PHB to really see how bad it is. In comparison the party is made of a conquest paladin, life cleric, and zealot barbarian. So I am greatly appreciated that this list was made to help me focus in on what things I'll need to get a hold of.
Great video and I think it was fairly well balanced list.
Scimitar of speed is a bad choice. Rangers have a ton of bonus action abilities and spells. Also dual wielding negates its use which you almost always want to do since hunters Mark is per hit. I’m playing a ranger now. From level one up to level 12 currently. One of the biggest things a ranger needs is AC. Even just a ring of protection or magic studded leather is huge. My character has a cloak of displacement which is great for a ranger. Especially if you have the Hunter’s multi attack defense
Jim C I know this is super late, but I'm watching it now and you're a top comment. The other way to look at this is you can skip the duel wielding, take defense, use a shield, and still get the same number of attacks you would with two weapons out of one, for the exact same action economy, and now your AC is 3 points higher, more if you have a magic shield. Maybe that doesn't fit your ideal, but it'd be a great use for this item based on your own logic of needing AC
@@Daddylonglegs93 I came to say this exact same thing.
Agreed. It's always shocking to me how often D&D RUclipsrs suggest items or builds that constantly use up your bonus action every turn - as if the Ranger got an additional bonus action on each turn or something.
Sooo many Crossbow Expert builds seem to ignore the action economy entirely, or the fact that most Ranger spells require a bonus action to cast (not just Hunter's Mark, I'm also talking about Ensnaring Strike, Zephyr Strike, Lightning Arrow, Guardian of Nature and - of course - Swift Quiver) !
@@Daddylonglegs93 As someone who has played a Ranger to a decently high level (around level 9-10) twice and often theorycrafts new builds for Rangers, this still doesn't solve the core action economy issues (because you're still mostly going to be casting Hunter's Mark and moving it around on most of your turns).
The only Ranger I can really see doing sword & board (relatively) well is the Horizon Walker, ironically not because that subclass doesn't have good things to do with their bonus action, but because its use of "I choose you for extra damage"-ability is normally better than any of the Ranger's bonus action spells for a melee character (2d6 from 2 Hunter's Mark-hits only deal more damage if you hit 2 times, which is not guaranteed and requires concentration).
A Scimitar of Speed - while being a very good item overall and a fantastic item for Rogues - would still not be worth it for such a build because you would always pick the 2d8 (almost guaranteed with 3 attacks due to Haste) extra force damage (assuming getting the Scimitar at high levels) vs. the one additional Scimitar attack.
The Cloak of the Bat is honestly pretty cool, as a Gloom Stalker I kind of hope I can find one someday. Bracers of Archery are probably the simplest most obvious one too I suppose. Kind of want that Pendant of the Claw... but that would require my DM to allow me to tame another animal / act on her cryptic hint of reviving my old one, so that's more like RP flavour then anything at that point. Given I'm the only one in our group that still uses their starter weapon, I'm sad to say Oathbow looks fantastic, even if half of it is made null cuz of Sharpshooter ........
The Quiver would be a great item to store mundane arms in for later, like when you need to arm prisoners or peasants for a revolt if you don't have a bag of holding
Doood, u need a coffee 👍
Workin too hard...but thanks for the content.
Or smoke less weed before filming.
I love taking 1 level dip into Cleric so you can use fun Quarterstaffs like the Staff of Withering.
The sun blade is also really good as a melee counterpart to your bow because it’s a +2 sword and it has versatility and finesse which is really good if you have high strength or dexterity. The only downside is you have to use a bonus action to ignite it and it requires attunment
I also like the “weapon of warning” from the DMG. Ranger should have their head in a swivel and be on the lookout for ambushers.
It was on my list originally but it didn't make the final cut. But I could have subbed it in for the quiver or for the scimitar of speed
Nerd Immersion I actually love both of those options and personally would not sub them out. IMHO I would sup out the figurines for a weapon of warning. Also food for thought to anyone else that may read this... try to convince the rest of your party to pony up some gold for a weapon of weakening b/c they also gain some benefits of you having it. And try to get a dagger of warning, stick it in your boot and never pull it out and no one can see it to steal it.
Oathbow sounds amazing with elven accuracy.
depends on some stuff. for me it would be pointless because i have a kobold ranger which means i have pack tactics. so long as im not acting alone, i can shoot any enemy that my party has engaged with advantage so having to limit myself to just one target is pretty useless
@@MEXICANMAU19 Longbow are heavy weapons, which means Kobold would always have disadvantage with it. :/
also with the quiver you can draw weapons from it unlike the bag of holding where you have to take the time to get it out of the bag
Cloak of the Bat on a Gloom Stalker Ranger ...
What are you man?!
I'm Batman.
I played a 2e AD&D Anti-Ranger for 10 years. Through high school & University. Matched Pair +5 swords of sharpness, Obsidian Steed figurine, +5 Studded Leather Armour, Bag of holding, Amulet of True sight is all I can remember... So I think this list holds up pretty well...
Hey Ted, I know that Candlekeep Mysteries wasn't out when you made this but I would say that the Serpent Scale from it would definitely replace the Dragon Scale on the list. Love your D&D content mate!
the amulet of health is useful for any character as it removes the need to invest into constitution allowing you to put your ability scores and their improvements into other things like getting a feat or increasing your mental attributes
Sean Wisniewski Unless of course your name is "Borya Ironheart" and your con is already at 20
Years ago in third edition i played an elven wizard that most confused for a ranger because i carried a long bow and a quiver of Quiver of Ehlonna the difference was i only carried 10 arrows but 35 scrolls rolled up on arrow shafts and 5 wands (Detect Magic, Magic Missile, Lighting Bolt, Fire Ball, and Cure Wounds) the DM was so shocked he let me do it.
Rogues (specifically Assassins) should have a weapon of warning!!
Thip' Oh an arrow with a note, apparently in a few moments we will be under attack.
(Arrow activates 17 hours after last being hit, prank item)
Beast master ranger does the most consistent single target no resource at will damage of all classes if you don’t use feats.
Just choose giant poisonous snake.
For magic bows, there is a magic hand crossbow, can't remember which adventure it's from though.
can you remember the effect
@@Mr_Morningsloth Don't remember the effect, but it's Nettle and it's one of the few sentient items available in AL play, especially at lower levels.
I think it's a +2 Hand Crossbow with the +2 initiative minor trait...and being sentient, if you work with it, you can also, potentially, get it to keep using the help action for you.
*Relevant and Supportive Comment*
Nickolas Holmes Kind but Forgettable Reply
Enjoyed the list. Lvl 7 beastmaster ranger, those close to me call me Rolo, those farther away call me wtf was that..... happy hunting.
Are you ok man? 🤣 seem like you're not enjoying this at all
This week was the absolute week from hell for me at work. And after streaming for 3 hours, recorded this and then had to prep for work stuff.
Thankfully this week is over, I survived it and things should pick up on my end
This is a video that would be well worth revisiting with the Tasha's material
ruclips.net/video/HW2ynnY5v-U/видео.htmlsi=PPnj2cF-52HUToiE
Any Horizon Walker specific suggestions?...for those interplanar treks and destination outpost hub requirements.
as a fellow horizon walker i would suggest the boots of striding and sprinting and the Cloak of Arachnida. Become a badass teleporting spider man with a longbow who jumps and teleports everywhere.
@@sashko66 I know it's cliche but I'd go with winged boots; especially when you're in different planes flight may be utterly gamechanging if not outright necessary for survival.
HughRGlen yeah that would be great for an endgame build, at the moment as a 10 lvl PC this combo is perfect for me
@@sashko66
That effect makes me think of x-men's Nightcrawler. *poof*
Matt Lynn there’s a whole video on how to make a nightcrawler build
I'm going aarakocra gloom stalker. I have 19 Dex at lvl 3 and I'm going for 20 dex and 14 int next ASI.
What items would you recommend for me?
10:49 Bracers of Archery are a +2 to Damage rolls only, it says nothing in the text about any increase to the attack rolls. Am I missing something?
Archery fighting style is +2 attack
I have not understood why people think rangers are bad. Sharpshooter, Crossbow Expert, AND conjure animals? Plus expertise, fighting styles, extra attack. The only thing not in the PHB there is the expertise (canny).
Im homebrewing a variant of the Oathbow to make it a culminative item. Rather it being stuck in a bow I'm turning them into missiles for ranged attacks that once stuck into a creature every successive attack on that creature deals 1d6 piercing damage. The character gains more as they level up by the time you'd attain a very rare item you'd have 3. So the maths works the same but allows it to be spread out on multiple enemies or stacked up on 1 and without the command word BS
Bows are severely lacking in 5e. I made one for a Ranger in the party. It is sentient and good aligned. It claims it always hits. Arrows appear when you pull the bowstring back, and can be lightning, fire, frost or acid. Arrows do an extra 1d6 of the chosen type up to level 10, then the extra damage goes to 2d6.
It is cursed though. You can't use another weapon and if your attack roll misses, the arrow turns around and goes for a random target until it hits.
folks should look up the dragon magazine number 43 I think. in the mag
it has a special class called ranger/mage. just something everyone
should look into
I'm looking at playing a Ranger in a Party with no Wizard or Bard. Probably take the Goggles of Object Reading to get Identify.
The new updates for ranger was needed. I'm a total noob and my ranger is a dmpc healbot npc, but he needed something more than all the stuff I did to make him a mobile shelter for the PC halfling. High AC for level 2 and healing spells. That's it. Granted he doesn't need much more as the rogue is the heroine, but still.
Great video, been looking for ways to buff my ranger in an Ack Inc game. Keep it up :)
Are lengendary items off the list because they are too high level and hard for parties to get them?
Ps: are there legendary items good for rangers? Haha
I left them off because Legendary items are a rare for anyone to ever have, and they're usually all useful. Who wouldn't say no to +3 armor
@@NerdImmersion indeed, it's also easier for us to look them up online if we ever need them. But I wonder why they never made a legendary bow.
Fenthras is a legendary long bow
@@squigssquigley8523 Fenthras isn't an official D&D item, it's CR homebrew
You reckon you could do a recurring list of the best (in your opinion) homebrew items on DnDBeyond? You could also do a recurring video of the worst/most OP ones you have found on there. :)
Arrow of Slaying > Oathbow
Goggles of Night on a gloomstalker. Gives a solid +90 darkvision to what your race have.
For fluff. Amulet of the Planes for a horizon walker.
Falionna Thats pretty cool
Spider climb is rangerly.
What kind of computer chair are ya sitting on? I like the design thats obscured behind ya and the overall colour scheme :3
Looking forward to warlock, but I think you should split between a meleelock and a controller., because iv got dual shortswords, planning a dip in swords bard.
Pretty solid.
Joshua Chapman Yes it is
I like oathbow with hexblade warlock
Heh, archery...
my ranger only punches
Blair Robbins Nice
Mine uses a whip...
All of these are great
Ranger is my favourite class.
I dont understand how people bad talk the ranger at all. especially nowadays with the drakewarden. one of the best classes.
9:00 - isn't it just swift quiver?
Where is the "Serpent scale armor" good sir? :) That amor is just to good for a dex focus build, and its even uncommon :D
This video came out 1.5+ years prior to the book it was in being released
@@NerdImmersion ahh yeah i can see that, well it was an informative video even tho
My character is now 5 th level Gloom stalker ranger and now I'm studing 6. Level to cleric. Infact Twilight domaine cleric. Because we play Underdark campaign my favorite terraine is Underdark... and Wood Elf lore made possiblity to serve my god as ranger and cleric. Because Rangers are their clerics also!
Is revised ranger not to be used anymore? I mean it is unearthed arcana so it was never official in the first place.
It was officially declared "dead" almost a year ago
ruclips.net/video/4NjqkXAdnr8/видео.html
Hunters mark ads a D6 and you want to move it with your bonus action.
Sword of warning much better
Not sure why everyone hates rangers so much. Could the kit use slight amounts of work? Sure. It definitely does enough damage though
mr roar104 I feel that min/max-ers managed to say that rangers are bad as a sort of propaganda that people ended up believing. If you don’t care for optimizations like I do then the ranger more than carries its own weight.
I think quality of life changes are always nice though. Thats just my opinion.
Druids,rangers, and warlocks are my favorite classes
Edit: Did you do warlocks yet?
Nope, next week is rogue, than sorcerer, then warlock
Ok rangers are good and fun if you use the optional features. The one thing that does suck is all the subclasses are bad a boring other than gloomstalker and drakewarden
Horizon walker, fey wanderer, hunter
Yes rogue is next!
I'm playing a ranger sword 1D6 dagger 1D4.
A sorcerer in our group hits 5 enemies at once causing 39 hit points of damage plus knocking guys down. All with one spell. Who would you rather be
I think you're doing it wrong haha. I play a horizon walker ranger dealing tons of damage with hunters mark/zephyr strike, planar warrior. And really hard to hit with other hw stuff. Out of combat is fun too being the party guide
edit: and I hear gloom stalker is even better
Why would you be sorry, I play a ranger and constantly cause more damage than anyone in my party which included an OP Demi god that can cast chain lightning
Nice
The sad thing is people, especially new players, want to play Rangers. They are pretty weak though.
The revised ranger UA makes it somewhat better.
I know I'm late to the party, but I wanted to point out 2 things. First, the Bracers of Archery only give a +2 to damage, not to attack. Second, based off the Oathbow and the description of generic magic weapons, bows don't have a +modifier. They have effects, as far as I've seen. The arrows have the +modifers
There is +ammunition, yes, but there are in fact also +bows as well.
sup
Hobbitz Nothin
Best item for a player that picks ranger is a set of dice and a player's handbook to help them make a new character.
lmao damn
I love you nerd daddy :)
Troll Face Im sure he loves you too
o sue outao titanrry uff darasdgon e uma nmerirda
Could you be anymore disinterested in doing this video ?
yes, yes I could
Nerd Immersion fair play my knowledgeable friend, fair play .
stop touching your nose.
No?