My SCRAPPED Custom Modifier Ideas For The Hotel, The Rooms, The Backdoor, and The Mines!! - Doors

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  • Опубликовано: 28 дек 2024

Комментарии • 85

  • @Shadow6678-j5s
    @Shadow6678-j5s День назад +5

    4:56 it should disable the rift too

    • @Fazer976
      @Fazer976  День назад +2

      @@Shadow6678-j5s Good point

    • @Shadow6678-j5s
      @Shadow6678-j5s День назад +1

      @Fazer976 Thanks!

    • @buud_ul-le8id
      @buud_ul-le8id День назад +1

      The candle would be unobtainble

    • @Shadow6678-j5s
      @Shadow6678-j5s День назад +1

      @ which is why it should disable the rift, because the candle won’t work

    • @buud_ul-le8id
      @buud_ul-le8id 23 часа назад

      @@Shadow6678-j5s its not the only reasonl it also should disable the rift cuz its powered by guiding light

  • @GuyCalledSeek
    @GuyCalledSeek День назад +7

    It kinda makes sense that these modifiers are scrapped but some like Starlight, Starbright and Possessed would be good modifier ideas

    • @Fazer976
      @Fazer976  День назад +5

      @@GuyCalledSeek I scrapped them because I feel that they just didn’t fit in the game

  • @DanilaXXL_0
    @DanilaXXL_0 День назад +2

    I love the mirrored controls one

  • @Its_VOL-CANS
    @Its_VOL-CANS День назад +1

    0:37 this is kind of convenient because I once came up with that modifier idea in like March

  • @Shadow6678-j5s
    @Shadow6678-j5s День назад +3

    0:23 idea name: going crazy

    • @Fazer976
      @Fazer976  День назад +1

      @@Shadow6678-j5s I won’t be changing anything about these ideas since they’re scrapped anyways

    • @Shadow6678-j5s
      @Shadow6678-j5s День назад +1

      @Fazer976 yeah

  • @DanilaXXL_0
    @DanilaXXL_0 День назад +2

    I also thought of solo modifier, it will make all entities deal fatal damage and spawn MUCH more, but it will completely remove rush and ambush

    • @Fazer976
      @Fazer976  День назад +1

      @@DanilaXXL_0 Seek, Figure, and Grumble have to be instant kills, the part about entities spawning more is already done by Bad Time/Really Bad Time/Worst Time Ever, and completely removing Rush and Ambush would allow players to get free knobs by activating modifiers for them.

    • @DanilaXXL_0
      @DanilaXXL_0 День назад +1

      @ its the solo modifier, you can only use it without any other modifiers
      Also a solution could be adding 2 of them, to the rush and amubush cathegory, they prevent them from spawn and make non fatal entites deal 50% of max hp each (the only problem is that 2 rush mods that you can use at the same time)

    • @Fazer976
      @Fazer976  День назад +1

      @@DanilaXXL_0 Why is it a solo modifier? It should just enable Rush and Ambush to attack. Also, this modifier actually makes the game harder, as fatal entities dealing 50% damage means you die in two hits as opposed to 3.

  • @Shadow6678-j5s
    @Shadow6678-j5s День назад +1

    2:54 name suggestion: sunny day

  • @shamshadyousuf2531
    @shamshadyousuf2531 День назад +2

    Modifier name: Dreaded Hours
    Description: makes Dread appear in both Of the rooms and backdoor, when he spawns, he's invisible

    • @Fazer976
      @Fazer976  День назад +1

      @@shamshadyousuf2531 It’s a cool idea, but it’s pretty much obsolete since you don’t stay in rooms for a long time in subfloors

    • @jaydenaguillon1247
      @jaydenaguillon1247 День назад +1

      @Fazer976ou could make it so that in the hotel and mines he spawns in like 30 seconds and apply that to rooms

    • @Fazer976
      @Fazer976  День назад +1

      @@jaydenaguillon1247 I don’t think 30 seconds is enough for A-120

    • @jaydenaguillon1247
      @jaydenaguillon1247 День назад +1

      @ it stops when a-120 spawns and continues when he’s gone

  • @coinckwac120
    @coinckwac120 День назад +1

    0:33 the rooms are blocked when modifiers are on,so no

  • @jaydenaguillon1247
    @jaydenaguillon1247 День назад +1

    Modifier idea: (I don’t have a name for it) every entity from every floor including super hard mode and retro mode can appear in the (floor name) you have to find a way to shorten it though

    • @Fazer976
      @Fazer976  День назад +1

      @@jaydenaguillon1247 Retro Mode and SUPER HARD MODE!!! are April Fools pranks and their entities are not canon. Also, there are already modifiers that add entities from other floors into The Hotel/Mines, so this modifier is pretty much obsolete

    • @jaydenaguillon1247
      @jaydenaguillon1247 День назад +1

      @ my ideas suck

    • @Fazer976
      @Fazer976  День назад +1

      @@jaydenaguillon1247 Coming up with good ideas can be pretty tricky sometimes, I don’t blame you

    • @jaydenaguillon1247
      @jaydenaguillon1247 День назад

      @Fazer976 if I can still try again there could be a modifier that adds the hoax entities + a forgotten one called agony which people call nightmare ambush now

  • @Fazer976
    @Fazer976  День назад +3

    Somehow most of my scrapped ideas (some of which I haven’t touched in months) end up being better than the majority of other custom modifiers that I see 💀

  • @buud_ul-le8id
    @buud_ul-le8id День назад +1

    Why does the speed increasing mod give you more knobs

    • @Fazer976
      @Fazer976  День назад +1

      @@buud_ul-le8id The faster the game goes, the less time you have to react to things like Screech or A-90

    • @buud_ul-le8id
      @buud_ul-le8id 19 часов назад +1

      @Fazer976 speed runners would love it

    • @Fazer976
      @Fazer976  19 часов назад

      @@buud_ul-le8id This would put Kardin Hong’s speedruns to shame

    • @Fazer976
      @Fazer976  19 часов назад +1

      @@buud_ul-le8id This would put Kardin Hong’s speedruns to shame

  • @joaovitormattioli5309
    @joaovitormattioli5309 День назад +1

    More ideas
    Low power
    All light sources are slitghly weaker (flashlights will flicker 10% more,lighters will take more time to light up)
    +5% knobs
    Jammed batterys
    Light sources are significantly weaker (samething with the weaker version but now lighted rooms have less light)
    +10% knobs
    This place isn't very bright...
    All light sources are highly weaker
    (All items that produce light make 50% less light, lighted rooms have less light, guiding light is affected except in seek chase
    +25% knobs

    • @Fazer976
      @Fazer976  День назад +1

      @@joaovitormattioli5309 The main issue I see with these modifiers is that the difficulty heavily relies on whether or not you use light sources. I get Jammed Batteries & This Place Isn’t Very Bright make rooms darker, but that isn’t an issue unless the room is completely dark.

  • @constellationmaker145
    @constellationmaker145 21 час назад +1

    I would kill to play with You Can Run Too.

  • @Niks_animations
    @Niks_animations День назад +1

    lol the 0:48 one kind of exists now XD (baby hands)

    • @Fazer976
      @Fazer976  День назад +1

      @@Niks_animations The only difference is that this one only lets you carry two items whether they are essential or not

    • @Niks_animations
      @Niks_animations День назад +1

      @Fazer976 ye thats why i said kind of

    • @Fazer976
      @Fazer976  День назад +1

      @@Niks_animations I see

    • @Niks_animations
      @Niks_animations День назад +1

      @Fazer976 me too :P

  • @chocolatef9
    @chocolatef9 День назад +1

    these are good but most of them won't make sense as mods since they would need much more programming than a normal mod would

    • @Fazer976
      @Fazer976  День назад +1

      @@chocolatef9 That’s exactly why I scrapped them

  • @Fnafeditz510
    @Fnafeditz510 День назад +1

    0:28 Not Crazy should be name
    0:48 1 A Hand

    • @Fazer976
      @Fazer976  День назад +1

      @@Fnafeditz510 These ideas are scrapped anyways so I won’t be changing them

  • @who_knows-anymore
    @who_knows-anymore День назад +1

    hi

  • @ZENI-wg1co
    @ZENI-wg1co День назад +1

    Ok so i have a personal document for doors concepts i had, and well… there’s this 1 modifier that i made, Nightmare Shift… and well… I think it’s probably one of the hardest things the game could add. I’ll sum it up. So basically, every entity gets replaced with nightmare variants, which get harder after beating the library, and the hotel becomes entirely locked, with the greenhouse needing Rush’s nightmare variants to rush through 3 times to knock over the gate so the player can progress. Plus, after the library, every room is dark and shrouded in purple fog. It’s pretty difficult if you were to ask me.
    also wtf does doomsday do i cant read the text

    • @Fazer976
      @Fazer976  День назад +1

      @@ZENI-wg1co Modifiers should focus on buffing or nerfing new features, not adding new ones (nightmare variants of an entity are new features). The part about The Hotel being locked is obsolete since Key Key Key Key exists. Also, why does everything get difficult after the Library? It should be difficult throughout the entirety of The Hotel, and in that case, the fog and guaranteed dark rooms should be removed as well since Bad Ventilation and Lights Out already serve those two functions. Lastly, I don’t see why Rush has to “knock over the gate”, since it just goes right through the gates in the Greenhouse anyways.
      Doomsday activated every single positive modifier

    • @ZENI-wg1co
      @ZENI-wg1co День назад +1

      oki i edit when im back from my vacation. ALSO WHAT RUSH JUST GOES THROUGH THE GATE-

    • @ZENI-wg1co
      @ZENI-wg1co День назад +1

      anyway i thought of rush knocking over the gate cuz i needed some way to lock it :>

    • @ZENI-wg1co
      @ZENI-wg1co День назад +1

      i can be mean sometimes :>

    • @Fazer976
      @Fazer976  День назад +1

      @@ZENI-wg1co I think Key Key Key Key locks doors in the greenhouse anyways, but I could be wrong

  • @joeythekangaroo2162
    @joeythekangaroo2162 День назад +1

    Can u add “Clean Plants” Snare can’t spawn in green house -25%

    • @Fazer976
      @Fazer976  День назад +1

      @@joeythekangaroo2162 I already published the video so no

    • @joeythekangaroo2162
      @joeythekangaroo2162 День назад +1

      @ no next video

    • @Fazer976
      @Fazer976  День назад +1

      @@joeythekangaroo2162 Bad news
      This is the last part of the series
      I might make a community post for it tho

    • @joeythekangaroo2162
      @joeythekangaroo2162 День назад +1

      @ bruh

    • @Fazer976
      @Fazer976  День назад +1

      @@joeythekangaroo2162 What? I’m not going to make a video that has one idea in it lol. Also, these are MY custom modifier ideas, so if you want your ideas to be in a video then I can tell you how I make my videos.

  • @BarrelOfStarlight
    @BarrelOfStarlight 5 часов назад +1

    bro i legit can read any of the modifier names or description its too blurry 🌟

    • @Fazer976
      @Fazer976  2 часа назад +1

      @@BarrelOfStarlight Try changing the quality of the video to the highest setting

  • @kailaskhadke8488
    @kailaskhadke8488 День назад +1

    My modifier idea
    Inverted
    Discription:all icons of player are inverted
    Bonus:15%

    • @Fazer976
      @Fazer976  День назад +1

      @@kailaskhadke8488 How does this modifier work?

    • @kailaskhadke8488
      @kailaskhadke8488 День назад +1

      For example your crouch button is always in right side but It switches to left

    • @kailaskhadke8488
      @kailaskhadke8488 День назад +1

      Can you take my idea pls

    • @Fazer976
      @Fazer976  День назад +1

      @@kailaskhadke8488 2:02

    • @kailaskhadke8488
      @kailaskhadke8488 День назад +1

      @Fazer976 ohhh

  • @Marii-z3d
    @Marii-z3d День назад +1

    Grace 💀?

    • @Fazer976
      @Fazer976  День назад +1

      @@Marii-z3d I didn’t feel like playing doors